Difference between revisions of "Photon Arts List (NGS)"
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== Sword == | == Sword == | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|Power<br>PP | |Power<br>PP | ||
|800<br>25 | |800<br>25 | ||
− | |||
− | |||
|A Sword Photon Art.<br>Perform an ascending slash as you spin.<br>Charging increases the Photon Art's damage. | |A Sword Photon Art.<br>Perform an ascending slash as you spin.<br>Charging increases the Photon Art's damage. | ||
− | |||
|When hitting with the charged attack, the animation will pause as the enemy is hit. | |When hitting with the charged attack, the animation will pause as the enemy is hit. | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|970<br>28 | |970<br>28 | ||
− | |||
− | |||
|A Sword Photon Art.<br>Perform a spinning attack towards the enemy.<br>Charging increases the number of spins and attacks. | |A Sword Photon Art.<br>Perform a spinning attack towards the enemy.<br>Charging increases the number of spins and attacks. | ||
− | |||
|Does several horizontal slashes that hit targets around you. Allows for horizontal movement. | |Does several horizontal slashes that hit targets around you. Allows for horizontal movement. | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
| 3500<br>35 | | 3500<br>35 | ||
− | |||
− | |||
| A Sword Photon Art.<br>Continuous activation allows for up to 3 powerful slashes.<br>Charging individual slashes makes them linger, dealing additional hits of damage. | | A Sword Photon Art.<br>Continuous activation allows for up to 3 powerful slashes.<br>Charging individual slashes makes them linger, dealing additional hits of damage. | ||
− | |||
| Activate the PA again right after the previous slash to chain the next slash. Charging the PA leaves a lingering field from where the slash is performed, doing additional damage over time. | | Activate the PA again right after the previous slash to chain the next slash. Charging the PA leaves a lingering field from where the slash is performed, doing additional damage over time. | ||
|- | |- | ||
|[[File:UINGSWeaponActionSword.png]] | |[[File:UINGSWeaponActionSword.png]] | ||
|Guard<br>(Weapon Action) | |Guard<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Sword's Weapon Action.<br>Hold up your blade to Guard against attacks form the front. Hold the button to keep your Guard up. When hit, damage taken is reduced at the cost of some PP.<br>If used just before you get hit, becomes a Just Guard, nullifying all damage at no PP cost. | |Sword's Weapon Action.<br>Hold up your blade to Guard against attacks form the front. Hold the button to keep your Guard up. When hit, damage taken is reduced at the cost of some PP.<br>If used just before you get hit, becomes a Just Guard, nullifying all damage at no PP cost. | ||
− | |||
|While the Weapon Action button is held, you guard with your Sword, reducing damage taken from the front.<br>If you guard right before you take damage, you will perform a Just Guard and negate the damage completely.<br>Pressing the normal attack button after a successful Just Guard will allow for a counterattack. | |While the Weapon Action button is held, you guard with your Sword, reducing damage taken from the front.<br>If you guard right before you take damage, you will perform a Just Guard and negate the damage completely.<br>Pressing the normal attack button after a successful Just Guard will allow for a counterattack. | ||
|- | |- | ||
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==Wired Lances== | ==Wired Lances== | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|Power<br>PP | |Power<br>PP | ||
|615<br>25 | |615<br>25 | ||
− | |||
|A Wired Lance Photon Art.<br>Perform a series of wide-range attacks in front of yourself. | |A Wired Lance Photon Art.<br>Perform a series of wide-range attacks in front of yourself. | ||
− | |||
|? | |? | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|740<br>28 | |740<br>28 | ||
− | |||
|A Wired Lance Photon Art.<br>Chop through enemies while spinning wildly, then strike a powerful blow. You can move during this attack. | |A Wired Lance Photon Art.<br>Chop through enemies while spinning wildly, then strike a powerful blow. You can move during this attack. | ||
− | |||
|? | |? | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
| 510<br>20 | | 510<br>20 | ||
− | |||
| A Wired Lance Photon Art.<br>Perform a series of vertical slashes while spinning wildly. | | A Wired Lance Photon Art.<br>Perform a series of vertical slashes while spinning wildly. | ||
− | |||
| ? | | ? | ||
|- | |- | ||
|[[File:UINGSWeaponActionWiredLance.png]] | |[[File:UINGSWeaponActionWiredLance.png]] | ||
|Wired Anchor<br>(Weapon Action) | |Wired Anchor<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
|Wired Lances' Weapon Action.<br>Throw out your wires and impale the enemy. If you successfully impale an enemy, you will pull yourself towards it. | |Wired Lances' Weapon Action.<br>Throw out your wires and impale the enemy. If you successfully impale an enemy, you will pull yourself towards it. | ||
− | |||
|? | |? | ||
|- | |- | ||
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== Partizan== | == Partizan== | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|Power<br>PP | |Power<br>PP | ||
|1010<br>26 | |1010<br>26 | ||
− | |||
− | |||
|A Partizan Photon Art.<br>Slash a wide area in front of you.<br>Charging makes the slash hang in the air for a few seconds. | |A Partizan Photon Art.<br>Slash a wide area in front of you.<br>Charging makes the slash hang in the air for a few seconds. | ||
− | |||
|? | |? | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|750<br>25 | |750<br>25 | ||
− | |||
− | |||
|A Partizan Photon Art.<br>Stab ahead, then throw an energy duplicate of your weapon.<br>If you hold the button, you will keep stabbing until you let go or run out of PP, then throw. | |A Partizan Photon Art.<br>Stab ahead, then throw an energy duplicate of your weapon.<br>If you hold the button, you will keep stabbing until you let go or run out of PP, then throw. | ||
− | |||
|? | |? | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|1230<br>20 | |1230<br>20 | ||
− | |||
|A Partizan Photon Art.<br>Twirl your weapon, damaging nearby enemies.<br>Charged, the first twirl is followed by a downward slam, then a final spin. | |A Partizan Photon Art.<br>Twirl your weapon, damaging nearby enemies.<br>Charged, the first twirl is followed by a downward slam, then a final spin. | ||
− | |||
|? | |? | ||
|- | |- | ||
|[[File:UINGSWeaponActionPartisan.png]] | |[[File:UINGSWeaponActionPartisan.png]] | ||
|?<br>(Weapon Action) | |?<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Partizan's Weapon Action. Ready your spear to Guard against attacks from all directions. | |Partizan's Weapon Action. Ready your spear to Guard against attacks from all directions. | ||
− | |||
|? | |? | ||
|- | |- | ||
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==Twin Daggers== | ==Twin Daggers== | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|Power<br>PP | |Power<br>PP | ||
|840<br>22 | |840<br>22 | ||
− | |||
− | |||
|A Twin Daggers Photon Art.<br>Approach the enemy while spinning, then unleash a flurry of strikes. | |A Twin Daggers Photon Art.<br>Approach the enemy while spinning, then unleash a flurry of strikes. | ||
− | + | |? | |
− | | | ||
|- | |- | ||
|[[File:UINGSPhotonArtHellsEscort.png]] | |[[File:UINGSPhotonArtHellsEscort.png]] | ||
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|Power<br>PP | |Power<br>PP | ||
|510<br>16 | |510<br>16 | ||
− | |||
− | |||
|A Twin Daggers Photon Art.<br>Rush forward, then fire off a shockwave. | |A Twin Daggers Photon Art.<br>Rush forward, then fire off a shockwave. | ||
− | + | |? | |
− | | | ||
|- | |- | ||
|[[File:UINGSPhotonArtPirouetteRipper.png]] | |[[File:UINGSPhotonArtPirouetteRipper.png]] | ||
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|Power<br>PP | |Power<br>PP | ||
| 345<br>20 | | 345<br>20 | ||
− | |||
− | |||
|A Twin Daggers Photon Art.<br>Stab forward quickly, then cut the enemy apart with countless blades. | |A Twin Daggers Photon Art.<br>Stab forward quickly, then cut the enemy apart with countless blades. | ||
− | + | |? | |
− | | | ||
|- | |- | ||
|[[File:UINGSWeaponActionTwinDaggers.png]] | |[[File:UINGSWeaponActionTwinDaggers.png]] | ||
|?<br>(Weapon Action) | |?<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Twin Daggers' Weapon Action.<br>Ready your daggers to Guard against attacks from all directions. | |Twin Daggers' Weapon Action.<br>Ready your daggers to Guard against attacks from all directions. | ||
− | |||
|? | |? | ||
|- | |- | ||
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==Double Saber== | ==Double Saber== | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|Power<br>PP | |Power<br>PP | ||
|780<br>20 | |780<br>20 | ||
− | |||
− | |||
|A Double Saber Photon Art.<br>Approach the enemy, then unleash a series of quick strikes.<br>Generates a Kamaitachi when used. | |A Double Saber Photon Art.<br>Approach the enemy, then unleash a series of quick strikes.<br>Generates a Kamaitachi when used. | ||
− | |||
|? | |? | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|450<br>30 | |450<br>30 | ||
− | |||
− | |||
|A Double Saber Photon Art.<br>Throw your weapon in a circle to attack enemies around you, then use it to make further strikes in front of you.<br>Generates a Kamaitachi when used. | |A Double Saber Photon Art.<br>Throw your weapon in a circle to attack enemies around you, then use it to make further strikes in front of you.<br>Generates a Kamaitachi when used. | ||
− | |||
|? | |? | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|700<br>20 | |700<br>20 | ||
− | |||
− | |||
|A Double Saber Photon Art.<br>Stab side to side quickly, then fire off a tornado while retreating.<br>Generates a Kamaitachi when used. | |A Double Saber Photon Art.<br>Stab side to side quickly, then fire off a tornado while retreating.<br>Generates a Kamaitachi when used. | ||
− | |||
|? | |? | ||
|- | |- | ||
|[[File:UINGSWeaponActionDoubleSaber.png]] | |[[File:UINGSWeaponActionDoubleSaber.png]] | ||
|?<br>(Weapon Action) | |?<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Double Saber's Weapon Action. Ready your saber to Guard against attacks from all directions. | |Double Saber's Weapon Action. Ready your saber to Guard against attacks from all directions. | ||
− | |||
|? | |? | ||
|- | |- | ||
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==Knuckles== | ==Knuckles== | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|Power<br>PP | |Power<br>PP | ||
|800<br>23 | |800<br>23 | ||
− | |||
− | |||
|A Knuckle Photon Art.<br>Close the gap in an instant, and perform a rapid hit combo attack. | |A Knuckle Photon Art.<br>Close the gap in an instant, and perform a rapid hit combo attack. | ||
− | |||
|Rush forward, one-two punch, another one-two punch, then a multi-hit one-two punch before retreating. Between each of these punches you can interrupt the PA with other inputs. | |Rush forward, one-two punch, another one-two punch, then a multi-hit one-two punch before retreating. Between each of these punches you can interrupt the PA with other inputs. | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|1260<br>32 | |1260<br>32 | ||
− | |||
− | |||
|A Knuckle Photon Art.<br>Barrage the enemy with countless punches, and finish with a single powerful strike. | |A Knuckle Photon Art.<br>Barrage the enemy with countless punches, and finish with a single powerful strike. | ||
− | |||
|The final strike is an uppercut with a delay before it. This delay allows you to move towards your target. | |The final strike is an uppercut with a delay before it. This delay allows you to move towards your target. | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
| 680<br>28 | | 680<br>28 | ||
− | |||
− | |||
|A Knuckle Photon Art.<br>Perform a 3-attack combo consisting of a multi-hit dash and two jabs. | |A Knuckle Photon Art.<br>Perform a 3-attack combo consisting of a multi-hit dash and two jabs. | ||
− | |||
| | | | ||
|- | |- | ||
|[[File:UINGSWeaponActionKnuckles.png]] | |[[File:UINGSWeaponActionKnuckles.png]] | ||
|Sway<br>(Weapon Action) | |Sway<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Knuckles' Weapon Action.<br>Evade attacks with a high-speed motion. | |Knuckles' Weapon Action.<br>Evade attacks with a high-speed motion. | ||
− | |||
|Upon pressing the Weapon Action button, you perform a duck in place, which can be used to dodge through attacks.<br>With the "Knuckle Sway Counter" class skill unlocked, you can counterattack with the normal attack button after sucessfully dodging through an attack. | |Upon pressing the Weapon Action button, you perform a duck in place, which can be used to dodge through attacks.<br>With the "Knuckle Sway Counter" class skill unlocked, you can counterattack with the normal attack button after sucessfully dodging through an attack. | ||
|- | |- | ||
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==Katana== | ==Katana== | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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| | | | ||
| Guard<br>(Weapon Action) | | Guard<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
|Katana's Weapon Action.<br>Hold up your sheathed blade to Guard against attacks from the front.<br>Hold the button to keep your Guard up. When hit, damage taken is reduced at the cost of some PP.<br>If used used before you get hit, becomes a Just Guard, nullifying all damage at no PP cost. | |Katana's Weapon Action.<br>Hold up your sheathed blade to Guard against attacks from the front.<br>Hold the button to keep your Guard up. When hit, damage taken is reduced at the cost of some PP.<br>If used used before you get hit, becomes a Just Guard, nullifying all damage at no PP cost. | ||
|Guards an attack from the front, reducing damage taken. Perfect Guarding (parrying) nullifies all damage and provides invincibility until the guard animation completes. | |Guards an attack from the front, reducing damage taken. Perfect Guarding (parrying) nullifies all damage and provides invincibility until the guard animation completes. | ||
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==Assault Rifle== | ==Assault Rifle== | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|Power<br>PP | |Power<br>PP | ||
|180<br>16 | |180<br>16 | ||
− | |||
− | |||
|An Assault Rifle Photon Art.<br>Fire a two-shot burst with explosive bullets.<br>Charge to instead fire a penetrating, multi-hit spiral shot. | |An Assault Rifle Photon Art.<br>Fire a two-shot burst with explosive bullets.<br>Charge to instead fire a penetrating, multi-hit spiral shot. | ||
− | |||
|Enemies that are hit with the piercing shot explode shortly after for additional damage. | |Enemies that are hit with the piercing shot explode shortly after for additional damage. | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|330<br>24 | |330<br>24 | ||
− | |||
− | |||
|An Assault Rifle Photon Art.<br>Fires tracking bullets at locked on targets. | |An Assault Rifle Photon Art.<br>Fires tracking bullets at locked on targets. | ||
− | |||
|Shoots several homing bullets that track several targets near you. Also allows for horizontal movement. | |Shoots several homing bullets that track several targets near you. Also allows for horizontal movement. | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|285<br>20 | |285<br>20 | ||
− | |||
− | |||
|An Assault Rifle Photon Art.<br>Rapidly fire at a target while avoiding enemy attacks.<br>Continue holding down the Photon Art button to keep moving & firing while draining PP. | |An Assault Rifle Photon Art.<br>Rapidly fire at a target while avoiding enemy attacks.<br>Continue holding down the Photon Art button to keep moving & firing while draining PP. | ||
− | |||
|Allows you to glide while rapidly firing. Drains PP for as long as the button is held. | |Allows you to glide while rapidly firing. Drains PP for as long as the button is held. | ||
|- | |- | ||
|[[File:UINGSWeaponActionRifle.png]] | |[[File:UINGSWeaponActionRifle.png]] | ||
|Slide Shot<br>(Weapon Action) | |Slide Shot<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Assault Rifle's Weapon Action.<br>Fire rapidly while moving at high speed. | |Assault Rifle's Weapon Action.<br>Fire rapidly while moving at high speed. | ||
− | |||
|Upon pressing the Weapon Action button, you perform an evasive slide forward, backwards, or to the sides while shooting at the same time.<br>With the "Rifle Grenadier" class skill unlocked, holding a direction while holding the Weapon Action button throws an explosive at targets, while holding the Weapon Action button while stationary plants an explosive as a trap on the ground below. | |Upon pressing the Weapon Action button, you perform an evasive slide forward, backwards, or to the sides while shooting at the same time.<br>With the "Rifle Grenadier" class skill unlocked, holding a direction while holding the Weapon Action button throws an explosive at targets, while holding the Weapon Action button while stationary plants an explosive as a trap on the ground below. | ||
|- | |- | ||
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==Launcher== | ==Launcher== | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|Power<br>PP | |Power<br>PP | ||
|500<br>25 | |500<br>25 | ||
− | |||
− | |||
|A Launcher Photon Art.<br>Target a location for a mortar strike. | |A Launcher Photon Art.<br>Target a location for a mortar strike. | ||
− | |||
|? | |? | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|1600<br>35 | |1600<br>35 | ||
− | |||
− | |||
|An Launcher Photon Art.<br>Fire a powerful energy beam. Hold the button to keep firing until you run out of PP. If you fire for long enough, there will be an additional attack when you finish | |An Launcher Photon Art.<br>Fire a powerful energy beam. Hold the button to keep firing until you run out of PP. If you fire for long enough, there will be an additional attack when you finish | ||
− | |||
|? | |? | ||
|- | |- | ||
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| Power<br>PP | | Power<br>PP | ||
|1150<br>30 | |1150<br>30 | ||
− | |||
− | |||
|An Launcher Photon Art.<br>Fire explosive homing rounds repeatedly, then finish with a powerful blast. You can move while firing. | |An Launcher Photon Art.<br>Fire explosive homing rounds repeatedly, then finish with a powerful blast. You can move while firing. | ||
− | |||
|? | |? | ||
|- | |- | ||
|[[File:UINGSWeaponActionLauncher.png]] | |[[File:UINGSWeaponActionLauncher.png]] | ||
|Sticky Bomb<br>(Weapon Action) | |Sticky Bomb<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Launcher's Weapon Action.<br>Attaches a sticky bomb to an enemy, which detonates after a fixed time.<br>Hitting the stuck enemy before it explodes makes the explosion recover PP. | |Launcher's Weapon Action.<br>Attaches a sticky bomb to an enemy, which detonates after a fixed time.<br>Hitting the stuck enemy before it explodes makes the explosion recover PP. | ||
− | |||
|? | |? | ||
|- | |- | ||
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==Twin Machine Guns== | ==Twin Machine Guns== | ||
− | {| class="sortable | + | {| class="wikitable sortable mw-collapsible table-bordered table-responsive-md" style="width:100%" |
! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|Power<br>PP | |Power<br>PP | ||
|670<br>22 | |670<br>22 | ||
− | |||
− | |||
|A Twin Machinegun Photon Art.<br>Fire in bursts at an enemy, then finish with a powerful cluster shot. | |A Twin Machinegun Photon Art.<br>Fire in bursts at an enemy, then finish with a powerful cluster shot. | ||
− | |||
| It is possible to input an action before the cluster shot fires to skip it. Can be charged. | | It is possible to input an action before the cluster shot fires to skip it. Can be charged. | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|660<br>25 | |660<br>25 | ||
− | |||
− | |||
|Twin Machinegun Photon Art.<br>Violently rotate while firing bullets at surrounding enemies. | |Twin Machinegun Photon Art.<br>Violently rotate while firing bullets at surrounding enemies. | ||
− | |||
|This PA has two parts, the first similar to PSO2's Hero TMG PA Final Storm, while the second is similar to PSO2's Gunner TMG PA Shift Period. | |This PA has two parts, the first similar to PSO2's Hero TMG PA Final Storm, while the second is similar to PSO2's Gunner TMG PA Shift Period. | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
|360<br>20 | |360<br>20 | ||
− | |||
− | |||
| A Twin Machinegun Photon Art.<br>Swiftly close the gap and fire powerful shots at close range. | | A Twin Machinegun Photon Art.<br>Swiftly close the gap and fire powerful shots at close range. | ||
− | |||
|Very similar to PSO2's Gunner TMG PA Satellite Aim. Can be charged. | |Very similar to PSO2's Gunner TMG PA Satellite Aim. Can be charged. | ||
|- | |- | ||
|[[File:UINGSWeaponActionTMGs.png]] | |[[File:UINGSWeaponActionTMGs.png]] | ||
|Stylish Roll<br>(Weapon Action) | |Stylish Roll<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Twin Machineguns' Weapon Action.<br>Evade attacks while moving.<br>Press the Normal Attack button to shoot while evading. | |Twin Machineguns' Weapon Action.<br>Evade attacks while moving.<br>Press the Normal Attack button to shoot while evading. | ||
− | |||
|Upon pressing the Weapon Action button, you perform a midair flip forward, backwards, or to the sides, which allows you to reposition yourself in midair, evade attacks, and shoot at the same time.<br>With the "Stylish Onslaught" class skill unlocked, a tackle can be performed when tapping the Weapon Action button without a direction held, damaging enemies and blocking attacks. | |Upon pressing the Weapon Action button, you perform a midair flip forward, backwards, or to the sides, which allows you to reposition yourself in midair, evade attacks, and shoot at the same time.<br>With the "Stylish Onslaught" class skill unlocked, a tackle can be performed when tapping the Weapon Action button without a direction held, damaging enemies and blocking attacks. | ||
|- | |- | ||
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==Bullet Bow== | ==Bullet Bow== | ||
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! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
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| | | | ||
|Elude<br>(Weapon Action) | |Elude<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
|Bullet Bow's Weapon Action<br>Evade attacks with a high-speed motion. | |Bullet Bow's Weapon Action<br>Evade attacks with a high-speed motion. | ||
|? | |? | ||
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==Rod== | ==Rod== | ||
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! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
! class="text-center" style="width:15%;" |Name | ! class="text-center" style="width:15%;" |Name | ||
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|[[File:UINGSWeaponActionRod.png]] | |[[File:UINGSWeaponActionRod.png]] | ||
|Guard<br>(Weapon Action) | |Guard<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Rod's Weapon Action.<br>Generate a barrier to Guard against attacks from all directions.<br>Successfully Guarding against an attack recovers PP. | |Rod's Weapon Action.<br>Generate a barrier to Guard against attacks from all directions.<br>Successfully Guarding against an attack recovers PP. | ||
− | |||
| Cannot be held. | | Cannot be held. | ||
|- | |- | ||
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== Talis== | == Talis== | ||
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! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
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|Power<br>PP | |Power<br>PP | ||
|160<br>15 | |160<br>15 | ||
− | |||
− | |||
|A Talis Photon Art.<br>Fire a Photon Bullet forwards, then deploy the Talis. While the Talis is deployed, Technique behavior changes. | |A Talis Photon Art.<br>Fire a Photon Bullet forwards, then deploy the Talis. While the Talis is deployed, Technique behavior changes. | ||
− | |||
|? | |? | ||
|- | |- | ||
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| Power<br>PP | | Power<br>PP | ||
|440<br>20 | |440<br>20 | ||
− | |||
− | |||
|A Talis Photon Art.<br>Attack multiple times, then deploy the Talis. Form depends on how many attack steps the PA went through. While the Talis is deployed, Technique behavior changes. | |A Talis Photon Art.<br>Attack multiple times, then deploy the Talis. Form depends on how many attack steps the PA went through. While the Talis is deployed, Technique behavior changes. | ||
− | |||
|? | |? | ||
|- | |- | ||
|[[File:UINGSWeaponActionTalis.png]] | |[[File:UINGSWeaponActionTalis.png]] | ||
|Pillbox<br>(Weapon Action) | |Pillbox<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Talis's Weapon Action.<br>Set up a floating pillbox turret that fires Photon Bullets at regular intervals. | |Talis's Weapon Action.<br>Set up a floating pillbox turret that fires Photon Bullets at regular intervals. | ||
− | |||
|Each bullet does a tiny amount of damage, but restores PP. | |Each bullet does a tiny amount of damage, but restores PP. | ||
|} | |} | ||
==Wand== | ==Wand== | ||
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! style="width:30px" class="text-center unsortable" |Icon | ! style="width:30px" class="text-center unsortable" |Icon | ||
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|Power<br>PP | |Power<br>PP | ||
|710<br>25 | |710<br>25 | ||
− | |||
− | |||
|A Wand Photon Art.<br>Dash at the enemy for a single powerful strike.<br>Charging increases the power of the attack. | |A Wand Photon Art.<br>Dash at the enemy for a single powerful strike.<br>Charging increases the power of the attack. | ||
− | |||
|Very similar to PSO2's Techer Wand PA Heavy Hammer, except this does not track vertically and only does a short lunge forward without a target. | |Very similar to PSO2's Techer Wand PA Heavy Hammer, except this does not track vertically and only does a short lunge forward without a target. | ||
|- | |- | ||
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|Power<br>PP | |Power<br>PP | ||
| 410<br>30 | | 410<br>30 | ||
− | |||
− | |||
|A Wand Photon Art.<br>Perform two downward strikes, each generating a damaging shockwave that affect a wide area. | |A Wand Photon Art.<br>Perform two downward strikes, each generating a damaging shockwave that affect a wide area. | ||
− | |||
|While the description suggests it hits the ground, this can be used in midair; the shockwave comes from the Wand itself. | |While the description suggests it hits the ground, this can be used in midair; the shockwave comes from the Wand itself. | ||
|- | |- | ||
|[[File:UINGSWeaponActionWand.png]] | |[[File:UINGSWeaponActionWand.png]] | ||
|Guard<br>(Weapon Action) | |Guard<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
− | |||
− | |||
|Wand's Weapon Action.<br>Ready your wand to Guard against attacks from all directions. | |Wand's Weapon Action.<br>Ready your wand to Guard against attacks from all directions. | ||
− | |||
|Upon pressing the Weapon Action button, you will attempt to parry with your Wand.<br>If you parry right before you take damange, you will perform a Just Guard and negate the damage completely. During the parry you are also able to move horizontally.<br>With the "Wand Parry Counter Plus" class skill unlocked, pressing the normal attack button after a successful Just Guard will allow for a counterattack. | |Upon pressing the Weapon Action button, you will attempt to parry with your Wand.<br>If you parry right before you take damange, you will perform a Just Guard and negate the damage completely. During the parry you are also able to move horizontally.<br>With the "Wand Parry Counter Plus" class skill unlocked, pressing the normal attack button after a successful Just Guard will allow for a counterattack. | ||
|- | |- | ||
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==Dual Blades== | ==Dual Blades== | ||
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| | | | ||
|Photon Blades<br>(Weapon Action) | |Photon Blades<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
|Dual Blades' Weapon Action. Attack by throwing Photon Blades.<br>Hold the button throw blades continuously.<br>You can move freely while throwing blades. | |Dual Blades' Weapon Action. Attack by throwing Photon Blades.<br>Hold the button throw blades continuously.<br>You can move freely while throwing blades. | ||
|When held, fires at a rate of two Photon Blades per second. If pressed, there will be a delay of 1 second in between presses. Recovers 4 PP in total per volley. Enemies will be stickied with the Photon Blades for 20 seconds. This skill can be augmented by other Class Skills. See the Bouncer Skill Tree for details. This Weapon Action does not offer any evasive, move cancelling, nor mid-attack use capability, unlike in PSO2. | |When held, fires at a rate of two Photon Blades per second. If pressed, there will be a delay of 1 second in between presses. Recovers 4 PP in total per volley. Enemies will be stickied with the Photon Blades for 20 seconds. This skill can be augmented by other Class Skills. See the Bouncer Skill Tree for details. This Weapon Action does not offer any evasive, move cancelling, nor mid-attack use capability, unlike in PSO2. | ||
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== Jet Boots== | == Jet Boots== | ||
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| | | | ||
|?<br>(Weapon Action) | |?<br>(Weapon Action) | ||
− | | | + | | N/A |
− | | | + | | N/A |
|Jet Boot's Weapon Action.<br>Evade attacks with a high-speed motion. | |Jet Boot's Weapon Action.<br>Evade attacks with a high-speed motion. | ||
|Upon pressing the Weapon Action button, you perform a sway in place, which can be used to dodge attacks. With the Class Skill "Boots Trick Bounce Counter" unlocked, a counterattack will be automatically performed on a successful sway dodge, and can be followed up by a second counterattack by pressing or holding the Normal Attack button. | |Upon pressing the Weapon Action button, you perform a sway in place, which can be used to dodge attacks. With the Class Skill "Boots Trick Bounce Counter" unlocked, a counterattack will be automatically performed on a successful sway dodge, and can be followed up by a second counterattack by pressing or holding the Normal Attack button. |
Revision as of 18:42, 1 January 2023
New Genesis Classes | |
---|---|
Striking | Hunter Fighter |
Ranged | Ranger Gunner Slayer |
Technique | Force Techter Waker |
Hybrid | Braver Bouncer |
Skill Simulator |
This is an overview of the Photon Arts and Weapon Actions in NGS.
Sword
Wired Lances
Partizan
Twin Daggers
Double Saber
Knuckles
Katana
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Hayate-tsuwabuki ハヤテツワブキ |
Power PP |
230 10 |
Katana Photon Art. Slash horizontally. Repeated use in succession will result in stronger variants. | Stage 1: Slashes two times. Stage 2: Slashes two times. Stage 3: Slashes a single time. | |
Ayame-reppu アヤメレップウ |
Power PP |
320 20 |
Katana Photon Art. Mow down enemies in a sphere around you. Repeated use in succession will result in stronger variants. | Stage 1: Does a multistriking sphere around you via two slashes. Actual hitzone denoted by blue trails. Stage 2: Does a multistriking sphere around you. Stage 3: Does a wider multistriking sphere around you. | |
Fuyo-tenrai フヨウテンライ |
Power PP |
400 18 |
Katana Photon Art. Accumulate force and fires a flurry of slashes forward. Repeated use in succession will result in stronger variants. | Stage 1: Fires a flurry of strikes that hits up to a step ahead. Stage 2: Fires more flurry of strikes that hits up to a step ahead. Stage 3: Fires even more flurry of strikes that hits up to a step ahead. | |
Guard (Weapon Action) |
N/A | N/A | Katana's Weapon Action. Hold up your sheathed blade to Guard against attacks from the front. Hold the button to keep your Guard up. When hit, damage taken is reduced at the cost of some PP. If used used before you get hit, becomes a Just Guard, nullifying all damage at no PP cost. |
Guards an attack from the front, reducing damage taken. Perfect Guarding (parrying) nullifies all damage and provides invincibility until the guard animation completes. |
Assault Rifle
Launcher
Twin Machine Guns
Bullet Bow
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Flex Arrow フレックスアロウ |
Power PP |
1150 17 |
Bullet Bow Photon Art. Fire a homing arrow. Can be charged by up to two stages and has a different attack at each stage. | Normal: Fires a single homing arrow. Charge Stage 1: Fires a part piercing homing arrow. Can move while charging this move. Can be cancelled by dodge stepping. Charge Stage 2: Fires a supercharged homing arrow that passes through enemies. Cannot move from the spot when this move is ready. Can be cancelled by dodge stepping. | |
Frenzy Squib フレンジースクイブ |
Power PP |
440 23 |
Bullet Bow Photon Art. Scatters arrows in all directions on impact. Can be charged for a different attack. | Normal: Fires an non damaging arrow that scatters arrows on impact. The scatter damage can hit up to two times on an enemy. Charged: Immediately explode scattering arrows around you, hitting four times per enemy. | |
Dimensional Ray ディメンショナルレイ |
Power PP |
550 27 |
Bullet Bow Photon Art. Deploys Photon Bows which appear from subspace that attack an enemy's spot in intervals. When charged, stashes a Photon Bow will instead provide support fire when any other Photon Art strikes an enemy. | Normal: Summons Photon Bows which fires 10 times of a single hit of straight arrow each spread over a period of time at an enemy's last position. The position is determined on fire and does not change nor track the enemy. Charged: Surrounds oneself with a circling wave aura and stashes a Photon Bow into subspace which provides a single hit of straight arrow Support Fire for up to 5 Bow Photon Arts when a Bow Photon Art is used and deals its first damage registering hit. For example, the first hit of the arrow scatter of Frenzy Squib and not the marking arrow it does. This proc does not increase per part pierced nor if multiple enemies are hit at once. Unique to uncharged Dimensional Ray is that it will proc and use up Charged Dimension Ray's support fire for each barrage it does, i.e. the first 5 cycles will be supported. The aura does not change on the number of shots left and only disappears when all 5 are used. The stock can be stockpiled and carries over with manual movement changes such as Cocoon teleporter warps and Area Change running but disappears on Ryuker like teleportations and entering Cocoons. Reusing the charged variant will refresh the stock count to 5. | |
Elude (Weapon Action) |
N/A | N/A | Bullet Bow's Weapon Action Evade attacks with a high-speed motion. |
? |
Rod
Talis
Wand
Dual Blades
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Stork Destruction ストークディストラクション |
Power PP |
900 25 |
Dual Blades Photon Art. Mow down surrounding enemies, then generate several whirling Photon Blades. If the button of this Photon Art is pressed again within a certain timeframe, performs a different and stronger finisher at no additional PP cost. | Normal: Perform a blue spinning horizontal slash with your weapon while moving forwards or towards any direction of one's choosing, then follow up with a second blue spinning horizontal slash. Different: Press the same Photon Art button earliest at the start of the first spin, latest before the first spin completes. Instead of the second blue spinning horizontal slash, perform two purple spinning vertical slashes in succession without need for further button input. The direction for each of the purple spinning vertical slashes can be altered. | |
Harrier Rampage ハリアーランページ |
Power PP |
1270 35 |
Dual Blades Photon Art. Perform a series of slashes, then rain down Photon Blades. If the button of this Photon Art is pressed again within a certain timeframe, performs a different and stronger finisher at no additional PP cost. | Normal: Perform a series of six blue slashes that each can be redirected, then rain down blue Photon Blades statically at the last position of the nearest soft lock or hard lock target, or forwards if there is no target. The Photon Blades do not count as stickies. Different: Press the same Photon Art button earliest after the 2nd slash, latest after the 6th slash. Instead of the targeted static position blue rain, quickly fires purple homing Photon Blades at the nearest soft lock or hard lock target, or forwards if there is no target. The Photon Blades do not count as stickies. | |
Rolling Pheasant ローリングフェザント |
Power PP |
1200 30 |
Dual Blades Photon Art. Barrel forward with a flurry of vertical slices, then land a final devastating downward slash. If the button of this Photon Art is pressed again within a certain timeframe, performs a different and stronger finisher at no additional PP cost. | Normal: Barrel forwards around 6 steps, spinning with blue vertical slashes along the way, and finish with a blue downwards vertical slash. Direction cannot be changed during this move and it can only be step cancelled. This move is reminiscent of the Sword Photon Art Twister Fall in PSO2. Different: Press the same Photon Art button earliest after the 1st step distance into the move, latest before the 6th step distance. Instead of the blue downwards vertical slash, follows the last direction held and rapidly performs a spin of purple vertical slashes in place at the pressed position. Only the initial direction of this move can be changed. | |
Photon Blades (Weapon Action) |
N/A | N/A | Dual Blades' Weapon Action. Attack by throwing Photon Blades. Hold the button throw blades continuously. You can move freely while throwing blades. |
When held, fires at a rate of two Photon Blades per second. If pressed, there will be a delay of 1 second in between presses. Recovers 4 PP in total per volley. Enemies will be stickied with the Photon Blades for 20 seconds. This skill can be augmented by other Class Skills. See the Bouncer Skill Tree for details. This Weapon Action does not offer any evasive, move cancelling, nor mid-attack use capability, unlike in PSO2. |
Jet Boots
Icon | Name | Stat | Lv.1 | Description | Notes |
---|---|---|---|---|---|
Spinning Gust スピニングガスト |
Power PP |
315 15 |
Jet Boots Photon Art. Kicks the enemy while moving forwards, spinning vertically. Hold down the Photon Art for an alternate finisher that consumes more PP. If PP is insufficient, the alternate finisher cannot be performed. | Normal: Do a blue spinning vertical kick that moves forwards, followed by a blue spinning vertical kick in place. The direction of each of the kicks can be altered. Held: Hold the Photon Art button. For 10 additional PP, instead of the second blue spinning vertical kick, perform a single strong purple horizonal kick. The direction of the kick can be altered. | |
Violent Gale ヴァイオレントゲイル |
Power PP |
380 18 |
Jet Boots Photon Art. Unleash a series of kicks while spinning horizontally. Hold down the Photon Art for an alternate finisher that consumes more PP. If PP is insufficient, the alternate finisher cannot be performed. | Normal: Do two blue horizontal slashes followed by two more blue horizontal slashes.
Held: Hold the Photon Art button. For 10 additional PP, instead of the second series of blue horizontal slashes, perform a single strong purple explosion, then retreat backwards. The direction of the move can be altered. | |
Fierce Wave フィアースウェイヴ |
Power PP |
520 12 |
Jet Boots Photon Art. Fires shockwaves forwards while spinning vertically. Hold down the Photon Art for an alternate finisher that consumes more PP. If PP is insufficient, the alternate finisher cannot be performed. | Normal: Fires two blue shockwaves forwards, with the second shockwave leaving a lasting blue shockwave at a distance two steps ahead for 4 seconds. Only the shockwaves deal damage and only the initial direction of this move can be changed, and only one lasting blue shockwave can be on the field at a time. Held: Hold the Photon Art button. For 10 additional PP, after the normal variant, additionally fires two purple shockwaves forwards, with the second shockwave leaving a lasting purple shockwave at a distance two steps ahead for 4 seconds. Only the shockwaves deal damage and only the initial direction of this move can be changed, and only one lasting purple shockwave can be on the field at a time, however, one each of blue and purple lasting shockwaves can coexist. | |
? (Weapon Action) |
N/A | N/A | Jet Boot's Weapon Action. Evade attacks with a high-speed motion. |
Upon pressing the Weapon Action button, you perform a sway in place, which can be used to dodge attacks. With the Class Skill "Boots Trick Bounce Counter" unlocked, a counterattack will be automatically performed on a successful sway dodge, and can be followed up by a second counterattack by pressing or holding the Normal Attack button. |