Difference between revisions of "Force (PSO2)"
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! rowspan="2" |Icon | ! rowspan="2" |Icon | ||
! rowspan="2" |Skill Name | ! rowspan="2" |Skill Name | ||
− | |||
! colspan="10"|Skill level | ! colspan="10"|Skill level | ||
|-style="text-align:center" | |-style="text-align:center" | ||
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| [[File:Dexupskillicon.png|link=|38px]] | | [[File:Dexupskillicon.png|link=|38px]] | ||
| <div id="dexup">| DEX Up | | <div id="dexup">| DEX Up | ||
− | |||
| +3 | | +3 | ||
| +6 | | +6 | ||
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! rowspan="2" |Icon | ! rowspan="2" |Icon | ||
! rowspan="2" |Skill Name | ! rowspan="2" |Skill Name | ||
− | |||
! colspan="10"|Skill level | ! colspan="10"|Skill level | ||
|-style="text-align:center" | |-style="text-align:center" | ||
Line 248: | Line 245: | ||
| rowspan="2" | [[File:hpupskillicon.png|link=|38px]] | | rowspan="2" | [[File:hpupskillicon.png|link=|38px]] | ||
| <div id="hpboost1">| HP Boost 1 | | <div id="hpboost1">| HP Boost 1 | ||
− | |||
| +3 | | +3 | ||
| +6 | | +6 | ||
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! rowspan="2" |Icon | ! rowspan="2" |Icon | ||
! rowspan="2" |Skill Name | ! rowspan="2" |Skill Name | ||
− | |||
! colspan="10"|Skill level | ! colspan="10"|Skill level | ||
|-style="text-align:center" | |-style="text-align:center" | ||
Line 282: | Line 277: | ||
! 10 | ! 10 | ||
|- | |- | ||
− | + | | [[File:PpUpIcon.png|link=|38px]] | |
− | + | | PP Up 1 | |
− | |||
| +1 | | +1 | ||
| +2 | | +2 | ||
Line 296: | Line 290: | ||
| +10 | | +10 | ||
|- | |- | ||
− | | | + | | [[File:PpUpIcon.png|link=|38px]] |
− | + | | PP Up 2 | |
| +1 | | +1 | ||
| +2 | | +2 | ||
Line 317: | Line 311: | ||
! rowspan="2" |Icon | ! rowspan="2" |Icon | ||
! rowspan="2" |Skill Name | ! rowspan="2" |Skill Name | ||
− | |||
! colspan="10"|Skill level | ! colspan="10"|Skill level | ||
|-style="text-align:center" | |-style="text-align:center" | ||
Line 333: | Line 326: | ||
| [[File:TDefUpSkillIcon.png|link=|38px]] | | [[File:TDefUpSkillIcon.png|link=|38px]] | ||
| <div id="tdefup">| T-DEF Up | | <div id="tdefup">| T-DEF Up | ||
− | |||
| +3 | | +3 | ||
| +6 | | +6 | ||
Line 347: | Line 339: | ||
====Rare Mastery Force==== | ====Rare Mastery Force==== | ||
+ | ''MAIN CLASS ONLY'' | ||
Increases your base {{icons|T-ATK}} T-ATK stat when equipped with a Rarity 10★ or above force weapon. | Increases your base {{icons|T-ATK}} T-ATK stat when equipped with a Rarity 10★ or above force weapon. | ||
Line 353: | Line 346: | ||
! rowspan="2" |Icon | ! rowspan="2" |Icon | ||
! rowspan="2" |Skill Name | ! rowspan="2" |Skill Name | ||
− | |||
! colspan="10"|Skill level | ! colspan="10"|Skill level | ||
|-style="text-align:center" | |-style="text-align:center" | ||
Line 369: | Line 361: | ||
| [[File:RareMasteryForceIcon.png|link=|38px]] | | [[File:RareMasteryForceIcon.png|link=|38px]] | ||
| <div id="raremasteryforce">| Rare Mastery Force | | <div id="raremasteryforce">| Rare Mastery Force | ||
− | |||
| +30 | | +30 | ||
| +32 | | +32 | ||
Line 389: | Line 380: | ||
! rowspan="2" |Icon | ! rowspan="2" |Icon | ||
! rowspan="2" |Skill Name | ! rowspan="2" |Skill Name | ||
− | |||
! colspan="10"|Skill level | ! colspan="10"|Skill level | ||
|-style="text-align:center" | |-style="text-align:center" | ||
Line 400: | Line 390: | ||
| [[File:TalisTechBonusIcon.png|link=|38px]] | | [[File:TalisTechBonusIcon.png|link=|38px]] | ||
| <div id="talistechbonus">| Talis Tech Bonus | | <div id="talistechbonus">| Talis Tech Bonus | ||
− | |||
| +4% | | +4% | ||
| +8% | | +8% | ||
Line 409: | Line 398: | ||
====Talis Fast Throw==== | ====Talis Fast Throw==== | ||
+ | ''MAIN CLASS ONLY'' | ||
When the skill is activated, all thrown {{icons|Talis}} talis’ projectile speeds are increased. | When the skill is activated, all thrown {{icons|Talis}} talis’ projectile speeds are increased. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | |-style="text-align:center" | ||
+ | |- | ||
+ | | [[File:TalisFastThrowIcon.png|link=|38px]] | ||
+ | | <div id="talisfastthrowicon">| Talis Fast Throw | ||
+ | |} | ||
====Rod Shoot==== | ====Rod Shoot==== | ||
+ | ''MAIN CLASS ONLY'' | ||
During normal attacks using a {{icons|Rods}} Rod-Type weapon, projectiles deals striking damage that scales off of {{icons|T-ATK}} T-ATK. | During normal attacks using a {{icons|Rods}} Rod-Type weapon, projectiles deals striking damage that scales off of {{icons|T-ATK}} T-ATK. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2" |Skill Effect | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | |- | ||
+ | | [[File:RodShootIcon.png|link=|38px]] | ||
+ | | <div id="rodshoot">| Rod Shoot | ||
+ | | Power | ||
+ | | +100% | ||
+ | | +150% | ||
+ | | +300% | ||
+ | | +650% | ||
+ | | +1000% | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | PP Recovery Amount | ||
+ | | +3 | ||
+ | | +4 | ||
+ | | +5 | ||
+ | | +5 | ||
+ | | +5 | ||
+ | |} | ||
====Elemental Conversion==== | ====Elemental Conversion==== | ||
+ | ''MAIN CLASS ONLY'' | ||
Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized. | Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized. | ||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Attributes | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | |- | ||
+ | | [[File:TechUp.png|link=|38px]] | ||
+ | | <div id="elementalconversion">| Elemental Conversion | ||
+ | | Identical | ||
+ | | 30% | ||
+ | | 35% | ||
+ | | 40% | ||
+ | | 45% | ||
+ | | 50% | ||
+ | |- | ||
+ | | | ||
+ | | | ||
+ | | Different | ||
+ | | 15% | ||
+ | | 17% | ||
+ | | 19% | ||
+ | | 22% | ||
+ | | 25% | ||
+ | |} | ||
====Normal Tech Advance==== | ====Normal Tech Advance==== | ||
Line 458: | Line 520: | ||
====Charge Escape==== | ====Charge Escape==== | ||
+ | ''MAIN CLASS ONLY'' | ||
When performing an evasive action during a technique charge, the state of the charge is temporarily kept. | When performing an evasive action during a technique charge, the state of the charge is temporarily kept. | ||
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! rowspan="2" |Skill Name | ! rowspan="2" |Skill Name | ||
! rowspan="2"|Prerequisite | ! rowspan="2"|Prerequisite | ||
− | |||
|-style="text-align:center" | |-style="text-align:center" | ||
− | |||
|- | |- | ||
| [[File:ChargeEscapeIcon.png|link=|38px]] | | [[File:ChargeEscapeIcon.png|link=|38px]] | ||
| <div id="chargeescape">| Charge Escape | | <div id="chargeescape">| Charge Escape | ||
| [[#tatkup1|T-ATK Up 1]] Lv3 | | [[#tatkup1|T-ATK Up 1]] Lv3 | ||
− | |||
|} | |} | ||
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! rowspan="2" |Skill Name | ! rowspan="2" |Skill Name | ||
! rowspan="2"|Prerequisite | ! rowspan="2"|Prerequisite | ||
− | |||
|-style="text-align:center" | |-style="text-align:center" | ||
− | |||
|- | |- | ||
| [[File:PpUpIcon.png|link=|38px]] | | [[File:PpUpIcon.png|link=|38px]] | ||
| <div id="chargepprevival">| Charge PP Revival | | <div id="chargepprevival">| Charge PP Revival | ||
| [[#tatkup1|T-ATK Up 1]] Lv3 | | [[#tatkup1|T-ATK Up 1]] Lv3 | ||
− | |||
|} | |} | ||
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====Rod Keep Bonus==== | ====Rod Keep Bonus==== | ||
+ | ''MAIN CLASS ONLY'' | ||
When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption. | When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption. | ||
Line 537: | Line 595: | ||
! rowspan="2" |Skill Name | ! rowspan="2" |Skill Name | ||
! rowspan="2"|Prerequisite | ! rowspan="2"|Prerequisite | ||
− | |||
|-style="text-align:center" | |-style="text-align:center" | ||
− | |||
|- | |- | ||
| [[File:RodKeepBonusIcon.png|link=|38px]] | | [[File:RodKeepBonusIcon.png|link=|38px]] | ||
| <div id="rodkeepbonus">| Rod Keep Bonus | | <div id="rodkeepbonus">| Rod Keep Bonus | ||
| [[#chargeescape|Charge Escape]] Lv1 | | [[#chargeescape|Charge Escape]] Lv1 | ||
− | |||
|} | |} | ||
Line 691: | Line 746: | ||
During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.'' | During Photon Flare, status ailment proc rate increases on-hit. ''Stacks multiplicatively with Half-Line Boost of the Fighter class tree.'' | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Prerequisite | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | ! 6 | ||
+ | ! 7 | ||
+ | ! 8 | ||
+ | ! 9 | ||
+ | ! 10 | ||
+ | |- | ||
+ | | [[File:PhotonFlareBoostIcon.png|link=|38px]] | ||
+ | | <div id="photonflareboost">| PhotonFlareBoost | ||
+ | | [[#photonflareadvance|Photon Flare Advance]] Lv1 | ||
+ | | 110% | ||
+ | | 116% | ||
+ | | 122% | ||
+ | | 128% | ||
+ | | 134% | ||
+ | | 140% | ||
+ | | 146% | ||
+ | | 153% | ||
+ | | 160% | ||
+ | | 170% | ||
+ | |} | ||
====Fire Mastery 1,2==== | ====Fire Mastery 1,2==== | ||
Line 713: | Line 800: | ||
! 10 | ! 10 | ||
|- | |- | ||
− | | [[File: | + | | [[File:FlameMasteryIcon.png|link=|38px]] |
| <div id="firemastery1">| Fire Mastery 1 | | <div id="firemastery1">| Fire Mastery 1 | ||
| [[#Tatkboost1|T-ATK Boost 1]] Lv3 | | [[#Tatkboost1|T-ATK Boost 1]] Lv3 | ||
Line 727: | Line 814: | ||
| +20% | | +20% | ||
|- | |- | ||
− | | [[File: | + | | [[File:FlameMasteryIcon.png|link=|38px]] |
| <div id="firemastery2">| Fire Mastery 2 | | <div id="firemastery2">| Fire Mastery 2 | ||
| [[#firemastery1|Fire Mastery 1]] Lv5 | | [[#firemastery1|Fire Mastery 1]] Lv5 | ||
Line 744: | Line 831: | ||
====Fire Tech S Charge==== | ====Fire Tech S Charge==== | ||
− | Reduces the charge time of fire techniques. | + | Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level. |
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Prerequisite | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | ! 6 | ||
+ | ! 7 | ||
+ | ! 8 | ||
+ | ! 9 | ||
+ | ! 10 | ||
+ | |- | ||
+ | | [[File:FlameMasteryIcon.png|link=|38px]] | ||
+ | | <div id="firetechscharge">| Fire Tech S Charge | ||
+ | | [[#firemastery1|Flame Mastery 1]] Lv5 | ||
+ | | 90% | ||
+ | | 87% | ||
+ | | 84% | ||
+ | | 81% | ||
+ | | 78% | ||
+ | | 75% | ||
+ | | 70% | ||
+ | | 65% | ||
+ | | 60% | ||
+ | | 50% | ||
+ | |} | ||
====Burn Boost==== | ====Burn Boost==== | ||
Increases the chance of inflicting burn ailment. | Increases the chance of inflicting burn ailment. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Prerequisite | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | ! 6 | ||
+ | ! 7 | ||
+ | ! 8 | ||
+ | ! 9 | ||
+ | ! 10 | ||
+ | |- | ||
+ | | [[File:FlameMasteryIcon.png|link=|38px]] | ||
+ | | <div id="burnboost">| Burn Boost | ||
+ | | [[#flamemastery1|Flame Mastery 1]] Lv5 | ||
+ | | +1% | ||
+ | | +2% | ||
+ | | +3% | ||
+ | | +4% | ||
+ | | +5% | ||
+ | | +6% | ||
+ | | +7% | ||
+ | | +8% | ||
+ | | +9% | ||
+ | | +10% | ||
+ | |} | ||
====Ice Mastery 1,2==== | ====Ice Mastery 1,2==== | ||
Line 803: | Line 953: | ||
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked. | Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Prerequisite | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | |- | ||
+ | | [[File:IceMasteryIcon.png|link=|38px]] | ||
+ | | <div id="freezekeep">| Freeze Keep | ||
+ | | [[#icemastery1|Ice Mastery 1]] Lv2 | ||
+ | | 200% | ||
+ | | 300% | ||
+ | | 400% | ||
+ | | 500% | ||
+ | | 600% | ||
+ | |} | ||
====Freeze Boost==== | ====Freeze Boost==== | ||
Line 808: | Line 980: | ||
Increases the chance of inflicting freeze ailment. | Increases the chance of inflicting freeze ailment. | ||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Prerequisite | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | ! 6 | ||
+ | ! 7 | ||
+ | ! 8 | ||
+ | ! 9 | ||
+ | ! 10 | ||
+ | |- | ||
+ | | [[File:IceMasteryIcon.png|link=|38px]] | ||
+ | | <div id="freezeboost">| Freeze Boost | ||
+ | | [[#icemastery1|Ice Mastery 1]] Lv3 | ||
+ | | +1% | ||
+ | | +2% | ||
+ | | +3% | ||
+ | | +4% | ||
+ | | +5% | ||
+ | | +6% | ||
+ | | +7% | ||
+ | | +8% | ||
+ | | +9% | ||
+ | | +10% | ||
+ | |} | ||
====Freeze Ignition==== | ====Freeze Ignition==== | ||
Detonates frozen enemies, dealing {{icons|T-ATK}} scaling technique damage. | Detonates frozen enemies, dealing {{icons|T-ATK}} scaling technique damage. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Prerequisite | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | ! 6 | ||
+ | ! 7 | ||
+ | ! 8 | ||
+ | ! 9 | ||
+ | ! 10 | ||
+ | |- | ||
+ | | [[File:IceMasteryIcon.png|link=|38px]] | ||
+ | | <div id="freezeignition">| Freeze Ignition | ||
+ | | [[#icemastery1|Ice Mastery 1]] Lv5 | ||
+ | | 10% | ||
+ | | 40% | ||
+ | | 80% | ||
+ | | 100% | ||
+ | | 120% | ||
+ | | 140% | ||
+ | | 160% | ||
+ | | 180% | ||
+ | | 190% | ||
+ | | 200% | ||
+ | |} | ||
====Freeze Ignition Boost==== | ====Freeze Ignition Boost==== | ||
Increases effect range and power of Freeze Ignition. | Increases effect range and power of Freeze Ignition. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Prerequisite | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | |- | ||
+ | | [[File:IceMasteryIcon.png|link=|38px]] | ||
+ | | <div id="freezeignitionboost">| Freeze Ignition Boost | ||
+ | | [[#freezeignition|Freeze Ignition]] Lv2 | ||
+ | | +120% | ||
+ | | +140% | ||
+ | | +160% | ||
+ | | +180% | ||
+ | | +200% | ||
+ | |} | ||
====Bolt Mastery 1,2==== | ====Bolt Mastery 1,2==== | ||
Line 870: | Line 1,127: | ||
Decreases PP consumption of lightning techniques. | Decreases PP consumption of lightning techniques. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Prerequisite | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | ! 6 | ||
+ | ! 7 | ||
+ | ! 8 | ||
+ | ! 9 | ||
+ | ! 10 | ||
+ | |- | ||
+ | | [[File:BoltMasteryIcon.png|link=|38px]] | ||
+ | | <div id="bolttechppsave">| Bolt Tech PP Save | ||
+ | | [[#boltmastery1|Bolt Mastery 1]] Lv5 | ||
+ | | -1 | ||
+ | | -2 | ||
+ | | -3 | ||
+ | | -4 | ||
+ | | -5 | ||
+ | | -6 | ||
+ | | -7 | ||
+ | | -8 | ||
+ | | -9 | ||
+ | | -10 | ||
+ | |} | ||
====Shock Boost==== | ====Shock Boost==== | ||
Increases the chance of inflicting shock ailment. | Increases the chance of inflicting shock ailment. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | ! rowspan="2" |Icon | ||
+ | ! rowspan="2" |Skill Name | ||
+ | ! rowspan="2"|Prerequisite | ||
+ | ! colspan="10"|Skill level | ||
+ | |-style="text-align:center" | ||
+ | ! 1 | ||
+ | ! 2 | ||
+ | ! 3 | ||
+ | ! 4 | ||
+ | ! 5 | ||
+ | ! 6 | ||
+ | ! 7 | ||
+ | ! 8 | ||
+ | ! 9 | ||
+ | ! 10 | ||
+ | |- | ||
+ | | [[File:BoltMasteryIcon.png|link=|38px]] | ||
+ | | <div id="shockboost">| Shock Boost | ||
+ | | [[#boltmastery1|bolt Mastery 1]] Lv3 | ||
+ | | +1% | ||
+ | | +2% | ||
+ | | +3% | ||
+ | | +4% | ||
+ | | +5% | ||
+ | | +6% | ||
+ | | +7% | ||
+ | | +8% | ||
+ | | +9% | ||
+ | | +10% | ||
+ | |} | ||
[[Category:Classes]] | [[Category:Classes]] | ||
[[Category:Incomplete]] | [[Category:Incomplete]] |
Revision as of 07:09, 7 November 2016
Force is a mid-to-long ranged class that specializes in dishing consistent amounts of damage with various area of effect abilities, known as techniques. They also are able to bring support to their teammates with supportive techniques. Forces have low S-DEF and HP, so be wary of getting locked up in melee combat. However, Techniques, are as powerful as they are diverse.
Reaching Level 75 on this class will give the following bonuses to the base stats of all classes and all characters of the same account: +15, +20, +50.
Class Weapon Overview
Forces use the Rod, Talis, and Gunslash weapon types.
Rod
Rods are general purpose teching weapons with high base .
Talis
Talis are teching weapons that can be thrown to manipulate the focal point of technique casting. Effectively, this can allow the player to cast techs from different positions without actually moving.
Gunslash
Skill Tree Overview
Skills
T-ATK Boost
Increases your base T-ATK stat.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
T-ATK Boost 1 | +3 | +6 | +10 | +14 | +18 | +23 | +28 | +34 | +40 | +50 | ||
T-ATK Boost 2
|
T-ATK Boost 1 Lv2 | +4 | +9 | +14 | +19 | +25 | +31 | +39 | +50 | +62 | +75 | |
T-ATK High Up
|
T-ATK Boost 1 Lv3 | +40 | +60 | +80 | +100 | +120 |
DEX Up
Increases your base DEX stat.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
DEX Up | +3 | +6 | +10 | +14 | +18 | +23 | +28 | +34 | +40 | +50 |
HP Boost
Increases your base max HP.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
HP Boost 1 | +3 | +6 | +10 | +14 | +18 | +23 | +28 | +34 | +40 | +50 |
PP Boost
Increases your base max PP.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
PP Up 1 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | |
PP Up 2 | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 |
T-DEF Up
Increases your base T-DEF stat.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
T-DEF Up | +3 | +6 | +10 | +14 | +18 | +23 | +28 | +34 | +40 | +50 |
Rare Mastery Force
MAIN CLASS ONLY
Increases your base T-ATK stat when equipped with a Rarity 10★ or above force weapon.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | ||
Rare Mastery Force | +30 | +32 | +34 | +36 | +38 | +40 | +42 | +44 | +46 | +50 |
Talis Tech Bonus
Increases technique damage when cast from a thrown Talis.
Icon | Skill Name | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | |||||||
Talis Tech Bonus | +4% | +8% | +12% | +16% | +20% |
Talis Fast Throw
MAIN CLASS ONLY
When the skill is activated, all thrown talis’ projectile speeds are increased.
Icon | Skill Name |
---|---|
Talis Fast Throw |
Rod Shoot
MAIN CLASS ONLY
During normal attacks using a Rod-Type weapon, projectiles deals striking damage that scales off of T-ATK.
Icon | Skill Name | Skill Effect | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||||||||
Rod Shoot | Power | +100% | +150% | +300% | +650% | +1000% | ||||||
PP Recovery Amount | +3 | +4 | +5 | +5 | +5 |
Elemental Conversion
MAIN CLASS ONLY
Increases technique damage based on the weapon’s elemental attribute value. When the weapon’s elemental attribute matches the used technique’s element, the effect is maximized.
Icon | Skill Name | Attributes | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||||||||
Elemental Conversion | Identical | 30% | 35% | 40% | 45% | 50% | ||||||
Different | 15% | 17% | 19% | 22% | 25% |
Normal Tech Advance
Increases technique damage for uncharged techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Normal Tech Advance | T-ATK Boost 1 Lv1 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Charge Escape
MAIN CLASS ONLY
When performing an evasive action during a technique charge, the state of the charge is temporarily kept.
Icon | Skill Name | Prerequisite |
---|---|---|
Charge Escape | T-ATK Up 1 Lv3 |
Charge PP Revival
Recover PP while charging techniques.
Icon | Skill Name | Prerequisite |
---|---|---|
Charge PP Revival | T-ATK Up 1 Lv3 |
Tech JA Advance
Increases Technique damage when techniques are successfully just attacked.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Tech JA Advance | T-ATK Boost 1 Lv3 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Rod Keep Bonus
MAIN CLASS ONLY
When equipped with a rod, the technique, kept with Charge Escape can be casted without PP consumption.
Icon | Skill Name | Prerequisite |
---|---|---|
Rod Keep Bonus | Charge Escape Lv1 |
Tech Charge Advance 1, 2
Increases Technique damage when techniques are fully charged.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Tech Charge Advance 1 | T-ATK Boost 1 Lv1 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% | |
Tech Charge Advance 2 | T-ATK Boost 1 Lv1 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Photon Flare
ACTIVE SKILL
When activated, T-ATK greatly increases temporarily while Photon Flare is active.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Photon Flare | T-ATK Boost 1 Lv2 | +20 | +40 | +60 | +80 | +100 | +120 | +140 | +160 | +180 | +200 |
Photon Flare Advance
During Photon Flare, T-ATK further increases greatly.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Photon Flare Advance | Photon Flare Lv3 | +20 | +40 | +60 | +80 | +100 | +120 | +140 | +160 | +180 | +200 |
Photon Flare After Burst
After Photon Flare ends, T-ATK greatly increases temporarily.
Icon | Skill Name | Prerequisite | Skill level |
---|---|---|---|
1 | |||
Photon Flare After Burst | Photon Flare Lv2 | +100 / 30 Second Duration |
Photon Flare Boost
During Photon Flare, status ailment proc rate increases on-hit. Stacks multiplicatively with Half-Line Boost of the Fighter class tree.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
PhotonFlareBoost | Photon Flare Advance Lv1 | 110% | 116% | 122% | 128% | 134% | 140% | 146% | 153% | 160% | 170% |
Fire Mastery 1,2
Increases the power of fire techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Fire Mastery 1 | T-ATK Boost 1 Lv3 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% | |
Fire Mastery 2 | Fire Mastery 1 Lv5 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% |
Fire Tech S Charge
Reduces the charge time of fire techniques to a certain percentage of the maximum duration of the charge depending on the skill level.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Fire Tech S Charge | Flame Mastery 1 Lv5 | 90% | 87% | 84% | 81% | 78% | 75% | 70% | 65% | 60% | 50% |
Burn Boost
Increases the chance of inflicting burn ailment.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Burn Boost | Flame Mastery 1 Lv5 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Ice Mastery 1,2
Increases the power of ice techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Ice Mastery 1 | T-ATK Boost 1 Lv3 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% | |
Ice Mastery 2 | ice Mastery 1 Lv5 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% |
Freeze Keep
Increases the duration of freeze status. Frozen targets are more difficult to break out of frozen status when attacked.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||||||||
Freeze Keep | Ice Mastery 1 Lv2 | 200% | 300% | 400% | 500% | 600% |
Freeze Boost
Increases the chance of inflicting freeze ailment.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Freeze Boost | Ice Mastery 1 Lv3 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |
Freeze Ignition
Detonates frozen enemies, dealing scaling technique damage.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Freeze Ignition | Ice Mastery 1 Lv5 | 10% | 40% | 80% | 100% | 120% | 140% | 160% | 180% | 190% | 200% |
Freeze Ignition Boost
Increases effect range and power of Freeze Ignition.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | ||||||||
Freeze Ignition Boost | Freeze Ignition Lv2 | +120% | +140% | +160% | +180% | +200% |
Bolt Mastery 1,2
Increases the power of bolt techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Bolt Mastery 1 | T-ATK Boost 1 Lv3 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% | |
Bolt Mastery 2 | Bolt Mastery 1 Lv5 | +5% | +6% | +7% | +8% | +9% | +10% | +12% | +14% | +16% | +20% |
Bolt Tech PP Save
Decreases PP consumption of lightning techniques.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Bolt Tech PP Save | Bolt Mastery 1 Lv5 | -1 | -2 | -3 | -4 | -5 | -6 | -7 | -8 | -9 | -10 |
Shock Boost
Increases the chance of inflicting shock ailment.
Icon | Skill Name | Prerequisite | Skill level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |||
Shock Boost | bolt Mastery 1 Lv3 | +1% | +2% | +3% | +4% | +5% | +6% | +7% | +8% | +9% | +10% |