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m (Sonickyle27 moved page Force to Force (PSO2) without leaving a redirect: Prep for NGS pages)
 
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{{:Class Listing}}
 
{{:Class Listing}}
Force is a mid-to-long ranged class that specializes in dishing consistent amounts of damage with various area of effect abilities, known as techniques. They also are able to bring support to their teammates with supportive techniques. Forces have low S-DEF and HP, so be wary of getting locked up in melee combat. However, Techniques, are as powerful as they are diverse.
+
The {{icons|Force}} '''Force''' (フォース, "Fo") class is a standard Tech class. The Force is capable of wielding powerful magic-like abilities known as Techniques, which come in a diverse range of options and enable the Force to tackle a wide range of situations. In addition, the Force is also able to access support abilities that can boost and heal allies, making them invaluable to party play. Furthermore, they are one of two classes that have access to the powerful Compound Techniques, which expand their offensive capabilities even further than normally possible. Their Skill Tree promotes the use of Techniques and assistance in usage of Techniques, but lacks defensive support.
  
Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: {{icons|R-ATK}}+15, {{icons|T-ATK}}+20, {{icons|T-DEF}}+50.
+
Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: +15 {{icons|R-ATK}}R-Atk, +20 {{icons|T-ATK}}T-Atk, +40 {{icons|T-DEF}}T-Def.
  
 
==Class Weapon Overview==
 
==Class Weapon Overview==
  
Forces use the {{icons|Rods}} [[Simple_Rods_List|Rod]], {{icons|Talis}} [[Simple_Talises_List|Talis]], and {{icons|Gunslashes}} [[Simple_Gunslashes_List|Gunslash]] weapon types.
+
{{icons|Force}} Forces use the {{icons|Rods}} [[Simple_Rods_List|Rod]], {{icons|Talis}} [[Simple_Talises_List|Talis]], and {{icons|Gunslashes}} [[Simple_Gunslashes_List|Gunslash]] weapon types.
  
 
===Rod===
 
===Rod===
  
{{icons|Rods}} Rods are general purpose teching weapons with high base {{icons|T-ATK}}.
+
A long-shafted weapon augmented for Technique casting. The {{icons|Rods}} [[Simple_Rods_List|Rod]] class of weapon possesses much higher {{icons|T-ATK}} T-ATK than any of its Tech weapon counterparts and has extremely high PP recovery, but has poor striking range and low melee damage to compensate. Techs cast with a Rod make the caster the Technique point of origin.
  
 
===Talis===
 
===Talis===
  
{{icons|Talis}} Talis are teching weapons that can be thrown to manipulate the focal point of technique casting. Effectively, this can allow the player to cast techs from different positions without actually moving.
+
{{icons|Talis}} [[Simple_Talises_List|Talis]] are Technique casting weapons that can be thrown to manipulate the focal point of technique casting. Effectively, this can allow the player to cast techs from different positions without actually moving. However, Talises possess lower T-ATK than Rods to balance their superior mobility and more accessible range.
  
 
===Gunslash===
 
===Gunslash===
  
{{icons|Gunslashes}} Gunslashes are a universal weapon for all classes, which can switch between striking attacks that scale off of {{icons|S-ATK}} and shooting attacks that scale off of {{icons|R-ATK}}.
+
{{icons|Gunslashes}} [[Simple_Gunslashes_List|Gunslashes]] are a universal weapon for all classes, which can switch between striking attacks that scale off of {{icons|S-ATK}} S-Atk and shooting attacks that scale off of {{icons|R-ATK}} R-Atk.
  
 
== Skill Tree Overview ==
 
== Skill Tree Overview ==
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[[File:ForceSkillTree.png|804px]]
 
[[File:ForceSkillTree.png|804px]]
  
{| style="width: 804px" class="wikitable"
+
{| class="wikitable table-bordered" style="width: 804px"
|-style="height: 50px"
+
|-
|-style="text-align:center"
+
|- style="text-align:center"
| [[#T-ATK_Boost|T-ATK Boost 1]]
+
| width="136px" | [[#T-ATK_Boost|T-ATK Boost 1]]
| [[#DEX_Up|DEX Up]]
+
| width="136px" | [[#DEX_Up|DEX Up]]
| [[#PP_Boost|PP Up 1]]
+
| width="136px" | [[#PP_Boost|PP Up 1]]
| [[#T-DEF_Up|Technic Defence Up 1]]
+
| width="136px" | [[#T-DEF_Up|Technic Defence Up 1]]
| [[#Rare_Mastery_Force|'''''Rare Mastery Force''''']]
+
| width="136px" | [[#Rare_Mastery_Force|'''''Rare Mastery Force''''']]
| [[#Mirage_Escape|Mirage Escape]]
+
| width="136px" | [[#Mirage_Escape|Mirage Escape]]
|-style="text-align:center"
+
|- style="text-align:center"
 
|
 
|
 
| [[#T-ATK_Boost|T-ATK Boost 2]]
 
| [[#T-ATK_Boost|T-ATK Boost 2]]
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| [[#Talis_Tech_Bonus|Talis Tech Bonus]]
 
| [[#Talis_Tech_Bonus|Talis Tech Bonus]]
 
| [[#Just_Reversal|Just Reversal]]
 
| [[#Just_Reversal|Just Reversal]]
|-style="text-align:center"
+
|- style="text-align:center"
 
|
 
|
 
|
 
|
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| [[#Talis_Fast_Throw|'''''Talis Fast Throw''''']]
 
| [[#Talis_Fast_Throw|'''''Talis Fast Throw''''']]
 
| [[#Rod_Shoot|Rod Shoot]]
 
| [[#Rod_Shoot|Rod Shoot]]
|-style="text-align:center"
+
|- style="text-align:center"
 
|  
 
|  
 
| [[#T-ATK_Boost|Technic High Up]]
 
| [[#T-ATK_Boost|Technic High Up]]
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| [[#Elemental_Conversion|'''''Elemental Conversion''''']]
 
| [[#Elemental_Conversion|'''''Elemental Conversion''''']]
 
|  
 
|  
|-style="text-align:center"
+
|- style="text-align:center"
 
|  
 
|  
 
| [[#Normal_Tech_Advance|Normal Tech Advance]]
 
| [[#Normal_Tech_Advance|Normal Tech Advance]]
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| [[#Tech_JA_Advance|Tech JA Advance]]
 
| [[#Tech_JA_Advance|Tech JA Advance]]
 
|
 
|
|-style="text-align:center"
+
|- style="text-align:center"
 
|
 
|
 
|  
 
|  
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|
 
|
 
|
 
|
|-style="text-align:center"
+
|- style="text-align:center"
 
|
 
|
 
| [[#Tech_Charge_Advance_1.2C_2|Tech Charge Advance 1]]
 
| [[#Tech_Charge_Advance_1.2C_2|Tech Charge Advance 1]]
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|  
 
|  
 
|  
 
|  
|-style="text-align:center"
+
|- style="text-align:center"
 
|
 
|
 
| [[#Photon_Flare|Photon Flare]]
 
| [[#Photon_Flare|Photon Flare]]
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|  
 
|  
 
|  
 
|  
|-style="text-align:center"
+
|- style="text-align:center"
 
|  
 
|  
 
| [[#Photon_Flare_Advance|Photon Flare Advance]]
 
| [[#Photon_Flare_Advance|Photon Flare Advance]]
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|  
 
|  
 
|  
 
|  
|-style="text-align:center"
+
|- style="text-align:center"
 
|  
 
|  
 
| [[#Photon_Flare_Boost|Photon Flare Boost]]
 
| [[#Photon_Flare_Boost|Photon Flare Boost]]
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|  
 
|  
 
|  
 
|  
|-style="text-align:center"
+
|- style="text-align:center"
 
| [[#firemastery1|Fire Mastery 1]]
 
| [[#firemastery1|Fire Mastery 1]]
 
|  
 
|  
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| [[#boltmastery1|Bolt Mastery 1]]
 
| [[#boltmastery1|Bolt Mastery 1]]
 
|  
 
|  
|-style="text-align:center"
+
|- style="text-align:center"
 
|
 
|
 
| [[#firetechscharge|Fire Tech S Charge]]
 
| [[#firetechscharge|Fire Tech S Charge]]
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|  
 
|  
 
| [[#bolttechppsave|Bolt Tech PP Save]]
 
| [[#bolttechppsave|Bolt Tech PP Save]]
|-style="text-align:center"
+
|- style="text-align:center"
 
| [[#firemastery2|Fire Mastery 2]]
 
| [[#firemastery2|Fire Mastery 2]]
 
| [[#burnboost|Burn Boost]]
 
| [[#burnboost|Burn Boost]]
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| [[#boltmastery2|Bolt Mastery 2]]
 
| [[#boltmastery2|Bolt Mastery 2]]
 
| [[#shockboost|Shock Boost]]
 
| [[#shockboost|Shock Boost]]
|-style="text-align:center"
+
|- style="text-align:center"
 
|  
 
|  
 
|  
 
|  
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|  
 
|  
 
|  
 
|  
|-style="text-align:center"
+
|- style="text-align:center"
 
|  
 
|  
 
|  
 
|  
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'''Mirage Escape'''
 
'''Mirage Escape'''
 
</div>
 
</div>
''INNATE''
+
'''Default Skill.''' Disturb visual information and move a fixed distance while invulnerable. Innate to teching type weapons. For {{icons|Force}} Force, that would include {{icons|Rods}} [[Simple_Rods_List|Rods]] and the {{icons|Talis}} [[Simple_Talises_List|Talis]].
 
 
Disturb visual information and move a fixed distance while invulnerable. Innate to teching type weapons. For {{icons|Force}} Force, that would include {{icons|Rods}} Rods and the {{icons|Talis}} Talis.
 
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! Icon
 
! Icon
 
! Skill Name
 
! Skill Name
|-style="text-align:center"
+
|- style="text-align:center"
 
|-
 
|-
 
| [[File:MirageEscapeIcon.png|link=|38px]]
 
| [[File:MirageEscapeIcon.png|link=|38px]]
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'''Just Reversal'''
 
'''Just Reversal'''
 
</div>
 
</div>
''INNATE''
+
'''Default Skill.''' Allows for a quick recovery after being knocked to the ground by pressing jump as you land on the ground.
  
Allows for a quick recovery after being knocked to the ground by pressing jump as you land on the ground.
+
{| class="wikitable table-bordered"
 
 
{| class="wikitable"
 
 
! Icon
 
! Icon
 
! Skill Name
 
! Skill Name
|-style="text-align:center"
+
|- style="text-align:center"
 
|-
 
|-
 
| [[File:MirageEscapeIcon.png|link=|38px]]
 
| [[File:MirageEscapeIcon.png|link=|38px]]
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Increases your base {{Icons|T-ATK}} T-ATK stat.
 
Increases your base {{Icons|T-ATK}} T-ATK stat.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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Increases your base {{icons|DEX}} DEX stat.
 
Increases your base {{icons|DEX}} DEX stat.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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|}
 
|}
  
<div id="Hp Boost>
+
<div id="Hp Boost">
 
'''HP Boost'''
 
'''HP Boost'''
 
</div>
 
</div>
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Increases your base max HP.
 
Increases your base max HP.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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Increases your base max PP.
 
Increases your base max PP.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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Increases your base {{icons|T-DEF}} T-DEF stat.
 
Increases your base {{icons|T-DEF}} T-DEF stat.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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|}
 
|}
  
<div id="Rare_Mastery_Force>
+
<div id="Rare_Mastery_Force">
 
'''Rare Mastery Force'''
 
'''Rare Mastery Force'''
 
</div>
 
</div>
''MAIN CLASS ONLY''
+
'''Default Skill.''' '''Main Class Only.''' Increases your damage when equipped with a Rarity 10★ or above Force weapon.
  
Increases your base {{icons|T-ATK}} T-ATK stat when equipped with a Rarity 10★ or above force weapon.
+
{| class="wikitable table-bordered"
 
 
{| class="wikitable"
 
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
! 2
 
! 3
 
! 4
 
! 5
 
! 6
 
! 7
 
! 8
 
! 9
 
! 10
 
 
|-
 
|-
 
| [[File:RareMasteryForceIcon.png|link=|38px]]
 
| [[File:RareMasteryForceIcon.png|link=|38px]]
 
| Rare Mastery Force
 
| Rare Mastery Force
| +30
+
| +10%
| +32
 
| +34
 
| +36
 
| +38
 
| +40
 
| +42
 
| +44
 
| +46
 
| +50
 
 
|}
 
|}
  
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</div>
 
</div>
  
Increases technique damage when cast from a thrown {{icons|Talis}} Talis.
+
Increases technique damage when cast from a thrown {{icons|Talis}} [[Simple_Talises_List|Talis]].
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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</div>
 
</div>
  
''MAIN CLASS ONLY''
+
'''Main Class Only.''' When the skill is activated, all thrown {{icons|Talis}} [[Simple_Talises_List|Talis']] projectile speeds are increased.
 
 
When the skill is activated, all thrown {{icons|Talis}} talis’ projectile speeds are increased.
 
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! Icon
 
! Icon
 
! Skill Name
 
! Skill Name
|-style="text-align:center"
+
|- style="text-align:center"
 
|-
 
|-
 
| [[File:TalisFastThrowIcon.png|link=|38px]]
 
| [[File:TalisFastThrowIcon.png|link=|38px]]
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</div>
 
</div>
  
''MAIN CLASS ONLY''
+
'''Main Class Only.''' During normal attacks using a {{icons|Rods}} [[Simple_Rods_List|Rods]], projectiles deals striking damage that scales off of {{icons|T-ATK}} T-ATK.
  
During normal attacks using a {{icons|Rods}} Rod-Type weapon, projectiles deals striking damage that scales off of {{icons|T-ATK}} T-ATK.
+
{| class="wikitable table-bordered"
 
 
{| class="wikitable"
 
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Effect
 
! rowspan="2" |Skill Effect
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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</div>
 
</div>
  
''MAIN CLASS ONLY''
+
'''Main Class Only.''' Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.
 
+
{| class="wikitable table-bordered"
Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.
 
{| class="wikitable"
 
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Attributes
+
! rowspan="2" |Attributes
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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! 5
 
! 5
 
|-
 
|-
| rowspan="2"|[[File:TechUp.png|link=|38px]]
+
| rowspan="2" |[[File:TechUp.png|link=|38px]]
| rowspan="2"| Elemental Conversion
+
| rowspan="2" | Elemental Conversion
 
| Identical
 
| Identical
 
| 30%
 
| 30%
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</div>
 
</div>
  
''MAIN CLASS ONLY''
+
'''Main Class Only.''' When performing an evasive action during a Technique charge, the state of the charge is temporarily kept.
  
When performing an evasive action during a technique charge, the state of the charge is temporarily kept.
+
{| class="wikitable table-bordered"
 
 
{| class="wikitable"
 
 
! Icon
 
! Icon
 
! Skill Name
 
! Skill Name
 
! Prerequisite
 
! Prerequisite
|-style="text-align:center"
+
|- style="text-align:center"
 
|-
 
|-
 
| [[File:ChargeEscapeIcon.png|link=|38px]]
 
| [[File:ChargeEscapeIcon.png|link=|38px]]
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</div>
 
</div>
  
''MAIN CLASS ONLY''
+
'''Main Class Only.''' When equipped with a {{icons|Rods}} [[Simple_Rods_List|Rod]], the technique, kept with Charge Escape can be cast without {{icons|PP}} PP consumption.
 
 
When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption.
 
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! Icon
 
! Icon
 
! Skill Name
 
! Skill Name
 
! Prerequisite
 
! Prerequisite
|-style="text-align:center"
+
|- style="text-align:center"
 
|-
 
|-
 
| [[File:RodKeepBonusIcon.png|link=|38px]]
 
| [[File:RodKeepBonusIcon.png|link=|38px]]
 
| Rod Keep Bonus
 
| Rod Keep Bonus
 
| [[#Charge_Escape|Charge Escape]] Lv1
 
| [[#Charge_Escape|Charge Escape]] Lv1
 +
|}
 +
<div id="photonflarerodsc>
 +
'''Photon Flare Rod SC'''
 +
</div>
 +
 +
'''Requires Class Level 85.'''<br>
 +
'''Main Class Only.''' Halve charge duration with a Rod while Photon Flare is active.
 +
 +
{| class="wikitable table-bordered"
 +
! Icon
 +
! Skill Name
 +
! Prerequisite
 +
|- style="text-align:center"
 +
|-
 +
|
 +
| Photon Flare Rod SC
 +
| Class Level 85
 
|}
 
|}
  
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Recover PP while charging techniques.
 
Recover PP while charging techniques.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! Icon
 
! Icon
 
! Skill Name
 
! Skill Name
 
! Prerequisite
 
! Prerequisite
|-style="text-align:center"
+
|- style="text-align:center"
 
|-
 
|-
 
| [[File:PpUpIcon.png|link=|38px]]
 
| [[File:PpUpIcon.png|link=|38px]]
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Increases technique damage for uncharged techniques.
 
Increases technique damage for uncharged techniques.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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Increases Technique damage when techniques are successfully just attacked.
 
Increases Technique damage when techniques are successfully just attacked.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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Increases Technique damage when techniques are fully charged.
 
Increases Technique damage when techniques are fully charged.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
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| [[#T-ATK_Boost|T-ATK Boost 1]] Lv1
 
| [[#T-ATK_Boost|T-ATK Boost 1]] Lv1
 
| +1%
 
| +1%
| +2%
 
 
| +3%
 
| +3%
| +4%
 
 
| +5%
 
| +5%
| +6%
 
 
| +7%
 
| +7%
| +8%
 
| +9%
 
 
| +10%
 
| +10%
 +
|-
 +
|}
 +
 +
<div id="Tech_JA_Addition">
 +
'''Tech JA Addition'''
 +
</div>
 +
 +
Charged Techniques will become Just Attacks.
 +
 +
{| class="wikitable table-bordered"
 +
|-style="text-align:center"
 +
! width="40px" rowspan="2" | Icon !! rowspan="2" width="100px" | Skill Name !! rowspan="2" width="130px" | Prerequisite !! rowspan="2" width="100px" | Effect !! Skill Level
 +
|-style="text-align:center"
 +
! 1
 +
|-style="text-align:center"
 +
|  || Tech JA Addition || - || Recast || 0.50s
 
|}
 
|}
  
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</div>
 
</div>
  
''ACTIVE SKILL''
+
Active Skill. When activated, {{icons|T-ATK}} T-ATK greatly increases temporarily while Photon Flare is active.
  
When activated, {{icons|T-ATK}} T-ATK greatly increases temporarily while Photon Flare is active.
+
{| class="wikitable table-bordered"
 
 
{| class="wikitable"
 
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! rowspan="2" |
|-style="text-align:center"
+
! colspan="10" |Skill level
 +
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 749: Line 742:
 
! 10
 
! 10
 
|-
 
|-
| [[File:PhotonFlareIcon.png|link=|38px]]
+
| rowspan="3" | [[File:PhotonFlareIcon.png|link=|38px]]
| <div id="photonflare">| Photon Flare
+
| rowspan="3" <div id="photonflare"> | Photon Flare
| [[#T-ATK_Boost|T-ATK Boost 1]] Lv2
+
| rowspan="3" | [[#T-ATK_Boost|T-ATK Boost 1]] Lv2
 +
|'''T-ATK Boost'''
 
| +20
 
| +20
 
| +40
 
| +40
Line 762: Line 756:
 
| +180
 
| +180
 
| +200
 
| +200
 +
|-
 +
|'''Active Duration'''
 +
| colspan="10;" align="center" |45s
 +
|-
 +
|'''Recast'''
 +
| colspan="10;" align="center" |90s
 
|}
 
|}
  
Line 770: Line 770:
 
During Photon Flare, {{icons|T-ATK}} T-ATK further increases greatly.
 
During Photon Flare, {{icons|T-ATK}} T-ATK further increases greatly.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! rowspan="2" |
|-style="text-align:center"
+
! colspan="10" |Skill level
 +
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 790: Line 791:
 
| Photon Flare Advance
 
| Photon Flare Advance
 
| [[#Photon_Flare|Photon Flare]] Lv3
 
| [[#Photon_Flare|Photon Flare]] Lv3
 +
|'''T-ATK Boost'''
 
| +20
 
| +20
 
| +40
 
| +40
Line 808: Line 810:
 
After Photon Flare ends, {{icons|T-ATK}} T-ATK greatly increases temporarily.
 
After Photon Flare ends, {{icons|T-ATK}} T-ATK greatly increases temporarily.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="1"|Skill level
+
! rowspan="2" |
|-style="text-align:center"
+
! colspan="1" |Skill level
 +
|- style="text-align:center"
 
! 1
 
! 1
 
|-
 
|-
| [[File:PhotonFlareAdvanceIcon.png|link=|38px]]
+
| rowspan="2" | [[File:PhotonFlareAdvanceIcon.png|link=|38px]]
| Photon Flare After Burst
+
| rowspan="2" | Photon Flare After Burst
| [[#Photon_Flare|Photon Flare]] Lv2
+
| rowspan="2" | [[#Photon_Flare|Photon Flare]] Lv2
| +100 {{icons|T-ATK}} / 30 Second Duration
+
|'''T-ATK Boost'''
 +
| +100
 +
|-
 +
|'''Duration'''
 +
|30s
 
|}
 
|}
  
Line 828: Line 835:
 
During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.''
 
During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.''
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 868: Line 875:
 
Increases the power of fire techniques.
 
Increases the power of fire techniques.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 887: Line 894:
 
| [[File:FlameMasteryIcon.png|link=|38px]]  
 
| [[File:FlameMasteryIcon.png|link=|38px]]  
 
| Fire Mastery 1
 
| Fire Mastery 1
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
+
| [[#T-ATK_Boost|T-ATK Boost 1]] Lv3
 
| +5%
 
| +5%
 
| +6%
 
| +6%
Line 919: Line 926:
 
Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.
 
Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 938: Line 945:
 
| [[File:FlameMasteryIcon.png|link=|38px]]
 
| [[File:FlameMasteryIcon.png|link=|38px]]
 
| Fire Tech S Charge
 
| Fire Tech S Charge
| [[#firemastery1|Flame Mastery 1]] Lv5
+
| [[#firemastery1|Fire Mastery 1]] Lv5
 
| 90%
 
| 90%
 
| 87%
 
| 87%
Line 956: Line 963:
 
Increases the chance of inflicting burn ailment.
 
Increases the chance of inflicting burn ailment.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 975: Line 982:
 
| [[File:FlameMasteryIcon.png|link=|38px]]
 
| [[File:FlameMasteryIcon.png|link=|38px]]
 
| Burn Boost
 
| Burn Boost
| [[#flamemastery1|Flame Mastery 1]] Lv5
+
| [[#flamemastery1|Fire Mastery 1]] Lv5
 
| +1%
 
| +1%
 
| +2%
 
| +2%
Line 994: Line 1,001:
 
Increases the power of ice techniques.
 
Increases the power of ice techniques.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 1,013: Line 1,020:
 
| [[File:IceMasteryIcon.png|link=|38px]]
 
| [[File:IceMasteryIcon.png|link=|38px]]
 
| Ice Mastery 1
 
| Ice Mastery 1
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
+
| [[#T-ATK_Boost|T-ATK Boost 1]] Lv3
 
| +5%
 
| +5%
 
| +6%
 
| +6%
Line 1,045: Line 1,052:
 
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.
 
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 1,072: Line 1,079:
 
Increases the chance of inflicting freeze ailment.
 
Increases the chance of inflicting freeze ailment.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 1,107: Line 1,114:
 
'''Freeze Ignition'''
 
'''Freeze Ignition'''
 
</div>
 
</div>
Detonates frozen enemies, dealing {{icons|T-ATK}} scaling technique damage.
+
Detonates frozen enemies, dealing {{icons|T-ATK}} T-Atk scaling technique damage.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 1,146: Line 1,153:
 
Increases effect range and power of Freeze Ignition.
 
Increases effect range and power of Freeze Ignition.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 1,170: Line 1,177:
 
=====Lightning=====
 
=====Lightning=====
 
<div id="boltmastery1"><div id="boltmastery2">
 
<div id="boltmastery1"><div id="boltmastery2">
'''Bolt Mastery 1,2'''
+
'''Bolt Mastery'''
 
</div></div>
 
</div></div>
Increases the power of bolt techniques.
+
Increases the power of lightning techniques.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 1,193: Line 1,200:
 
| [[File:BoltMasteryIcon.png|link=|38px]]
 
| [[File:BoltMasteryIcon.png|link=|38px]]
 
| Bolt Mastery 1
 
| Bolt Mastery 1
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
+
| [[#T-ATK_Boost|T-ATK Boost 1]] Lv3
 
| +5%
 
| +5%
 
| +6%
 
| +6%
Line 1,225: Line 1,232:
 
Decreases PP consumption of lightning techniques.
 
Decreases PP consumption of lightning techniques.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 1,262: Line 1,269:
 
Increases the chance of inflicting shock ailment.
 
Increases the chance of inflicting shock ailment.
  
{| class="wikitable"
+
{| class="wikitable table-bordered"
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
+
! rowspan="2" |Prerequisite
! colspan="10"|Skill level
+
! colspan="10" |Skill level
|-style="text-align:center"
+
|- style="text-align:center"
 
! 1
 
! 1
 
! 2
 
! 2
Line 1,293: Line 1,300:
 
| +10%
 
| +10%
 
|}
 
|}
 
  
 
{{:Class Listing}}
 
{{:Class Listing}}
 
[[Category:Classes]]
 
[[Category:Classes]]
 
[[Category:Incomplete]]
 
[[Category:Incomplete]]

Latest revision as of 16:59, 7 June 2021

The Force Force (フォース, "Fo") class is a standard Tech class. The Force is capable of wielding powerful magic-like abilities known as Techniques, which come in a diverse range of options and enable the Force to tackle a wide range of situations. In addition, the Force is also able to access support abilities that can boost and heal allies, making them invaluable to party play. Furthermore, they are one of two classes that have access to the powerful Compound Techniques, which expand their offensive capabilities even further than normally possible. Their Skill Tree promotes the use of Techniques and assistance in usage of Techniques, but lacks defensive support.

Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: +15 R-ATKR-Atk, +20 T-ATKT-Atk, +40 T-DEFT-Def.

Class Weapon Overview

Force Forces use the Rod Rod, Talis Talis, and Gunslash Gunslash weapon types.

Rod

A long-shafted weapon augmented for Technique casting. The Rod Rod class of weapon possesses much higher T-ATK T-ATK than any of its Tech weapon counterparts and has extremely high PP recovery, but has poor striking range and low melee damage to compensate. Techs cast with a Rod make the caster the Technique point of origin.

Talis

Talis Talis are Technique casting weapons that can be thrown to manipulate the focal point of technique casting. Effectively, this can allow the player to cast techs from different positions without actually moving. However, Talises possess lower T-ATK than Rods to balance their superior mobility and more accessible range.

Gunslash

Gunslash Gunslashes are a universal weapon for all classes, which can switch between striking attacks that scale off of S-ATK S-Atk and shooting attacks that scale off of R-ATK R-Atk.

Skill Tree Overview

ForceSkillTree.png

T-ATK Boost 1 DEX Up PP Up 1 Technic Defence Up 1 Rare Mastery Force Mirage Escape
T-ATK Boost 2 PP Up 2 HP Up 1 Talis Tech Bonus Just Reversal
Talis Fast Throw Rod Shoot
Technic High Up Elemental Conversion
Normal Tech Advance Charge Escape Charge PP Revival Tech JA Advance
Rod Keep Bonus
Tech Charge Advance 1 Tech Charge Advance 2
Photon Flare
Photon Flare Advance Photon Flare After Burst
Photon Flare Boost
Fire Mastery 1 Ice Mastery 1 Bolt Mastery 1
Fire Tech S Charge Freeze Keep Bolt Tech PP Save
Fire Mastery 2 Burn Boost Freeze Boost Bolt Mastery 2 Shock Boost
Ice Mastery 2 Freeze Ignition
Freeze Ignition Boost

Skills

Basic Skills

Mirage Escape

Default Skill. Disturb visual information and move a fixed distance while invulnerable. Innate to teching type weapons. For Force Force, that would include Rod Rods and the Talis Talis.

Icon Skill Name
MirageEscapeIcon.png Mirage Escape

Just Reversal

Default Skill. Allows for a quick recovery after being knocked to the ground by pressing jump as you land on the ground.

Icon Skill Name
MirageEscapeIcon.png Just Reversal

T-ATK Boost

Increases your base T-ATK T-ATK stat.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png T-ATK Boost 1 +3 +6 +10 +14 +18 +23 +28 +34 +40 +50
T-ATK Boost 2
T-ATK Boost 1 Lv2 +4 +9 +14 +19 +25 +31 +39 +50 +62 +75
T-ATK High Up
T-ATK Boost 1 Lv3 +40 +60 +80 +100 +120

DEX Up

Increases your base DEX DEX stat.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
Dexupskillicon.png DEX Up +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

HP Boost

Increases your base max HP.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
Hpupskillicon.png HP Boost 1 +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

PP Boost

Increases your base max PP.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
PpUpIcon.png PP Up 1 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
PpUpIcon.png PP Up 2 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10

T-DEF Up

Increases your base T-DEF T-DEF stat.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
TDefUpSkillIcon.png T-DEF Up +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

Rare Mastery Force

Default Skill. Main Class Only. Increases your damage when equipped with a Rarity 10★ or above Force weapon.

Icon Skill Name Skill level
1
RareMasteryForceIcon.png Rare Mastery Force +10%

Weapon Related Skills

Talis Tech Bonus

Increases technique damage when cast from a thrown Talis Talis.

Icon Skill Name Skill level
1 2 3 4 5
TalisTechBonusIcon.png Talis Tech Bonus +4% +8% +12% +16% +20%

Talis Fast Throw

Main Class Only. When the skill is activated, all thrown Talis Talis' projectile speeds are increased.

Icon Skill Name
TalisFastThrowIcon.png Talis Fast Throw

Rod Shoot

Main Class Only. During normal attacks using a Rod Rods, projectiles deals striking damage that scales off of T-ATK T-ATK.

Icon Skill Name Skill Effect Skill level
1 2 3 4 5
RodShootIcon.png Rod Shoot Power +100% +150% +300% +650% +1000%
PP Recovery Amount +3 +4 +5 +5 +5

Elemental Conversion

Main Class Only. Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.

Icon Skill Name Attributes Skill level
1 2 3 4 5
TechUp.png Elemental Conversion Identical 30% 35% 40% 45% 50%
Different 15% 17% 19% 22% 25%

Charge Escape

Main Class Only. When performing an evasive action during a Technique charge, the state of the charge is temporarily kept.

Icon Skill Name Prerequisite
ChargeEscapeIcon.png Charge Escape T-ATK Up 1 Lv3

Rod Keep Bonus

Main Class Only. When equipped with a Rod Rod, the technique, kept with Charge Escape can be cast without This icon hasn't been defined. It can be defined here: [[1]] PP consumption.

Icon Skill Name Prerequisite
RodKeepBonusIcon.png Rod Keep Bonus Charge Escape Lv1

Photon Flare Rod SC

Requires Class Level 85.
Main Class Only. Halve charge duration with a Rod while Photon Flare is active.

Icon Skill Name Prerequisite
Photon Flare Rod SC Class Level 85


Technique Skills

Charge PP Revival

Recover PP while charging techniques.

Icon Skill Name Prerequisite
PpUpIcon.png Charge PP Revival T-ATK Up 1 Lv3

Normal Tech Advance

Increases technique damage for uncharged techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Normal Tech Advance T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Tech JA Advance

Increases Technique damage when techniques are successfully just attacked.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Tech JA Advance T-ATK Boost 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Tech Charge Advance 1, 2

Increases Technique damage when techniques are fully charged.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Tech Charge Advance 1 T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
TechUp.png Tech Charge Advance 2 T-ATK Boost 1 Lv1 +1% +3% +5% +7% +10%

Tech JA Addition

Charged Techniques will become Just Attacks.

Icon Skill Name Prerequisite Effect Skill Level
1
Tech JA Addition - Recast 0.50s

Photon Flare

Active Skill. When activated, T-ATK T-ATK greatly increases temporarily while Photon Flare is active.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareIcon.png Photon Flare T-ATK Boost 1 Lv2 T-ATK Boost +20 +40 +60 +80 +100 +120 +140 +160 +180 +200
Active Duration 45s
Recast 90s

Photon Flare Advance

During Photon Flare, T-ATK T-ATK further increases greatly.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareAdvanceIcon.png Photon Flare Advance Photon Flare Lv3 T-ATK Boost +20 +40 +60 +80 +100 +120 +140 +160 +180 +200

Photon Flare After Burst

After Photon Flare ends, T-ATK T-ATK greatly increases temporarily.

Icon Skill Name Prerequisite Skill level
1
PhotonFlareAdvanceIcon.png Photon Flare After Burst Photon Flare Lv2 T-ATK Boost +100
Duration 30s

Photon Flare Boost

During Photon Flare, status ailment proc rate increases on-hit. Stacks multiplicatively with Half-Line Boost of the Fighter class tree.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareBoostIcon.png Photon Flare Boost Photon Flare Advance Lv1 110% 116% 122% 128% 134% 140% 146% 153% 160% 170%

Elemental Masteries

Fire

Fire Mastery

Increases the power of fire techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
FlameMasteryIcon.png Fire Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
FlameMasteryIcon.png Fire Mastery 2 Fire Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Fire Tech S Charge

Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
FlameMasteryIcon.png Fire Tech S Charge Fire Mastery 1 Lv5 90% 87% 84% 81% 78% 75% 70% 65% 60% 50%

Burn Boost

Increases the chance of inflicting burn ailment.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
FlameMasteryIcon.png Burn Boost Fire Mastery 1 Lv5 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
Ice

Ice Mastery

Increases the power of ice techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Ice Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
IceMasteryIcon.png Ice Mastery 2 ice Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Freeze Keep

Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5
IceMasteryIcon.png Freeze Keep Ice Mastery 1 Lv2 200% 300% 400% 500% 600%

Freeze Boost

Increases the chance of inflicting freeze ailment.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Freeze Boost Ice Mastery 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Freeze Ignition

Detonates frozen enemies, dealing T-ATK T-Atk scaling technique damage.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Freeze Ignition Ice Mastery 1 Lv5 10% 40% 80% 100% 120% 140% 160% 180% 190% 200%

Freeze Ignition Boost

Increases effect range and power of Freeze Ignition.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5
IceMasteryIcon.png Freeze Ignition Boost Freeze Ignition Lv2 +120% +140% +160% +180% +200%
Lightning

Bolt Mastery

Increases the power of lightning techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Bolt Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
BoltMasteryIcon.png Bolt Mastery 2 Bolt Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Bolt Tech PP Save

Decreases PP consumption of lightning techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Bolt Tech PP Save Bolt Mastery 1 Lv5 -1 -2 -3 -4 -5 -6 -7 -8 -9 -10

Shock Boost

Increases the chance of inflicting shock ailment.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Shock Boost Bolt Mastery 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%