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Difference between revisions of "List of Special Abilities (NGS)"
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| {{rarityNGS|2}} {{icons|NGS Ability Capsule}} C/ガードⅢ<br>{{rarityNGS|2}} {{icons|NGS Ability Capsule}} C/Guard III || {{icons|NGS Ability}} ガードⅢ<br>{{icons|NGS Ability}} Guard III || +9% || Damage Resistance +2.0% | | {{rarityNGS|2}} {{icons|NGS Ability Capsule}} C/ガードⅢ<br>{{rarityNGS|2}} {{icons|NGS Ability Capsule}} C/Guard III || {{icons|NGS Ability}} ガードⅢ<br>{{icons|NGS Ability}} Guard III || +9% || Damage Resistance +2.0% | ||
|- | |- | ||
− | | {{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/アビリティⅠ<br>{{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/Ability I || {{icons|NGS Ability}} アビリティⅠ<br>{{icons|NGS Ability}} Ability I || +10% || Damage +0.5% | + | | {{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/アビリティⅠ<br>{{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/Ability I || {{icons|NGS Ability}} アビリティⅠ<br>{{icons|NGS Ability}} Ability I || +10% || Damage +0.5%<br>Minimum Damage +0.5%<br>Damage Resistance +0.5% |
|- | |- | ||
− | | {{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/アビリティⅡ<br>{{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/Ability II || {{icons|NGS Ability}} アビリティⅡ<br>{{icons|NGS Ability}} Ability II || +10% || Damage +1.0% | + | | {{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/アビリティⅡ<br>{{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/Ability II || {{icons|NGS Ability}} アビリティⅡ<br>{{icons|NGS Ability}} Ability II || +10% || Damage +1.0%<br>Minimum Damage +1.0%<br>Damage Resistance +1.0% |
|- | |- | ||
− | | {{rarityNGS|2}} {{icons|NGS Ability Capsule}} C/アビリティⅢ<br>{{rarityNGS|2}} {{icons|NGS Ability Capsule}} C/Ability III || {{icons|NGS Ability}} アビリティⅢ<br>{{icons|NGS Ability}} Ability III || +9% || Damage +1.5% | + | | {{rarityNGS|2}} {{icons|NGS Ability Capsule}} C/アビリティⅢ<br>{{rarityNGS|2}} {{icons|NGS Ability Capsule}} C/Ability III || {{icons|NGS Ability}} アビリティⅢ<br>{{icons|NGS Ability}} Ability III || +9% || Damage +1.5%<br>Minimum Damage +1.5%<br>Damage Resistance +1.5% |
|- | |- | ||
| {{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/スタミナⅠ<br>{{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/Stamina I || {{icons|NGS Ability}} スタミナⅠ<br>{{icons|NGS Ability}} Stamina I || +10% || HP +5 | | {{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/スタミナⅠ<br>{{rarityNGS|1}} {{icons|NGS Ability Capsule}} C/Stamina I || {{icons|NGS Ability}} スタミナⅠ<br>{{icons|NGS Ability}} Stamina I || +10% || HP +5 |
Revision as of 00:43, 13 June 2021
Adding Abilities (NGS) | List of Abilities (NGS) | PSO2 Special Ability Conversion | Capsule Exchange |
Here is a list of all known Special Abilities (Affix Abilities) in Phantasy Star Online 2: New Genesis. For a more detailed description on affixing in general, see page Add Special Abilities.
Basic Abilities
Capsule Name | Special Ability | Success Rate/Capsule | Effect |
---|---|---|---|
C/パワーⅠ C/Power I |
パワーⅠ Power I |
+10% | Striking Weapon Damage +1.0% |
C/パワーⅡ C/Power II |
パワーⅡ Power II |
+10% | Striking Weapon Damage +1.5% |
C/パワーⅢ C/Power III |
パワーⅢ Power III |
+9% | Striking Weapon Damage +2.0% |
C/シュートⅠ C/Shoot I |
シュートⅠ Shoot I |
+10% | Ranged Weapon Damage +1.0% |
C/シュートⅡ C/Shoot II |
シュートⅡ Shoot II |
+10% | Ranged Weapon Damage +1.5% |
C/シュートⅢ C/Shoot III |
シュートⅢ Shoot III |
+9% | Ranged Weapon Damage +2.0% |
C/テクニックⅠ C/Technique I |
テクニックⅠ Technique I |
+10% | Tech Weapon Damage +1.0% |
C/テクニックⅡ C/Technique II |
テクニックⅡ Technique II |
+10% | Tech Weapon Damage +1.5% |
C/テクニックⅢ C/Technique III |
テクニックⅢ Technique III |
+9% | Tech Weapon Damage +2.0% |
C/アームⅠ C/Arm I |
アームⅠ Arm I |
+10% | Minimum Damage +1.0% |
C/アームⅡ C/Arm II |
アームⅡ Arm II |
+10% | Minimum Damage +1.5% |
C/アームⅢ C/Arm III |
アームⅢ Arm III |
+9% | Minimum Damage +2.0% |
C/ガードⅠ C/Guard I |
ガードⅠ Guard I |
+10% | Damage Resistance +1.0% |
C/ガードⅡ C/Guard II |
ガードⅡ Guard II |
+10% | Damage Resistance +1.5% |
C/ガードⅢ C/Guard III |
ガードⅢ Guard III |
+9% | Damage Resistance +2.0% |
C/アビリティⅠ C/Ability I |
アビリティⅠ Ability I |
+10% | Damage +0.5% Minimum Damage +0.5% Damage Resistance +0.5% |
C/アビリティⅡ C/Ability II |
アビリティⅡ Ability II |
+10% | Damage +1.0% Minimum Damage +1.0% Damage Resistance +1.0% |
C/アビリティⅢ C/Ability III |
アビリティⅢ Ability III |
+9% | Damage +1.5% Minimum Damage +1.5% Damage Resistance +1.5% |
C/スタミナⅠ C/Stamina I |
スタミナⅠ Stamina I |
+10% | HP +5 |
C/スタミナⅡ C/Stamina II |
スタミナⅡ Stamina II |
+10% | HP +10 |
C/スタミナⅢ C/Stamina III |
スタミナⅢ Stamina III |
+9% | HP +15 |
C/スピリタⅠ C/Spirita I |
スピリタⅠ Spirita I |
+10% | PP +3 |
C/スピリタⅡ C/Spirita II |
スピリタⅡ Spirita II |
+10% | PP +4 |
C/スピリタⅢ C/Spirita III |
スピリタⅢ Spirita III |
+9% | PP +5 |
Enemy Abilities
Capsule Name | Special Ability | Success Rate/Capsule | Effect |
---|---|---|---|
C/アルズ・セクレテⅠ C/Alz Secrete I |
アルズ・セクレテⅠ Alz Secrete I |
+9% | Striking Weapon Damage +1.0% Minimum Damage +1.0% Damage Resistance -1.5% HP -10 |
C/アルズ・セクレテⅡ C/Alz Secrete II |
アルズ・セクレテⅡ Alz Secrete II |
+8% | Striking Weapon Damage +1.5% Minimum Damage +1.5% Damage Resistance -1.5% HP -10 |
C/ドレド・キーパⅠ C/Dread Keeper I |
ドレド・キーパⅠ Dread Keeper I |
+8% | Minimum Damage +1.0% Damage Resistance +1.0% HP +5 PP +3 |
C/ドレド・キーパⅡ C/Dread Keeper II |
ドレド・キーパⅡ Dread Keeper II |
+7% | Minimum Damage +1.5% Damage Resistance +1.5% HP +10 PP +4 |
C/ギガス・パワーⅠ C/Gigas Power I |
ギガス・パワーⅠ Gigas Power I |
+8% | Striking Weapon Damage +1.5% HP +5 |
C/ギガス・パワーⅡ C/Gigas Power II |
ギガス・パワーⅡ Gigas Power II |
+7% | Striking Weapon Damage +2.0% HP +10 |
C/ギガス・シュートⅠ C/Gigas Shoot I |
ギガス・シュートⅠ Gigas Shoot I |
+8% | Ranged Weapon Damage +1.5% HP +5 |
C/ギガス・シュートⅡ C/Gigas Shoot II |
ギガス・シュートⅡ Gigas Shoot II |
+7% | Ranged Weapon Damage +2.0% HP +10 |
C/ギガス・テクニックⅠ C/Gigas Technique I |
ギガス・テクニックⅠ Gigas Technique I |
+8% | Tech Weapon Damage +1.5% HP +5 |
C/ギガス・テクニックⅡ C/Gigas Technique II |
ギガス・テクニックⅡ Gigas Technique II |
+7% | Tech Weapon Damage +2.0% HP +10 |
Souls
Capsule Name | Special Ability | Success Rate/Capsule | Effect |
---|---|---|---|
C/フォムズ・ソールⅠ C/Foms Soul I |
フォムズ・ソールⅠ Foms Soul I |
+9% | Striking Weapon Damage +2.0% |
C/フォムズ・ソールⅠⅠ C/Foms Soul II |
フォムズ・ソールⅠⅠ Foms Soul II |
+8% | Striking Weapon Damage +2.0% Damage Resistance +2.0% |
C/アルズ・ソールⅠ C/Als Soul I |
アルズ・ソールⅠ Als Soul I |
+9% | HP +15 |
C/アルズ・ソールⅡ C/Als Soul II |
アルズ・ソールⅡ Als Soul II |
+8% | Damage Resistance +2.0% HP +15 |
C/ドルズ・ソールⅠ C/Dolls Soul I |
ドルズ・ソールⅠ Dolls Soul I |
+9% | PP +5 |
C/ドルズ・ソールⅠⅠ C/Dolls Soul II |
ドルズ・ソールⅠⅠ Dolls Soul II |
+8% | Minimum Damage +2.0% PP +5 |
C/ダイダル・ソールⅠ C/Daedal Soul I |
ダイダル・ソールⅠ Daedal Soul I |
+8% | PP +5 |
C/ダイダル・ソールⅡ C/Daedal Soul II |
ダイダル・ソールⅡ Daedal Soul II |
+8% | Striking Weapon Damage +2.0% PP +5 |
C/ペダス・ソールⅠ C/Pedas Soul I |
ペダス・ソールⅠ Pedas Soul I |
+9% | Ranged Weapon Damage +1.0% PP +5 |
C/ペダス・ソールⅡ C/Pedas Soul II |
ペダス・ソールⅡ Pedas Soul II |
+8% | Ranged Weapon Damage +2.0% PP +5 |
C/ネクス・ソールⅠ C/Nex Soul I |
ネクス・ソールⅠ Nex Soul I |
+9% | Technique Weapon Damage +1.0% PP +5 |
C/ネクス・ソールⅡ C/Nex Soul II |
ネクス・ソールⅡ Nex Soul II |
+8% | Technique Weapon Damage +2.0% PP +5 |
Notes/Domina
Capsule Name | Special Ability | Success Rate/Capsule | Effect |
---|---|---|---|
C/エアル・ノートA C/Air Note A |
エアル・ノートA Air Note A |
+9% | HP +5 PP +5 |
C/エアル・ノートB C/Air Note B |
エアル・ノートB Air Note B |
+9% | Striking Weapon Damage +1.0% Ranged Weapon Damage +1.0% |
C/エアル・ノートC C/Air Note C |
エアル・ノートC Air Note C |
+9% | Striking Weapon Damage +1.0% Tech Weapon Damage +1.0% |
C/エアル・ノートD C/Air Note D |
エアル・ノートD Air Note D |
+9% | Ranged Weapon Damage +1.0% Tech Weapon Damage +1.0% |
C/マグヌ・ノート C/Magnu Note |
マグヌ・ノート Magnu Note |
+9% | Striking Weapon Damage +1.5% |
C/ラボラタ・ノート C/Laborata Note |
ラボラタ・ノート Laborata Note |
+9% | Ranged Weapon Damage +1.5% |
C/レゾラ・ノート C/Resola Note |
レゾラ・ノート Resola Note |
+9% | Technique Weapon Damage +1.5% |
C/エアル・ドミナ C/Air Domina |
エアル・ドミナ Air Domina |
+9% | Damage +1.5% HP +5 PP +3 |
Special
Special Ability | Effect | Drop |
---|---|---|
エスペリオⅠ Esperio I |
Increases EXP gained during Grinding by 400. | Silver Prim Sword |
エスペリオⅠⅠ Esperio II |
Increases EXP gained during Grinding by 450. | Gold Prim Sword |
Prefix Abilities
Prefix Abilities are a unique type of Ability that can randomly drop on equipment obtained by defeating enemies in battle. Unlike normal Special Abilities, Prefix Abilities are determined when the equipment is dropped, cannot be transferred or interacted with, do not take up normal ability slots, and come in "levels" much like Potentials. Prefix Abilities are indicated by orange text on the equipment and a unique orange icon.
Prefix Ability | Level | Effect | Drop |
---|---|---|---|
フィクサ・アタック Fixa Attack |
Lv. 1 | Damage +2.0% | |
Lv. 2 | Damage +3.0% | ||
Lv. 3 | Damage +4.0% | ||
Lv. 4 | Damage +4.5% | ||
Lv. 5 | Damage +5.0% | ||
フィクサ・ガード Fixa Guard |
Lv. 1 | Damage Reduction +1.0% | |
Lv. 2 | Damage Reduction +2.0% | ||
Lv. 3 | Damage Reduction +3.0% | ||
Lv. 4 | Damage Reduction +3.5% | ||
Lv. 5 | Damage Reduction +4.0% | ||
フィクサ・フェタル Fixa Fatal |
Lv. 1 | Critical Hit Rate +5.0% | |
Lv. 2 | Critical Hit Rate +8.0% | ||
Lv. 3 | Critical Hit Rate +10% | ||
Lv. 4 | Critical Hit Rate +12% | ||
Lv. 5 | Critical Hit Rate +13% | ||
フィクサ・テルミナ Fixa Termina |
Lv. 1 | Critical Damage +6.0% | |
Lv. 2 | Critical Damage +9.0% | ||
Lv. 3 | Critical Damage +12% | ||
Lv. 4 | Critical Damage +14% | ||
Lv. 5 | Critical Damage +15% | ||
フィクサ・パフォーマ Fixa Performa |
Lv. 1 | PP Cost Reduction +1.0% | |
Lv. 2 | PP Cost Reduction +2.0% | ||
Lv. 3 | PP Cost Reduction +3.0% | ||
Lv. 4 | PP Cost Reduction +3.5% | ||
Lv. 5 | PP Cost Reduction +4.0% | ||
フィクサ・ナトゥーラ Fixa Natura |
Lv. 1 | Natural PP Recovery +2.0% | |
Lv. 2 | Natural PP Recovery +3.0% | ||
Lv. 3 | Natural PP Recovery +4.0% | ||
Lv. 4 | Natural PP Recovery +4.5% | ||
Lv. 5 | Natural PP Recovery +5.0% | ||
フィクサ・エンソジア Fixa Enthesia |
Lv. 1 | Active PP Recovery +2.0% | |
Lv. 2 | Active PP Recovery +3.0% | ||
Lv. 3 | Active PP Recovery +4.0% | ||
Lv. 4 | Active PP Recovery +4.5% | ||
Lv. 5 | Active PP Recovery +5.0% |