Difference between revisions of "World Map (NGS)"
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Revision as of 23:00, 2 August 2021
This page outlines what can be found at each location on Planet Halpha.
Regions
This section has a list of all regions on planet Halpha, and the sectors within them. Below each sector name is details about them.
Aerio
Central City (セントラルシテイ)
Central City (セントラルシテイ) |
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Lobby Area (100 Players) |
The largest city on planet Halpha. This is the location you appear at when signing in, and you also return to this location after completing an Emergency Quest.
Central Aerio (中央エアリオ)
Central Aerio (中央エアリオ) | |
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Gathering Area (32 Players) Recommended Power Level: 800 Average Enemy Level: Lv.1 |
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Sub-locations: Halpha Grasslands (ハルファナ平原), Mt. Mahina Pari (マヒナパリ山) |
These are the fields found right outside of Central City's walls. With a temperate climate and easy-to-navigate terrain, this is the perfect place for new ARKS recruits to train their skills.
Western Aerio (西エアリオ)
Western Aerio (西エアリオ) | |
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Gathering Area (32 Players) Recommended Power Level: 933 Average Enemy Level: Lv.7 |
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Sub-locations: Aerio Town Ruins |
A sector that makes up the western border of Aerio. Aerio Town can be found here as well as steep cliffs and beaches.
Lake Halphiria (ハルフィリア湖)
Lake Halphiria (ハルフィリア湖) | |
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Gathering Area (32 Players) Recommended Power Level: 9999 Average Enemy Level: Lv.60 |
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Sub-locations: ? |
A lake area where aggressive enemies normally do not appear.
Northern Aerio (北エアリオ)
Northern Aerio (北エアリオ) | |
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Gathering Area (32 Players) Recommended Power Level: 1045 Average Enemy Level: Lv.12 |
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Sub-locations: Halpha Marshlands (ハルファナ湿原), Alto Lani Plateau (アルト・ラニ高原) |
The marshlands found in this region feature a derelict facility built on top of them. Further north is Alto Lani Plateau, where it is said a special DOLL occasionally appears.
Urgent Quests
Southern Aerio (南エアリオ)
Southern Aerio (南エアリオ) | |
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Gathering Area (32 Players) Recommended Power Level: 835 Average Enemy Level: Lv.3 |
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Sub-locations: Barflow Waterfall (パルフロウ大瀑布?/バルフロウ大瀑布?), Mt. Picott (ピコット山) |
A region well-known for its waterfalls. A coastline can also be found to the south, as well as as a mountain named Mt. Picott to the south-east.
Mt. Magnus (マグナス山)
Mt. Magnus (マグナス山) | |
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Combat Area (8 Players) Recommended Power Level: 894 Average Enemy Level: Lv.5 |
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Sub-locations: None |
Mt. Magnus is a tall mountain found to the east of Central City. Updrafters can be found scattered throughout allowing you to easily traverse the terrain.
Vanford Laboratory Ruins (ヴァンフォード研究所跡)
Vanford Laboratory Ruins (ヴァンフォード研究所跡) | |
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Combat Area (8 Players) Recommended Power Level: ? Average Enemy Level: Lv.10 |
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Sub-locations: None |
The Vanford Laboratory Ruins are the remains of a Laboratory attacked by DOLLS. The once tall walls have been torn down by past battles.
Defeat the Dromes found throughout this sector to convert them to your side. Once on your side, they will attack nearby enemies.
Resol Forest (レゾルの森)
Resol Forest (レゾルの森) | |
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Combat Area (8 Players) Recommended Power Level: 1184 Average Enemy Level: Lv.15 |
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Sub-locations: None |
Resol Forest is a forest that changes its appearance at night. It is a dangerous combat sector, with powerful enemies confirmed to appear. As such, a high Power Level is required to enter.
Ryuker Devices
Ryuker Devices, represented on the World Map as green icons (), can be used for several purposes, including changing Blocks, accessing your Storage remotely, creating food, and moving to "Rooms".
Ryuker Devices are also used for quick travel via teleportation. By interacting with a Ryuker Device, or by opening your World Map, you can teleport to any other known Ryuker Device. Highlight the icon for the Ryuker Device you want to teleport to, then hold the confirm button down for a few seconds to start the teleport.
Item Containers
Item container
There are three types of containers in the field: white, gold, and red.
Items can be obtained by destroying the container.
The number of red containers that appear per account is limited.
In addition, some barriers are created and cannot be destroyed without destroying the device that is causing the barrier.