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New Genesis: Capsule Exchange
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Ability Capsules and minerals can be exchanged at the Item Lab for higher-tier Ability Capsules, replacing the Ability fusion mechanic from the original game.
Shop Listing
Basic Abilities
Item | Effect | Materials |
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Striking Weapon Damage +1.5% | ![]() ![]() ![]() ![]() |
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Ranged Weapon Damage +1.5% | ![]() ![]() ![]() ![]() |
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Technique Weapon Damage +1.5% | ![]() ![]() ![]() ![]() |
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Minimum Damage +1.5% | ![]() ![]() ![]() ![]() |
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Damage Resistance +1.5% | ![]() ![]() ![]() ![]() |
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Damage +0.5% Minimum Damage +0.5% Damage Resistance +0.5% |
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Damage +1.0% Minimum Damage +1.0% Damage Resistance +1.0% |
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Damage +1.5% Minimum Damage +1.5% Damage Resistance +1.5% |
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HP +10 | ![]() ![]() ![]() ![]() |
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PP +4 | ![]() ![]() ![]() ![]() |
Resists
Item | Effect | Materials |
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Burn Resistance +25% | ![]() ![]() ![]() ![]() |
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Freeze Resistance +25% | ![]() ![]() ![]() ![]() |
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Shock Resistance +25% | ![]() ![]() ![]() ![]() |
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Mirage Resistance +25% | ![]() ![]() ![]() ![]() |
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Panic Resistance +25% | ![]() ![]() ![]() ![]() |
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Poison Resistance +25% | ![]() ![]() ![]() ![]() |
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Physical Down Resistance +25% | ![]() ![]() ![]() ![]() |
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All Down Resistance +20% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() OR ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Enemy Abilities
Item | Effect | Materials |
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Striking Weapon Damage +1.5% Minimum Damage +1.5% Damage Resistance -1.5% HP -10 |
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Striking Weapon Damage +2.0% Minimum Damage +2.0% Damage Resistance -1.5% HP -10 |
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Striking Weapon Damage +2.0% HP +10 |
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Ranged Weapon Damage +2.0% HP +10 |
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Technique Weapon Damage +2.0% HP +10 |
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Minimum Damage +1.5% Damage Resistance +1.5% HP +15 PP +4 |
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Souls
Item | Effect | Materials |
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Striking Weapon Damage +2.0% Damage Resistance +2.0% |
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Striking Weapon Damage +2.0% Damage Resistance +2.5% |
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Ranged Weapon Damage +2.0% Damage Resistance +2.0% |
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Ranged Weapon Damage +2.0% Damage Resistance +2.5% |
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Tech Weapon Damage +2.0% Damage Resistance +2.0% |
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Tech Weapon Damage +2.0% Damage Resistance +2.5% |
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Damage Resistance +2.0% HP +10 |
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Damage Resistance +2.5% HP +15 |
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Minimum Damage +2.0% PP +5 |
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Minimum Damage +2.5% PP +5 |
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Striking Weapon Damage +2.0% PP +5 |
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Ranged Weapon Damage +2.0% PP +5 |
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Technique Weapon Damage +2.0% PP +5 |
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Ranged Weapon Damage +2.0% HP +15 |
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Striking Weapon Damage +2.0% HP +15 |
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Technique Weapon Damage +2.0% HP +15 |
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Diable
Item | Effect | Materials |
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Striking Weapon Damage +1.25% Ranged Weapon Damage +1.25% |
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Ranged Weapon Damage +1.25% Tech Weapon Damage +1.25% |
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Striking Weapon Damage +1.25% Tech Weapon Damage +1.25% |
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Domina
Item | Effect | Materials |
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Damage +1.5% HP +5 PP +3 |
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Damage +1.5% HP +15 |
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