Difference between revisions of "User:Kenji Sayuda"
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=working section= | =working section= | ||
− | == | + | {| class="wikitable sortable text-align:center;" |
+ | ! colspan="5"|Common Effect | ||
+ | |- | ||
+ | | style="text-align:center"| H | ||
+ | | style="text-align:center"| P | ||
+ | | style="text-align:center"| X | ||
+ | | style="text-align:center"| D | ||
+ | | style="text-align:center"| R | ||
+ | |- | ||
+ | |colspan="5" style="text-align:center"| Damage +4% <span style="color:#ff0000">or</span> Damage +4.5%<br>Damage Variance +2% | ||
+ | |- | ||
+ | |colspan="1"| HP +25 | ||
+ | | PP +3 | ||
+ | | HP +15<br>PP +2 | ||
+ | | Damage<br><small>'''Resist'''</small> +1% | ||
+ | | Down<br><small>'''Resist'''</small> +5% | ||
+ | |} | ||
+ | |||
+ | ==Kvaris Dolls== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|+ | |+ | ||
Line 26: | Line 44: | ||
!Notes | !Notes | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemySnowFuwan.png|128px|link=]]<br>Snow Fuwan<br>スノウフワン |
| | | | ||
| Weak to: | | Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
| - | | - | ||
|A small floating enemy similar to a Dahgash that can fire long ranged attacks. | |A small floating enemy similar to a Dahgash that can fire long ranged attacks. | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemySnowTinos.png|128px|link=]]<br>Snow Tinos<br>スノウティノス |
| | | | ||
| Weak to: | | Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
* | * | ||
Line 42: | Line 60: | ||
|A small biped enemy similar to the Dwarf Gekko that consists of a small sphere with two legs attached. | |A small biped enemy similar to the Dwarf Gekko that consists of a small sphere with two legs attached. | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyZamusSword.png|128px|link=]]<br>Zamus Sword<br> |
| | | | ||
|Weak to: | |Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
Weak Point: | Weak Point: | ||
Line 54: | Line 72: | ||
|A humanoid DOLL with a bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point. | |A humanoid DOLL with a bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point. | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyZamusSlash.png|128px|link=]]<br>Zamus Slash<br> |
| | | | ||
|Weak to: | |Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
* | * | ||
Line 66: | Line 84: | ||
* Chestplate | * Chestplate | ||
− | | | + | | Destroying its chestplate exposes a Chest Core weak point. |
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyZamusGun.png|128px|link=]]<br>Zamus Gun<br> |
| | | | ||
|Weak to: | |Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
* | * | ||
Line 82: | Line 100: | ||
|A humanoid DOLL with an energy gun for an arm. Destroying its chestplate exposes a Chest Core weak point. | |A humanoid DOLL with an energy gun for an arm. Destroying its chestplate exposes a Chest Core weak point. | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyZamusLauncher.png|128px|link=]]<br>Zamus Launcher<br> |
| | | | ||
|Weak to: | |Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
* | * | ||
Line 96: | Line 114: | ||
|A humanoid DOLL with an energy cannon for an arm. Destroying its chestplate exposes a Chest Core weak point. | |A humanoid DOLL with an energy cannon for an arm. Destroying its chestplate exposes a Chest Core weak point. | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyVolzamusSword.png|128px|link=]]<br>Volzamus Sword<br> |
| | | | ||
|Weak to: | |Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
+ | Weak Point: | ||
+ | |||
+ | * Exposed Chest Core | ||
+ | |Breakables: | ||
+ | |||
+ | * Chestplate | ||
+ | |A humanoid DOLL with a bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point. | ||
+ | |- | ||
+ | |style="text-align:center;"|[[File:NGSUIEnemyVolzamusGun.png|128px|link=]]<br>Volzamus Gun<br> | ||
+ | | | ||
+ | |Weak to: | ||
+ | *{{icons|NGS Fire}} | ||
+ | |||
+ | * | ||
+ | Weak Point: | ||
+ | |||
+ | * Exposed Chest Core | ||
+ | |Breakables: | ||
+ | |||
+ | * Chestplate | ||
+ | |A humanoid DOLL with an energy gun for an arm. Destroying its chestplate exposes a Chest Core weak point. | ||
+ | |- | ||
+ | |style="text-align:center;"|[[File:NGSUIEnemyJungues.png|128px|link=]]<br>Jungues<br> | ||
+ | | | ||
+ | |Weak to: | ||
+ | *{{icons|NGS Fire}} | ||
+ | Weak Point: | ||
+ | |||
+ | * | ||
+ | |Breakables: | ||
+ | |||
+ | * | ||
+ | | | ||
+ | |- | ||
+ | |style="text-align:center;"|[[File:NGSUIEnemyRinshan.png|128px|link=]]<br>Rinshan<br> | ||
+ | | | ||
+ | |Weak to: | ||
+ | *{{icons|NGS Fire}} | ||
Weak Point: | Weak Point: | ||
Line 108: | Line 164: | ||
| | | | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemySnowRoron.png|128px|link=]]<br>Snow Roron<br> |
| | | | ||
|Weak to: | |Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
Weak Point: | Weak Point: | ||
Line 118: | Line 174: | ||
* Belly | * Belly | ||
− | | | + | | |
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemySandRorox.png|128px|link=]]<br>Sand Rorox<br>サンドロロクス |
| | | | ||
|Weak to: | |Weak to: | ||
Line 130: | Line 186: | ||
* Belly | * Belly | ||
− | | | + | | |
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyFritts.png|128px|link=]]<br>Fritts<br> |
| | | | ||
|Weak to: | |Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
Weak Point: | Weak Point: | ||
Line 142: | Line 198: | ||
|A towering quadruped DOLL similar to a Kartargot which uses its great height to fire beams at its enemies from any distance. Most vulnerable from the back, where its core can be found. | |A towering quadruped DOLL similar to a Kartargot which uses its great height to fire beams at its enemies from any distance. Most vulnerable from the back, where its core can be found. | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyProctusAel.png|128px|link=]]<br>Proctus Ael<br> |
| | | | ||
|Weak to: | |Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
Weak Point: | Weak Point: | ||
− | * | + | * |
− | | | + | | Breakables: |
+ | |||
+ | * Projector on back | ||
| | | | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyProctusRetena.png|128px|link=]]<br>Proctus Retena<br> |
| | | | ||
|Weak to: | |Weak to: | ||
− | *{{icons|NGS | + | *{{icons|NGS Fire}} |
Weak Point: | Weak Point: | ||
− | * | + | * |
− | | | + | |Breakables: |
+ | |||
+ | * Projector on back | ||
| | | | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemySandNagrus.png|128px|link=]]<br>Sand Nagrus<br>サンドナグルス |
| | | | ||
|Weak to: | |Weak to: | ||
Line 172: | Line 232: | ||
|A large, quadruped beast-like DOLL that specializes in vicious close-ranged combat. Repeatedly striking it with Wind Techniques causes it get stunned. Initially, it has no weakpoints, but when enraged, it retracts its head and exposes a head core. | |A large, quadruped beast-like DOLL that specializes in vicious close-ranged combat. Repeatedly striking it with Wind Techniques causes it get stunned. Initially, it has no weakpoints, but when enraged, it retracts its head and exposes a head core. | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyIkusaBujin.png|128px|link=]]<br>Ikusa Bujin<br>イクサブジン |
| | | | ||
|Weak to: | |Weak to: | ||
Line 178: | Line 238: | ||
Weak Point: | Weak Point: | ||
− | * None/Geometric | + | * None/Geometric labyrinth |
| - | | - | ||
|A mid-sized samurai like DOLL that aggressively attacks one handed using its katana. Unlike most boss DOLLS, Bujins do not have parts to break, but they can be frozen in place, as well as stagger Downed to increase damage to it. | |A mid-sized samurai like DOLL that aggressively attacks one handed using its katana. Unlike most boss DOLLS, Bujins do not have parts to break, but they can be frozen in place, as well as stagger Downed to increase damage to it. | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyLysentos.png|128px|link=]]<br>Lysentos<br>リゼントス |
| | | | ||
|Weak to: | |Weak to: | ||
Line 191: | Line 251: | ||
* Back Core | * Back Core | ||
− | | | + | |Breakables: |
| | | | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyKelkund.png|128px|link=]]<br>Kelkund<br>ケルクンド |
| | | | ||
|Weak to: | |Weak to: | ||
Line 204: | Line 264: | ||
| | | | ||
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyFortesLaser.png|128px|link=]]<br>Fortes Laser<br>フォートス・レーザー |
| | | | ||
|Weak to: | |Weak to: | ||
− | * | + | *{{icons|NGS Wind}} |
* | * | ||
Weak Point: | Weak Point: | ||
− | * | + | * |
− | + | |Breakables: | |
− | + | | | |
− | |||
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|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyFortesLauncher.png|128px|link=]]<br>Fortes Launcher<br>フォートス・ランチャー |
| | | | ||
|Weak to: | |Weak to: | ||
− | * | + | *{{icons|NGS Wind}} |
* | * | ||
Weak Point: | Weak Point: | ||
− | * | + | * |
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|Breakables: | |Breakables: | ||
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|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyLenusRetem.png|128px|link=]]<br>Lenus Retem<br>レヌス・リテム |
| | | | ||
|Weak to: | |Weak to: | ||
− | * | + | *{{icons|NGS Wind}} |
* | * | ||
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Weak Point: | Weak Point: | ||
− | * | + | * |
Physical Down Point: | Physical Down Point: | ||
− | * | + | * |
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− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemyLenusVera.png|128px|link=]]<br>Lenus Vera<br>レヌス・ヴェラ |
| | | | ||
|Weak to: | |Weak to: | ||
− | |||
− | |||
− | * | + | *{{icons|NGS Dark}} |
− | | | ||
− | * | + | * |
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Weak Point: | Weak Point: | ||
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− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemySnidaelHammer.png|128px|link=]]<br>Snidael Hammer<br>スナイダル・ハンマー |
| | | | ||
|Weak to: | |Weak to: | ||
− | |||
− | |||
− | + | *{{icons|NGS Wind}} | |
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− | *{{icons|NGS | ||
Weak Point: | Weak Point: | ||
− | * | + | * |
Physical Down Point: | Physical Down Point: | ||
− | * | + | * |
|Breakables: | |Breakables: | ||
− | * | + | * |
− | * | + | * |
− | | | + | | |
|- | |- | ||
− | |style="text-align:center;"|[[File: | + | |style="text-align:center;"|[[File:NGSUIEnemySnidaelVera.png|128px|link=]]<br>Snidael Vera<br>スナイダル・ヴェラ |
| | | | ||
|Weak to: | |Weak to: | ||
− | |||
− | |||
− | |||
− | |||
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− | + | *{{icons|NGS Dark}} | |
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− | *{{icons|NGS | ||
Weak Point: | Weak Point: | ||
− | * | + | * |
Physical Down Point: | Physical Down Point: | ||
− | * | + | * |
|Breakables: | |Breakables: | ||
− | * | + | * |
− | * | + | * |
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|} | |} | ||
+ | =working section 2= | ||
== Las Vegas == | == Las Vegas == | ||
{{EnemyHeader}} | {{EnemyHeader}} | ||
Line 606: | Line 369: | ||
{{EnemyRow|vulturephamut|[[File:VulturePhantomIcon.png|128px]]|Vulture Phamut|バルチャファムト|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}|Head|???|Tries to grab the player if caught every Vulture Phantom will attack the player.}} | {{EnemyRow|vulturephamut|[[File:VulturePhantomIcon.png|128px]]|Vulture Phamut|バルチャファムト|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}|Head|???|Tries to grab the player if caught every Vulture Phantom will attack the player.}} | ||
− | {{EnemyRow| | + | {{EnemyRow|jugglerpierrot|[[File:JugglerClownIcon.png|128px]]|Juggler Pierrot|ジャグラーピエロ|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}|Head||Tosses swords at player, gets on a ball and tries to run over the player.}} |
− | {{EnemyRow| | + | {{EnemyRow|chainsawpierrot|[[File:ChainsawClownIcon.png|128px]]|Chainsaw Pierrot|チェーンソーピエロ|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}|Head||Attacks with melee and makes and let go ballons.}} |
− | {{EnemyRow| | + | {{EnemyRow|circuscarriage|[[File:CircusCarriageIcon.png|128px]]|Circus Carriage|サーカスキャリッジ|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}|Driver<br>Blue Sigil||Attack by charging at the player, shooting fire balls in the air, throw rings of fire at the player, sucking the player in so they can be shot far away.}} |
{{EnemyRow|brownbear|[[File:BrownBear.png|128px]]|Brown Bear|ブラウンベア|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil<br>Head||Melee attacks the player and does a special attack that make a bear head pop up and charges at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear.}} | {{EnemyRow|brownbear|[[File:BrownBear.png|128px]]|Brown Bear|ブラウンベア|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil<br>Head||Melee attacks the player and does a special attack that make a bear head pop up and charges at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear.}} |
Latest revision as of 23:21, 10 June 2024
Rarity | Icon | Name | Description | Notes |
---|---|---|---|---|
Jared Dejicai Kenji Sayuda |
A person who weaves the world of Lu Shou, tells the lives of those there & documents their pasts, forever unraveling its future through the mind. One who decided to work on the Visiphone due to its lack of information despite the lack of time they already had. |
Played PSU 360 2yrs, PSO2 8yrs. Edited drop tables on PSUPedia as well. Current PSO2 title count: 1,731. |
working section
Common Effect | ||||
---|---|---|---|---|
H | P | X | D | R |
Damage +4% or Damage +4.5% Damage Variance +2% | ||||
HP +25 | PP +3 | HP +15 PP +2 |
Damage Resist +1% |
Down Resist +5% |
Kvaris Dolls
Enemy | Drop List | Weakness | Breakables | Notes |
---|---|---|---|---|
128px Snow Fuwan スノウフワン |
Weak to:
|
- | A small floating enemy similar to a Dahgash that can fire long ranged attacks. | |
128px Snow Tinos スノウティノス |
Weak to:
|
- | A small biped enemy similar to the Dwarf Gekko that consists of a small sphere with two legs attached. | |
128px Zamus Sword |
Weak to:
Weak Point:
|
Breakables:
|
A humanoid DOLL with a bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point. | |
128px Zamus Slash |
Weak to:
Weak Point:
|
Breakables:
|
Destroying its chestplate exposes a Chest Core weak point. | |
128px Zamus Gun |
Weak to:
Weak Point:
|
Breakables:
|
A humanoid DOLL with an energy gun for an arm. Destroying its chestplate exposes a Chest Core weak point. | |
128px Zamus Launcher |
Weak to:
Weak Point:
|
Breakables:
|
A humanoid DOLL with an energy cannon for an arm. Destroying its chestplate exposes a Chest Core weak point. | |
128px Volzamus Sword |
Weak to:
Weak Point:
|
Breakables:
|
A humanoid DOLL with a bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point. | |
128px Volzamus Gun |
Weak to:
Weak Point:
|
Breakables:
|
A humanoid DOLL with an energy gun for an arm. Destroying its chestplate exposes a Chest Core weak point. | |
128px Jungues |
Weak to:
Weak Point: |
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128px Rinshan |
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128px Snow Roron |
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Sand Rorox サンドロロクス |
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128px Fritts |
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- | A towering quadruped DOLL similar to a Kartargot which uses its great height to fire beams at its enemies from any distance. Most vulnerable from the back, where its core can be found. | |
128px Proctus Ael |
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128px Proctus Retena |
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Sand Nagrus サンドナグルス |
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- | A large, quadruped beast-like DOLL that specializes in vicious close-ranged combat. Repeatedly striking it with Wind Techniques causes it get stunned. Initially, it has no weakpoints, but when enraged, it retracts its head and exposes a head core. | |
Ikusa Bujin イクサブジン |
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- | A mid-sized samurai like DOLL that aggressively attacks one handed using its katana. Unlike most boss DOLLS, Bujins do not have parts to break, but they can be frozen in place, as well as stagger Downed to increase damage to it. | |
Lysentos リゼントス |
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Kelkund ケルクンド |
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Fortes Laser フォートス・レーザー |
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Fortes Launcher フォートス・ランチャー |
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Lenus Retem レヌス・リテム |
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Lenus Vera レヌス・ヴェラ |
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Snidael Hammer スナイダル・ハンマー |
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Snidael Vera スナイダル・ヴェラ |
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working section 2
Las Vegas
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
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Boxer Phamut ボクサーファムト |
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??? | Weak to:
Weakspots: |
Melee attacks the player. | |
Vulture Phamut バルチャファムト |
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??? | Weak to:
Weakspots:
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Tries to grab the player if caught every Vulture Phantom will attack the player. | |
Juggler Pierrot ジャグラーピエロ |
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Weak to:
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Tosses swords at player, gets on a ball and tries to run over the player. | ||
Chainsaw Pierrot チェーンソーピエロ |
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Attacks with melee and makes and let go ballons. | ||
Circus Carriage サーカスキャリッジ |
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Weak to:
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Attack by charging at the player, shooting fire balls in the air, throw rings of fire at the player, sucking the player in so they can be shot far away. | ||
Brown Bear ブラウンベア |
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Melee attacks the player and does a special attack that make a bear head pop up and charges at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear. | ||
Polar Bear ポーラーベア |
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Melee attacks the player and does a special attack that makes bear arms pop up and shoots a ball of energy at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear. | ||
T. Rex T・レックス |
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Tail | Weak to:
Weakspots:
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Attacks the player with melee attacks and has a skill that makes a T. Rex skull pop out of its chest that shoots a laser beam, during this its weakpoint is exposed. If the player break the Tail it lose a melee attack | |
Rex Noir レックスノワール |
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Tail | Weak to:
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Rare version of T. Rex does more damage and has more health. | |
Road Roller ロードローラー |
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It attacks the player by charging at them. It also can spin its wheel causing gravel to appear hurting anyone near it. It can also flip a big slab of concrete at the player. | ||
Red Roller レッドローラー |
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Rare version of Road Roller does more damage and has more health. | ||
Snake Helicopter スネークヘリ |
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Tail Rotor | Weak to:
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Attacks the player by shooting its guns at the player, Firing rockets at the player, using its Rotor as a weapon and charging at the player. After the Rotor charge it take a few seconds to recover from it. Breaking the Tail Rotor will force the helicopter to land which is when it's blue sigil is revealed. | |
Black Snake ブラックスネーク |
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Rare version of Snake Helicopter does more damage and has more health. | ||
Type-15 Tank 15式戦車 |
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Wheels Gun(not the normal one) |
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Attack by using the main gun to attack the player. The gun can be one of four things. The normal gun that it used for range, The flame thrower that is used to keep melees away, the Missile launcher that tries to bombard the player, then the missile that if not stopped nukes the area. Besides the first one the other three guns can be broken. If they are stuns the tank. Breaking the road wheels temporarily stuns the enemy. if frozen effect happens the top gun is stuck where it was aiming. | |
Armored Type-15 アーマード15式 |
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Wheels Gun(not the normal one) |
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Rare version of Type-15 Tank does more damage and has more health. | |
Train Ghidoran トレイン・ギドラン |
Doors on heads Door on Tail |
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This boss fights in two phases.
Phase one the bosses attacks are quick and the stop between attacks are short. The attacks it can do are slam the ground (blue car) attack at a distance (yellow car) suck the player in (red car) and slam the ground and shocking it (tail). | ||
Doctor Ghidoran ドクトル・ギドラス |
Doors on heads Door on Tail |
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Rare version of Train Ghidoran does more damage and has more health. Stunned by mirage. | ||
Phantasmal Battleship Yamato 幻創戦艦・大和 |
Lv. 1+
Lv. 76+
Magisterial Onslaught
Holy Echo: Phantasmal Battleship Yamato |
Large Turrets Medium Turrets Small Turrets Blue Sigils Blue Beacons |
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Fought in an AIS. Main deck is protected by a barrier until the Blue Sigils on the hull sides are destroyed. After they are destroyed, the deck will be accessible and the Blue Beacons will appear. Once both Blue Beacons are destroyed Yamato will summon a ring of large missiles - the barrier will be restored at this point. | |
Guren Zombie グレンゾンビ |
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Has higher HP and attack than other Zombie enemies. Attacks have high rate of causing Shock. | |||
Hagith Phemut ハギト・フェムト |
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In Unleashed Prestige or Magisterial Onslaught, Hagith Phemut will appear in three set intervals. He is impervious to damage during the third appearance. Fights primarily with projectiles. Capable of a swift spread shot aimed at players that is repeated twice in succession, as well as firing a triad of slow-moving orbs that inflict Stun when they strike players. May occasionally teleport and enter a pose where he holds his head in his hands, which is followed by him spawning missiles that fly outwards in all directions twice. Hagith Phemut is left vulnerable for a short period after using this attack. |