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- Ship Infiltration: Large Enemy Battleship
* This weapon's Potential has the following effects:
- Staying below full HP for 20 seconds will trigger this Potential's effect. This timer is cumulative; being healed to full HP will stop the timer, but dropping below full will continue the timer where it left off.
- When the Potential's condition is satisfied, recover a set amount of HP and gain a Power and Damage Resistance bonus that lasts 120 seconds. Potential resets after the effect expires.
- Activating the effect of Wounded Defensive and switching to another Dyne Series weapon will maintain its effect.