New Genesis: Ability List
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Here is a list of all known Special Abilities (Affix Abilities) in Phantasy Star Online 2: New Genesis. For a more detailed description on affixing in general, see page Add Special Abilities.
Basic Abilities
Capsule Name | Special Ability | Success Rate/Capsule | Effect | Drop |
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+10% | Striking Weapon Damage +1.0% | Exploration Section |
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+10% | Striking Weapon Damage +1.5% | Exploration Section |
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+9% | Striking Weapon Damage +2.0% | Exploration Section |
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+10% | Ranged Weapon Damage +1.0% | Exploration Section |
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+10% | Ranged Weapon Damage +1.5% | Exploration Section |
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+9% | Ranged Weapon Damage +2.0% | Exploration Section |
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+10% | Tech Weapon Damage +1.0% | Exploration Section |
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+10% | Tech Weapon Damage +1.5% | Exploration Section |
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+9% | Tech Weapon Damage +2.0% | Exploration Section |
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+10% | Minimum Damage +1.0% | Exploration Section |
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+10% | Minimum Damage +1.5% | Exploration Section |
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+9% | Minimum Damage +2.0% | Exploration Section |
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+10% | Damage Resistance +1.0% | Exploration Section |
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+10% | Damage Resistance +1.5% | Exploration Section |
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+9% | Damage Resistance +2.0% | Exploration Section |
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+10% | Damage +0.5% Minimum Damage +0.5% Damage Resistance +0.5% |
Exploration Section |
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+10% | Damage +1.0% Minimum Damage +1.0% Damage Resistance +1.0% |
Exploration Section |
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+9% | Damage +1.5% Minimum Damage +1.5% Damage Resistance +1.5% |
Exploration Section |
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+10% | HP +5 | Exploration Section |
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+10% | HP +10 | Exploration Section |
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+9% | HP +15 | Exploration Section |
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+10% | PP +3 | Exploration Section |
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+10% | PP +4 | Exploration Section |
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+9% | PP +5 | Exploration Section |
Resists
Capsule Name | Special Ability | Success Rate/Capsule | Effect | Drop |
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+10% | Burn Resistance +20% | Southern Aerio - Any Enemy |
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+10% | Burn Resistance +25% | Southern Aerio - Any Enemy |
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+9% | Burn Resistance +30% | Southern Aerio - Any Enemy |
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+10% | Freeze Resistance +20% | Central Aerio - Any Enemy |
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+10% | Freeze Resistance +25% | Central Aerio - Any Enemy |
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+9% | Freeze Resistance +30% | Central Aerio - Any Enemy |
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+10% | Shock Resistance +20% | Central Aerio - Any Enemy |
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+10% | Shock Resistance +25% | Central Aerio - Any Enemy |
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+9% | Shock Resistance +30% | Central Aerio - Any Enemy |
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+10% | Mirage Resistance +20% | Southern Aerio - Any Enemy |
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+10% | Mirage Resistance +25% | Southern Aerio - Any Enemy |
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+9% | Mirage Resistance +30% | Southern Aerio - Any Enemy |
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+10% | Panic Resistance +20% | Northern Aerio - Any Enemy |
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+10% | Panic Resistance +25% | Northern Aerio - Any Enemy |
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+9% | Panic Resistance +30% | Northern Aerio - Any Enemy |
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+10% | Poison Resistance +20% | Northern Aerio - Any Enemy |
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+10% | Poison Resistance +25% | Northern Aerio - Any Enemy |
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+9% | Poison Resistance +30% | Northern Aerio - Any Enemy |
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+10% | Physical Down Resistance +20% | Western Aerio - Any Enemy |
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+10% | Physical Down Resistance +25% | Western Aerio - Any Enemy |
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+9% | Physical Down Resistance +30% | Western Aerio - Any Enemy |
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+10% | All Down Resistance +20% | |
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+10% | All Down Resistance +25% | |
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+9% | All Down Resistance +30% |
Enemy Abilities
Capsule Name | Special Ability | Success Rate/Capsule | Effect | Drop |
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+9% | Damage +1.0% Minimum Damage +1.0% Damage Resistance -1.5% HP -10 |
Alters |
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+8% | Damage +1.5% Minimum Damage +1.5% Damage Resistance -1.5% HP -10 |
Alter |
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+8% | Minimum Damage +1.0% Damage Resistance +1.0% HP +10 PP +3 |
Battle-Hardened Enemies |
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+7% | Minimum Damage +1.5% Damage Resistance +1.5% HP +15 PP +4 | |
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+9% | Striking Weapon Damage +1.5% HP +5 |
Gigantix Enemies |
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+8% | Striking Weapon Damage +2.0% HP +10 | |
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+9% | Ranged Weapon Damage +1.5% HP +5 | |
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+8% | Ranged Weapon Damage +2.0% HP +10 | |
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+9% | Tech Weapon Damage +1.5% HP +5 | |
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+8% | Tech Weapon Damage +2.0% HP +10 |
Souls
Capsule Name | Special Ability | Success Rate/Capsule | Effect | Drop |
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+9% | Striking Weapon Damage +2.0% | Formers |
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+8% | Striking Weapon Damage +2.0% Damage Resistance +2.0% | |
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+9% | HP +5 | Alters |
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+8% | Damage Resistance +2.0% HP +10 | |
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+9% | PP +5 | DOLLS |
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+8% | Minimum Damage +2.0% PP +5 | |
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+9% | Striking Weapon Damage +1.0% PP +5 |
Daedal Sword Daedal Axe |
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+8% | Striking Weapon Damage +2.0% PP +5 | |
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+9% | Ranged Weapon Damage +1.0% PP +5 |
Pedas-type Enemies Pedas Vera |
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+8% | Ranged Weapon Damage +2.0% PP +5 | |
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+9% | Technique Weapon Damage +1.0% PP +5 |
Nex Aerio Nex Vera |
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+8% | Technique Weapon Damage +2.0% PP +5 |
Notes/Domina
Capsule Name | Special Ability | Success Rate/Capsule | Effect | Drop |
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+9% | HP +5 PP +5 |
Central Aerio |
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+9% | Striking Weapon Damage +1.0% Ranged Weapon Damage +1.0% |
Western Aerio |
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+9% | Striking Weapon Damage +1.0% Tech Weapon Damage +1.0% |
Southern Aerio |
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+9% | Ranged Weapon Damage +1.0% Tech Weapon Damage +1.0% |
Northern Aerio |
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+9% | Striking Weapon Damage +1.5% | Mt. Magnus |
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+9% | Ranged Weapon Damage +1.5% | Vanford Laboratory Ruins |
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+9% | Technique Weapon Damage +1.5% | Resol Forest |
Domina
Capsule Name | Special Ability | Success Rate/Capsule | Effect | Drop |
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+9% | Damage +1.5% HP +5 PP +3 |
Capsule Exchange |
Weaker
Capsule Name | Special Ability | Success Rate/Capsule | Effect | Drop |
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+9% | Against Lightning Weak Enemies: Damage +2.5% |
Exchange Shop (9th Anniversary) |
Special
Special Ability | Effect | Drop |
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Increases EXP gained during Grinding by 400. | ![]() ![]() |
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Increases EXP gained during Grinding by 450. | ![]() ![]() |
Prefix Abilities
Prefix Abilities are a unique type of Ability that can randomly drop on equipment obtained by defeating enemies in battle. Unlike normal Special Abilities, Prefix Abilities are determined when the equipment is dropped, cannot be transferred or interacted with, do not take up normal ability slots, and come in "levels" much like Potentials. Prefix Abilities are indicated by orange text on the equipment and a unique orange icon.
Prefix Ability | Level | Effect | Drop |
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Lv. 1 | Damage +2.0% | |
Lv. 2 | Damage +3.0% | ||
Lv. 3 | Damage +4.0% | ||
Lv. 4 | Damage +4.5% | ||
Lv. 5 | Damage +5.0% | ||
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Lv. 1 | Damage Reduction +1.0% | |
Lv. 2 | Damage Reduction +2.0% | ||
Lv. 3 | Damage Reduction +3.0% | ||
Lv. 4 | Damage Reduction +3.5% | ||
Lv. 5 | Damage Reduction +4.0% | ||
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Lv. 1 | Critical Hit Rate +5.0% | |
Lv. 2 | Critical Hit Rate +8.0% | ||
Lv. 3 | Critical Hit Rate +10% | ||
Lv. 4 | Critical Hit Rate +12% | ||
Lv. 5 | Critical Hit Rate +13% | ||
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Lv. 1 | Critical Damage +6.0% | |
Lv. 2 | Critical Damage +9.0% | ||
Lv. 3 | Critical Damage +12% | ||
Lv. 4 | Critical Damage +14% | ||
Lv. 5 | Critical Damage +15% | ||
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Lv. 1 | PP Cost Reduction +1.0% | |
Lv. 2 | PP Cost Reduction +2.0% | ||
Lv. 3 | PP Cost Reduction +3.0% | ||
Lv. 4 | PP Cost Reduction +3.5% | ||
Lv. 5 | PP Cost Reduction +4.0% | ||
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Lv. 1 | Natural PP Recovery +2.0% | |
Lv. 2 | Natural PP Recovery +3.0% | ||
Lv. 3 | Natural PP Recovery +4.0% | ||
Lv. 4 | Natural PP Recovery +4.5% | ||
Lv. 5 | Natural PP Recovery +5.0% | ||
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Lv. 1 | Active PP Recovery +2.0% | |
Lv. 2 | Active PP Recovery +3.0% | ||
Lv. 3 | Active PP Recovery +4.0% | ||
Lv. 4 | Active PP Recovery +4.5% | ||
Lv. 5 | Active PP Recovery +5.0% |