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Difference between revisions of "Force (PSO2)"

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(Fixed some icons, changed Technic -> Technique, added icons, cleaned up stuff, still WIP)
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{{:Class Listing}}
 
{{:Class Listing}}
Force is a mid-to-long ranged class that specializes in dishing consistent amounts of damage with various area of effect abilities, known as technics. They also are able to bring support to their teammates with supportive technics. Forces have low S-DEF and HP, so be wary of getting locked up in melee combat. However, Technics, are as powerful as they are diverse.
+
Force is a mid-to-long ranged class that specializes in dishing consistent amounts of damage with various area of effect abilities, known as techniques. They also are able to bring support to their teammates with supportive techniques. Forces have low S-DEF and HP, so be wary of getting locked up in melee combat. However, Techniques, are as powerful as they are diverse.
  
 
Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: {{icons|R-ATK}}+15, {{icons|T-ATK}}+20, {{icons|T-DEF}}+50.
 
Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: {{icons|R-ATK}}+15, {{icons|T-ATK}}+20, {{icons|T-DEF}}+50.
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===Talis===
 
===Talis===
  
Talis are teching weapons that can be thrown to manipulate the focal point of technic casting. Effectively, this can allow the player to cast techs from different positions without actually moving.
+
Talis are teching weapons that can be thrown to manipulate the focal point of technique casting. Effectively, this can allow the player to cast techs from different positions without actually moving.
  
 
===Gunslash===
 
===Gunslash===
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! 10
 
! 10
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:TDefUpSkillIcon.png|link=|38px]]
 
| <div id="tdefup">| T-DEF Up
 
| <div id="tdefup">| T-DEF Up
 
|
 
|
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====Talis Tech Bonus====
 
====Talis Tech Bonus====
  
Increases technic damage when cast from a thrown talis.
+
Increases technique damage when cast from a thrown {{icons|Talis}} Talis.
  
 
{| class="wikitable"
 
{| class="wikitable"
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====Talis Fast Throw====
 
====Talis Fast Throw====
 +
 +
When the skill is activated, all thrown {{icons|Talis}} talis’ projectile speeds are increased.
 +
 
====Rod Shoot====
 
====Rod Shoot====
 +
 +
During normal attacks using a {{icons|Rods}} Rod-Type weapon, projectiles deals striking damage that scales off of {{icons|T-ATK}} T-ATK.
 +
 
====Elemental Conversion====
 
====Elemental Conversion====
 +
 +
Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.
 +
 +
 
====Normal Tech Advance====
 
====Normal Tech Advance====
  
Increases technic damage for uncharged technics.
+
Increases technique damage for uncharged techniques.
  
 
{| class="wikitable"
 
{| class="wikitable"
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! 10
 
! 10
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:TechUp.png|link=|38px]]
 
| <div id="normaltechadvance">| Normal Tech Advance
 
| <div id="normaltechadvance">| Normal Tech Advance
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv1
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv1
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====Charge Escape====
 
====Charge Escape====
 +
 +
When performing an evasive action during a technique charge, the state of the charge is temporarily kept.
 +
 +
 
====Charge PP Revival====
 
====Charge PP Revival====
 +
 +
Recover PP while charging techniques.
 +
 +
 
====Tech JA Advance====
 
====Tech JA Advance====
  
Increases Technic damage when technics are successfully just attacked.
+
Increases Technique damage when techniques are successfully just attacked.
  
 
{| class="wikitable"
 
{| class="wikitable"
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! 10
 
! 10
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:TechUp.png|link=|38px]]
 
| <div id="techjaadvance">| Tech JA Advance
 
| <div id="techjaadvance">| Tech JA Advance
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
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====Rod Keep Bonus====
 
====Rod Keep Bonus====
 +
 +
When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption.
 +
 +
 
====Tech Charge Advance 1, 2====
 
====Tech Charge Advance 1, 2====
  
Increases Technic damage when technics are fully charged.
+
Increases Technique damage when techniques are fully charged.
  
 
{| class="wikitable"
 
{| class="wikitable"
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! 10
 
! 10
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:TechUp.png|link=|38px]]
 
| <div id="techchargeadvance1">| Tech Charge Advance 1
 
| <div id="techchargeadvance1">| Tech Charge Advance 1
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv1
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv1
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| +10%
 
| +10%
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:TechUp.png|link=|38px]]
 
| <div id="techchargeadvance2">| Tech Charge Advance 2
 
| <div id="techchargeadvance2">| Tech Charge Advance 2
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv1
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv1
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====Photon Flare====
 
====Photon Flare====
 +
''ACTIVE SKILL''
 +
 +
When activated, {{icons|T-ATK}} T-ATK greatly increases temporarily while Photon Flare is active.
 +
 +
{| class="wikitable"
 +
! rowspan="2" |Icon
 +
! rowspan="2" |Skill Name
 +
! rowspan="2"|Prerequisite
 +
! colspan="10"|Skill level
 +
|-style="text-align:center"
 +
! 1
 +
! 2
 +
! 3
 +
! 4
 +
! 5
 +
! 6
 +
! 7
 +
! 8
 +
! 9
 +
! 10
 +
|-
 +
| [[File:PhotonFlareIcon.png|link=|38px]]
 +
| <div id="photonflare">| Photon Flare
 +
| [[#Tatkboost1|T-ATK Boost 1]] Lv2
 +
| +20
 +
| +40
 +
| +60
 +
| +80
 +
| +100
 +
| +120
 +
| +140
 +
| +160
 +
| +180
 +
| +200
 +
|}
 +
 
====Photon Flare Advance====
 
====Photon Flare Advance====
 
====Photon Flare After Burst====
 
====Photon Flare After Burst====
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====Fire Mastery 1,2====
 
====Fire Mastery 1,2====
  
Increases the power of fire technics.
+
Increases the power of fire techniques.
  
 
{| class="wikitable"
 
{| class="wikitable"
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! 10
 
! 10
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:FireMasteryIcon.png|link=|38px]]
 
| <div id="firemastery1">| Fire Mastery 1
 
| <div id="firemastery1">| Fire Mastery 1
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
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| +20%
 
| +20%
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:FireMasteryIcon.png|link=|38px]]
 
| <div id="firemastery2">| Fire Mastery 2
 
| <div id="firemastery2">| Fire Mastery 2
 
| [[#firemastery1|Fire Mastery 1]] Lv5
 
| [[#firemastery1|Fire Mastery 1]] Lv5
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====Ice Mastery 1,2====
 
====Ice Mastery 1,2====
  
Increases the power of ice technics.
+
Increases the power of ice techniques.
  
 
{| class="wikitable"
 
{| class="wikitable"
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! 10
 
! 10
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:IceMasteryIcon.png|link=|38px]]
 
| <div id="Icemastery1">| Ice Mastery 1
 
| <div id="Icemastery1">| Ice Mastery 1
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
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| +20%
 
| +20%
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:IceMasteryIcon.png|link=|38px]]
 
| <div id="icemastery2">| Ice Mastery 2
 
| <div id="icemastery2">| Ice Mastery 2
 
| [[#icemastery1|ice Mastery 1]] Lv5
 
| [[#icemastery1|ice Mastery 1]] Lv5
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====Bolt Mastery 1,2====
 
====Bolt Mastery 1,2====
  
Increases the power of bolt technics.
+
Increases the power of bolt techniques.
  
 
{| class="wikitable"
 
{| class="wikitable"
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! 10
 
! 10
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:BoltMasteryIcon.png|link=|38px]]
 
| <div id="boltmastery1">| Bolt Mastery 1
 
| <div id="boltmastery1">| Bolt Mastery 1
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
 
| [[#Tatkboost1|T-ATK Boost 1]] Lv3
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| +20%
 
| +20%
 
|-
 
|-
| [[File:tdefupskillicon.png|link=|38px]]
+
| [[File:BoltMasteryIcon.png|link=|38px]]
 
| <div id="boltmastery2">| Bolt Mastery 2
 
| <div id="boltmastery2">| Bolt Mastery 2
 
| [[#boltmastery1|Bolt Mastery 1]] Lv5
 
| [[#boltmastery1|Bolt Mastery 1]] Lv5

Revision as of 06:10, 7 November 2016

Force is a mid-to-long ranged class that specializes in dishing consistent amounts of damage with various area of effect abilities, known as techniques. They also are able to bring support to their teammates with supportive techniques. Forces have low S-DEF and HP, so be wary of getting locked up in melee combat. However, Techniques, are as powerful as they are diverse.

Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: R-ATK+15, T-ATK+20, T-DEF+50.

Class Weapon Overview

Forces use the Rod Rod, Talis Talis, and Gunslash Gunslash weapon types.

Rod

Rods are general purpose teching weapons with high base T-ATK.

Talis

Talis are teching weapons that can be thrown to manipulate the focal point of technique casting. Effectively, this can allow the player to cast techs from different positions without actually moving.

Gunslash

Skill Tree Overview

File:Fo Skill Tree.png

T-ATK Boost 1 DEX Up PP Up 1 Technic Defence Up 1 Rare Mastery Force Mirage Escape
T-ATK Boost 2 PP Up 2 HP Up 1 Talis Tech Bonus Just Reversal
Talis Fast Throw Rod Shoot
Technic High Up Elemental Conversion
Normal Tech Advance Charge Escape Charge PP Revival Tech JA Advance
Rod Keep Bonus
Tech Charge Advance 1 Tech Charge Advance 2
Photon Flare
Photon Flare Advance Photon Flare After Burst
Photon Flare Boost
Fire Mastery 1 Ice Mastery 1 Bolt Mastery 1
Fire Tech S Charge Freeze Keep Bolt Tech PP Save
Fire Mastery 2 Burn Boost Freeze Boost Bolt Mastery 2 Shock Boost
Ice Mastery 2 Freeze Ignition
Freeze Ignition Boost

Skills

Basic Skills

T-ATK Boost

Increases your base T-ATK T-ATK stat.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png T-ATK Boost 1 +3 +6 +10 +14 +18 +23 +28 +34 +40 +50
T-ATK Boost 2
T-ATK Boost 1 Lv2 +4 +9 +14 +19 +25 +31 +39 +50 +62 +75
T-ATK High Up
T-ATK Boost 1 Lv3 +40 +60 +80 +100 +120

DEX Up

Increases your base DEX DEX stat.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
Dexupskillicon.png DEX Up +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

HP Boost

Increases your base max HP.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
Hpupskillicon.png HP Boost 1 +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

PP Boost

Increases your base max PP.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PpUpIcon.png PP Up 1 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
PP Up 2 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10

T-DEF Up

Increases your base T-DEF T-DEF stat.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TDefUpSkillIcon.png T-DEF Up +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

Rare Mastery Force

Increases your base T-ATK T-ATK stat when equipped with a Rarity 10★ or above force weapon.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
RareMasteryForceIcon.png Rare Mastery Force +30 +32 +34 +36 +38 +40 +42 +44 +46 +50

Talis Tech Bonus

Increases technique damage when cast from a thrown Talis Talis.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5
TalisTechBonusIcon.png Talis Tech Bonus +4% +8% +12% +16% +20%

Talis Fast Throw

When the skill is activated, all thrown Talis talis’ projectile speeds are increased.

Rod Shoot

During normal attacks using a Rod Rod-Type weapon, projectiles deals striking damage that scales off of T-ATK T-ATK.

Elemental Conversion

Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.


Normal Tech Advance

Increases technique damage for uncharged techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Normal Tech Advance T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Charge Escape

When performing an evasive action during a technique charge, the state of the charge is temporarily kept.


Charge PP Revival

Recover PP while charging techniques.


Tech JA Advance

Increases Technique damage when techniques are successfully just attacked.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Tech JA Advance T-ATK Boost 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Rod Keep Bonus

When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption.


Tech Charge Advance 1, 2

Increases Technique damage when techniques are fully charged.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Tech Charge Advance 1 T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
TechUp.png Tech Charge Advance 2 T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Photon Flare

ACTIVE SKILL

When activated, T-ATK T-ATK greatly increases temporarily while Photon Flare is active.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareIcon.png Photon Flare T-ATK Boost 1 Lv2 +20 +40 +60 +80 +100 +120 +140 +160 +180 +200

Photon Flare Advance

Photon Flare After Burst

Photon Flare Boost

Fire Mastery 1,2

Increases the power of fire techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
38px Fire Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
38px Fire Mastery 2 Fire Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Fire Tech S Charge

Burn Boost

Ice Mastery 1,2

Increases the power of ice techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Ice Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
IceMasteryIcon.png Ice Mastery 2 ice Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Freeze Keep

Freeze Boost

Freeze Ignition

Freeze Ignition Boost

Bolt Mastery 1,2

Increases the power of bolt techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Bolt Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
BoltMasteryIcon.png Bolt Mastery 2 Bolt Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Bolt Tech PP Save

Shock Boost