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  • ...| Tech Burst | 200 | Increases T-ATK by 40% and absorb HP<br>when hitting enemies for a limited time.<br>'''Cannot be used simultaneously with<br>Striking Bu
    7 KB (971 words) - 00:11, 16 November 2020
  • ...ests, you do not pick up equipment or Disks randomly dropped on the field. Enemies do not drop anything. * ''' Enemy spawns on stages change on current VR Energy.''' The enemies that spawn in a given stage are determined by how much VR Energy the party
    32 KB (4,852 words) - 09:10, 26 July 2021
  • ...nkin]]|| [[Mechs]]|| [[Natives]]|| [[Oceanids]]|| [[Phantoms]]|| [[Special Enemies]]|| [[Titans]] || [[Demons]] || [[Luminmechs]] [[Category:Enemies]]
    14 KB (1,811 words) - 19:29, 17 May 2020
  • ...I dropping from Normal Titled Enemies and Mutation II from Special Titled Enemies appearing usually in Seasonal Emergency Quests or other type of Special Que ...that drops from the Rare Variants of an Enemy. It can also drop from Rare Enemies like Tagamikazuchi.
    47 KB (5,695 words) - 20:34, 7 June 2021
  • ...g able to easily reposition on the fly and stick to even the flightiest of enemies. Carrying some of the most technical movement, The Etoile shines in their a
    6 KB (883 words) - 17:16, 7 June 2021
  • Rare enemies "Lovely Rappy" and "Lovely Emperappy" are back! The blue hair and cute ribb
    5 KB (752 words) - 10:29, 7 May 2021
  • ...ith no equipment and Photon Arts, and must collect equipment from defeated enemies to progress. Challenge Quest places heavy emphasis on strategy and cooperat
    6 KB (857 words) - 12:08, 5 May 2021
  • ...nkin]]|| [[Mechs]]|| [[Natives]]|| [[Oceanids]]|| [[Phantoms]]|| [[Special Enemies]]|| [[Titans]] || [[Demons]] || [[Luminmechs]] [[Category:Enemies]]
    20 KB (2,403 words) - 23:17, 20 May 2020
  • ...nkin]]|| [[Mechs]]|| [[Natives]]|| [[Oceanids]]|| [[Phantoms]]|| [[Special Enemies]]|| [[Titans]] || [[Demons]] || [[Luminmechs]] [[Category:Enemies]]
    18 KB (2,430 words) - 10:18, 21 May 2021
  • ...Arts and Techniques. By equipping a Weapon, you will gain stats to battle enemies. Weapons are also unique in the sense that each of them possess inherent pr *Launchers gain PP per enemy hit. If the Normal Attack hits two enemies in its AoE, the player would recover 16 PP for the first attack and so-on.
    22 KB (2,770 words) - 21:15, 7 June 2021
  • ==Enemies Defeated== | ルーキー<br>Rookie || Defeat 500 enemies || {{Icons|Tool}} [[Photon Shop#photoncrystal|Photon Crystal]] x3
    66 KB (7,754 words) - 23:17, 25 September 2022
  • ...nd they even<br>breathe out this super-cold air!<br>I mean, since when can enemies do that?!<br>Snow Banther, Snow Banshee, all I know is<br>there's snow way ...even begin to describe it!<br>I'm talkin' about that Mech, Big Vardha!<br>Enemies that big ought to be illegal!<br>Me, I'm not even going to go near it.<br>'
    32 KB (4,611 words) - 19:49, 11 September 2023
  • * Dark Techniques can inflict the Poison status. Enemies affected by Poison take a certain percentage of their maximum HP in damage ...r, can cause the projectile to disappear despite being valid targets. Most enemies are fine however.
    17 KB (2,474 words) - 20:05, 7 June 2021
  • ...nkin]]|| [[Mechs]]|| [[Natives]]|| [[Oceanids]]|| [[Phantoms]]|| [[Special Enemies]]|| [[Titans]] || [[Demons]] || [[Luminmechs]] ...ruption]]||{{icons|Wind}}|Head||Has higher HP and attack than other Zombie enemies.<br>Attacks have high rate of causing Shock.}}
    26 KB (3,366 words) - 17:17, 18 May 2021
  • ...List''' | | | Talis damage is increased by 80%. All<br>resistances of hit enemies are lowered.}} | colspan="2"|Talis damage is increased by 80%. All resistances of hit enemies are lowered.
    61 KB (9,314 words) - 10:28, 4 April 2020
  • ...damage based on the amount of enemies<br>within certain range (6% for 1-4 enemies, 12% for 5 or more). ...damage based on the amount of enemies<br>within certain range (9% for 1-4 enemies, 14% for 5 or more).
    45 KB (5,637 words) - 17:02, 7 June 2021
  • ** The upward slash throws enemies into the air. The PA follows as normal even if the enemy can't be launched. ** The rain does not track enemies. Once it starts, it will fall in that area until it ends, so fast moving ta
    15 KB (1,860 words) - 15:50, 31 May 2019
  • ...em with spectacular coolness that captivates the hearts of both allies and enemies. While the Katana's power is overall average, it can string together easy c
    9 KB (1,377 words) - 17:00, 7 June 2021
  • Enables Twin Machineguns Gear. Attack enemies to fill the Gear Gauge. As the Gear Gauge rises, damage dealt is increased. Increases damage dealt against airborne enemies.
    29 KB (3,333 words) - 16:58, 7 June 2021
  • Torim Eggs {{rarity|7}} through {{rarity|12}} drop primarily from Kuronian enemies.
    7 KB (1,071 words) - 06:43, 4 October 2018

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