Main Page
Difference between revisions of "Soul Symbols (Idola)"
Jump to navigation
Jump to search
Line 19: | Line 19: | ||
|Commander on Stage | |Commander on Stage | ||
| | | | ||
− | |HP: ? | + | |HP: ?<br>ATK: ?<br>DEF: ?<br>SPD: ? |
− | ATK: ? | ||
− | |||
− | DEF: ? | ||
− | |||
− | SPD: ? | ||
| - | | - | ||
| - | | - | ||
Line 35: | Line 30: | ||
|Boss on Stage | |Boss on Stage | ||
| | | | ||
− | |HP: 6000 | + | |HP: 6000<br>ATK: 45<br>DEF: 25<br>SPD: 25 |
− | ATK: 45 | ||
− | |||
− | DEF: 25 | ||
− | |||
− | SPD: 25 | ||
| - | | - | ||
| - | | - | ||
− | |Increase all friendly units' ATK by 10% and | + | |Increase all friendly units' ATK by 10% and SPD by 5% from the beginning of a turn in the final battle (1 turn(s)). Symbols of the same name don't stack up their effects. Up to 1 time(s) per quest. |
|Increases to 2 time(s) per quest. | |Increases to 2 time(s) per quest. | ||
|Event | |Event | ||
Line 51: | Line 41: | ||
| | | | ||
| | | | ||
− | |HP: ? | + | |HP: ?<br>ATK: ?<br>DEF: ?<br>SPD: ? |
− | ATK: ? | ||
− | |||
− | DEF: ? | ||
− | |||
− | SPD: ? | ||
| | | | ||
| | | |
Latest revision as of 16:21, 2 August 2021
By equipping the character with a symbol, it will be effective, and you will be able to receive benefits such as status up and ability effects. There are two types of symbols, "weapon symbols" and "soul symbols", and there are various ways to obtain them. There is also a "Symbol Fragment" that can be used to generate symbols by collecting a certain number or to strengthen the finished product.
List of Soul Symbols
Event
Icon | Name | Rarity | Stats | Stats (Arena) | Stats (Idola) | Symbol Effect | Latent Ability | Obtain Category | Release Date |
---|---|---|---|---|---|---|---|---|---|
Commander on Stage | HP: ? ATK: ? DEF: ? SPD: ? |
- | - | If self's remaining HP is below 70% at the beginning of a turn, increase self's ATK by 20% (1 turn(s)) and restore 20% HP. Up to 2 time(s) per quest. | Increases to 2 time(s) per quest. | Event | |||
Boss on Stage | HP: 6000 ATK: 45 DEF: 25 SPD: 25 |
- | - | Increase all friendly units' ATK by 10% and SPD by 5% from the beginning of a turn in the final battle (1 turn(s)). Symbols of the same name don't stack up their effects. Up to 1 time(s) per quest. | Increases to 2 time(s) per quest. | Event | |||
HP: ? ATK: ? DEF: ? SPD: ? |
Idola
Icon | Name | Rarity | Stats | Stats (Arena) | Stats (Idola) | Symbol Effect | Latent Ability | Obtain Category | Release Date |
---|---|---|---|---|---|---|---|---|---|
(Aries) | |||||||||
(Aries) Arch Aries | |||||||||
(Gemini) | |||||||||
(Gemini) Arch Gemini | |||||||||
(Cancer) | |||||||||
(Leo) | |||||||||
(Leo) Arch Leo | |||||||||
(Leo) Royal Leo | |||||||||
(Leo) Dark Leo | |||||||||
(Virgo) | |||||||||
(Libra) | |||||||||
(Scorpio) | |||||||||
(Sagittarius) | |||||||||
(Capricorn) | |||||||||
(Mechess) | |||||||||
(Mechess) Andromeda G | |||||||||
(Polaris) Polaris Nova | |||||||||
(Shooter) | A.I.S. defeat reward | ||||||||
(Cetus) | Cetus defeat reward | ||||||||
(Chamaeleon) | Chamaeleon defeat reward | ||||||||
(Hydra) | Hydra defeat reward | ||||||||
(Lupus) | Lupus defeat reward | ||||||||
(Fenrir) | Fenrir defeat reward | ||||||||
(Titan) | Titan defeat reward |
Descent
Icon | Name | Rarity | Stats | Stats (Arena) | Stats (Idola) | Symbol Effect | Latent Ability | Obtain Category | Release Date |
---|---|---|---|---|---|---|---|---|---|
(God of Disaster) Theatre Delusion | |||||||||
(God of Disaster) Theatre Remnant | |||||||||
|