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New Genesis: Techniques
Revision as of 00:12, 2 January 2023 by MoonRunestar (talk | contribs) (Add rest of the techniques, redo tables)
This is an overview of the Techniques in NGS. For a more in-depth look at each Technique, please visit the dedicated Technique element pages.
Fire
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Foie フォイエ |
Power PP |
255 15 |
A Fire-Attribute Technique. Launches a fireball forwards. Charged, creates an explosion at the target. |
The fireball pierces through enemies. Each enemy hit by the fireball also receives additional hits of low damage. | |
Gifoie ギ・フォイエ |
Power PP |
410 20 |
A Fire-Attribute Technique. Creates a vortex of fire around yourself. Charged, creates a pillar of flame under the target |
The uncharged version can guard enemy attacks from all directions. |
Ice
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Barta バータ |
Power PP |
280 16 |
An Ice-Attribute Technique. Launches a bullet of ice forwards. Charging makes it more powerful. |
? | |
Gibarta ギ・バータ |
Power PP |
250 21 |
An Ice-Attribute Technique. Creates a wall of ice blades in front of you. Charging makes it more powerful. |
The hitbox for Gibarta is cone-shaped |
Lightning
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Zonde ゾンデ |
Power PP |
300 18 |
A Lightning-Attribute Technique. Calls lightning down ahead of you. Charging makes it stronger but prevent sit from arcing to other nearby enemies. |
? | |
Gizonde ギ・ゾンデ |
Power PP |
320 23 |
A Lightning-Attribute Technique. Creates an energy sphere that regularly strikes a single enemy in range with lightning. Charged, the sphere rapidly strikes all nearly enemies then disappears. |
? |
Wind
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Zan ザン |
Power PP |
260 17 |
A Wind-Attribute Technique. Fires three blades made of wind. Charged, fires a single more powerful blade that pierces through enemies. |
? | |
Gizan ギ・ザン |
Power PP |
250 20 |
A Lightning-Attribute Technique. Generates a tornado under the target. Charged, generates a bigger, stronger tornado. |
? |
Light
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Grants グランツ |
Power PP |
290 18 |
A Light-Attribute Technique. Impales the target with blades of light from above. Charged, summons more blades. |
? | |
Gigrants ギ・グランツ |
Power PP |
240 21 |
A Light-Attribute Technique. Sweeps the area around you with beams of light. Charged, the beams rake through a wide area ahead of you. |
? |
Dark
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Megid メギド |
Power PP |
280 21 |
A Dark-Attribute Technique. Summons a homing orb of dark Photons. Charged, summons a larger orb that pierces through enemies. |
? | |
Gimegid ギ・メギド |
Power PP |
310 22 |
A Dark-Attribute Technique. Generates a dark Photon implosion in front of you. Charging makes it more powerful. |
? |
Compound Techniques
These Compound Techniques require either the "United Technique Fo" or "United Technique Te" Class Skills to be aquired. These skills cost 0 SP on Force's and Techter's skill trees, but are Main Class only.
Icon | Name | Description | Notes |
---|---|---|---|
Fomelgion フォメルギオン |
Fire & Dark Compound Technique. Uses the Compound Technique Gauge. Slash foes in front of you with a blade united from Fire and Dark. |
? | |
Barantsion バーランツィオン |
Ice & Light Compound Technique. Uses the Compound Technique Gauge. Launch a spear in front of you, creating a vortex united from Ice and Light. |
? | |
Zandion ザンディオン |
Lightning & Wind Compound Technique. Uses the Compound Technique Gauge. Creates a tornado after you have rushed in & lashed around, imbued with Lightning & Wind. |
? |