Mourning of Demise
Mourning of Demise is an Emergency Quest.
Quest
Quest Type | Emergency Quest |
---|---|
Quest Goal | Head for the Final Area! |
Single/Multi Party | Multi |
Clearing Conditions | Defeat the enemy in the Final Area! |
Failing Conditions | N/A |
Quest Time Limit | N/A |
Ranking & Quest Points
- This Quest has special ranking requirements.
Defeat Enemies | 400 pts |
---|---|
Clear Time | 100 pts |
Quest Points | 9500 pts (see below) |
Max Score | 10000 pts |
- 9500 total points or more is required for S-rank. This means accumulating a total of 9000 or more Quest Points on the counter within the quest.
- Quest Points are awarded for defeating bosses and for destroying enemy fighter craft and turrets, according to the following tables:
Area 1 | Area 2 | Area 1 | ||||||
---|---|---|---|---|---|---|---|---|
Target | Points | Number | Target | Points | Number | Target | Points | Number |
Cassadol I | 22pt | 51 | Fractal Cannon | 50pt | 12 | Varuna | 500pt | 1 |
Cassadol II | 22pt | Cassadol IV | 93pt | 3 | Shiva (Mitra Ver.) | 500pt | 1 | |
Minimal Laser | 23pt | 53 | Demi-Variable | 50pt | 6 | Goddess of Demise: Shiva | 700pt | 1 |
Fractal Cannon | 23pt | Evolion Dragon | 350pt | 1 | E-Trial Clear | 450pt | - | |
Variable Laser | 23pt | Dark Ragne | 250pt | 1 | Area 3 Total | 2150pt | ||
Luster Cannon | 0pt | 4 | Oduna Zoldatta | 250pt | 1 | Area 1+2 Total | 7350pt | |
Bridge Mechanism | 120pt | 4 | Grana Gwanahda | 350pt | 1 | |||
Dark Vibrace Yuga | 200pt | 1 | Rafaga Ringahda or Golshrayda | 350pt | 1 | |||
Dral Veluge | 200pt | 1 | Veiled Fordruss | 350pt | 1 | |||
Dral Gurudy | 200pt | 1 | Grav Execour | 400pt | 1 | |||
E-Trial Completion | 100pt | - | E-Trial Completion | 350pt | - | |||
Area 1 Total | 3521pt | Area 2 Total | 3829pt |
Enemies
Darkers
Luminmechs
Others
Strategy
Area 1: Friendly Battleship Deck
- Turrets will appear on either side of the battleship deck.
- Enemy Fighters (Cassadol I and II) will fly overhead like in Sector 1 of Armada of Demise. Destroy them to accumulate Quest Points.
- Enemy Battleships will appear on either side of the friendly battleship. Use the turrets to destroy turrets and bridge of the enemy battleship to accumulate Quest Points.
- The first battleship will appear on the left (port) side.
- The second battleship will appear on the right (starboard) side.
- Finally, two battleships will appear, one on either side.
- Mobs will spawn on the battleship deck. Defeat the mobs to cause additional turrets to appear.
- After the final pair of enemy battleships are destroyed (or warp out), Dral Veluge and Dral Gurudy will spawn along with mobs.
- The Emergency Trial is to defeat all 21 enemies within 1 minute and 30 seconds.
Area 2: Enemy Flagship Interior
- Defeat the mobs to open the first gate
First Room (Square)
- There are three routes in the first room - central, right, and left.
- Central Route:
- Defeat the Evolion Dragon.
- Take the jump pad up to the towers with the Fractal Cannons on them to accumulate Quest Points.
- Right Route:
- Defeat the mobs while avoiding the moving laser walls.
- Defeat Oduna Zoldatta.
- Left Route:
- Stay under the static laser wall to avoid damage.
- Defeat Dark Ragne.
- Defeat the mobs, including a Flame Diamos.
Second Room (B-shaped room)
- There are two routes in the second room: straight, and the route to the side.
- Straight Route:
- Defeat the mobs (Goldrahdas)
- Defeat the Grana Gwanahda and the large ultralized Darker boss (either Rafaga Ringahda or Golshrayda)
- Side Route:
- Activate the switches while avoiding the static laser walls to avoid damage.
- Defeat the mobs and shoot down the Cassadol IV (Gold Fighter Planes) for Quest Points.
- Avoid the rotating laser walls and deactivate the 3 devices.
Final Room
- Destroy the turrets for Quest Points
- The Emergency Trial is to defeat the Veiled Fordruss and Grav Execour within 1 minute and 20 seconds.
Area 3: Enemy Flagship Center
- After a short countdown, the MPA will divided to fight the 3 bosses: Varuna, Shiva (Mitra Ver.) and Goddess of Demise: Shiva.
- How the MPA is split depends on the order of entering into Area 3:
- 1,4,7,10 will be sent to the left to face Varuna
- 2,5,8,11 will be sent to the right to face Shiva (Mitra Ver.)
- 3,6,9,12 will be sent to the center to face Goddess of Demise: Shiva
- When one of the bosses is defeated, jump pads will appear to allow assisting with the other bosses.
Drops
Type | Item Name | Notes |
---|---|---|
Weapons | Adel Series Serios Series |
Hr/Ph/Et 15* Collection File Weapons |
Talon Schneider
Oblisana Series |
Area Drops | |
Dim Series Basilis Series |
Misc. Enemy Drops | |
Vortex Series | UH Shiva (Mitra Ver.) and Goddess of Demise: Shiva Drops | |
Bonds Hachette | UH Varuna Drops | |
Dyne Hespera |
UH Heud Azure Elscoude Dral Veluge and Dral Gurudy Drops | |
Hard Cross Bullet |
UH Veiled Fordruss Drops | |
Megalis Glaive |
UH Grav Execour Drops | |
Ridder Order |
UH Ultralized Bosses Drops | |
Units | Rear/Equidic Grudge Rear/Avion Dusk |
|
Eggs | Vulcan Egg | XH+ |
Special Abilities |
Veluge Glare |
From the respective bosses |
S-class Special Ability (Weapons) | S1 Add:Powering Intent S1 Add:Augment Intent |
UH S-class Ability Capsule Drops |
S2 Add:Flowing Grace S2 Add:Skilled Intent 2 | ||
S3 Add:Cursed Radiance | ||
S4 Add:Calming Intent S4 Add:Skilled Balance | ||
S5 Add:Aegis Balance S5 Add:Anthesis Cultivation | ||
S-class Special Ability (Units) | S6 Add: Long Night Star S6 Add: Overlimit |
UH S-class Ability Capsule Drops |
S7 Add: Mind Merge S7 Add: Glowing Grace | ||
S8 Add: Strong Potency S8 Add: Sky Dance's Boon | ||
S6: Guardian Armor S6: Brilliant Ruin |
On Rear Units | |
S7: PP Up |
On Arm Units | |
S8: High Minded |
On Leg | |
Others | Module/Execour Module/Varuna |
From the respective bosses UH always drops 3x Module/Shiva |