Difference between revisions of "Braver (NGS)"
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|'''Katana PA Combo Retention''' | |'''Katana PA Combo Retention''' | ||
|1||Katana PA Combo count will now continue even after using a different PA. Katana only. | |1||Katana PA Combo count will now continue even after using a different PA. Katana only. | ||
+ | |- | ||
+ | |'''Bullet Bow Elude Counter''' | ||
+ | | 1||After avoiding an attack using your Weapon Action, perform a Normal Attack to execute a counter. Bow only. | ||
|- | |- | ||
|'''Bullet Bow Elude Expand''' | |'''Bullet Bow Elude Expand''' | ||
| 1|| After a Photon Art is used, inputting the Weapon Action button with directional input will result in a slide attack variant instead. Bow only. | | 1|| After a Photon Art is used, inputting the Weapon Action button with directional input will result in a slide attack variant instead. Bow only. | ||
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− | |||
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|- | |- | ||
|'''Tracer Arrow''' | |'''Tracer Arrow''' |
Revision as of 21:22, 4 August 2021
New Genesis Classes | |
---|---|
Striking | Hunter Fighter |
Ranged | Ranger Gunner Slayer |
Technique | Force Techter Waker |
Hybrid | Braver Bouncer |
Skill Simulator |
Braver is a returning class in Phantasy Star Online 2: New Genesis that is proficient in both close range and long ranged combat. While the moves are simple, they have hidden depth to them.
Class Weapon Overview
Katana
Katana is a melee weapon that can attack with agile movements. With their innate ability "Katana PA Combo", their Photon Arts grow stronger and have different stages based on the number of times they have been used repeatedly in succession. Katanas also feature a guard Weapon Action that negates all damage when a guard parry against an attack is successful.
Bullet Bow
Bullet Bow is a ranged weapon that can deal stable damage from a long distance, and has Photon Arts that change depending on if they were held down and charged or not. Bullet Bows feature Normal Attacks and some Photon Arts that can be performed while moving.
Photon Arts
Skill Tree
Brave Combat | Resta Effect Amplify |
Breakfall HP Gain |
Mighty Guard | ||
Brave Combat Close Range |
Brave Combat Arrow Main |
||||
Brave Combat Short Cycle |
Brave Combat Finish Prize |
Katana Guard Counter |
Katana PA Combo Retention |
Bullet Bow Elude Counter |
Tracer Arrow |
Katana Guard Counter Advance |
Fearless Attitude |
Bullet Bow Elude Expand |
ブレイブコンバット | レスタエフェクト アンプリファイ |
ブレイクフォール HPゲイン |
マイティーガード | ||
ブレイブコンバット クロースレンジ |
ブレイブコンバット アローメイン |
||||
ブレイブコンバット ショートサイクル |
ブレイブコンバット フィニッシュプライズ |
カタナガード カウンター |
カタナPAコンボ リテンション |
バレットボウ イルードカウンター |
トレーサーアロウ |
カタナガード カウンターアドバンス |
フェアレス アティチュード |
バレットボウ イルードエクスパンド |
Class Skills
Notice
This article contains information based on pre-release data that is not concrete and is subject to change.
|
Name | SP Levels | Description |
---|---|---|
Brave Combat | 1 | For 30s, PP consumption decreases to 80% and attack PP recovery increases to 150%. Use it again while the skill is active to perform a powerful finisher. Cooldown of 120s. Active Skill/Braver Weapons only. |
Brave Combat Short Cycle | 5 | The duration of Brave Combat is shortened to 25/23/21/18/15s, however in return the cooldown time is also shortened to 100/90/80/70/60s. |
Brave Combat Finish Prize | 5 | At the end of Brave Combat, restore HP up to 6/12/18/24/30% with 0.30% per hit and PP up to 20/40/60/80/100% with 1% per hit based on the amount of hits landed during the Brave Combat period. Main Class/Braver Weapons only. |
Brave Combat Close Range | 1 | When in Brave Combat, jump to a locked on target in range when using a Normal Attack. Katana only. |
Brave Combat Arrow Main | 1 | When in Brave Combat, for a specific time during the activation of a PA, negate the effect of getting launched or knocked down. Bow only. |
Resta Effect Amplify | 5 | Increases the amount of HP recovered by 10/13/16/18/20% when using Restasigns. On a Sub Class, this effect is 2/4/6/8/10% instead. |
Breakfall HP Gain | 5 | Recover HP by 10/12/13/14/15% when you jump recovery from an attack that launched you or knocked you down. On a Sub Class, this effect is 5/6/7/8/10% instead. |
Mighty Guard | 1 | Reduces the damage taken by 10% and PP consumed by 10 when performing a regular non-parry guard. |
Katana Guard Counter | 1 | After successfully performing a Just Guard, automatically perform a counter attack. Katana only. |
Katana Guard Counter Advance | 1 | A shockwave is added to the counterattack when a Just Guard is performed. Katana only. |
Fearless Attitude | 1 | Using a Normal Attack or Photon Art has a small time frame where it will cancel a frontal attack from an enemy and counter it. Katana only. |
Katana PA Combo Retention | 1 | Katana PA Combo count will now continue even after using a different PA. Katana only. |
Bullet Bow Elude Counter | 1 | After avoiding an attack using your Weapon Action, perform a Normal Attack to execute a counter. Bow only. |
Bullet Bow Elude Expand | 1 | After a Photon Art is used, inputting the Weapon Action button with directional input will result in a slide attack variant instead. Bow only. |
Tracer Arrow | 1 | Normal Attack arrow shots are now homing. Bow only. |