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  • ...nkin]]|| [[Mechs]]|| [[Natives]]|| [[Oceanids]]|| [[Phantoms]]|| [[Special Enemies]]|| [[Titans]] || [[Demons]] || [[Luminmechs]]
    367 bytes (31 words) - 18:59, 7 June 2021
  • ...nkin]]|| [[Mechs]]|| [[Natives]]|| [[Oceanids]]|| [[Phantoms]]|| [[Special Enemies]]|| [[Titans]] || [[Demons]] || [[Luminmechs]] [[Category:Enemies]]
    35 KB (4,552 words) - 01:20, 13 February 2024
  • Enemies such as DOLLS and Alters will appear in the field. Be aware that some enemies have weaknesses or are strengthened when certain conditions are met.
    24 KB (3,758 words) - 19:30, 18 June 2023
  • ...s own good. Sometimes appears as an E-Trial in a group and as Stellar Gift enemies. Plays dead when defeated and flees soon after. Strike it while it's fleein ...me's energy and increase its level, granting it the ability to target more enemies per shot. Allied Dromes disappear when leaving Vanford or when their energy
    3 KB (414 words) - 23:09, 13 December 2021
  • 36 bytes (4 words) - 20:31, 9 March 2023
  • #REDIRECT [[Enemies (NGS)]]
    27 bytes (3 words) - 19:32, 8 June 2021
  • #REDIRECT [[Special Enemies (NGS)]]
    35 bytes (4 words) - 19:43, 8 June 2021

Page text matches

  • #REDIRECT [[Enemies]]
    21 bytes (2 words) - 17:21, 1 March 2021
  • #REDIRECT [[Enemies (NGS)]]
    27 bytes (3 words) - 19:32, 8 June 2021
  • #REDIRECT [[Special Enemies#summerrappy]]
    41 bytes (4 words) - 16:35, 14 February 2018
  • #REDIRECT [[Special Enemies#ceremonyau]]
    40 bytes (4 words) - 16:34, 14 February 2018
  • #REDIRECT [[Special Enemies#strappy]]
    37 bytes (4 words) - 16:35, 14 February 2018
  • #REDIRECT [[Special Enemies#latanrappy]]
    40 bytes (4 words) - 16:35, 14 February 2018
  • #REDIRECT [[Special Enemies#tagamikazuchi]]
    43 bytes (4 words) - 16:47, 14 February 2018
  • #REDIRECT [[Special Enemies#sakuranyau]]
    40 bytes (4 words) - 16:34, 14 February 2018
  • #REDIRECT [[Special Enemies#sonicnyau]]
    39 bytes (4 words) - 16:34, 14 February 2018
  • #REDIRECT [[Special Enemies#summernyau]]
    40 bytes (4 words) - 16:34, 14 February 2018
  • #REDIRECT [[Special Enemies#lunanyau]]
    38 bytes (4 words) - 16:34, 14 February 2018
  • #REDIRECT [[Special Enemies#noiyanyau]]
    39 bytes (4 words) - 16:34, 14 February 2018
  • #REDIRECT [[Special Enemies#gryphongels]]
    41 bytes (4 words) - 16:34, 14 February 2018
  • #REDIRECT [[Special Enemies#frograppy]]
    39 bytes (4 words) - 23:24, 15 February 2018
  • #REDIRECT [[Special Enemies#barbarillipan]]
    43 bytes (4 words) - 03:25, 20 January 2018
  • #REDIRECT [[Special Enemies#emperappy]]
    39 bytes (4 words) - 23:14, 12 January 2018
  • #REDIRECT [[Special Enemies#arksclone]]
    39 bytes (4 words) - 23:16, 12 January 2018
  • #REDIRECT [[Special Enemies#knightgear]]
    40 bytes (4 words) - 15:48, 14 February 2018
  • #REDIRECT [[Special Enemies#latanemperappy]]
    44 bytes (4 words) - 00:01, 16 February 2018
  • #REDIRECT [[Special Enemies#loveemperappy]]
    43 bytes (4 words) - 00:07, 16 February 2018
  • #REDIRECT [[Special Enemies (NGS)]]
    35 bytes (4 words) - 19:43, 8 June 2021
  • <dd>These are your everyday material drops that are commonly dropped by enemies.</dd> <dd>Materials that are dropped by specific enemies.</dd>
    1 KB (161 words) - 10:46, 23 August 2018
  • | Baridran'na-type enemies (VH) | Jurrakia-type enemies
    1 KB (196 words) - 10:21, 4 April 2020
  • # Work your way to C4 while killing enemies along the way # Work your way to B2 while killing enemies along the way
    1 KB (258 words) - 07:32, 16 March 2018
  • ...is also displayed to explain the impact of the PSE. Continuously defeating enemies while a PSE is activated will level up that PSE and strengthen its effects. ...n while the burst is activated, and can sometimes be extended by defeating enemies.
    932 bytes (161 words) - 19:00, 7 June 2021
  • ==Enemies== ...s and Gulfurs. Defeating most of them will spawn four Garongos. Defeat all enemies to continue.
    3 KB (427 words) - 07:34, 16 March 2018
  • ==Enemies== ...y mode="nolines" style="text-align:center;overflow:auto;" caption="Regular Enemies">
    1 KB (182 words) - 08:06, 7 March 2021
  • ...t. The gauge has 5 segments, and it will increase and decrease as you kill enemies. ...or those that are a target as part of a [[Trials (NGS)|Trial]]. Any other enemies have a 10% chance to decrease the gauge when they are killed. After the gau
    5 KB (830 words) - 18:30, 4 March 2023
  • | My Gallant Wanda! || Defeat [Any Enemy] x60 || Defeat Lv. 61+ enemies using attacks from [[Wanda]]. || Weekly || 5000 || 25000 || Obtain Two Laye | My Gallant Torim! || Defeat [Any Enemy] x60 || Defeat Lv. 61+ enemies using attacks from [[Torim]]. || Weekly || 5000 || 25000 || Obtain Sta-Spi
    4 KB (508 words) - 03:00, 4 May 2018
  • ...on't step into the red marked area as it'll trap you in the area and spawn enemies. Rangers should use Concentrate One and Forces Ra-Zan # Go E4 to hit the switch, break enemy spawner and kill all enemies to hit second switch
    2 KB (308 words) - 07:31, 16 March 2018
  • | Defeat all enemies and clear the final area! ==Enemies==
    2 KB (191 words) - 20:18, 6 May 2021
  • ==Enemies==
    1 KB (163 words) - 03:07, 30 June 2020
  • ...nkin]]|| [[Mechs]]|| [[Natives]]|| [[Oceanids]]|| [[Phantoms]]|| [[Special Enemies]]|| [[Titans]] || [[Demons]] || [[Luminmechs]]
    367 bytes (31 words) - 18:59, 7 June 2021
  • | Defeat all target enemies within the time limit! ==Enemies==
    2 KB (257 words) - 05:22, 13 December 2020
  • ...rge spike in danger, so take extreme care when encountering these enhanced enemies. [[Category:NGS Enemies]]
    3 KB (346 words) - 22:51, 12 December 2021
  • ...n condition, the weapon needs to be equipped while within lock-on range of enemies for 40 seconds. ...not reset. This means that one can equip the weapon while within range of enemies for 20 seconds, swap it out, then equip it again for 20 more seconds, and s
    2 KB (225 words) - 16:12, 16 September 2020
  • ==Enemies==
    1 KB (207 words) - 19:28, 29 June 2020
  • ...ed with status ailments due to enemy attacks or traps, but can also attack enemies to inflict them with status ailments.
    259 bytes (41 words) - 19:00, 7 June 2021
  • |Defeat enemies and collect quest points! |Defeat enemies and collect Quest Points!
    7 KB (919 words) - 23:20, 1 April 2021
  • ...fill up your PB Gauge to maximum. The gauge will be filled when you attack enemies.
    239 bytes (46 words) - 21:03, 21 April 2021
  • ==Enemies==
    2 KB (251 words) - 07:35, 16 March 2018
  • ==Enemies== ...y mode="nolines" style="text-align:center;overflow:auto;" caption="Regular Enemies">
    2 KB (321 words) - 20:05, 27 February 2021
  • ==Enemies==
    2 KB (243 words) - 07:35, 16 March 2018
  • ...1-I||Defeat enemies in Vanford Labroatory Ruins (Rank 3+) (500)<br>Defeat enemies in Resol Forest (Rank 2) (500)||Once per account||{{NGSItem|Icon=NGS Tool|R ...raining Instructor, Ronaldine, recommends you gain experience by defeating enemies.
    6 KB (818 words) - 14:36, 10 April 2022
  • ==Enemies==
    2 KB (279 words) - 05:39, 9 November 2020
  • ! rowspan="2" scope="col" style="width: 10%;" | Enemies (Lv. 80) <!--Enemies-->| [[Deus Hunas]]
    5 KB (598 words) - 07:44, 3 November 2019
  • |WeaponDropInfo=*All enemies (Lv. 31-45)
    498 bytes (54 words) - 03:36, 16 July 2022
  • configuration that freezes enemies.
    597 bytes (66 words) - 00:54, 16 July 2022
  • ...s own good. Sometimes appears as an E-Trial in a group and as Stellar Gift enemies. Plays dead when defeated and flees soon after. Strike it while it's fleein ...me's energy and increase its level, granting it the ability to target more enemies per shot. Allied Dromes disappear when leaving Vanford or when their energy
    3 KB (414 words) - 23:09, 13 December 2021
  • |WeaponDropInfo=* Any Enemies (Lv. 26-35)
    503 bytes (52 words) - 19:18, 20 July 2022
  • * Generate a field that inflicts Bind on enemies. ...e rings made of Gran that float above you. Rings will automatically attack enemies as you approach them.
    1 KB (187 words) - 06:45, 31 August 2018
  • |WeaponDropInfo=*All enemies (Lv. 1+)
    497 bytes (56 words) - 03:36, 16 July 2022
  • |WeaponDropInfo=* Any Enemies (Lv. 1-25)
    515 bytes (52 words) - 19:15, 20 July 2022
  • |WeaponDropInfo=*All enemies (Lv. 46+)
    492 bytes (54 words) - 03:36, 16 July 2022
  • |WeaponDropInfo=*All enemies (Lv. 26-35)
    502 bytes (55 words) - 03:36, 16 July 2022
  • |WeaponDropInfo=*All enemies (Lv. 41-50)
    497 bytes (55 words) - 03:36, 16 July 2022
  • ** Enemies have less HP and ATK. ! rowspan="2" scope="col" style="width: 10%;" | Enemies (Lv. 80)
    6 KB (680 words) - 03:18, 7 April 2018
  • |WeaponDropInfo=*All enemies (Lv. 21-30)
    502 bytes (57 words) - 03:36, 16 July 2022
  • Room Goods can be bought from shops or be dropped by enemies.
    450 bytes (81 words) - 19:12, 7 June 2021
  • ...}|VarMin=70|VarMax=100|affixslots=2|class={{icons|NGSHunter}}|drops=Silver Enemies<br>[[Battledia_Quests_(NGS)#Aelio_Troopers|Battledia Yellow: Aelio Troppers ...I}}|VarMin=70|VarMax=100|affixslots=2|class={{icons|NGSHunter}}|drops=Gold Enemies<br>[[Battledia_Quests_(NGS)#Aelio_Troopers|Battledia Yellow: Aelio Troppers
    4 KB (516 words) - 01:32, 8 October 2022
  • Items drops from enemies are sent to virtual storage upon collecting and can choose up to 5 items ma * Succeeding Stage Orders will cause the resistances of enemies in the next stage to become weaknesses.
    30 KB (3,199 words) - 16:41, 1 August 2022
  • |WeaponDropInfo=* Any Enemies (Lv. 41~50)
    512 bytes (51 words) - 19:21, 20 July 2022
  • ...ur Main Class to Hunter (1)<br>Go to South Aelio as a Hunter (1)<br>Defeat enemies in South Aelio as a Hunter (25) || ? || Once per character || 1,000 {{Icons ...Main Class to Fighter (1)<br>Go to South Aelio as a Fighter (1)<br>Defeat enemies in South Aelio as a Fighter (25)
    5 KB (785 words) - 22:41, 11 December 2021
  • |WeaponDropInfo=* [[EX Training: Sylvan Wyverns]] Boss Enemies (Lv. 60+)
    551 bytes (67 words) - 21:47, 19 July 2022
  • ==Enemies==
    2 KB (345 words) - 05:08, 13 December 2020
  • ominous glow fascinates enemies.
    587 bytes (65 words) - 03:58, 16 July 2022
  • ...re are chips that apply status frame bonus multipliers on status afflicted enemies, and on the player side, status effects are mainly prevented through unique
    543 bytes (92 words) - 11:58, 11 April 2021
  • Note: both enemies are a unique variant that only spawns in the [[In The Driving Rain]] and [[
    676 bytes (80 words) - 08:02, 4 May 2018
  • Items drops from enemies are sent to virtual storage upon collecting and can choose up to 5 items ma * Succeeding Stage Orders will cause the resistances of enemies in the next stage to become weaknesses.
    41 KB (4,548 words) - 14:27, 5 August 2022
  • Items drops from enemies are sent to virtual storage upon collecting and can choose up to 5 items ma * Succeeding Stage Orders will cause the resistances of enemies in the next stage to become weaknesses.
    40 KB (4,243 words) - 06:14, 7 August 2022
  • ==Enemies== ===Special Enemies===
    5 KB (385 words) - 01:02, 1 April 2021
  • ==Enemies==
    3 KB (375 words) - 03:03, 30 June 2020
  • ...hen running or using a Dash Panel, inflict Striking damage (140% Power) to enemies when colliding with them.
    763 bytes (90 words) - 01:28, 7 December 2019
  • ...vating any Photon Art, generate lightning-charged Photon Blades that chase enemies. As the Potential Level rises, the range at which the Blades travel is exte
    803 bytes (97 words) - 23:42, 2 February 2023
  • ==Enemies== ...hase. Spawns devices that accompany the Buster Piles and regularly attacks enemies with tracking missiles.
    4 KB (593 words) - 23:57, 4 February 2020
  • ...ill task you with an objective, ranging from defeating a certain amount of enemies or a boss, to defending a transport truck or retrieving a Stellar Gift. ...l. Colors start from blue, go to cyan, then green, then loop back to blue. Enemies that are not Trial targets are marked yellow.
    12 KB (1,894 words) - 17:17, 10 March 2023
  • *** Shift Period's energy pellets fly out after the attack and home in on enemies.
    777 bytes (93 words) - 01:44, 16 July 2022
  • ==Enemies==
    3 KB (498 words) - 19:28, 22 May 2020
  • ...Scorpio" from Phantasy Star Online. In PSO, its special attack could burn enemies, which is referenced by the weapon always dropping with Burn IV. In PSO, th
    845 bytes (110 words) - 22:29, 15 July 2022
  • ==Enemies==
    3 KB (451 words) - 18:20, 29 June 2020
  • ==Enemies==
    3 KB (481 words) - 07:35, 16 March 2018
  • ==Enemies==
    4 KB (481 words) - 04:04, 8 November 2020
  • In New Genesis, weather has a major factor on gameplay, affecting how enemies behave, what items can be found or dropped, and what damage multipliers are * Some enemies have been boosted.
    6 KB (910 words) - 12:10, 14 March 2023
  • ! rowspan="2" scope="col" style="width: 10%;" | Enemies (Lv. 80) <!--Enemies-->| [[Emperappy]] x5
    11 KB (1,375 words) - 06:15, 31 December 2020
  • ...Weapons#Throwable Objects directly from an enemy|Cannonballs]] dropped by enemies. Unlike other Virtual Environment quests, you have full access to radar and ...age to the enemy. Should all targets in a wave be destroyed, all remaining enemies will despawn along with any leftover Cannonballs, you are granted a time bo
    9 KB (1,461 words) - 08:23, 8 July 2023
  • Clobber enemies with wide swings of Double's Maw Arms. Can combo up to 3 times. Will have J Turn Flo into a malicious Pico-Pico Hammer to crush enemies within a large area in front of you twice.
    8 KB (1,246 words) - 08:31, 15 April 2021
  • ==Enemies==
    3 KB (488 words) - 13:07, 27 May 2021
  • | Defeat all target enemies within the time limit! ==Enemies==
    4 KB (550 words) - 18:02, 8 May 2020
  • ==Enemies== ===Special Enemies===
    6 KB (641 words) - 01:15, 16 July 2022
  • ...cher" from Phantasy Star Online. In PSO, its special attack could paralyze enemies, which is referenced by the weapon always dropping with Shock I. Unlike in
    978 bytes (120 words) - 22:10, 15 July 2022
  • ...fied to fire a cluster of four miniature shells that target and home in on enemies. Each individual shell does 33% of your Launcher's Normal Attack damage and
    947 bytes (118 words) - 17:37, 10 August 2023
  • Time-limited Emergency Quests. Includes missions such as repelling enemies invading the city area. Party play recommended as many of these missions wi ...kage.png|160px]] || 来襲せし虚なる深遠の躯<br>[[The Profound Invasion]] || Defeat all enemies!
    13 KB (1,537 words) - 00:43, 13 February 2024
  • Sharp enough to slash enemies apart,
    939 bytes (127 words) - 19:46, 20 July 2022
  • ==Enemies==
    4 KB (487 words) - 01:25, 16 June 2020
  • | Description = This Trainia will test ARKS' combat skill. Defeat all enemies, but be careful of Vanish Blocks. | Description = This Trainia will test ARKS' combat skill. Defeat all enemies, but be careful of Vanish Blocks.
    10 KB (1,370 words) - 14:40, 26 March 2023
  • | The fireball pierces through enemies. Each enemy hit by the fireball also receives additional hits of low damage ...ou. Charging makes it stronger but prevent sit from arcing to other nearby enemies.
    7 KB (921 words) - 00:12, 2 January 2023
  • ...New Genesis exist in the form of "Downs". This applies to both players and enemies with slightly different mechanics. ...or enemies will be referred entirely as "Downs". There are 4 types of ways enemies can be downed: Physical Down, Attribute Down, Special Down and BREAK.
    11 KB (1,691 words) - 20:20, 7 March 2023
  • Sharp enough to slash enemies apart,
    1 KB (143 words) - 19:46, 20 July 2022
  • ...ed to start a Battledia Quest. These Battle Trigger items rarely drop from enemies, and can be bought from other players via the My Shop feature. ...nal area and defeat the target enemy that is there, within 20 minutes. The enemies that appear in this quest have increased EXP on top of current multipliers.
    10 KB (1,550 words) - 14:00, 6 April 2023
  • ...nge. The stakes that the Pile fires are capable of embedding themselves in enemies; striking embedded stakes with attacks inflicts increased damage to the tar {{Portal:Nova/ClassTable | Chase Advance | 68 | Deals 20% bonus damage to enemies under<br>a status effect.}}
    7 KB (1,116 words) - 00:12, 16 November 2020

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