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Difference between revisions of "Force (PSO2)"

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(fixed a broken link)
(added everything in, just need to fix things)
Line 196: Line 196:
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
 
 
! colspan="10"|Skill level
 
! colspan="10"|Skill level
 
|-style="text-align:center"
 
|-style="text-align:center"
Line 212: Line 211:
 
| [[File:Dexupskillicon.png|link=|38px]]
 
| [[File:Dexupskillicon.png|link=|38px]]
 
| <div id="dexup">| DEX Up
 
| <div id="dexup">| DEX Up
|
 
 
| +3
 
| +3
 
| +6
 
| +6
Line 232: Line 230:
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
 
 
! colspan="10"|Skill level
 
! colspan="10"|Skill level
 
|-style="text-align:center"
 
|-style="text-align:center"
Line 248: Line 245:
 
| rowspan="2" | [[File:hpupskillicon.png|link=|38px]]
 
| rowspan="2" | [[File:hpupskillicon.png|link=|38px]]
 
| <div id="hpboost1">| HP Boost 1
 
| <div id="hpboost1">| HP Boost 1
|
 
 
| +3
 
| +3
 
| +6
 
| +6
Line 268: Line 264:
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
 
 
! colspan="10"|Skill level
 
! colspan="10"|Skill level
 
|-style="text-align:center"
 
|-style="text-align:center"
Line 282: Line 277:
 
! 10
 
! 10
 
|-
 
|-
| rowspan="2" | [[File:PpUpIcon.png|link=|38px]]
+
| [[File:PpUpIcon.png|link=|38px]]
| <div id="ppboost1">| PP Up 1
+
| PP Up 1
|
 
 
| +1
 
| +1
 
| +2
 
| +2
Line 296: Line 290:
 
| +10
 
| +10
 
|-
 
|-
| rowspan="3" | PP Up 2
+
| [[File:PpUpIcon.png|link=|38px]]
| <div id="ppboost1">|
+
| PP Up 2
 
| +1
 
| +1
 
| +2
 
| +2
Line 317: Line 311:
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
 
 
! colspan="10"|Skill level
 
! colspan="10"|Skill level
 
|-style="text-align:center"
 
|-style="text-align:center"
Line 333: Line 326:
 
| [[File:TDefUpSkillIcon.png|link=|38px]]
 
| [[File:TDefUpSkillIcon.png|link=|38px]]
 
| <div id="tdefup">| T-DEF Up
 
| <div id="tdefup">| T-DEF Up
|
 
 
| +3
 
| +3
 
| +6
 
| +6
Line 347: Line 339:
  
 
====Rare Mastery Force====
 
====Rare Mastery Force====
 +
''MAIN CLASS ONLY''
  
 
Increases your base {{icons|T-ATK}} T-ATK stat when equipped with a Rarity 10★ or above force weapon.
 
Increases your base {{icons|T-ATK}} T-ATK stat when equipped with a Rarity 10★ or above force weapon.
Line 353: Line 346:
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
 
 
! colspan="10"|Skill level
 
! colspan="10"|Skill level
 
|-style="text-align:center"
 
|-style="text-align:center"
Line 369: Line 361:
 
| [[File:RareMasteryForceIcon.png|link=|38px]]
 
| [[File:RareMasteryForceIcon.png|link=|38px]]
 
| <div id="raremasteryforce">| Rare Mastery Force
 
| <div id="raremasteryforce">| Rare Mastery Force
|
 
 
| +30
 
| +30
 
| +32
 
| +32
Line 389: Line 380:
 
! rowspan="2" |Icon
 
! rowspan="2" |Icon
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
! rowspan="2"|Prerequisite
 
 
! colspan="10"|Skill level
 
! colspan="10"|Skill level
 
|-style="text-align:center"
 
|-style="text-align:center"
Line 400: Line 390:
 
| [[File:TalisTechBonusIcon.png|link=|38px]]
 
| [[File:TalisTechBonusIcon.png|link=|38px]]
 
| <div id="talistechbonus">| Talis Tech Bonus
 
| <div id="talistechbonus">| Talis Tech Bonus
|
 
 
| +4%
 
| +4%
 
| +8%
 
| +8%
Line 409: Line 398:
  
 
====Talis Fast Throw====
 
====Talis Fast Throw====
 +
''MAIN CLASS ONLY''
  
 
When the skill is activated, all thrown {{icons|Talis}} talis’ projectile speeds are increased.
 
When the skill is activated, all thrown {{icons|Talis}} talis’ projectile speeds are increased.
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
|-style="text-align:center"
 +
|-
 +
| [[File:TalisFastThrowIcon.png|link=|38px]]
 +
| <div id="talisfastthrowicon">| Talis Fast Throw
 +
|}
  
 
====Rod Shoot====
 
====Rod Shoot====
 +
''MAIN CLASS ONLY''
  
 
During normal attacks using a {{icons|Rods}} Rod-Type weapon, projectiles deals striking damage that scales off of {{icons|T-ATK}} T-ATK.
 
During normal attacks using a {{icons|Rods}} Rod-Type weapon, projectiles deals striking damage that scales off of {{icons|T-ATK}} T-ATK.
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2" |Skill Effect
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
|-
 +
| [[File:RodShootIcon.png|link=|38px]]
 +
| <div id="rodshoot">| Rod Shoot
 +
| Power
 +
| +100%
 +
| +150%
 +
| +300%
 +
| +650%
 +
| +1000%
 +
|-
 +
|
 +
|
 +
| PP Recovery Amount
 +
| +3
 +
| +4
 +
| +5
 +
| +5
 +
| +5
 +
|}
  
 
====Elemental Conversion====
 
====Elemental Conversion====
 +
''MAIN CLASS ONLY''
  
 
Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.
 
Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.
  
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Attributes
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
|-
 +
| [[File:TechUp.png|link=|38px]]
 +
| <div id="elementalconversion">| Elemental Conversion
 +
| Identical
 +
| 30%
 +
| 35%
 +
| 40%
 +
| 45%
 +
| 50%
 +
|-
 +
|
 +
|
 +
| Different
 +
| 15%
 +
| 17%
 +
| 19%
 +
| 22%
 +
| 25%
 +
|}
  
 
====Normal Tech Advance====
 
====Normal Tech Advance====
Line 458: Line 520:
  
 
====Charge Escape====
 
====Charge Escape====
 +
''MAIN CLASS ONLY''
  
 
When performing an evasive action during a technique charge, the state of the charge is temporarily kept.
 
When performing an evasive action during a technique charge, the state of the charge is temporarily kept.
Line 465: Line 528:
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
 
! rowspan="2"|Prerequisite
 
! rowspan="2"|Prerequisite
! colspan="1"|Skill level
 
 
|-style="text-align:center"
 
|-style="text-align:center"
! 1
 
 
|-
 
|-
 
| [[File:ChargeEscapeIcon.png|link=|38px]]
 
| [[File:ChargeEscapeIcon.png|link=|38px]]
 
| <div id="chargeescape">| Charge Escape
 
| <div id="chargeescape">| Charge Escape
 
| [[#tatkup1|T-ATK Up 1]] Lv3
 
| [[#tatkup1|T-ATK Up 1]] Lv3
|
 
 
|}
 
|}
  
Line 483: Line 543:
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
 
! rowspan="2"|Prerequisite
 
! rowspan="2"|Prerequisite
! colspan="1"|Skill level
 
 
|-style="text-align:center"
 
|-style="text-align:center"
! 1
 
 
|-
 
|-
 
| [[File:PpUpIcon.png|link=|38px]]
 
| [[File:PpUpIcon.png|link=|38px]]
 
| <div id="chargepprevival">| Charge PP Revival
 
| <div id="chargepprevival">| Charge PP Revival
 
| [[#tatkup1|T-ATK Up 1]] Lv3
 
| [[#tatkup1|T-ATK Up 1]] Lv3
|
 
 
|}
 
|}
  
Line 530: Line 587:
  
 
====Rod Keep Bonus====
 
====Rod Keep Bonus====
 +
''MAIN CLASS ONLY''
  
 
When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption.
 
When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption.
Line 537: Line 595:
 
! rowspan="2" |Skill Name
 
! rowspan="2" |Skill Name
 
! rowspan="2"|Prerequisite
 
! rowspan="2"|Prerequisite
! colspan="1"|Skill level
 
 
|-style="text-align:center"
 
|-style="text-align:center"
! 1
 
 
|-
 
|-
 
| [[File:RodKeepBonusIcon.png|link=|38px]]
 
| [[File:RodKeepBonusIcon.png|link=|38px]]
 
| <div id="rodkeepbonus">| Rod Keep Bonus
 
| <div id="rodkeepbonus">| Rod Keep Bonus
 
| [[#chargeescape|Charge Escape]] Lv1
 
| [[#chargeescape|Charge Escape]] Lv1
|
 
 
|}
 
|}
  
Line 691: Line 746:
  
 
During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.''
 
During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.''
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| [[File:PhotonFlareBoostIcon.png|link=|38px]]
 +
| <div id="photonflareboost">| PhotonFlareBoost
 +
| [[#photonflareadvance|Photon Flare Advance]] Lv1
 +
| 110%
 +
| 116%
 +
| 122%
 +
| 128%
 +
| 134%
 +
| 140%
 +
| 146%
 +
| 153%
 +
| 160%
 +
| 170%
 +
|}
  
 
====Fire Mastery 1,2====
 
====Fire Mastery 1,2====
Line 713: Line 800:
 
! 10
 
! 10
 
|-
 
|-
| [[File:FireMasteryIcon.png|link=|38px]]
+
| [[File:FlameMasteryIcon.png|link=|38px]]
 
| <div id="firemastery1">| Fire Mastery 1
 
| <div id="firemastery1">| Fire Mastery 1
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
Line 727: Line 814:
 
| +20%
 
| +20%
 
|-
 
|-
| [[File:FireMasteryIcon.png|link=|38px]]
+
| [[File:FlameMasteryIcon.png|link=|38px]]
 
| <div id="firemastery2">| Fire Mastery 2
 
| <div id="firemastery2">| Fire Mastery 2
 
| [[#firemastery1|Fire Mastery 1]] Lv5
 
| [[#firemastery1|Fire Mastery 1]] Lv5
Line 744: Line 831:
 
====Fire Tech S Charge====
 
====Fire Tech S Charge====
  
Reduces the charge time of fire techniques.
+
Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.
  
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| [[File:FlameMasteryIcon.png|link=|38px]]
 +
| <div id="firetechscharge">| Fire Tech S Charge
 +
| [[#firemastery1|Flame Mastery 1]] Lv5
 +
| 90%
 +
| 87%
 +
| 84%
 +
| 81%
 +
| 78%
 +
| 75%
 +
| 70%
 +
| 65%
 +
| 60%
 +
| 50%
 +
|}
 
====Burn Boost====
 
====Burn Boost====
  
 
Increases the chance of inflicting burn ailment.
 
Increases the chance of inflicting burn ailment.
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| [[File:FlameMasteryIcon.png|link=|38px]]
 +
| <div id="burnboost">| Burn Boost
 +
| [[#flamemastery1|Flame Mastery 1]] Lv5
 +
| +1%
 +
| +2%
 +
| +3%
 +
| +4%
 +
| +5%
 +
| +6%
 +
| +7%
 +
| +8%
 +
| +9%
 +
| +10%
 +
|}
  
 
====Ice Mastery 1,2====
 
====Ice Mastery 1,2====
Line 803: Line 953:
  
 
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.
 
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
|-
 +
| [[File:IceMasteryIcon.png|link=|38px]]
 +
| <div id="freezekeep">| Freeze Keep
 +
| [[#icemastery1|Ice Mastery 1]] Lv2
 +
| 200%
 +
| 300%
 +
| 400%
 +
| 500%
 +
| 600%
 +
|}
  
 
====Freeze Boost====
 
====Freeze Boost====
Line 808: Line 980:
 
Increases the chance of inflicting freeze ailment.
 
Increases the chance of inflicting freeze ailment.
  
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| [[File:IceMasteryIcon.png|link=|38px]]
 +
| <div id="freezeboost">| Freeze Boost
 +
| [[#icemastery1|Ice Mastery 1]] Lv3
 +
| +1%
 +
| +2%
 +
| +3%
 +
| +4%
 +
| +5%
 +
| +6%
 +
| +7%
 +
| +8%
 +
| +9%
 +
| +10%
 +
|}
  
 
====Freeze Ignition====
 
====Freeze Ignition====
  
 
Detonates frozen enemies, dealing {{icons|T-ATK}} scaling technique damage.
 
Detonates frozen enemies, dealing {{icons|T-ATK}} scaling technique damage.
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| [[File:IceMasteryIcon.png|link=|38px]]
 +
| <div id="freezeignition">| Freeze Ignition
 +
| [[#icemastery1|Ice Mastery 1]] Lv5
 +
| 10%
 +
| 40%
 +
| 80%
 +
| 100%
 +
| 120%
 +
| 140%
 +
| 160%
 +
| 180%
 +
| 190%
 +
| 200%
 +
|}
  
 
====Freeze Ignition Boost====
 
====Freeze Ignition Boost====
  
 
Increases effect range and power of Freeze Ignition.
 
Increases effect range and power of Freeze Ignition.
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
|-
 +
| [[File:IceMasteryIcon.png|link=|38px]]
 +
| <div id="freezeignitionboost">| Freeze Ignition Boost
 +
| [[#freezeignition|Freeze Ignition]] Lv2
 +
| +120%
 +
| +140%
 +
| +160%
 +
| +180%
 +
| +200%
 +
|}
  
 
====Bolt Mastery 1,2====
 
====Bolt Mastery 1,2====
Line 870: Line 1,127:
  
 
Decreases PP consumption of lightning techniques.
 
Decreases PP consumption of lightning techniques.
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| [[File:BoltMasteryIcon.png|link=|38px]]
 +
| <div id="bolttechppsave">| Bolt Tech PP Save
 +
| [[#boltmastery1|Bolt Mastery 1]] Lv5
 +
| -1
 +
| -2
 +
| -3
 +
| -4
 +
| -5
 +
| -6
 +
| -7
 +
| -8
 +
| -9
 +
| -10
 +
|}
  
 
====Shock Boost====
 
====Shock Boost====
  
 
Increases the chance of inflicting shock ailment.
 
Increases the chance of inflicting shock ailment.
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| [[File:BoltMasteryIcon.png|link=|38px]]
 +
| <div id="shockboost">| Shock Boost
 +
| [[#boltmastery1|bolt Mastery 1]] Lv3
 +
| +1%
 +
| +2%
 +
| +3%
 +
| +4%
 +
| +5%
 +
| +6%
 +
| +7%
 +
| +8%
 +
| +9%
 +
| +10%
 +
|}
  
 
[[Category:Classes]]
 
[[Category:Classes]]
 
[[Category:Incomplete]]
 
[[Category:Incomplete]]

Revision as of 07:09, 7 November 2016

Force is a mid-to-long ranged class that specializes in dishing consistent amounts of damage with various area of effect abilities, known as techniques. They also are able to bring support to their teammates with supportive techniques. Forces have low S-DEF and HP, so be wary of getting locked up in melee combat. However, Techniques, are as powerful as they are diverse.

Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: R-ATK+15, T-ATK+20, T-DEF+50.

Class Weapon Overview

Forces use the Rod Rod, Talis Talis, and Gunslash Gunslash weapon types.

Rod

Rods are general purpose teching weapons with high base T-ATK.

Talis

Talis are teching weapons that can be thrown to manipulate the focal point of technique casting. Effectively, this can allow the player to cast techs from different positions without actually moving.

Gunslash

Skill Tree Overview

FoSkillTree.png

T-ATK Boost 1 DEX Up PP Up 1 Technic Defence Up 1 Rare Mastery Force Mirage Escape
T-ATK Boost 2 PP Up 2 HP Up 1 Talis Tech Bonus Just Reversal
Talis Fast Throw Rod Shoot
Technic High Up Elemental Conversion
Normal Tech Advance Charge Escape Charge PP Revival Tech JA Advance
Rod Keep Bonus
Tech Charge Advance 1 Tech Charge Advance 2
Photon Flare
Photon Flare Advance Photon Flare After Burst
Photon Flare Boost
Fire Mastery 1 Ice Mastery 1 Bolt Mastery 1
Fire Tech S Charge Freeze Keep Bolt Tech PP Save
Fire Mastery 2 Burn Boost Freeze Boost Bolt Mastery 2 Shock Boost
Ice Mastery 2 Freeze Ignition
Freeze Ignition Boost

Skills

T-ATK Boost

Increases your base T-ATK T-ATK stat.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png T-ATK Boost 1 +3 +6 +10 +14 +18 +23 +28 +34 +40 +50
T-ATK Boost 2
T-ATK Boost 1 Lv2 +4 +9 +14 +19 +25 +31 +39 +50 +62 +75
T-ATK High Up
T-ATK Boost 1 Lv3 +40 +60 +80 +100 +120

DEX Up

Increases your base DEX DEX stat.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
Dexupskillicon.png DEX Up +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

HP Boost

Increases your base max HP.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
Hpupskillicon.png HP Boost 1 +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

PP Boost

Increases your base max PP.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
PpUpIcon.png PP Up 1 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
PpUpIcon.png PP Up 2 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10

T-DEF Up

Increases your base T-DEF T-DEF stat.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
TDefUpSkillIcon.png T-DEF Up +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

Rare Mastery Force

MAIN CLASS ONLY

Increases your base T-ATK T-ATK stat when equipped with a Rarity 10★ or above force weapon.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
RareMasteryForceIcon.png Rare Mastery Force +30 +32 +34 +36 +38 +40 +42 +44 +46 +50

Talis Tech Bonus

Increases technique damage when cast from a thrown Talis Talis.

Icon Skill Name Skill level
1 2 3 4 5
TalisTechBonusIcon.png Talis Tech Bonus +4% +8% +12% +16% +20%

Talis Fast Throw

MAIN CLASS ONLY

When the skill is activated, all thrown Talis talis’ projectile speeds are increased.

Icon Skill Name
TalisFastThrowIcon.png Talis Fast Throw

Rod Shoot

MAIN CLASS ONLY

During normal attacks using a Rod Rod-Type weapon, projectiles deals striking damage that scales off of T-ATK T-ATK.

Icon Skill Name Skill Effect Skill level
1 2 3 4 5
RodShootIcon.png Rod Shoot Power +100% +150% +300% +650% +1000%
PP Recovery Amount +3 +4 +5 +5 +5

Elemental Conversion

MAIN CLASS ONLY

Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.

Icon Skill Name Attributes Skill level
1 2 3 4 5
TechUp.png Elemental Conversion Identical 30% 35% 40% 45% 50%
Different 15% 17% 19% 22% 25%

Normal Tech Advance

Increases technique damage for uncharged techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Normal Tech Advance T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Charge Escape

MAIN CLASS ONLY

When performing an evasive action during a technique charge, the state of the charge is temporarily kept.

Icon Skill Name Prerequisite
ChargeEscapeIcon.png Charge Escape T-ATK Up 1 Lv3

Charge PP Revival

Recover PP while charging techniques.

Icon Skill Name Prerequisite
PpUpIcon.png Charge PP Revival T-ATK Up 1 Lv3

Tech JA Advance

Increases Technique damage when techniques are successfully just attacked.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Tech JA Advance T-ATK Boost 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Rod Keep Bonus

MAIN CLASS ONLY

When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption.

Icon Skill Name Prerequisite
RodKeepBonusIcon.png Rod Keep Bonus Charge Escape Lv1

Tech Charge Advance 1, 2

Increases Technique damage when techniques are fully charged.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Tech Charge Advance 1 T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
TechUp.png Tech Charge Advance 2 T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Photon Flare

ACTIVE SKILL

When activated, T-ATK T-ATK greatly increases temporarily while Photon Flare is active.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareIcon.png Photon Flare T-ATK Boost 1 Lv2 +20 +40 +60 +80 +100 +120 +140 +160 +180 +200

Photon Flare Advance

During Photon Flare, T-ATK T-ATK further increases greatly.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareAdvanceIcon.png Photon Flare Advance Photon Flare Lv3 +20 +40 +60 +80 +100 +120 +140 +160 +180 +200

Photon Flare After Burst

After Photon Flare ends, T-ATK T-ATK greatly increases temporarily.

Icon Skill Name Prerequisite Skill level
1
PhotonFlareAdvanceIcon.png Photon Flare After Burst Photon Flare Lv2 +100 T-ATK / 30 Second Duration

Photon Flare Boost

During Photon Flare, status ailment proc rate increases on-hit. Stacks multiplicatively with Half-Line Boost of the Fighter class tree.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareBoostIcon.png PhotonFlareBoost Photon Flare Advance Lv1 110% 116% 122% 128% 134% 140% 146% 153% 160% 170%

Fire Mastery 1,2

Increases the power of fire techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
FlameMasteryIcon.png Fire Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
FlameMasteryIcon.png Fire Mastery 2 Fire Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Fire Tech S Charge

Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
FlameMasteryIcon.png Fire Tech S Charge Flame Mastery 1 Lv5 90% 87% 84% 81% 78% 75% 70% 65% 60% 50%

Burn Boost

Increases the chance of inflicting burn ailment.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
FlameMasteryIcon.png Burn Boost Flame Mastery 1 Lv5 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Ice Mastery 1,2

Increases the power of ice techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Ice Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
IceMasteryIcon.png Ice Mastery 2 ice Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Freeze Keep

Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5
IceMasteryIcon.png Freeze Keep Ice Mastery 1 Lv2 200% 300% 400% 500% 600%

Freeze Boost

Increases the chance of inflicting freeze ailment.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Freeze Boost Ice Mastery 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Freeze Ignition

Detonates frozen enemies, dealing T-ATK scaling technique damage.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Freeze Ignition Ice Mastery 1 Lv5 10% 40% 80% 100% 120% 140% 160% 180% 190% 200%

Freeze Ignition Boost

Increases effect range and power of Freeze Ignition.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5
IceMasteryIcon.png Freeze Ignition Boost Freeze Ignition Lv2 +120% +140% +160% +180% +200%

Bolt Mastery 1,2

Increases the power of bolt techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Bolt Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
BoltMasteryIcon.png Bolt Mastery 2 Bolt Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Bolt Tech PP Save

Decreases PP consumption of lightning techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Bolt Tech PP Save Bolt Mastery 1 Lv5 -1 -2 -3 -4 -5 -6 -7 -8 -9 -10

Shock Boost

Increases the chance of inflicting shock ailment.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Shock Boost bolt Mastery 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%