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[[Category: Items]][[Category: Drinks]] | [[Category: Items]][[Category: Drinks]] |
Latest revision as of 18:59, 7 June 2021
Drink Menu Overview
Each drink provides a different set of effects that lasts for one hour or until quest completion/abandonment.
Each drink grants a main effect and can grant one additional effect that varies per drink and whether or not the player has a Premium Set active. Drinks with the symbol can only be used while Premium is active and attempting to do so without Premium will prompt the player to purchase Premium.
The timer of a drink will count down even while in the lobby or in the Campship.
The effects of active boost items can be paused by checking the "Pause Boost Effects" option while selecting a drink from the drink menu. This only pauses the effects of boost items such as Rare Drop Rate, Meseta, Experience, Tri-boost and Rations. It does not pause other effects such as Food, Concert Boosts, Raid Boosts (e.g. Magatsu), and Rare Enemy Boosts (e.g. Code Joker).
Drinks can be freely overwritten in the lobby or on the Campship, allowing players to roll for their desired effect. The exception to this is after entering a quest from the Campship with a drink taken with the boost item pausing effect enabled. This results in the drink being unable to be overwritten until it expires first.
Drink List
Drink Name | Cost | Main Effect |
---|---|---|
Attack Boost | ||
Shifta Drink | 150 | Attack Power increased by 5% (Small) |
Shifta Drink Z | 400 | Attack Power increased by 10% (Medium) |
Shifta Drink EX | 1,200 | Attack Power increased by 50% (Large) |
Shifta Drink Premium | 7,000 | Attack Power increased by 50% (Large) |
Shifta Drink Premium 2 | 20,000 | Attack Power increased by 50% (Large) |
Defense Boost | ||
Deband Drink | 150 | Defensive Power increased by 5% (Small) |
Deband Drink Z | 400 | Defensive Power increased by 10% (Medium) |
Deband Drink EX | 1,200 | Defensive Power increased by 20% (Large) |
Deband Drink Premium | 7,000 | Defensive Power increased by 20% (Large) |
Deband Drink Premium 2 | 20,000 | Defensive Power increased by 20% (Large) |
HP Boost | ||
Guts Drink | 150 | Maximum HP increased by 5% (Small) |
Guts Drink Z | 400 | Maximum HP increased by 10% (Medium) |
Guts Drink EX | 1,200 | Maximum HP increased by 50% (Large) |
Guts Drink Premium | 7,000 | Maximum HP increased by 50% (Large) |
Guts Drink Premium 2 | 20,000 | Maximum HP increased by 50% (Large) |
PP Boost | ||
Photon Drink | 150 | Maximum PP increased by +5 (Small) |
Photon Drink Z | 400 | Maximum PP increased by +10 (Medium) |
Photon Drink EX | 1,200 | Maximum PP increased by +20 (Large) |
Photon Drink Premium | 7,000 | Maximum PP increased by +20 (Large) |
Photon Drink Premium 2 | 20,000 | Maximum PP increased by +20 (Large) |
Random Boost | ||
Random Drink | 100 | Random Elemental Resistance +10 (Small) |
Random Drink Z | 300 | Random Elemental Resistance +15 (Medium) |
Random Drink EX | 800 | Random Elemental Resistance +25 (Large) |
Additional Effects
Here is a list of various additional effects that each drink can grant along with its main effect.
"Premium" drinks always have their secondary effect set to Large Rare Drop Rate Boost (20%).
"Premium 2" drinks always grant two specific secondary effects available to that drink in addition to Large Rare Drop Rate Boost (20%) and EXP Up (15%).
Boxes with the symbol denote that the effect is enhanced with Premium while boxes with the ★ symbol denote that the effect is always granted when using the "Premium 2" drink.
Effect Name | Description | Normal Effect | Premium Effect | Shifta Drink | Deband Drink | Guts Drink | Photon Drink | Random Drink |
---|---|---|---|---|---|---|---|---|
Meseta Rate Boost | The Meseta Amount Rate is boosted. | 10% | 15% | No | No | Yes | No | No |
EXP Up | The Experience Rate is boosted. | 10% | 15% | Yes | No | No | No | No |
Rare Drop Boost | The Rare Drop Rate is boosted. | 10% | 15% | No | Yes | No | No | Yes |
Untekked Droprate Boost | The rate at which items drop untekked is boosted. | 5% | 5% | No | No | Yes | No | No |
Affix Droprate Boost | The rate at which items drop with affixes is boosted. | 5% | 5% | No | Yes ★ | No | No | No |
Hate Accumulation Increase | The rate at which you draw aggro is boosted. | 10% | 10% | Yes | No | No | Yes | No |
Hate Accumulation Reduction | The rate at which you draw aggro is lowered. | -10% | -10% | No | Yes | Yes ★ | No | No |
Weakpoint Damage Bonus | The damage dealt by hitting enemy weakpoints and elemental weaknesses with techniques is boosted. | 15% | 20% | No | No | No | No | Yes |
PA Damage Boost | The damage dealt with PAs and Techniques is boosted. | 10% | 10% | No | No | No | Yes ★ | No |
PP Recovery Boost | The rate at which your PP naturally regenerates is boosted. | 10% | 15% | No | No | No | Yes★ | No |
PP Cost Reduction | The PP cost of PAs and Techniques is decreased. | 10% | 10% | Yes ★ | No | No | No | No |
PB Gauge Growth Boost | The rate at which your Photon Blast Gauge fills is increased. | 10% | 10% | Yes ★ | No | No | No | No |
Consumable Healing Boost | The effect of healing items is boosted. | 10% | 10% | No | No | Yes ★ | No | No |
Randomly Nullify Damage | Grants a chance to randomly nullify damage taken. | 10% | 10% | No | Yes ★ | No | No | No |
Randomly Nullify Knockback | Grants a chance to randomly ignore knockbacks. | 15% | 15% | No | No | No | Yes | No |
Status Resist Boost | Reduces the chance of being afflicted with a status ailment. | 10% | 10% | No | No | No | No | Yes |