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Difference between revisions of "Braver (NGS)"

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</tabber>
 
</tabber>
  
==Skills==
+
==Class Skills==
;Brave Combat
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{| class="wikitable"
:For a certain duration, PP consumption decreases and attack PP recovery increases.<br>Use it again while the skill is active to perform a powerful finisher. Active Skill/Braver Weapons only.
+
|-
;Brave Combat Close Range
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!Name!!SP Levels!!Description
;Brave Combat Arrow Main
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!Notes
;Brave Combat Short Cycle
+
|-
:The duration of Brave Combat is shortened, however in return the cooldown time is also shortened.
+
|'''Brave Combat'''||1||For a certain duration, PP consumption decreases and attack PP recovery increases.
;Brave Combat Finish Prize
+
 
;Resta Effect Amplify
+
Use it again while the skill is active to perform a powerful finisher. Active Skill/Braver Weapons only.
:Increases the amount of HP recovered when using Restasigns.
+
|
;Breakfall HP Gain
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|-
;Mighty Guard
+
|'''Brave Combat Short Cycle'''
;Katana Guard Counter
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|5|| The duration of Brave Combat is shortened, however in return the cooldown time is also shortened.
;Katana Guard Counter Advance
+
|
:A shockwave is added to the counterattack when a Just Guard via Weapon Action is performed. Katana only.
+
|-
;Fearless Attitude
+
| '''Brave Combat Finish Prize'''
;Bullet Bow Elude Expand
+
|5||At the end of Brave Combat, restore HP and PP based on the amount of hits landed during the ability. Main Class/Braver Weapons.
:After a Photon Art is used, inputting the Weapon Action button with directional input<br>will result in a slide attack variant instead. Bullet Bow only.
+
|
;Katana PA Combo Retention
+
|-
;Bullet Bow Elude Counter
+
| '''Brave Combat Close Range'''
;Tracer Arrow
+
|1|| When in Brave Combat, jump to a locked on target in range when using a Normal Attack. Katana.
 +
|
 +
|-
 +
| '''Brave Combat Arrow Main'''
 +
|1 ||When in Brave Combat, for a specific time during the activation of a PA negate the effect of getting launched or knocked down. Bow.
 +
|
 +
|-
 +
|'''Resta Effect Amplify'''
 +
|5||Increases the amount of HP recovered when using Restasigns.
 +
|
 +
|-
 +
|'''Breakfall HP Gain'''
 +
|5||Recover HP after standing up from an attack that launched you or knocked you down.
 +
|
 +
|-
 +
|'''Mighty Guard'''
 +
|1||When using Guard Weapon Actions, decrease damage taken and PP consumed.
 +
|
 +
|-
 +
|'''Katana Guard Counter'''
 +
|1||After successfully performing a Just Guard, automatically perform a counter attack. Katana.
 +
|
 +
|-
 +
|'''Katana Guard Counter Advance'''
 +
|1||A shockwave is added to the counterattack when a Just Guard via Weapon Action is performed. Katana only.
 +
|
 +
|-
 +
|'''Katana PA Combo Retention'''
 +
|1||Katana PA Combo count will now be remembered even after using a different PA. Katana.
 +
|
 +
|-
 +
| '''Fearless Attitude'''
 +
|1 ||After using a Normal Attack or PA, for a short period of time cancel a frontal attack from an enemy and counter it. Katana.
 +
|
 +
|-
 +
|'''Bullet Bow Elude Expand'''
 +
| 1|| After a Photon Art is used, inputting the Weapon Action button with directional input
 +
 
 +
will result in a slide attack variant instead. Bullet Bow only.
 +
|
 +
|-
 +
|'''Bullet Bow Elude Counter'''
 +
| 1||After avoiding an attack using your Weapon Action, perform a Normal Attack to execute a counter. Bow.
 +
|
 +
|-
 +
|'''Tracer Arrow'''
 +
|1||Arrows shot using your Normal Attack will now track enemies. Bow.
 +
|
 +
|}
  
 
{{PSO2NGS Navbox}}
 
{{PSO2NGS Navbox}}

Revision as of 20:00, 4 August 2021

New Genesis Classes
S-ATK (NGS) Striking Hunter (NGS) Hunter   Fighter (NGS) Fighter
R-ATK (NGS) Ranged Ranger (NGS) Ranger   Gunner (NGS) Gunner   Slayer (NGS) Slayer
T-ATK (NGS) Technique Force (NGS) Force   Techter (NGS) Techter   Waker (NGS) Waker
ATK (NGS) Hybrid Braver (NGS) Braver   Bouncer (NGS) Bouncer
Skill Simulator

Braver is a returning class in Phantasy Star Online 2: New Genesis that is proficient in both close range and long ranged combat. While the moves are simple, they have hidden depth to them.

Class Weapon Overview

Katana

Katana is a melee weapon that can attack with agile movements. With their innate ability "Katana PA Combo", their Photon Arts grow stronger and have different stages based on the number of times they have been used repeatedly in succession. Katanas also feature a guard Weapon Action that unleashes a counterattack when a guard parry against an attack is successful.

Bullet Bow

Bullet Bow is a ranged weapon that can deal stable damage from a long distance, and has Photon Arts that change drastically depending on if they were held down and charged or not. Bullet Bows feature Normal Attacks that can be performed while moving and even while charging Photon Arts.

Photon Arts

Main article: Photon Arts List

Skill Tree

Brave Combat Resta Effect
Amplify
Breakfall
HP Gain
Mighty Guard
Brave Combat
Close Range
Brave Combat
Arrow Main
Brave Combat
Short Cycle
Brave Combat
Finish Prize
Katana Guard
Counter
Katana PA Combo
Retention
Bullet Bow
Elude Counter
Tracer Arrow
Katana Guard
Counter Advance
Fearless
Attitude
Bullet Bow
Elude Expand

ブレイブコンバット レスタエフェクト
アンプリファイ
ブレイクフォール
HPゲイン
マイティーガード
ブレイブコンバット
クロースレンジ
ブレイブコンバット
アローメイン
ブレイブコンバット
ショートサイクル
ブレイブコンバット
フィニッシュプライズ
カタナガード
カウンター
カタナPAコンボ
リテンション
バレットボウ
イルードカウンター
トレーサーアロウ
カタナガード
カウンターアドバンス
フェアレス
アティチュード
バレットボウ
イルードエクスパンド

Class Skills

Name SP Levels Description Notes
Brave Combat 1 For a certain duration, PP consumption decreases and attack PP recovery increases.

Use it again while the skill is active to perform a powerful finisher. Active Skill/Braver Weapons only.

Brave Combat Short Cycle 5 The duration of Brave Combat is shortened, however in return the cooldown time is also shortened.
Brave Combat Finish Prize 5 At the end of Brave Combat, restore HP and PP based on the amount of hits landed during the ability. Main Class/Braver Weapons.
Brave Combat Close Range 1 When in Brave Combat, jump to a locked on target in range when using a Normal Attack. Katana.
Brave Combat Arrow Main 1 When in Brave Combat, for a specific time during the activation of a PA negate the effect of getting launched or knocked down. Bow.
Resta Effect Amplify 5 Increases the amount of HP recovered when using Restasigns.
Breakfall HP Gain 5 Recover HP after standing up from an attack that launched you or knocked you down.
Mighty Guard 1 When using Guard Weapon Actions, decrease damage taken and PP consumed.
Katana Guard Counter 1 After successfully performing a Just Guard, automatically perform a counter attack. Katana.
Katana Guard Counter Advance 1 A shockwave is added to the counterattack when a Just Guard via Weapon Action is performed. Katana only.
Katana PA Combo Retention 1 Katana PA Combo count will now be remembered even after using a different PA. Katana.
Fearless Attitude 1 After using a Normal Attack or PA, for a short period of time cancel a frontal attack from an enemy and counter it. Katana.
Bullet Bow Elude Expand 1 After a Photon Art is used, inputting the Weapon Action button with directional input

will result in a slide attack variant instead. Bullet Bow only.

Bullet Bow Elude Counter 1 After avoiding an attack using your Weapon Action, perform a Normal Attack to execute a counter. Bow.
Tracer Arrow 1 Arrows shot using your Normal Attack will now track enemies. Bow.