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Difference between revisions of "MISSION: Start"

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==Mission 1: Forest==
 
==Mission 1: Forest==
Depleting the HP of Garongos will trigger their ramming attack, which, if collides with a wall or object, will knock them over exposing their belly weakpoint.
+
*This map features some jumping minigame side paths that reward when cleared, the first after the initial area and the second at the boss area.
 +
*Good drops here include Rifle with One Point and Sword with Twister Fall. Rifles occasionally come affixed with Burn which can be inflicted two times on most bosses.
 +
*If you don't obtain a weapon or obtain only a Rod with no Techniques from the starting Oodans and Zawoodans on solo, it might be better to retry the quest. Otherwise, drop weapons you don't need for other members in the MPA.
 +
*Killing the Rappy that appears will drop a random Skill Disk.
 +
*Depleting the HP of Garongos will trigger their ramming attack, which, if collides with a wall or object, will knock them over exposing their belly weakpoint.
 +
*Alternatively, Twister Fall's knockup can expose their bellies and has excellent mob handling.
  
 
==Mission 2: Caves==
 
==Mission 2: Caves==
 +
*This map features split paths which must be cleared. The left path features dragonkin and Caterdran and the right path features Wolgada.
 +
*This map also features a Baize e-trial which will explode after 160? seconds.
 +
*After activating the two switches on the split paths, a Burn Draal will spawn that is impossible to kill at your level. Evade the Burn Draal's triple mouth fireballs and ground summoned fire pillars and head to the next area.
 +
*After choosing between the left box of VR Energy and right box of Scape Doll, defeat the Gwanada while dodging Burn Draal ground summoned fire pillars.
  
 
==Interval Area 1==
 
==Interval Area 1==
Line 115: Line 124:
  
 
==Ranking==
 
==Ranking==
The minimum to rank appears to be to clear all Missions.
+
The minimum to rank appears to be to progress through Mission 4 Forest with extra Miles from topping over VR Energy.
  
 
<tabber>
 
<tabber>
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|1st
 
|1st
 
|Mission 10 (100%)
 
|Mission 10 (100%)
13,994 CM
+
13,997 CM
 
|1,000 FUN Ticket x1
 
|1,000 FUN Ticket x1
 
100 SG Ticket x1
 
100 SG Ticket x1
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|2nd-10th
 
|2nd-10th
 
|Mission 10 (100%)
 
|Mission 10 (100%)
13,882 CM
+
13,866 CM
 
|1,000 FUN Ticket x1
 
|1,000 FUN Ticket x1
  
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|-
 
|-
 
|11th-50th
 
|11th-50th
|<Mission 10 (100%) (14th place)
+
|Mission 4 (38.5%)
13,824 CM
+
659 CM
 
|1,000 FUN Ticket x1
 
|1,000 FUN Ticket x1
  
Line 162: Line 171:
 
|1st
 
|1st
 
|Mission 10 (100%)
 
|Mission 10 (100%)
13,940 CM
+
13,996 CM
 
|1,000 FUN Ticket x1
 
|1,000 FUN Ticket x1
 
100 SG Ticket x1
 
100 SG Ticket x1
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|-
 
|-
 
|11th-50th
 
|11th-50th
| Mission 1 (23.77%)
+
|Mission 1 (23.77%)
 
22 CM
 
22 CM
 
|1,000 FUN Ticket x1
 
|1,000 FUN Ticket x1

Latest revision as of 17:12, 15 August 2021

MISSION: Start consists of 10 Missions and is a part of the Challenge Quest trio of MISSION: Cataclysm, MISSION: Decision and MISSION: Start.

Mission 1: Forest

  • This map features some jumping minigame side paths that reward when cleared, the first after the initial area and the second at the boss area.
  • Good drops here include Rifle with One Point and Sword with Twister Fall. Rifles occasionally come affixed with Burn which can be inflicted two times on most bosses.
  • If you don't obtain a weapon or obtain only a Rod with no Techniques from the starting Oodans and Zawoodans on solo, it might be better to retry the quest. Otherwise, drop weapons you don't need for other members in the MPA.
  • Killing the Rappy that appears will drop a random Skill Disk.
  • Depleting the HP of Garongos will trigger their ramming attack, which, if collides with a wall or object, will knock them over exposing their belly weakpoint.
  • Alternatively, Twister Fall's knockup can expose their bellies and has excellent mob handling.

Mission 2: Caves

  • This map features split paths which must be cleared. The left path features dragonkin and Caterdran and the right path features Wolgada.
  • This map also features a Baize e-trial which will explode after 160? seconds.
  • After activating the two switches on the split paths, a Burn Draal will spawn that is impossible to kill at your level. Evade the Burn Draal's triple mouth fireballs and ground summoned fire pillars and head to the next area.
  • After choosing between the left box of VR Energy and right box of Scape Doll, defeat the Gwanada while dodging Burn Draal ground summoned fire pillars.

Interval Area 1

Reached after Missions 1,2

Exchanges

  • Equipment (3 Weapons each, some highly costly exchanges for 5-12 Weapons each)
  • Photon Art/Technique Disks (2 Disks each)
    • Sword
    • Twin Dagger
    • One Point
    • TMG
    • Fire
    • Ice
  • Skill Disks (1-2 Disks each)
    • Attack PP Restorate - 130% PP Recovery from Normal Attacks
    • Zero Range Advance - 1.05x damage for close range Shoot Attacks
    • Charge PP Revival - Enables the Natural PP Recovery while charging Techniques
    • Wand Lovers - Enables Wand Smack and Step
    • Other Exchanges

Mission 3

Mission 4

Interval Area 2

Reached after Missions 3,4

Exchanges

  • Equipment (5-7 weapons each)
  • Photon Art/Technique Disks (2 Disks each)
  • Skill Disks (1-3 Disks each)
    • Element Weak Hit - 1.03x damage for attacking with elemental weakness
    • Dive Roll Shoot
    • Rapid Shoot
    • Talis Tech Bonus
    • Others

Mission 5: Caves

Aim to destroy as many Burn Draal parts as possible for 8* unit drops.

Interval Area 3

Reached after Mission 5

Exchanges

  • Equipment
    • DB: Weapon x12
    • Partizan, DS, GS Launcher, TMG, Talis: Weapon x6
    • Units: Grinders x2-3
  • Photon Art/Technique Disks (2 Disks each)
    • Nova Strike
    • Slide Shaker
    • Scissor Edge
    • Distract Wing
    • Aiming Shot
    • Satellite Aim
    • Na Foie
    • Zonde
    • Gi Zan
    • Grants
  • Skill Disks (1-2 Disks each)
    • Wise Stance: 0.95 Frontal 1.15 Rear Damage Bonus Disks x2
    • Perfect Keeper: 1.10 Damage when 75% HP and above Disks x2
    • Others

Mission 6

Mission 7

Interval Area 4

Reached after Missions 6,7

Recommended to obtain the Red Weapons here to be upgraded to Blue Weapons later.

Exchanges

  • Equipment
    • Red Weapons: Weapon x5, Unit x2
    • Units: Grinders x2-3
  • Photon Art/Technique Disks (2 Disks each)
    • Sonic Arrow:
    • Symphonic Drive
    • Piercing Shell
    • Heel Stab
    • Gi Barta
    • Sa Megid
  • Skill Disks (2 Disks each for Skills, 1 Disk each for Gear)
    • Fury Stance: 1.10x Strike Damage, 1.01 Ranged Damage, 1.15x Taken Damage
    • Standing Snipe 1: 1.25x Ranged Damage when stationary
    • Rapid Shoot
    • Element Conversion
    • Talis Tech Bonus
    • Various Weapon Gear

Mission 8

Mission 9: Forest

Interval Area 5

Reached after Missions 8,9

Exchanges:

Equipment

  • Blue Weapons: Red Weapon x1, Grinder x5

Disks

  • Chain Trigger Disk: Grinder x50

Items

  • Moon Atomizer: Grinder x4
  • Challenge Doll: Grinder x7

Mission 10: Caves

Ranking

The minimum to rank appears to be to progress through Mission 4 Forest with extra Miles from topping over VR Energy.

Rank Min. Requirements

(Based on Latest/Previous)

Reward
1st Mission 10 (100%)

13,997 CM

1,000 FUN Ticket x1

100 SG Ticket x1

Gold Trophy

2nd-10th Mission 10 (100%)

13,866 CM

1,000 FUN Ticket x1

50 SG Ticket x1

Silver Trophy

11th-50th Mission 4 (38.5%)

659 CM

1,000 FUN Ticket x1

30 SG Ticket x1

Bronze Trophy

Rank Min. Requirements

(Based on Latest/Previous)

Reward
1st Mission 10 (100%)

13,996 CM

1,000 FUN Ticket x1

100 SG Ticket x1

Gold Trophy

2nd-10th Mission 10 (100%)

13,687 CM

1,000 FUN Ticket x1

50 SG Ticket x1

Silver Trophy

11th-50th Mission 1 (23.77%)

22 CM

1,000 FUN Ticket x1

30 SG Ticket x1

Bronze Trophy

Titles

References