Difference between revisions of "Force (PSO2)"
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== Skills == | == Skills == | ||
− | ====Mirage Escape | + | ===Basic Skills=== |
+ | |||
+ | '''Mirage Escape''' | ||
''INNATE'' | ''INNATE'' | ||
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|} | |} | ||
− | + | '''Just Reversal''' | |
''INNATE'' | ''INNATE'' | ||
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|} | |} | ||
− | + | '''T-ATK Boost''' | |
Increases your base {{Icons|T-ATK}} T-ATK stat. | Increases your base {{Icons|T-ATK}} T-ATK stat. | ||
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|} | |} | ||
− | + | '''DEX Up''' | |
Increases your base {{icons|DEX}} DEX stat. | Increases your base {{icons|DEX}} DEX stat. | ||
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|} | |} | ||
− | + | '''HP Boost''' | |
Increases your base max HP. | Increases your base max HP. | ||
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|} | |} | ||
− | + | '''PP Boost''' | |
Increases your base max PP. | Increases your base max PP. | ||
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|} | |} | ||
− | + | '''T-DEF Up''' | |
Increases your base {{icons|T-DEF}} T-DEF stat. | Increases your base {{icons|T-DEF}} T-DEF stat. | ||
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|} | |} | ||
− | + | '''Rare Mastery Force''' | |
''MAIN CLASS ONLY'' | ''MAIN CLASS ONLY'' | ||
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|} | |} | ||
− | ====Talis Tech Bonus | + | ===Weapon Related Skills=== |
+ | |||
+ | '''Talis Tech Bonus''' | ||
Increases technique damage when cast from a thrown {{icons|Talis}} Talis. | Increases technique damage when cast from a thrown {{icons|Talis}} Talis. | ||
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|} | |} | ||
− | + | '''Talis Fast Throw''' | |
''MAIN CLASS ONLY'' | ''MAIN CLASS ONLY'' | ||
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|} | |} | ||
− | + | '''Rod Shoot''' | |
''MAIN CLASS ONLY'' | ''MAIN CLASS ONLY'' | ||
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|} | |} | ||
− | + | '''Elemental Conversion''' | |
''MAIN CLASS ONLY'' | ''MAIN CLASS ONLY'' | ||
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− | + | '''Normal Tech Advance''' | |
Increases technique damage for uncharged techniques. | Increases technique damage for uncharged techniques. | ||
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|} | |} | ||
− | + | '''Charge Escape''' | |
''MAIN CLASS ONLY'' | ''MAIN CLASS ONLY'' | ||
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|} | |} | ||
− | + | '''Charge PP Revival''' | |
Recover PP while charging techniques. | Recover PP while charging techniques. | ||
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|} | |} | ||
− | + | '''Tech JA Advance''' | |
Increases Technique damage when techniques are successfully just attacked. | Increases Technique damage when techniques are successfully just attacked. | ||
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|} | |} | ||
− | + | '''Rod Keep Bonus''' | |
''MAIN CLASS ONLY'' | ''MAIN CLASS ONLY'' | ||
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|} | |} | ||
− | + | '''Tech Charge Advance 1, 2''' | |
Increases Technique damage when techniques are fully charged. | Increases Technique damage when techniques are fully charged. | ||
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|} | |} | ||
− | + | '''Photon Flare''' | |
''ACTIVE SKILL'' | ''ACTIVE SKILL'' | ||
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|} | |} | ||
− | + | '''Photon Flare Advance''' | |
During Photon Flare, {{icons|T-ATK}} T-ATK further increases greatly. | During Photon Flare, {{icons|T-ATK}} T-ATK further increases greatly. | ||
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|} | |} | ||
− | + | '''Photon Flare After Burst''' | |
After Photon Flare ends, {{icons|T-ATK}} T-ATK greatly increases temporarily. | After Photon Flare ends, {{icons|T-ATK}} T-ATK greatly increases temporarily. | ||
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|} | |} | ||
− | + | '''Photon Flare Boost''' | |
During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.'' | During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.'' | ||
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|} | |} | ||
− | ====Fire Mastery 1,2 | + | ===Elemental Masteries=== |
+ | |||
+ | ====Fire==== | ||
+ | |||
+ | '''Fire Mastery 1,2''' | ||
Increases the power of fire techniques. | Increases the power of fire techniques. | ||
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|} | |} | ||
− | + | '''Fire Tech S Charge''' | |
Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level. | Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level. | ||
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| 50% | | 50% | ||
|} | |} | ||
− | + | '''Burn Boost''' | |
Increases the chance of inflicting burn ailment. | Increases the chance of inflicting burn ailment. | ||
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|} | |} | ||
− | ====Ice Mastery 1,2 | + | ====Ice==== |
+ | |||
+ | '''Ice Mastery 1,2''' | ||
Increases the power of ice techniques. | Increases the power of ice techniques. | ||
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|} | |} | ||
− | + | '''Freeze Keep''' | |
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked. | Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked. | ||
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|} | |} | ||
− | + | '''Freeze Boost''' | |
Increases the chance of inflicting freeze ailment. | Increases the chance of inflicting freeze ailment. | ||
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|} | |} | ||
− | + | '''Freeze Ignition''' | |
Detonates frozen enemies, dealing {{icons|T-ATK}} scaling technique damage. | Detonates frozen enemies, dealing {{icons|T-ATK}} scaling technique damage. | ||
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|} | |} | ||
− | + | '''Freeze Ignition Boost''' | |
Increases effect range and power of Freeze Ignition. | Increases effect range and power of Freeze Ignition. | ||
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|} | |} | ||
− | ====Bolt Mastery 1,2 | + | ====Lightning==== |
+ | |||
+ | '''Bolt Mastery 1,2''' | ||
Increases the power of bolt techniques. | Increases the power of bolt techniques. | ||
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|} | |} | ||
− | + | '''Bolt Tech PP Save''' | |
Decreases PP consumption of lightning techniques. | Decreases PP consumption of lightning techniques. | ||
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|} | |} | ||
− | + | '''Shock Boost''' | |
Increases the chance of inflicting shock ailment. | Increases the chance of inflicting shock ailment. |
Revision as of 08:02, 7 November 2016
Force is a mid-to-long ranged class that specializes in dishing consistent amounts of damage with various area of effect abilities, known as techniques. They also are able to bring support to their teammates with supportive techniques. Forces have low S-DEF and HP, so be wary of getting locked up in melee combat. However, Techniques, are as powerful as they are diverse.
Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: +15, +20, +50.
Class Weapon Overview
Forces use the Rod, Talis, and Gunslash weapon types.
Rod
Rods are general purpose teching weapons with high base .
Talis
Talis are teching weapons that can be thrown to manipulate the focal point of technique casting. Effectively, this can allow the player to cast techs from different positions without actually moving.
Gunslash
Gunslashes are a universal weapon for all classes, which can switch between striking attacks that scale off of and shooting attacks that scale off of .
Skill Tree Overview
Skills
Basic Skills
Mirage Escape INNATE
Disturb visual information and move a fixed distance while invulnerable. Innate to teching type weapons. For Force, that would include Rods and the Talis.
Icon | Skill Name |
---|---|
Mirage Escape |
Just Reversal INNATE
Allows for a quick recovery after being knocked to the ground by pressing jump as you land on the ground.
Icon | Skill Name |
---|---|
Just Reversal |
T-ATK Boost
Increases your base T-ATK stat.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
T-ATK Boost 1 | +3 | +6 | +10 | +14 | +18 | +23 | +28 | +34 | +40 | +50 | ||
T-ATK Boost 2
|
T-ATK Boost 1 Lv2 | +4 | +9 | +14 | +19 | +25 | +31 | +39 | +50 | +62 | +75 | |
T-ATK High Up
|
T-ATK Boost 1 Lv3 | +40 | +60 | +80 | +100 | +120 |
DEX Up
Increases your base DEX stat.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
DEX Up | +3 | +6 | +10 | +14 | +18 | +23 | +28 | +34 | +40 | +50 |
HP Boost
Increases your base max HP.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
HP Boost 1 | +3 | +6 | +10 | +14 | +18 | +23 | +28 | +34 | +40 | +50 |
PP Boost
Increases your base max PP.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
PP Up 1 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | |
PP Up 2 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
T-DEF Up
Increases your base T-DEF stat.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
T-DEF Up | +3 | +6 | +10 | +14 | +18 | +23 | +28 | +34 | +40 | +50 |
Rare Mastery Force MAIN CLASS ONLY
Increases your base T-ATK stat when equipped with a Rarity 10★ or above force weapon.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
Rare Mastery Force | +30 | +32 | +34 | +36 | +38 | +40 | +42 | +44 | +46 | +50 |
Weapon Related Skills
Talis Tech Bonus
Increases technique damage when cast from a thrown Talis.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | |||||||
Talis Tech Bonus | +4% | +8% | +12% | +16% | +20% |
Talis Fast Throw MAIN CLASS ONLY
When the skill is activated, all thrown talis’ projectile speeds are increased.
Icon | Skill Name |
---|---|
Talis Fast Throw |
Rod Shoot MAIN CLASS ONLY
During normal attacks using a Rod-Type weapon, projectiles deals striking damage that scales off of T-ATK.
Icon | Skill Name | Skill Effect | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||||||||
Rod Shoot | Power | +100% | +150% | +300% | +650% | +1000% | ||||||
PP Recovery Amount | +3 | +4 | +5 | +5 | +5 |
Elemental Conversion MAIN CLASS ONLY
Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.
Icon | Skill Name | Attributes | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||||||||
Elemental Conversion | Identical | 30% | 35% | 40% | 45% | 50% | ||||||
Different | 15% | 17% | 19% | 22% | 25% |
Normal Tech Advance
Increases technique damage for uncharged techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Normal Tech Advance | T-ATK Boost 1 Lv1 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Charge Escape MAIN CLASS ONLY
When performing an evasive action during a technique charge, the state of the charge is temporarily kept.
Icon | Skill Name | Prerequisite |
---|---|---|
Charge Escape | T-ATK Up 1 Lv3 |
Charge PP Revival
Recover PP while charging techniques.
Icon | Skill Name | Prerequisite |
---|---|---|
Charge PP Revival | T-ATK Up 1 Lv3 |
Tech JA Advance
Increases Technique damage when techniques are successfully just attacked.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Tech JA Advance | T-ATK Boost 1 Lv3 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Rod Keep Bonus MAIN CLASS ONLY
When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption.
Icon | Skill Name | Prerequisite |
---|---|---|
Rod Keep Bonus | Charge Escape Lv1 |
Tech Charge Advance 1, 2
Increases Technique damage when techniques are fully charged.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Tech Charge Advance 1 | T-ATK Boost 1 Lv1 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% | |
Tech Charge Advance 2 | T-ATK Boost 1 Lv1 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Photon Flare ACTIVE SKILL
When activated, T-ATK greatly increases temporarily while Photon Flare is active.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Photon Flare | T-ATK Boost 1 Lv2 | +20 | +40 | +60 | +80 | +100 | +120 | +140 | +160 | +180 | +200 |
Photon Flare Advance
During Photon Flare, T-ATK further increases greatly.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Photon Flare Advance | Photon Flare Lv3 | +20 | +40 | +60 | +80 | +100 | +120 | +140 | +160 | +180 | +200 |
Photon Flare After Burst
After Photon Flare ends, T-ATK greatly increases temporarily.
Icon | Skill Name | Prerequisite | Skill level |
---|---|---|---|
1 | |||
Photon Flare After Burst | Photon Flare Lv2 | +100 / 30 Second Duration |
Photon Flare Boost
During Photon Flare, status ailment proc rate increases on-hit. Stacks multiplicatively with Half-Line Boost of the Fighter class tree.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
PhotonFlareBoost | Photon Flare Advance Lv1 | 110% | 116% | 122% | 128% | 134% | 140% | 146% | 153% | 160% | 170% |
Elemental Masteries
Fire
Fire Mastery 1,2
Increases the power of fire techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Fire Mastery 1 | T-ATK Boost 1 Lv3 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% | |
Fire Mastery 2 | Fire Mastery 1 Lv5 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% |
Fire Tech S Charge
Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Fire Tech S Charge | Flame Mastery 1 Lv5 | 90% | 87% | 84% | 81% | 78% | 75% | 70% | 65% | 60% | 50% |
Burn Boost
Increases the chance of inflicting burn ailment.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Burn Boost | Flame Mastery 1 Lv5 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Ice
Ice Mastery 1,2
Increases the power of ice techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Ice Mastery 1 | T-ATK Boost 1 Lv3 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% | |
Ice Mastery 2 | ice Mastery 1 Lv5 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% |
Freeze Keep
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||||||||
Freeze Keep | Ice Mastery 1 Lv2 | 200% | 300% | 400% | 500% | 600% |
Freeze Boost
Increases the chance of inflicting freeze ailment.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Freeze Boost | Ice Mastery 1 Lv3 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Freeze Ignition
Detonates frozen enemies, dealing scaling technique damage.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Freeze Ignition | Ice Mastery 1 Lv5 | 10% | 40% | 80% | 100% | 120% | 140% | 160% | 180% | 190% | 200% |
Freeze Ignition Boost
Increases effect range and power of Freeze Ignition.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||||||||
Freeze Ignition Boost | Freeze Ignition Lv2 | +120% | +140% | +160% | +180% | +200% |
Lightning
Bolt Mastery 1,2
Increases the power of bolt techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Bolt Mastery 1 | T-ATK Boost 1 Lv3 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% | |
Bolt Mastery 2 | Bolt Mastery 1 Lv5 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% |
Bolt Tech PP Save
Decreases PP consumption of lightning techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Bolt Tech PP Save | Bolt Mastery 1 Lv5 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 | -10 |
Shock Boost
Increases the chance of inflicting shock ailment.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Shock Boost | bolt Mastery 1 Lv3 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |