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Line 99: |
Line 99: |
| ==Skills== | | ==Skills== |
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| === Basic Skills ===
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|
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| <div id="step">
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| '''Step'''
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| </div>
| |
|
| |
| Starting skill. Press the ''Dodge'' key to do a fast step that has invincibility. Can be used in any direction.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="2" |Skill Level
| |
| |-style="text-align:center"
| |
| !1
| |
| |-style="text-align:center"
| |
| | [[File:StepIcon.png|link=|38px]]
| |
| | Step
| |
| | -
| |
| | -
| |
| | -
| |
| |}
| |
| <div id="stepadvance">
| |
| '''Step Advance'''
| |
| </div>
| |
|
| |
| Increases the invincibility time on [[#step|Step]].
| |
|
| |
| {| class="wikitable"
| |
| |-style="text-align:center"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10" | Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | [[File:StepAdvanceIcon.png|link=|38px]]
| |
| | Step Advance
| |
| | [[#step|Step]] Lv1
| |
| | Invincibility Duration Increase
| |
| | 0.05s
| |
| | 0.09s
| |
| | 0.11s
| |
| | 0.13s
| |
| | 0.14s
| |
| | 0.15s
| |
| | 0.16s
| |
| | 0.17s
| |
| | 0.18s
| |
| | 0.20s
| |
| |}
| |
| <div id="snatchstep">
| |
| '''Snatch Step'''
| |
| </div>
| |
|
| |
| Whenever Step is performed, you will damage any enemy you come into contact with during Step.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="2" |Skill Level
| |
| |-style="text-align:center"
| |
| !1
| |
| |-style="text-align:center"
| |
| | [[File:StepAdvanceIcon.png|link=|38px]]
| |
| | Snatch Step
| |
| | -
| |
| | -
| |
| | -
| |
| |}
| |
| <div id="snatchjacombo">
| |
| '''Snatch JA Combo'''
| |
| </div>
| |
|
| |
| Performing Step will produce a Just Attack timing chance.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="2" |Skill Level
| |
| |-style="text-align:center"
| |
| !1
| |
| |-style="text-align:center"
| |
| | [[File:StepAdvanceIcon.png|link=|38px]]
| |
| | Snatch JA Combo
| |
| | -
| |
| | -
| |
| | -
| |
| |}
| |
| <div id="justreversal">
| |
| '''Just Reversal'''
| |
| </div>
| |
|
| |
| When knocked down, press the ''Jump'' key at the moment you hit the ground to get up instantly.
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="2" |Skill Level
| |
| |-style="text-align:center"
| |
| !1
| |
| |-style="text-align:center"
| |
| | [[File:StepAdvanceIcon.png|link=|38px]]
| |
| | Just Reversal
| |
| | -
| |
| | -
| |
| | -
| |
| |}
| |
| <div id="jreversalcover>
| |
| '''J Reversal Cover'''
| |
| </div>
| |
|
| |
| Whenever you successfully perform a Just Reversal, you will recover a percentage of your HP.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="5" |Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| |-style="text-align:center"
| |
| | [[File:ChargeParryIcon.png|link=|38px]]
| |
| | Charge Parry
| |
| | -
| |
| | Percentage recovered
| |
| | 0.30s
| |
| | 0.40s
| |
| | 0.50s
| |
| | 0.60s
| |
| | 0.70s
| |
| |}
| |
| <div id="stepattack">
| |
| '''Step Attack'''
| |
| </div>
| |
|
| |
| Allows you to attack immediately after [[#step|Step]].
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="2" |Skill Level
| |
| |-style="text-align:center"
| |
| !1
| |
| |-style="text-align:center"
| |
| | [[File:StepAdvanceIcon.png|link=|38px]]
| |
| | Step Attack
| |
| | -
| |
| | -
| |
| | -
| |
| |}
| |
| <div id="satkboost>
| |
| '''S-ATK Boost'''
| |
| </div>
| |
|
| |
| Increases your base {{icons|S-ATK}} S-ATK stat.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | rowspan="3" | [[File:Strikingupskillicon.png|link=|38px]]
| |
| | S-ATK Boost 1
| |
| | -
| |
| | rowspan="3"|Base S-ATK Boost
| |
| | +3
| |
| | +6
| |
| | +10
| |
| | +14
| |
| | +18
| |
| | +23
| |
| | +28
| |
| | +34
| |
| | +40
| |
| | +50
| |
| |-style="text-align:center"
| |
| | S-ATK Boost 2
| |
| | [[#satkboost|S-ATK Boost 1]] Lv3
| |
| | +4
| |
| | +9
| |
| | +14
| |
| | +19
| |
| | +25
| |
| | +31
| |
| | +39
| |
| | +50
| |
| | +62
| |
| | +75
| |
| |-style="text-align:center"
| |
| | S-ATK Boost 3
| |
| | [[#satkboost|S-ATK Boost 2]] Lv3
| |
| | +5
| |
| | +11
| |
| | +18
| |
| | +26
| |
| | +35
| |
| | +45
| |
| | +56
| |
| | +68
| |
| | +81
| |
| | +100
| |
| |}
| |
| <div id="dexup">
| |
| '''Dex Up'''
| |
| </div>
| |
| Increases your base {{icons|DEX}} DEX stat.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | [[File:Dexupskillicon.png|link=|38px]]
| |
| | DEX Up
| |
| | -
| |
| | Base Dex Boost
| |
| | +3
| |
| | +6
| |
| | +10
| |
| | +14
| |
| | +18
| |
| | +23
| |
| | +28
| |
| | +34
| |
| | +40
| |
| | +50
| |
| |}
| |
| <div id="hpboost">
| |
| '''HP Boost'''
| |
| </div>
| |
|
| |
| Increases your base max HP.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | rowspan="3" | [[File:hpupskillicon.png|link=|38px]]
| |
| | HP Boost 1
| |
| | -
| |
| | rowspan="3"|Max HP Boost
| |
| | +3
| |
| | +6
| |
| | +10
| |
| | +14
| |
| | +18
| |
| | +23
| |
| | +28
| |
| | +34
| |
| | +40
| |
| | +50
| |
| |-style="text-align:center"
| |
| | HP Boost 2
| |
| | [[#hpboost|Hp Boost 1]] Lv 3
| |
| | +4
| |
| | +9
| |
| | +14
| |
| | +19
| |
| | +25
| |
| | +31
| |
| | +39
| |
| | +50
| |
| | +62
| |
| | +75
| |
| |-style="text-align:center"
| |
| | HP Boost 3
| |
| | [[#hpboost| Hp Boost 2]] Lv 3
| |
| | +5
| |
| | +11
| |
| | +18
| |
| | +26
| |
| | +35
| |
| | +45
| |
| | +56
| |
| | +68
| |
| | +81
| |
| | +100
| |
| |}
| |
| <div id="sdefup>
| |
| '''S-DEF Up'''
| |
| </div>
| |
| Increases your base {{icons|S-DEF}} S-DEF stat.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | [[File:sdefupskillicon.png|link=|38px]]
| |
| | S-DEF Up
| |
| | -
| |
| | Base S-DEF Boost
| |
| | +3
| |
| | +6
| |
| | +10
| |
| | +14
| |
| | +18
| |
| | +23
| |
| | +28
| |
| | +34
| |
| | +40
| |
| | +50
| |
| |}
| |
| <div id="jabonus">
| |
| '''JA Bonus'''
| |
| </div>
| |
| Gives a damage bonus to striking or ranged Just Attacks preformed.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Multiplier
| |
| ! colspan="10" |Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| ! rowspan="4"| [[File:JABonusIcon.png|link=|38px]]
| |
| | rowspan="2"| JA Bonus 1
| |
| | rowspan="2"| [[#hpboost| HP Up 1]] Lv 5
| |
| ! Striking
| |
| | 101%
| |
| | 102%
| |
| | 103%
| |
| | 104%
| |
| | 105%
| |
| | 106%
| |
| | 107%
| |
| | 108%
| |
| | 109%
| |
| | 110%
| |
| |-style="text-align:center"
| |
| ! Ranged
| |
| | 101%
| |
| | 102%
| |
| | 103%
| |
| | 104%
| |
| | 105%
| |
| | 106%
| |
| | 107%
| |
| | 108%
| |
| | 109%
| |
| | 110%
| |
| |-style="text-align:center"
| |
| | rowspan="2"|JA Bonus 2
| |
| | rowspan="2"|[[#jabonus| Ja Bonus 1]] Lv 3
| |
| ! Striking
| |
| | 101%
| |
| | 102%
| |
| | 103%
| |
| | 104%
| |
| | 105%
| |
| | 106%
| |
| | 107%
| |
| | 108%
| |
| | 109%
| |
| | 110%
| |
| |-style="text-align:center"
| |
| ! Ranged
| |
| | 101%
| |
| | 102%
| |
| | 103%
| |
| | 104%
| |
| | 105%
| |
| | 106%
| |
| | 107%
| |
| | 108%
| |
| | 109%
| |
| | 110%
| |
| |}
| |
| <div id="guard>
| |
| '''Guard'''
| |
| </div>
| |
|
| |
| Allows a guard to be performed. Guarding an enemy attack reduces the damage taken.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| | [[File:GuardIcon.png|link=|38px]]
| |
| | Guard
| |
| | -
| |
| | -
| |
| |}
| |
| <div id="justguard>
| |
| '''Just Guard'''
| |
| </div>
| |
|
| |
| Allows for a [[#guard|Guard]] to completely negate any damage if used right before an enemy's attack.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| | [[File:JustGuardIcon.png|link=|38px]]
| |
| | Just Guard
| |
| | [[#guard|Guard]] Lv1
| |
| | -
| |
| |}
| |
| <div id="justcounter>
| |
| '''Just Counter'''
| |
| </div>
| |
|
| |
| Turns attacks after a [[#justguard|Just Guard]] into a Just Attack.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| | [[File:JustGuardIcon.png|link=|38px]]
| |
| | Just Counter
| |
| | [[#justguard|Just Guard]] Lv 1
| |
| | -
| |
| |}
| |
| <div id="healingguard>
| |
| '''Healing Guard'''
| |
| </div>
| |
|
| |
| When performing a [[#justguard|Just Guard]] heal you and all players around you.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="1" |Skill Level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| | [[File:HealingGuardIcon.png|link=|38px]]
| |
| | Healing Guard
| |
| | [[#justcounter|Just Counter]] Lv 1
| |
| | Healing
| |
| | 5%
| |
| |}
| |
| <div id="cparrying>
| |
| '''Charge Parry'''
| |
| </div>
| |
|
| |
| Adds in a Just Guard timing to the start of all charged Hunter PAs.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="5" |Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| |-style="text-align:center"
| |
| | [[File:ChargeParryIcon.png|link=|38px]]
| |
| | Charge Parry
| |
| | -
| |
| | Guard Timing Length
| |
| | 0.30s
| |
| | 0.40s
| |
| | 0.50s
| |
| | 0.60s
| |
| | 0.70s
| |
| |}
| |
| <div id="automatehalfline>
| |
| '''Automate Halfline'''
| |
| </div>
| |
|
| |
| Automatically use a mate item when damaged to below 50% HP. Has no animation.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10" |Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | [[File:AutomateIcon.png|link=|38px]]
| |
| | Automate Halfline
| |
| | [[#guardstance|Guard Stance]] Lv 3
| |
| | Chance of Activation
| |
| | 20%
| |
| | 24%
| |
| | 28%
| |
| | 32%
| |
| | 36%
| |
| | 42%
| |
| | 47%
| |
| | 62%
| |
| | 80%
| |
| | 100%
| |
| |}
| |
| <div id="iw>
| |
| '''Iron Will'''
| |
| </div>
| |
|
| |
| Gives you a chance to survive a lethal attack with 1 HP as long as you are above 1 HP. Also gives you a brief period of invincibility after activation.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10" |Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | rowspan="2"|[[File:JustGuardIcon.png|link=|38px]]
| |
| | rowspan="2"|Iron Will
| |
| | rowspan="2"|[[#hpboost|Hp Boost 1]] Lv 3
| |
| ! Chance of Activation
| |
| | 30%
| |
| | 34%
| |
| | 38%
| |
| | 42%
| |
| | 47%
| |
| | 52%
| |
| | 57%
| |
| | 63%
| |
| | 69%
| |
| | 75%
| |
| |-style="text-align:center"
| |
| !Invincibility Duration
| |
| | colspan="2"|1s
| |
| | colspan="2"|2s
| |
| | colspan="2"|3s
| |
| | colspan="2"|4s
| |
| | colspan="2"|5s
| |
| |}
| |
| <div id="ngu>
| |
| '''Never Give Up'''
| |
| </div>
| |
|
| |
| Enhance [[#iw|Iron Will]] by extending the invincibility duration and increasing your {{icons|S-ATK}} S-ATK by 200 for 60 seconds.
| |
| Note: Does not add to [[#iw|Iron Will's]] invincibility, the cap is 15s of invincibility.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="5"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| |-style="text-align:center"
| |
| | rowspan="2"|[[File:NeverGiveUpIcon.png|link=|38px]]
| |
| | rowspan="2"|Never Give Up
| |
| | rowspan="2"|[[#iw|Iron Will]] Lv 2
| |
| ! S-ATK Increase
| |
| | +200
| |
| | +220
| |
| | +240
| |
| | +260
| |
| | +300
| |
| |-style="text-align:center"
| |
| ! Invincibility Duration
| |
| | 5s
| |
| | 7s
| |
| | 9s
| |
| | 12s
| |
| | 15s
| |
| |}
| |
| <div id="fguard>
| |
| '''Flash Guard'''
| |
| </div>
| |
|
| |
| Reduces all striking and ranged damage you take by a percentage.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | rowspan="2"|[[File:NeverGiveUpIcon.png|link=|38px]]
| |
| | rowspan="1"|Flash Guard 1
| |
| | rowspan="1"|[[#guardstance|Guard Stance]] Lv 3
| |
| | Damage Reduction
| |
| | 2%
| |
| | 4%
| |
| | 6%
| |
| | 8%
| |
| | 10%
| |
| | 12%
| |
| | 14%
| |
| | 16%
| |
| | 18%
| |
| | 20%
| |
| |-style="text-align:center"
| |
| | rowspan="1"| Flash Guard 2
| |
| | rowspan="1"|[[#fguard|Flash Guard 1]] Lv 5
| |
| | Damage Reduction
| |
| | 2%
| |
| | 4%
| |
| | 6%
| |
| | 8%
| |
| | 10%
| |
| | 12%
| |
| | 14%
| |
| | 16%
| |
| | 18%
| |
| | 20%
| |
| |}
| |
| <div id="ftechguard>
| |
| '''Flash Tech Guard'''
| |
| </div>
| |
|
| |
| Reduces all tech damage you take by a percentage.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | [[File:TechFlashGuardIcon.png|link=|38px]]
| |
| | Flash Tech Guard
| |
| | [[#fguard|Flash Guard]] Lv 5
| |
| | Damage Reduction
| |
| | 3%
| |
| | 6%
| |
| | 9%
| |
| | 12%
| |
| | 15%
| |
| | 18%
| |
| | 21%
| |
| | 24%
| |
| | 27%
| |
| | 30%
| |
| |}
| |
| <div id="warcry>
| |
| '''War Cry'''
| |
| </div>
| |
|
| |
| Taunts nearby enemies and increases the rate in which you gain aggro.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | rowspan="2"|[[File:WarCryIcon.png|link=|38px]]
| |
| | rowspan="2"|War Cry
| |
| | rowspan="2"|[[#hpboost| HP Boost 1]]
| |
| ! Aggro Increase
| |
| | 200%
| |
| | 220%
| |
| | 240%
| |
| | 260%
| |
| | 280%
| |
| | 300%
| |
| | 320%
| |
| | 340%
| |
| | 360%
| |
| | 400%
| |
| |-style="text-align:center"
| |
| ! Duration
| |
| | 10s
| |
| | 12s
| |
| | 14s
| |
| | 16s
| |
| | 18s
| |
| | 20s
| |
| | 22s
| |
| | 24s
| |
| | 26s
| |
| | 30s
| |
| |}
| |
| <div id="mh>
| |
| '''Massive Hunter'''
| |
| </div>
| |
|
| |
| When active, reduce all damage taken by a percentage and completely prevent flinching or getting knocked down.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="5"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| |-style="text-align:center"
| |
| | rowspan="3"|[[File:MassiveHunterIcon.png|link=|38px]]
| |
| | rowspan="3"| Massive Hunter
| |
| | rowspan="3"| [[#fguard| Flash Guard 1]] Lv 3
| |
| ! Duration
| |
| | 30s
| |
| | 32s
| |
| | 35s
| |
| | 39s
| |
| | 45s
| |
| |-style="text-align:center"
| |
| ! Cooldown
| |
| | 100s
| |
| | 99s
| |
| | 97s
| |
| | 94s
| |
| | 90s
| |
| |-style="text-align:center"
| |
| ! Damage Taken
| |
| | 90%
| |
| | 88%
| |
| | 85%
| |
| | 81%
| |
| | 75%
| |
| |}
| |
| <div id="PrettyGood>
| |
| '''Pretty Good'''
| |
| </div>
| |
|
| |
| Reduces the duration of status effects on you.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="5"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| |-style="text-align:center"
| |
| | [[File:PrettyGoodIcon.png|file=|38px]]
| |
| | Pretty Good
| |
| | [[#guardburn|Guard Stance Burn]]
| |
| | Status Length
| |
| | 70%
| |
| | 60%
| |
| | 50%
| |
| | 40%
| |
| | 30%
| |
| |}
| |
|
| |
| === Weapon Related Skills ===
| |
|
| |
| <div id="swordgear>
| |
| '''Sword Gear'''
| |
| </div>
| |
|
| |
| Increases the speed in which charged PAs charge depending on the gear level. Overend also gains extra damage depending on the gear level as well.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| | [[File:SwordGearIcon.png|link=|38px]]
| |
| | Sword Gear
| |
| | -
| |
| | -
| |
| |}
| |
| <div id="wlgear>
| |
| '''Wired Lance Gear'''
| |
| </div>
| |
|
| |
| Consumes a gear bar to increase the power of grappling PAs. Power increase is 130%. Gain gear by attacking enemies with basic attacks or non grapple PAs. Using Just Attacks builds gear quicker.
| |
|
| |
| List of PAs boosted:
| |
| Bind Through
| |
| Grapple Charge
| |
| Heavenly Fall
| |
| Other Cyclone
| |
| Another Spin
| |
| Holding Current
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| | [[File:WiredLanceGearIcon.png|link=|38px]]
| |
| | Wired Lance Gear
| |
| | -
| |
| | -
| |
| |}
| |
| <div id="partizangear>
| |
| '''Partizan Gear'''
| |
| </div>
| |
|
| |
| Consumes a gear bar to increase the power and range of PAs. The power increase is 110%. Gain gear by maintaining [[#guard|Guard]] or by letting the animation you do after every attack play out.
| |
| Note: Vol Graptor and Sacred Skewer are exempt from this damage bonus.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| | [[File:PartizanGearIcon.png|link=|38px]]
| |
| | Partizan Gear
| |
| | -
| |
| | -
| |
| |}
| |
|
| |
| === Stance Skills ===
| |
|
| |
| <div id="furystance>
| |
| '''Fury Stance'''
| |
| </div>
| |
|
| |
| Increases the striking and ranged damage you deal, at the cost of taking more striking damage.
| |
| Cannot be used at the same time as [[#guardstance|Guard Stance]]
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | rowspan="3"|[[File:FuryStanceIcon.png|link=|38px]]
| |
| | rowspan="3"|Fury Stance
| |
| | rowspan="3"|[[#jabonus|JA Bonus 1]] Lv 3
| |
| ! Striking Multiplier
| |
| | 110%
| |
| | 111%
| |
| | 112%
| |
| | 113%
| |
| | 114%
| |
| | 115%
| |
| | 116%
| |
| | 117%
| |
| | 118%
| |
| | 120%
| |
| |-style="text-align:center"
| |
| ! Ranged Multiplier
| |
| | 101%
| |
| | 102%
| |
| | 103%
| |
| | 104%
| |
| | 105%
| |
| | 106%
| |
| | 107%
| |
| | 108%
| |
| | 109%
| |
| | 110%
| |
| |-style="text-align:center"
| |
| ! Striking Damaged Received Multiplier
| |
| | 115%
| |
| | 114%
| |
| | 113%
| |
| | 112%
| |
| | 111%
| |
| | 110%
| |
| | 109%
| |
| | 108%
| |
| | 107%
| |
| | 105%
| |
| |}
| |
| <div id="furystanceup>
| |
| '''Fury Stance Up'''
| |
| </div>
| |
|
| |
| Further increases the effectiveness of Fury Stance.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="5"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| |-style="text-align:center"
| |
| | rowspan="4"|[[File:FuryStanceUpIcon.png|link=|38px]]
| |
| | rowspan="2"|Fury Stance Up 1
| |
| | rowspan="4"|[[#furystance|Fury Stance]] Lv 5
| |
| ! Striking Multiplier
| |
| | 101%
| |
| | 102%
| |
| | 103%
| |
| | 104%
| |
| | 105%
| |
| |-style="text-align:center"
| |
| ! Ranged Multiplier
| |
| | 101%
| |
| | 102%
| |
| | 103%
| |
| | 104%
| |
| | 105%
| |
| |-style="text-align:center"
| |
| | rowspan="2"|Fury Stance Up 2
| |
| ! Striking Multiplier
| |
| | 101%
| |
| | 102%
| |
| | 103%
| |
| | 104%
| |
| | 105%
| |
| |-style="text-align:center"
| |
| ! Ranged Multiplier
| |
| | 101%
| |
| | 102%
| |
| | 103%
| |
| | 104%
| |
| | 105%
| |
| |}
| |
| <div id="furycrit>
| |
| '''Fury Critical'''
| |
| </div>
| |
|
| |
| Increases your critical hit chance while under the effects of [[#furystance|Fury Stance]].
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | rowspan="1" | [[File:FuryStanceUpIcon.png|link=|38px]]
| |
| | Fury Critical
| |
| | [[#furystance|Fury Stance]] Lv 5
| |
| | Critical Strike Increase
| |
| | +1%
| |
| | +2%
| |
| | +4%
| |
| | +7%
| |
| | +10%
| |
| | +13%
| |
| | +16%
| |
| | +19%
| |
| | +22%
| |
| | +25%
| |
| |}
| |
| <div id="furycombo>
| |
| '''Fury Combo Boost'''
| |
| </div>
| |
|
| |
| While under the effects of [[#furystance|Fury Stance]], every successive Just Attack grants you a stacking damage bonus, up to a cap of 110%.
| |
| Note: The percentages given essentially means how much damage bonus you gain per JA. Meaning, 5% means you hit the max in two JAs and 10% will get you to the cap in a single JA.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | [[File:FuryStanceUpIcon.png|link=|38px]]
| |
| | Fury Combo Boost
| |
| | [[#furystance| Fury Stance]] Lv 5
| |
| | Damage Bonus Per JA
| |
| | 1%
| |
| | 2%
| |
| | 3%
| |
| | 4%
| |
| | 5%
| |
| | 6%
| |
| | 7%
| |
| | 8%
| |
| | 9%
| |
| | 10%
| |
| |}
| |
| <div id=guardstance>
| |
| '''Guard Stance'''
| |
| </div>
| |
|
| |
| Decreases the striking damage you receive at the cost of reducing your striking and ranged damage. Also provides you with {{icons|S-DEF}} S-DEF.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | rowspan="4"|[[File:GuardStanceIcon.png|link=|38px]]
| |
| | rowspan="4"| Guard Stance
| |
| | rowspan="4"|[[#hpboost|HP Boost 1]] Lv 3
| |
| ! Striking Damage Received
| |
| | 85%
| |
| | 84%
| |
| | 83%
| |
| | 82%
| |
| | 81%
| |
| | 80%
| |
| | 79%
| |
| | 78%
| |
| | 77%
| |
| | 75%
| |
| |-style="text-align:center"
| |
| ! Striking Damage Done
| |
| | 85%
| |
| | 86%
| |
| | 87%
| |
| | 88%
| |
| | 89%
| |
| | 90%
| |
| | 92%
| |
| | 94%
| |
| | 96%
| |
| | 100%
| |
| |-style="text-align:center"
| |
| ! Ranged Damage Done
| |
| | 85%
| |
| | 86%
| |
| | 87%
| |
| | 88%
| |
| | 89%
| |
| | 90%
| |
| | 92%
| |
| | 94%
| |
| | 96%
| |
| | 100%
| |
| |-style="text-align:center"
| |
| ! S-DEF Bonus
| |
| | +50
| |
| | +60
| |
| | +70
| |
| | +80
| |
| | +90
| |
| | +100
| |
| | +120
| |
| | +140
| |
| | +160
| |
| | +200
| |
| |}
| |
| <div id="guardstanceboost>
| |
| '''Guard Stance Boost'''
| |
| </div>
| |
|
| |
| Further increases the striking damage reduction and {{icons|S-DEF}}S-DEF bonus from [[#guardstance|Guard Stance]].
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | rowspan="2"|[[File:GuardStanceBoostIcon.png|link=|38px]]
| |
| | rowspan="2"| Guard Stance Boost
| |
| | rowspan="2"| [[#guardstance|Guard Stance]] Lv 3
| |
| ! Striking Damage Received
| |
| | 99%
| |
| | 98%
| |
| | 97%
| |
| | 96%
| |
| | 95%
| |
| | 94%
| |
| | 93%
| |
| | 92%
| |
| | 91%
| |
| | 90%
| |
| |-style="text-align:center"
| |
| ! S-DEF Bonus
| |
| | +5
| |
| | +10
| |
| | +15
| |
| | +20
| |
| | +25
| |
| | +30
| |
| | +35
| |
| | +40
| |
| | +45
| |
| | +50
| |
| |}
| |
| <div id="guardpoison>
| |
| '''Guard Stance Poison'''
| |
| </div>
| |
|
| |
| When activating [[#guardstance|Guard Stance]] cure Poison on yourself.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| |
| |
| | Guard Stance Poison
| |
| | [[#guardstance|Guard Stance]] Lv 1
| |
| | -
| |
| |}
| |
| <div id="guardburn>
| |
| '''Guard Stance Burn'''
| |
| </div>
| |
|
| |
| When activating [[#guardstance|Guard Stance]] cure Burn on yourself.
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| |
| |
| | Guard Stance Burn
| |
| | [[#guardpoison|Guard Stance Poison]] Lv 1
| |
| | -
| |
| |}
| |
| <div id="absorb>
| |
| '''Absorption'''
| |
| </div>
| |
|
| |
| While [[#guardstance|Guard Stance]] is active, when an enemy around you dies, recover your HP.
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | [[File:AbsorptionIcon.png|link=|38px]]
| |
| | Absorption
| |
| | [[#guardstance|Guard Stance]] Lv 3
| |
| | % HP Recovered
| |
| | 1%
| |
| | 2%
| |
| | 3%
| |
| | 4%
| |
| | 5%
| |
| | 6%
| |
| | 7%
| |
| | 8%
| |
| | 9%
| |
| | 10%
| |
| |}
| |
| === Class Skills ===
| |
|
| |
| <div id="rarehunter>
| |
| '''Rare Mastery Hunter'''
| |
| </div>
| |
|
| |
| Increases {{Icons|S-ATK}} S-Atk if equipped with a 10★ or higher rarity weapon. Only takes effect if Hunter is your main class.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="10"|Skill level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| ! width="36px" | 6
| |
| ! width="36px" | 7
| |
| ! width="36px" | 8
| |
| ! width="36px" | 9
| |
| ! width="36px" | 10
| |
| |-style="text-align:center"
| |
| | [[File:RareMasteryStrikingIcon.png|link=|38px]]
| |
| | Rare Mastery Hunter
| |
| | -
| |
| | S-ATK Increase
| |
| | +30
| |
| | +32
| |
| | +34
| |
| | +36
| |
| | +38
| |
| | +40
| |
| | +42
| |
| | +44
| |
| | +46
| |
| | +50
| |
| |}
| |
| <div id="huntergearboost>
| |
| '''Hunter Gear Boost'''
| |
| </div>
| |
|
| |
| While under the effects of either [[#furystance|Fury Stance]] or [[#guardstance|Guard Stance]] increase the rate of gear gain for hunter weapons.
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="5"| Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| |-style="text-align:center"
| |
| | [[File:HunterGearBoostIcon.png|link=|38px]]
| |
| | Hunter Gear Boost
| |
| | -
| |
| | Gear Growth Boost
| |
| | 200%
| |
| | 220%
| |
| | 240%
| |
| | 260%
| |
| | 300%
| |
| |}
| |
| <div id="justguardpp>
| |
| '''Just Guard PP Gain'''
| |
| </div>
| |
|
| |
| After performing a Just Guard, recover PP. Only takes effect if Hunter is your main class.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" |Effect
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| !1
| |
| |-style="text-align:center"
| |
| | [[File:JustGuardPPGainIcon.png|link=|38px]]
| |
| | Just Guard PP Gain
| |
| | -
| |
| | PP Recovered
| |
| | 10
| |
| |}
| |
| <div id="allguard>
| |
| '''All Guard'''
| |
| </div>
| |
|
| |
| Allows for hunter weapons to guard in all directions at once. Only takes effect if Hunter is your main class.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! colspan="1"|Skill level
| |
| |-style="text-align:center"
| |
| ! 1
| |
| |-style="text-align:center"
| |
| | [[File:AllGuardIcon.png|link=|38px]]
| |
| | All Guard
| |
| | -
| |
| | -
| |
| |}
| |
| <div id="warbrave>
| |
| '''War Brave'''
| |
| </div>
| |
|
| |
| After using [[#warcry|War Cry]] gain a damage bonus and PP recovery bonus based on the amount of enemies affected by [[#warcry|War Cry]]. (Up to a cap) Only takes effect if Hunter is your main class.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" | Effect
| |
| ! colspan="5" | Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| |-style="text-align:center"
| |
| | rowspan="4" | [[File:WarBraveIcon.png|link=|38px]]
| |
| | rowspan="4" | War brave
| |
| | rowspan="4" | [[#warcry|War Cry]] Lv 3
| |
| ! Damage Multiplier
| |
| | 101%
| |
| | colspan="2"| 102%
| |
| | colspan="2"| 103%
| |
| |-style="text-align:center"
| |
| ! Maximum Damage Multiplier
| |
| | 105%
| |
| | 108%
| |
| | 110%
| |
| | 112%
| |
| | 115%
| |
| |-style="text-align:center"
| |
| ! PP Recovery Amount
| |
| | +3
| |
| | +4
| |
| | +5
| |
| | +6
| |
| | +7
| |
| |-style="text-align:center"
| |
| ! Maximum PP Recovered
| |
| | 15
| |
| | 20
| |
| | 25
| |
| | 30
| |
| | 35
| |
| |}
| |
| <div id="guardstanceadvance>
| |
| '''Guard Stance Advance
| |
| </div>
| |
|
| |
| While under the effects of [[#guardstance|Guard Stance]] performing a Just Guard grants a temporary damage bonus. Only takes effect if Hunter is your main class.
| |
|
| |
| {| class="wikitable"
| |
| ! width="40px" rowspan="2" |Icon
| |
| ! width="100px" rowspan="2" |Skill Name
| |
| ! width="130px" rowspan="2" |Prerequisite
| |
| ! width="100px" rowspan="2" | Effect
| |
| ! colspan="5" | Skill Level
| |
| |-style="text-align:center"
| |
| ! width="36px" | 1
| |
| ! width="36px" | 2
| |
| ! width="36px" | 3
| |
| ! width="36px" | 4
| |
| ! width="36px" | 5
| |
| |-style="text-align:center"
| |
| | rowspan="2" | [[File:GuardStanceAdvanceIcon.png|link=|38px]]
| |
| | rowspan="2" | Guard Stance Advance
| |
| | rowspan="2" | [[#guardstance|Guard Stance]] Lv 3
| |
| ! Damage Multiplier
| |
| | 104%
| |
| | 108%
| |
| | 112%
| |
| | 116%
| |
| | 120%
| |
| |-style="text-align:center"
| |
| ! Duration
| |
| | 5s
| |
| | 6s
| |
| | 7s
| |
| | 8s
| |
| | 10s
| |
| |}
| |
| [[Category:Classes]] | | [[Category:Classes]] |
| [[Category:Incomplete]] | | [[Category:Incomplete]] |