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(Page Overhaul. Move all the content of Battledia:Variable to LQ please.)
(Clean up)
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Five Battle Trigger items of the same type are required to start a Battledia Quest. These Battle Trigger items rarely drop from enemies, and can be bought from other players via the My Shop feature.
 
Five Battle Trigger items of the same type are required to start a Battledia Quest. These Battle Trigger items rarely drop from enemies, and can be bought from other players via the My Shop feature.
  
Should you die in those quests, a 5 second automatic revival will occur. Using Halfdolls/Scapedolls is impossible.  
+
Should you die in those quests, a 5 second automatic revival will occur. Halfdolls/Scapedolls are disabled.  
  
There are 2 sub-types, Battledia:Yellow and Battledia Purple.Historically,there was a type known as Battledia: Variable, a precursor to [[Limited_Time_Quests_(NGS)|Limited Time Quests]].
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There are 2 sub-types, Battledia: Yellow and Battledia Purple. Historically, there was a type known as Battledia: Variable, a precursor to [[Limited_Time_Quests_(NGS)|Limited Time Quests]].
[[File:NGSScreenshot Battledia Quest.png|400px|thumb|right|A message that says a Battledia:Yellow "Aelio Troopers" has started]]
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[[File:NGSScreenshot Battledia Quest.png|400px|thumb|right|A message that says a Battledia: Yellow "Aelio Troopers" has started]]
  
 
==Battledia: Yellow==
 
==Battledia: Yellow==
The objective in Battledia:Yellow is to reach the final area and defeat the target enemy that is there, within 20 minutes. The enemies that appear in this quest have increased EXP on top of current multipliers. In addition, experience in this quest '''is not corrected based on your current level'''- the experience will always be maximum possible.  
+
The objective in Battledia: Yellow is to reach the final area and defeat the target enemy that is there, within 20 minutes. The enemies that appear in this quest have increased EXP on top of current multipliers. In addition, experience in this quest '''is not corrected based on your current level''' - the experience will always be maximum possible.  
  
 
Furthermore, bosses in this quest tend to spawn as Rare Enemies, increasing their EXP even more.  
 
Furthermore, bosses in this quest tend to spawn as Rare Enemies, increasing their EXP even more.  
  
The party leader requires {{NGSItem|Icon=NGS Tool|RealName=B.Trigger/Common Yellow|PageName=Materials_(NGS)#Battle_Triggers|Amount=5}} to start the mission, party members joining along will not pay, only Leader/SubLeader will. However, as it is a MP Quest, if the quest has multiple leaders, all of them pay the exact same amount of Triggers. The triggers will be used upon quest completion, not at the start. However, '''moving your triggers from inventory or Material Storage into any other Storage will force-abandon the quest!'''
+
The party Leader or Subleader requires {{NGSItem|Icon=NGS Tool|RealName=B.Trigger/Common Yellow|PageName=Materials_(NGS)#Battle_Triggers|Amount=5}} to start the mission, with party members not being required to pay. However, as it is a multiplayer Quest, if the quest has multiple leaders, all of them pay the exact same amount of Triggers. The triggers will be used upon quest completion, not at the start. However, '''moving your triggers from inventory or Material Storage into any other Storage will force-abandon the quest!'''
  
However, Leaders who use the triggers gain a Trigger buff worth +10% Experience.
+
The party Leader or Subleader will gain a Trigger buff worth +10% Experience.
  
While rank doesn't matter at all, for archival purposes, the Battledia: Yellow ranks you in 2 ways:
+
While the rank doesn't matter at all, for archival purposes, the Battledia: Yellow ranks you in 2 ways:
  
 
*'''Incapacitations:''' Unlike ones in Emergency Quests, this tracks ALL of your deaths, not just you were revived by the game from. No deaths is worth 400 Points, -100 points every death
 
*'''Incapacitations:''' Unlike ones in Emergency Quests, this tracks ALL of your deaths, not just you were revived by the game from. No deaths is worth 400 Points, -100 points every death
 
*'''Clear Time:''' Tracks your current time. Usually S rank time is 15 min and gone below that, it's worth 600 points. Anything lower is -1point per second.
 
*'''Clear Time:''' Tracks your current time. Usually S rank time is 15 min and gone below that, it's worth 600 points. Anything lower is -1point per second.
  
As Clear Rewards, you usually get fodder equipment in form of {{NGSItem|Icon=NGS Sword|RealName=Gold Prim Sword +20-30|PageName=Swords_(NGS)}} and {{NGSItem|Icon=NGS Unit|RealName=Gold Prim Armor +20-30|PageName=Units_(NGS)}} as well as 1 capsule. On higher ranks, the rewards include rare {{NGSItem|Icon=NGS Ability Capsule|RealName=C/Domina|PageName=List_of_Special_Abilities_(NGS)#Domina}} capsules, allowing you to get them without having to farm in Exploration Sections.  
+
As Clear Rewards, you usually get equipment in the form of {{NGSItem|Icon=NGS Sword|RealName=Gold Prim Sword +20-30|PageName=Swords_(NGS)}} and {{NGSItem|Icon=NGS Unit|RealName=Gold Prim Armor +20-30|PageName=Units_(NGS)}} as well as one capsule. On higher ranks, the rewards include rare {{NGSItem|Icon=NGS Ability Capsule|RealName=C/Domina|PageName=List_of_Special_Abilities_(NGS)#Domina}} capsules, allowing you to get them without having to farm in Exploration Sections.  
  
However, please note that this quest '''does not drop any other items other then ones in clear rewards. Therefore,using Rare Drop Rate/Meseta boosters will not work.'''
+
However, please note that this quest '''does not drop any other items other then ones in clear rewards. Therefore, using Rare Drop Rate/Meseta boosters will not work.'''
  
===List of Battledia:Yellow Quests===
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===List of Battledia: Yellow Quests===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
!Location
 
!Location
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|}
 
|}
 
==Battledia: Purple ==
 
==Battledia: Purple ==
Battledia: Purple are high difficulty quests. Your job is to fight off 5 [[Enemies (NGS)#Gigantix|Gigantix]] bosses, 3 medium-class and 2 large-class, back-2-back within 20 minutes, some of them are bosses that do not appear as Gigantix in the field. To make it even remotely possible, all bosses have reduced HP, the amount of which is determined from quest to quest. Defeating it solo on the level of current Exploration Section Gigantix is an extreme challenge.  
+
Battledia: Purple are high difficulty quests. Players are tasked to fight five [[Enemies (NGS)#Gigantix|Gigantix]] bosses, 3 medium-class and 2 large-class, back-to-back within 20 minutes. Some of these enemies are bosses that do not appear as Gigantix in the field. To make the quest easier to clear, all bosses have reduced HP, the amount of which is determined from quest to quest. Defeating all bosses solo at the level of current Exploration Section Gigantix is an extreme challenge.  
  
You will have limited opputurnites to refill your Resta/Reverser Signs during this quest type, they will appear only after defeating the boss and you will only get 5 Resta Signs and 1 Reverser Sign. This will not accumulate- any non-picked up signs are lost.  
+
You will have limited opportunities to refill your Resta Signs and Reverser Signs during this quest type, they will appear only after defeating the boss and you will only get 5 Resta Signs and 1 Reverser Sign. This will not accumulate, as any Signs not picked up are lost when an enemy is defeated.
  
The party leader requires {{NGSItem|Icon=NGS Tool|RealName=B.Trigger/Common Purple|PageName=Materials_(NGS)#Battle_Triggers|Amount=5}} to start the mission, party members joining along will not pay, only Leader/SubLeader will. Just like before, multiple leaders means multiple payments and '''moving them out of inventory/Material Storage cancels the quest.'''  
+
The party Leader or Subleader requires {{NGSItem|Icon=NGS Tool|RealName=B.Trigger/Common PUrple|PageName=Materials_(NGS)#Battle_Triggers|Amount=5}} to start the mission, with party members not being required to pay. However, as it is a multiplayer Quest, if the quest has multiple leaders, all of them pay the exact same amount of Triggers. The triggers will be used upon quest completion, not at the start. However, '''moving your triggers from inventory or Material Storage into any other Storage will force-abandon the quest!'''
  
However, anyone who uses the triggers gets a trigger buff of not only +10% Experience but also +25% Rare Drop Rate.  
+
The party Leader or Subleader will gain a Trigger buff worth +10% Experience as well as +25% Rare Drop Rate.  
  
Defeat all 5 Gigantix before time runs out and you will not only clear the quest but guarantee yourself S rank for doing so (unless you were dead when enemy was killed, as ranks are tracked via Enemy Defeat Ranking)! Failing to do so will end the quest prematurely and award you the drops and rank up until that point. Killing 4 bosses is worth A rank, killing 2-3 is worth B rank, anything lower is C rank.  
+
Defeat all 5 Gigantix before time runs out and you will not only clear the quest but guarantee yourself S rank for doing so (unless you were incapacitated when the enemy was defeated, as ranks are tracked via Enemy Defeat Ranking)! Failing to do so will end the quest prematurely and award you the drops and rank up until that point. Defeating 4 bosses is worth A rank, Defeating 2-3 is worth B rank, and anything lower is C rank.  
  
Drops include all Gigantix based drops for that level (more information on Gigantix page), along with a chance for rare stuff such as {{NGSItem|Icon=NGS Pass|RealName=Special Scratch Ticket|PageName=Other_Items_(NGS)|Amount=}}, {{NGSItem|Icon=NGS Weapon Camo|RealName=Weapon Camos|PageName=Weapon_Camos_(NGS)}} and {{NGSItem|Icon=NGS Ticket|RealName=Motion Tickets|PageName=Motions_(NGS)}}.
+
Drops include all Gigantix based drops for that level (more information on Gigantix page), along with a chance for rare items such as {{NGSItem|Icon=NGS Pass|RealName=Special Scratch Ticket|PageName=Other_Items_(NGS)|Amount=}}, {{NGSItem|Icon=NGS Weapon Camo|RealName=Weapon Camos|PageName=Weapon_Camos_(NGS)}} and {{NGSItem|Icon=NGS Ticket|RealName=Motion Tickets|PageName=Motions_(NGS)}}.
  
===List of Battledia:Purple Quests. ===
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===List of Battledia: Purple Quests. ===
 
Bosses marked in ''cursive'' are bosses that, unless Limited Time Event switches things around, will not appear as Gigantix in Exploration Sections. Recon Gigantix-only bosses will also be marked as such.  
 
Bosses marked in ''cursive'' are bosses that, unless Limited Time Event switches things around, will not appear as Gigantix in Exploration Sections. Recon Gigantix-only bosses will also be marked as such.  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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#''Nilus Stia''
 
#''Nilus Stia''
 
|}
 
|}
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==Battledia: Variable==
 
==Battledia: Variable==
 
{{Main|Limited_Time_Quests_(NGS)|Limited Time Quests}}
 
{{Main|Limited_Time_Quests_(NGS)|Limited Time Quests}}

Revision as of 22:54, 14 March 2023

The Battledia Trigger Portals found in Aelio

Battledia Quests are a type of quest accessed by using a Trigger Portal that appear on your World Map as pink icons (Trigger Portal). Those quests are Multi Party quests in Virtual Environment, during which the objective will differ depending on quest sub-type.

Five Battle Trigger items of the same type are required to start a Battledia Quest. These Battle Trigger items rarely drop from enemies, and can be bought from other players via the My Shop feature.

Should you die in those quests, a 5 second automatic revival will occur. Halfdolls/Scapedolls are disabled.

There are 2 sub-types, Battledia: Yellow and Battledia Purple. Historically, there was a type known as Battledia: Variable, a precursor to Limited Time Quests.

A message that says a Battledia: Yellow "Aelio Troopers" has started

Battledia: Yellow

The objective in Battledia: Yellow is to reach the final area and defeat the target enemy that is there, within 20 minutes. The enemies that appear in this quest have increased EXP on top of current multipliers. In addition, experience in this quest is not corrected based on your current level - the experience will always be maximum possible.

Furthermore, bosses in this quest tend to spawn as Rare Enemies, increasing their EXP even more.

The party Leader or Subleader requires Tool (NGS) B.Trigger/Common Yellow ×5 to start the mission, with party members not being required to pay. However, as it is a multiplayer Quest, if the quest has multiple leaders, all of them pay the exact same amount of Triggers. The triggers will be used upon quest completion, not at the start. However, moving your triggers from inventory or Material Storage into any other Storage will force-abandon the quest!

The party Leader or Subleader will gain a Trigger buff worth +10% Experience.

While the rank doesn't matter at all, for archival purposes, the Battledia: Yellow ranks you in 2 ways:

  • Incapacitations: Unlike ones in Emergency Quests, this tracks ALL of your deaths, not just you were revived by the game from. No deaths is worth 400 Points, -100 points every death
  • Clear Time: Tracks your current time. Usually S rank time is 15 min and gone below that, it's worth 600 points. Anything lower is -1point per second.

As Clear Rewards, you usually get equipment in the form of Sword (NGS) Gold Prim Sword +20-30 and Unit (NGS) Gold Prim Armor +20-30 as well as one capsule. On higher ranks, the rewards include rare Ability Capsule (NGS) C/Domina capsules, allowing you to get them without having to farm in Exploration Sections.

However, please note that this quest does not drop any other items other then ones in clear rewards. Therefore, using Rare Drop Rate/Meseta boosters will not work.

List of Battledia: Yellow Quests

Location Quest Name Quest Objective Rank Enemy Level Recommended Power Level Clear Rewards EXP Gained(w/o boosts)
NGSUIQuest Thumbnail Battledia.png

Battledia Interior

Aelio Troopers Defeat the Enemies Rank 1 Lv.16 1081 88,107 EXP
Rank 2 Lv.35 1759 243,501 EXP
NGSUIQuest Thumbnail Battledia.png

Battledia Interior

Retem Troopers Defeat the Enemies Rank 1 Lv.25 1474 138,820 EXP
Rank 2 Lv.45 2049 297,690 EXP
NGSUIQuest Thumbnail Battledia.png

Battledia Interior

Kvaris Troopers Defeat the Enemies Rank 1 Lv.55 2416 443,521 EXP
NGSUIQuest Thumbnail Battledia.png

Battledia Interior

Stia Troopers Defeat the Enemies Rank 1 Lv.65 2878 558,034 EXP

Battledia: Purple

Battledia: Purple are high difficulty quests. Players are tasked to fight five Gigantix bosses, 3 medium-class and 2 large-class, back-to-back within 20 minutes. Some of these enemies are bosses that do not appear as Gigantix in the field. To make the quest easier to clear, all bosses have reduced HP, the amount of which is determined from quest to quest. Defeating all bosses solo at the level of current Exploration Section Gigantix is an extreme challenge.

You will have limited opportunities to refill your Resta Signs and Reverser Signs during this quest type, they will appear only after defeating the boss and you will only get 5 Resta Signs and 1 Reverser Sign. This will not accumulate, as any Signs not picked up are lost when an enemy is defeated.

The party Leader or Subleader requires Tool (NGS) B.Trigger/Common PUrple ×5 to start the mission, with party members not being required to pay. However, as it is a multiplayer Quest, if the quest has multiple leaders, all of them pay the exact same amount of Triggers. The triggers will be used upon quest completion, not at the start. However, moving your triggers from inventory or Material Storage into any other Storage will force-abandon the quest!

The party Leader or Subleader will gain a Trigger buff worth +10% Experience as well as +25% Rare Drop Rate.

Defeat all 5 Gigantix before time runs out and you will not only clear the quest but guarantee yourself S rank for doing so (unless you were incapacitated when the enemy was defeated, as ranks are tracked via Enemy Defeat Ranking)! Failing to do so will end the quest prematurely and award you the drops and rank up until that point. Defeating 4 bosses is worth A rank, Defeating 2-3 is worth B rank, and anything lower is C rank.

Drops include all Gigantix based drops for that level (more information on Gigantix page), along with a chance for rare items such as Pass (NGS) Special Scratch Ticket, NGS Weapon Camo Weapon Camos and Ticket (NGS) Motion Tickets.

List of Battledia: Purple Quests.

Bosses marked in cursive are bosses that, unless Limited Time Event switches things around, will not appear as Gigantix in Exploration Sections. Recon Gigantix-only bosses will also be marked as such.

Location Quest Name Quest Objective Rank Enemy Level Recommended Power Level Boss Fight order
NGSUIQuest Thumbnail Battledia.png

Battledia Interior

Aelio Devastators Defeat the Enemies Rank 1 Lv.24 1363
  1. Bujin
  2. Vallas
  3. Nagrus
  4. Nex Aelio
  5. Destragras
Rank 2 Lv.44 1957
Rank 3 Lv.69 2972
NGSUIQuest Thumbnail Battledia.png

Battledia Interior

Retem Devastators Defeat the Enemies Rank 1 Lv.39 1813
  1. Lysentos
  2. Fortes Launcher
  3. Kerklund
  4. Snaedal Hammer
  5. Lenus Retem
Rank 2 Lv.49 2114
Rank 3 Lv.69 2972
NGSUIQuest Thumbnail Battledia.png

Battledia Interior

Kvaris Devastators Defeat the Enemies Rank 1 Lv.64 2774
  1. Snourq
  2. Relinne
  3. Pangolan
  4. Crocodallus
  5. Ams Kvaris
Rank 2 Lv.69 2972
NGSUIQuest Thumbnail Battledia.png

Battledia Interior

Stia Devastators Defeat the Enemies Rank 1 Lv.74 3227
  1. Engoku
  2. Dark Magirus
  3. Blazentos
  4. Doldoris
  5. Nilus Stia

Battledia: Variable

Main article: Limited Time Quests

Blue Portals were special Trigger Portals that are only active during certain time periods in all ARKS Bases. They were prototypes of Limited Time Quests and therefore behave far more like one then actual Battledia. All details have been moved to Limited Time Quest page.