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Difference between revisions of "Force (PSO2)"

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== Skills ==
 
== Skills ==
  
====Mirage Escape====
+
===Basic Skills===
 +
 
 +
'''Mirage Escape'''
 
''INNATE''
 
''INNATE''
  
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|}
 
|}
  
====Just Reversal====
+
'''Just Reversal'''
 
''INNATE''
 
''INNATE''
  
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|}
 
|}
  
====T-ATK Boost====
+
'''T-ATK Boost'''
  
 
Increases your base {{Icons|T-ATK}} T-ATK stat.
 
Increases your base {{Icons|T-ATK}} T-ATK stat.
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|}
 
|}
  
====DEX Up====
+
'''DEX Up'''
  
 
Increases your base {{icons|DEX}} DEX stat.
 
Increases your base {{icons|DEX}} DEX stat.
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|}
 
|}
  
====HP Boost====
+
'''HP Boost'''
  
 
Increases your base max HP.
 
Increases your base max HP.
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|}
 
|}
  
====PP Boost====
+
'''PP Boost'''
  
 
Increases your base max PP.
 
Increases your base max PP.
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|}
 
|}
  
====T-DEF Up====
+
'''T-DEF Up'''
  
 
Increases your base {{icons|T-DEF}} T-DEF stat.
 
Increases your base {{icons|T-DEF}} T-DEF stat.
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|}
 
|}
  
====Rare Mastery Force====
+
'''Rare Mastery Force'''
 
''MAIN CLASS ONLY''
 
''MAIN CLASS ONLY''
  
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|}
 
|}
  
====Talis Tech Bonus====
+
===Weapon Related Skills===
 +
 
 +
'''Talis Tech Bonus'''
  
 
Increases technique damage when cast from a thrown {{icons|Talis}} Talis.
 
Increases technique damage when cast from a thrown {{icons|Talis}} Talis.
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|}
 
|}
  
====Talis Fast Throw====
+
'''Talis Fast Throw'''
 
''MAIN CLASS ONLY''
 
''MAIN CLASS ONLY''
  
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|}
 
|}
  
====Rod Shoot====
+
'''Rod Shoot'''
 
''MAIN CLASS ONLY''
 
''MAIN CLASS ONLY''
  
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|}
 
|}
  
====Elemental Conversion====
+
'''Elemental Conversion'''
 
''MAIN CLASS ONLY''
 
''MAIN CLASS ONLY''
  
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|}
 
|}
  
====Normal Tech Advance====
+
'''Normal Tech Advance'''
  
 
Increases technique damage for uncharged techniques.
 
Increases technique damage for uncharged techniques.
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|}
 
|}
  
====Charge Escape====
+
'''Charge Escape'''
 
''MAIN CLASS ONLY''
 
''MAIN CLASS ONLY''
  
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|}
 
|}
  
====Charge PP Revival====
+
'''Charge PP Revival'''
  
 
Recover PP while charging techniques.
 
Recover PP while charging techniques.
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|}
 
|}
  
====Tech JA Advance====
+
'''Tech JA Advance'''
  
 
Increases Technique damage when techniques are successfully just attacked.
 
Increases Technique damage when techniques are successfully just attacked.
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|}
 
|}
  
====Rod Keep Bonus====
+
'''Rod Keep Bonus'''
 
''MAIN CLASS ONLY''
 
''MAIN CLASS ONLY''
  
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|}
 
|}
  
====Tech Charge Advance 1, 2====
+
'''Tech Charge Advance 1, 2'''
  
 
Increases Technique damage when techniques are fully charged.
 
Increases Technique damage when techniques are fully charged.
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|}
 
|}
  
====Photon Flare====
+
'''Photon Flare'''
 
''ACTIVE SKILL''
 
''ACTIVE SKILL''
  
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|}
 
|}
  
====Photon Flare Advance====
+
'''Photon Flare Advance'''
  
 
During Photon Flare, {{icons|T-ATK}} T-ATK further increases greatly.
 
During Photon Flare, {{icons|T-ATK}} T-ATK further increases greatly.
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|}
 
|}
  
====Photon Flare After Burst====
+
'''Photon Flare After Burst'''
  
 
After Photon Flare ends, {{icons|T-ATK}} T-ATK greatly increases temporarily.
 
After Photon Flare ends, {{icons|T-ATK}} T-ATK greatly increases temporarily.
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|}
 
|}
  
====Photon Flare Boost====
+
'''Photon Flare Boost'''
  
 
During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.''
 
During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.''
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|}
 
|}
  
====Fire Mastery 1,2====
+
===Elemental Masteries===
 +
 
 +
====Fire====
 +
 
 +
'''Fire Mastery 1,2'''
  
 
Increases the power of fire techniques.
 
Increases the power of fire techniques.
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|}
 
|}
  
====Fire Tech S Charge====
+
'''Fire Tech S Charge'''
  
 
Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.
 
Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.
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| 50%
 
| 50%
 
|}
 
|}
====Burn Boost====
+
'''Burn Boost'''
  
 
Increases the chance of inflicting burn ailment.
 
Increases the chance of inflicting burn ailment.
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|}
 
|}
  
====Ice Mastery 1,2====
+
====Ice====
 +
 
 +
'''Ice Mastery 1,2'''
  
 
Increases the power of ice techniques.
 
Increases the power of ice techniques.
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|}
 
|}
  
====Freeze Keep====
+
'''Freeze Keep'''
  
 
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.
 
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.
Line 1,003: Line 1,013:
 
|}
 
|}
  
====Freeze Boost====
+
'''Freeze Boost'''
  
 
Increases the chance of inflicting freeze ailment.
 
Increases the chance of inflicting freeze ailment.
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|}
 
|}
  
====Freeze Ignition====
+
'''Freeze Ignition'''
  
 
Detonates frozen enemies, dealing {{icons|T-ATK}} scaling technique damage.
 
Detonates frozen enemies, dealing {{icons|T-ATK}} scaling technique damage.
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|}
 
|}
  
====Freeze Ignition Boost====
+
'''Freeze Ignition Boost'''
  
 
Increases effect range and power of Freeze Ignition.
 
Increases effect range and power of Freeze Ignition.
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|}
 
|}
  
====Bolt Mastery 1,2====
+
====Lightning====
 +
 
 +
'''Bolt Mastery 1,2'''
  
 
Increases the power of bolt techniques.
 
Increases the power of bolt techniques.
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|}
 
|}
  
====Bolt Tech PP Save====
+
'''Bolt Tech PP Save'''
  
 
Decreases PP consumption of lightning techniques.
 
Decreases PP consumption of lightning techniques.
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|}
 
|}
  
====Shock Boost====
+
'''Shock Boost'''
  
 
Increases the chance of inflicting shock ailment.
 
Increases the chance of inflicting shock ailment.

Revision as of 08:02, 7 November 2016

Force is a mid-to-long ranged class that specializes in dishing consistent amounts of damage with various area of effect abilities, known as techniques. They also are able to bring support to their teammates with supportive techniques. Forces have low S-DEF and HP, so be wary of getting locked up in melee combat. However, Techniques, are as powerful as they are diverse.

Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: R-ATK+15, T-ATK+20, T-DEF+50.

Class Weapon Overview

Forces use the Rod Rod, Talis Talis, and Gunslash Gunslash weapon types.

Rod

Rod Rods are general purpose teching weapons with high base T-ATK.

Talis

Talis Talis are teching weapons that can be thrown to manipulate the focal point of technique casting. Effectively, this can allow the player to cast techs from different positions without actually moving.

Gunslash

Gunslash Gunslashes are a universal weapon for all classes, which can switch between striking attacks that scale off of S-ATK and shooting attacks that scale off of R-ATK.

Skill Tree Overview

ForceSkillTree.png

T-ATK Boost 1 DEX Up PP Up 1 Technic Defence Up 1 Rare Mastery Force Mirage Escape
T-ATK Boost 2 PP Up 2 HP Up 1 Talis Tech Bonus Just Reversal
Talis Fast Throw Rod Shoot
Technic High Up Elemental Conversion
Normal Tech Advance Charge Escape Charge PP Revival Tech JA Advance
Rod Keep Bonus
Tech Charge Advance 1 Tech Charge Advance 2
Photon Flare
Photon Flare Advance Photon Flare After Burst
Photon Flare Boost
Fire Mastery 1 Ice Mastery 1 Bolt Mastery 1
Fire Tech S Charge Freeze Keep Bolt Tech PP Save
Fire Mastery 2 Burn Boost Freeze Boost Bolt Mastery 2 Shock Boost
Ice Mastery 2 Freeze Ignition
Freeze Ignition Boost

Skills

Basic Skills

Mirage Escape INNATE

Disturb visual information and move a fixed distance while invulnerable. Innate to teching type weapons. For Force Force, that would include Rod Rods and the Talis Talis.

Icon Skill Name
MirageEscapeIcon.png Mirage Escape

Just Reversal INNATE

Allows for a quick recovery after being knocked to the ground by pressing jump as you land on the ground.

Icon Skill Name
MirageEscapeIcon.png Just Reversal

T-ATK Boost

Increases your base T-ATK T-ATK stat.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png T-ATK Boost 1 +3 +6 +10 +14 +18 +23 +28 +34 +40 +50
T-ATK Boost 2
T-ATK Boost 1 Lv2 +4 +9 +14 +19 +25 +31 +39 +50 +62 +75
T-ATK High Up
T-ATK Boost 1 Lv3 +40 +60 +80 +100 +120

DEX Up

Increases your base DEX DEX stat.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
Dexupskillicon.png DEX Up +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

HP Boost

Increases your base max HP.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
Hpupskillicon.png HP Boost 1 +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

PP Boost

Increases your base max PP.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
PpUpIcon.png PP Up 1 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10
PpUpIcon.png PP Up 2 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10

T-DEF Up

Increases your base T-DEF T-DEF stat.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
TDefUpSkillIcon.png T-DEF Up +3 +6 +10 +14 +18 +23 +28 +34 +40 +50

Rare Mastery Force MAIN CLASS ONLY

Increases your base T-ATK T-ATK stat when equipped with a Rarity 10★ or above force weapon.

Icon Skill Name Skill level
1 2 3 4 5 6 7 8 9 10
RareMasteryForceIcon.png Rare Mastery Force +30 +32 +34 +36 +38 +40 +42 +44 +46 +50

Weapon Related Skills

Talis Tech Bonus

Increases technique damage when cast from a thrown Talis Talis.

Icon Skill Name Skill level
1 2 3 4 5
TalisTechBonusIcon.png Talis Tech Bonus +4% +8% +12% +16% +20%

Talis Fast Throw MAIN CLASS ONLY

When the skill is activated, all thrown Talis talis’ projectile speeds are increased.

Icon Skill Name
TalisFastThrowIcon.png Talis Fast Throw

Rod Shoot MAIN CLASS ONLY

During normal attacks using a Rod Rod-Type weapon, projectiles deals striking damage that scales off of T-ATK T-ATK.

Icon Skill Name Skill Effect Skill level
1 2 3 4 5
RodShootIcon.png Rod Shoot Power +100% +150% +300% +650% +1000%
PP Recovery Amount +3 +4 +5 +5 +5

Elemental Conversion MAIN CLASS ONLY

Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.

Icon Skill Name Attributes Skill level
1 2 3 4 5
TechUp.png Elemental Conversion Identical 30% 35% 40% 45% 50%
Different 15% 17% 19% 22% 25%

Normal Tech Advance

Increases technique damage for uncharged techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Normal Tech Advance T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Charge Escape MAIN CLASS ONLY

When performing an evasive action during a technique charge, the state of the charge is temporarily kept.

Icon Skill Name Prerequisite
ChargeEscapeIcon.png Charge Escape T-ATK Up 1 Lv3

Charge PP Revival

Recover PP while charging techniques.

Icon Skill Name Prerequisite
PpUpIcon.png Charge PP Revival T-ATK Up 1 Lv3

Tech JA Advance

Increases Technique damage when techniques are successfully just attacked.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Tech JA Advance T-ATK Boost 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Rod Keep Bonus MAIN CLASS ONLY

When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption.

Icon Skill Name Prerequisite
RodKeepBonusIcon.png Rod Keep Bonus Charge Escape Lv1

Tech Charge Advance 1, 2

Increases Technique damage when techniques are fully charged.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
TechUp.png Tech Charge Advance 1 T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%
TechUp.png Tech Charge Advance 2 T-ATK Boost 1 Lv1 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Photon Flare ACTIVE SKILL

When activated, T-ATK T-ATK greatly increases temporarily while Photon Flare is active.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareIcon.png Photon Flare T-ATK Boost 1 Lv2 +20 +40 +60 +80 +100 +120 +140 +160 +180 +200

Photon Flare Advance

During Photon Flare, T-ATK T-ATK further increases greatly.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareAdvanceIcon.png Photon Flare Advance Photon Flare Lv3 +20 +40 +60 +80 +100 +120 +140 +160 +180 +200

Photon Flare After Burst

After Photon Flare ends, T-ATK T-ATK greatly increases temporarily.

Icon Skill Name Prerequisite Skill level
1
PhotonFlareAdvanceIcon.png Photon Flare After Burst Photon Flare Lv2 +100 T-ATK / 30 Second Duration

Photon Flare Boost

During Photon Flare, status ailment proc rate increases on-hit. Stacks multiplicatively with Half-Line Boost of the Fighter class tree.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
PhotonFlareBoostIcon.png PhotonFlareBoost Photon Flare Advance Lv1 110% 116% 122% 128% 134% 140% 146% 153% 160% 170%

Elemental Masteries

Fire

Fire Mastery 1,2

Increases the power of fire techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
FlameMasteryIcon.png Fire Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
FlameMasteryIcon.png Fire Mastery 2 Fire Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Fire Tech S Charge

Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
FlameMasteryIcon.png Fire Tech S Charge Flame Mastery 1 Lv5 90% 87% 84% 81% 78% 75% 70% 65% 60% 50%

Burn Boost

Increases the chance of inflicting burn ailment.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
FlameMasteryIcon.png Burn Boost Flame Mastery 1 Lv5 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Ice

Ice Mastery 1,2

Increases the power of ice techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Ice Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
IceMasteryIcon.png Ice Mastery 2 ice Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Freeze Keep

Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5
IceMasteryIcon.png Freeze Keep Ice Mastery 1 Lv2 200% 300% 400% 500% 600%

Freeze Boost

Increases the chance of inflicting freeze ailment.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Freeze Boost Ice Mastery 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%

Freeze Ignition

Detonates frozen enemies, dealing T-ATK scaling technique damage.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
IceMasteryIcon.png Freeze Ignition Ice Mastery 1 Lv5 10% 40% 80% 100% 120% 140% 160% 180% 190% 200%

Freeze Ignition Boost

Increases effect range and power of Freeze Ignition.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5
IceMasteryIcon.png Freeze Ignition Boost Freeze Ignition Lv2 +120% +140% +160% +180% +200%

Lightning

Bolt Mastery 1,2

Increases the power of bolt techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Bolt Mastery 1 T-ATK Boost 1 Lv3 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%
BoltMasteryIcon.png Bolt Mastery 2 Bolt Mastery 1 Lv5 +5% +6% +7% +8% +9% +10% +12% +14% +16% +20%

Bolt Tech PP Save

Decreases PP consumption of lightning techniques.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Bolt Tech PP Save Bolt Mastery 1 Lv5 -1 -2 -3 -4 -5 -6 -7 -8 -9 -10

Shock Boost

Increases the chance of inflicting shock ailment.

Icon Skill Name Prerequisite Skill level
1 2 3 4 5 6 7 8 9 10
BoltMasteryIcon.png Shock Boost bolt Mastery 1 Lv3 +1% +2% +3% +4% +5% +6% +7% +8% +9% +10%