Difference between revisions of "Fighter (NGS)"
MoonRunestar (talk | contribs) (Responsive.) |
MoonRunestar (talk | contribs) (Actually, it looks better to just leave the tables so they don't scroll horizontally, like how they are for the PSO2 classes) |
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| width="136px"| Knuckle Attack Extra | | width="136px"| Knuckle Attack Extra | ||
| width="136px"| Knuckle Sway Counter Plus | | width="136px"| Knuckle Sway Counter Plus | ||
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| '''''Limit Break Endurance''''' {{Icons|Main Class}} | | '''''Limit Break Endurance''''' {{Icons|Main Class}} | ||
| Knuckle Attack Switch | | Knuckle Attack Switch | ||
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Active Skill. Temporarily increase damage output as well as damage taken. '''Main Class only.''' | Active Skill. Temporarily increase damage output as well as damage taken. '''Main Class only.''' | ||
− | {| class="wikitable table-bordered | + | {| class="wikitable table-bordered" |
! rowspan="2" width="40px" |Icon | ! rowspan="2" width="40px" |Icon | ||
! rowspan="2" width="100px" |Skill Name | ! rowspan="2" width="100px" |Skill Name | ||
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Recover all PP when Limit Break ends. '''Main Class only.''' | Recover all PP when Limit Break ends. '''Main Class only.''' | ||
− | {| class="wikitable table-bordered | + | {| class="wikitable table-bordered" |
! rowspan="2" width="40px" |Icon | ! rowspan="2" width="40px" |Icon | ||
! rowspan="2" width="100px" |Skill Name | ! rowspan="2" width="100px" |Skill Name | ||
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Adds a 5th normal attack to Knuckles' normal attack combo. Deals high damage relative to other normal attacks. | Adds a 5th normal attack to Knuckles' normal attack combo. Deals high damage relative to other normal attacks. | ||
− | {| class="wikitable table-bordered | + | {| class="wikitable table-bordered" |
! rowspan="2" width="40px" |Icon | ! rowspan="2" width="40px" |Icon | ||
! rowspan="2" width="100px" |Skill Name | ! rowspan="2" width="100px" |Skill Name | ||
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After successfully evading an attack with Knuckles Sway, press the Weapon Action button again to perform a powerful counterattack. | After successfully evading an attack with Knuckles Sway, press the Weapon Action button again to perform a powerful counterattack. | ||
− | {| class="wikitable table-bordered | + | {| class="wikitable table-bordered" |
! rowspan="2" width="40px" |Icon | ! rowspan="2" width="40px" |Icon | ||
! rowspan="2" width="100px" |Skill Name | ! rowspan="2" width="100px" |Skill Name | ||
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Taking lethal damage while Limit Break is active cancels the effect of Limit Break and leaves the user at 1 HP. Gain temporary invulnerability upon activation. '''Main Class only.''' | Taking lethal damage while Limit Break is active cancels the effect of Limit Break and leaves the user at 1 HP. Gain temporary invulnerability upon activation. '''Main Class only.''' | ||
− | {| class="wikitable table-bordered | + | {| class="wikitable table-bordered" |
! rowspan="2" width="40px" |Icon | ! rowspan="2" width="40px" |Icon | ||
! rowspan="2" width="100px" |Skill Name | ! rowspan="2" width="100px" |Skill Name | ||
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After successfully evading an attack with Knuckles Sway, the next Knuckles normal attack becomes the 5th normal. | After successfully evading an attack with Knuckles Sway, the next Knuckles normal attack becomes the 5th normal. | ||
− | {| class="wikitable table-bordered | + | {| class="wikitable table-bordered" |
! rowspan="2" width="40px" |Icon | ! rowspan="2" width="40px" |Icon | ||
! rowspan="2" width="100px" |Skill Name | ! rowspan="2" width="100px" |Skill Name |
Revision as of 18:33, 24 February 2021
New Genesis Classes | |
---|---|
Striking | Hunter Fighter |
Ranged | Ranger Gunner Slayer |
Technique | Force Techter Waker |
Hybrid | Braver Bouncer |
Skill Simulator |
Fighter is a returning class in Phantasy Star Online 2: New Genesis.
Class Weapon Overview
Knuckles
A twin pair of weaponized gauntlets. Knuckles possess notoriously short range, but exceed even Swords in power to compensate. Their Photon Arts can hit extremely hard if given the opportunity, and are a powerful weapon when engaging a target one-on-one.
Using the Sway Weapon Action, you can avoid attacks from enemies by quickly ducking in place.
Knuckles Mechanics
- Knuckle Attack Extra: A Passive Skill only usable on Knuckles when "Knuckle Attack Extra" is unlocked on the Fighter skill tree. Knuckles gain a 5th normal attack that can be used in your attack combo. This 5th normal attack is just as powerful as a Photon Art.
- Knuckle Sway Counter: Pressing the normal attack button after a successful Sway Counter with Knuckles will allow for a counterattack, and if "Knuckle Attack Switch" is unlocked, jump to the 5th normal attack.
Skill Tree Overview (Beta)
Limit Break | ||
Limit Break PP Recovery | Knuckle Attack Extra | Knuckle Sway Counter Plus |
Limit Break Endurance | Knuckle Attack Switch |
Skills (Beta)
Limit Break
Active Skill. Temporarily increase damage output as well as damage taken. Main Class only.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Limit Break | None | Duration | 30s | |
Cooldown | 180s | |||
Damage Dealt | 120% | |||
Damage Taken | 150% |
Limit Break PP Recovery
Recover all PP when Limit Break ends. Main Class only.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Limit Break PP Recovery | Limit Break Lv. 1 | PP Recovery | 100% |
Knuckle Attack Extra
Adds a 5th normal attack to Knuckles' normal attack combo. Deals high damage relative to other normal attacks.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Knuckle Attack Extra | Limit Break Lv. 1 | N/A | N/A |
Knuckle Sway Counter Plus
After successfully evading an attack with Knuckles Sway, press the Weapon Action button again to perform a powerful counterattack.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Knuckle Sway Counter Plus | Limit Break Lv. 1 | N/A | N/A |
Limit Break Endurance
Taking lethal damage while Limit Break is active cancels the effect of Limit Break and leaves the user at 1 HP. Gain temporary invulnerability upon activation. Main Class only.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Limit Break Endurance | Limit Break PP Recovery Lv. 1 | Invulnerability | 5s |
Knuckle Attack Switch
After successfully evading an attack with Knuckles Sway, the next Knuckles normal attack becomes the 5th normal.
Icon | Skill Name | Prerequisite | Effect | Skill Level |
---|---|---|---|---|
1 | ||||
Knuckle Attack Switch | Knuckle Attack Extra Lv. 1 | Max Stocks | 1 |