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Difference between revisions of "User:Kenji Sayuda"

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=working section=
 
=working section=
== Forest ==
+
{| class="wikitable sortable text-align:center;"
{{EnemyHeader}}
+
! colspan="5"|Common Effect
 +
|-
 +
| style="text-align:center"| H
 +
| style="text-align:center"| P
 +
| style="text-align:center"| X
 +
| style="text-align:center"| D
 +
| style="text-align:center"| R
 +
|-
 +
|colspan="5" style="text-align:center"| Damage +4% <span style="color:#ff0000">or</span> Damage +4.5%<br>Damage Variance +2%
 +
|-
 +
|colspan="1"| HP +25
 +
| PP +3
 +
| HP +15<br>PP +2
 +
| Damage<br><small>'''Resist'''</small> +1%
 +
| Down<br><small>'''Resist'''</small> +5%
 +
|}
 +
 
 +
==Kvaris Dolls==
 +
{| class="wikitable sortable"
 +
|+
 +
!Enemy
 +
!Drop List
 +
!Weakness
 +
!Breakables
 +
!Notes
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemySnowFuwan.png|128px|link=]]<br>Snow Fuwan<br>スノウフワン
 +
|
 +
| Weak to:
 +
*{{icons|NGS Fire}}
 +
| -
 +
|A small floating enemy similar to a Dahgash that can fire long ranged attacks.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemySnowTinos.png|128px|link=]]<br>Snow Tinos<br>スノウティノス
 +
|
 +
| Weak to:
 +
*{{icons|NGS Fire}}
 +
 
 +
*
 +
| -
 +
|A small biped enemy similar to the Dwarf Gekko that consists of a small sphere with two legs attached.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyZamusSword.png|128px|link=]]<br>Zamus Sword<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
Weak Point:
 +
 
 +
* Exposed Chest Core
 +
|Breakables:
 +
 
 +
* Chestplate
 +
|A humanoid DOLL with a bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyZamusSlash.png|128px|link=]]<br>Zamus Slash<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
 
 +
*
 +
Weak Point:
 +
 
 +
* Exposed Chest Core
 +
|Breakables:
 +
 
 +
* Chestplate
 +
| Destroying its chestplate exposes a Chest Core weak point.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyZamusGun.png|128px|link=]]<br>Zamus Gun<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
 
 +
*
 +
Weak Point:
 +
 
 +
* Exposed Chest Core
 +
|Breakables:
 +
 
 +
* Chestplate
 +
|A humanoid DOLL with an energy gun for an arm. Destroying its chestplate exposes a Chest Core weak point.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyZamusLauncher.png|128px|link=]]<br>Zamus Launcher<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
 
 +
*
 +
Weak Point:
 +
 
 +
* Exposed Chest Core
 +
|Breakables:
 +
 
 +
* Chestplate
 +
|A humanoid DOLL with an energy cannon for an arm. Destroying its chestplate exposes a Chest Core weak point.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyVolzamusSword.png|128px|link=]]<br>Volzamus Sword<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
Weak Point:
 +
 
 +
* Exposed Chest Core
 +
|Breakables:
 +
 
 +
* Chestplate
 +
|A humanoid DOLL with a bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyVolzamusGun.png|128px|link=]]<br>Volzamus Gun<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
 
 +
*
 +
Weak Point:
 +
 
 +
* Exposed Chest Core
 +
|Breakables:
 +
 
 +
* Chestplate
 +
|A humanoid DOLL with an energy gun for an arm. Destroying its chestplate exposes a Chest Core weak point.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyJungues.png|128px|link=]]<br>Jungues<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
Weak Point:
 +
 
 +
*
 +
|Breakables:
 +
 
 +
*
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyRinshan.png|128px|link=]]<br>Rinshan<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
Weak Point:
 +
 
 +
*
 +
|Breakables:
 +
 
 +
*
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemySnowRoron.png|128px|link=]]<br>Snow Roron<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
Weak Point:
 +
 
 +
* Exposed Belly Core, Rear
 +
|Breakables:
 +
 
 +
* Belly
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemySandRorox.png|128px|link=]]<br>Sand Rorox<br>サンドロロクス
 +
|
 +
|Weak to:
 +
*{{icons|NGS Wind}}
 +
Weak Point:
 +
 
 +
* Exposed Belly Core, Rear
 +
|Breakables:
 +
 
 +
* Belly
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyFritts.png|128px|link=]]<br>Fritts<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
Weak Point:
 +
 
 +
* Hump Core
 +
| -
 +
|A towering quadruped DOLL similar to a Kartargot which uses its great height to fire beams at its enemies from any distance. Most vulnerable from the back, where its core can be found.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyProctusAel.png|128px|link=]]<br>Proctus Ael<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
Weak Point:
 +
 
 +
*
 +
| Breakables:
 +
 
 +
* Projector on back
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyProctusRetena.png|128px|link=]]<br>Proctus Retena<br>
 +
|
 +
|Weak to:
 +
*{{icons|NGS Fire}}
 +
Weak Point:
 +
 
 +
*
 +
|Breakables:
 +
 
 +
* Projector on back
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemySandNagrus.png|128px|link=]]<br>Sand Nagrus<br>サンドナグルス
 +
|
 +
|Weak to:
 +
*{{icons|NGS Wind}}
 +
Weak Point:
 +
 
 +
* Exposed Head Core
 +
| -
 +
|A large, quadruped beast-like DOLL that specializes in vicious close-ranged combat. Repeatedly striking it with Wind Techniques causes it get stunned. Initially, it has no weakpoints, but when enraged, it retracts its head and exposes a head core.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyIkusaBujin.png|128px|link=]]<br>Ikusa Bujin<br>イクサブジン
 +
|
 +
|Weak to:
 +
*{{icons|NGS Wind}}
 +
Weak Point:
 +
 
 +
* None/Geometric labyrinth
 +
| -
 +
|A mid-sized samurai like DOLL that aggressively attacks one handed using its katana. Unlike most boss DOLLS, Bujins do not have parts to break, but they can be frozen in place, as well as stagger Downed to increase damage to it.
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyLysentos.png|128px|link=]]<br>Lysentos<br>リゼントス
 +
|
 +
|Weak to:
 +
*{{icons|NGS Wind}}
 +
 
 +
*
 +
Weak Point:
 +
 
 +
* Back Core
 +
|Breakables:
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyKelkund.png|128px|link=]]<br>Kelkund<br>ケルクンド
 +
|
 +
|Weak to:
 +
*{{icons|NGS Wind}}
 +
Weak Point:
 +
 
 +
* None
 +
| -
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyFortesLaser.png|128px|link=]]<br>Fortes Laser<br>フォートス・レーザー
 +
|
 +
|Weak to:
 +
 
 +
*{{icons|NGS Wind}}
 +
 
 +
*
 +
Weak Point:
 +
 
 +
*
 +
|Breakables:
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyFortesLauncher.png|128px|link=]]<br>Fortes Launcher<br>フォートス・ランチャー
 +
|
 +
|Weak to:
 +
 
 +
*{{icons|NGS Wind}}
 +
 
 +
*
 +
Weak Point:
 +
 
 +
*
 +
 
 +
|Breakables:
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyLenusRetem.png|128px|link=]]<br>Lenus Retem<br>レヌス・リテム
 +
|
 +
|Weak to:
 +
 
 +
*{{icons|NGS Wind}}
 +
 
 +
*
 +
Weak Point:
 +
 
 +
*
 +
 
 +
Physical Down Point:
 +
 
 +
*
 +
| -
 +
|
 +
|-
 +
|style="text-align:center;"|[[File:NGSUIEnemyLenusVera.png|128px|link=]]<br>Lenus Vera<br>レヌス・ヴェラ
 +
|
 +
|Weak to:
  
{{EnemyRow|nabrappy|[[File:NabRappyIcon.png|128px]]|Nab Rappy|ナヴ・ラッピー|Forest|Lv. 31~50
+
*{{icons|NGS Dark}}
*{{Rarity|8}}{{icons|Talis}} [[Hard Quartz]]
 
Lv. 46+
 
*{{Rarity|8}}{{icons|Rods}} [[Milky Twinkle]]
 
Lv. 61+
 
*{{Rarity|10}}{{icons|Rods}} [[Stark Katze]]|{{icons|Fire}}{{icons|Wind}}|Face||When defeated, will pass out for a few seconds. After that, will look around and then start running away. Hitting it while it runs yields more drops.}}
 
  
{{EnemyRow|oodan|[[File:OodanIcon.png|128px]]|Oodan|ウーダン|Forest<br>Ruins|Lv. 21~45
+
*
*{{Rarity|7}}{{icons|Gunslash}} [[Ray Duplex-NT]]
+
Weak Point:
Lv. 41+
 
*{{Rarity|10}}{{icons|Swords}} [[Madam's Umbrella]]
 
Lv. 61+
 
*{{Rarity|10}}{{icons|Swords}} [[Dio Aristin]]
 
Lv. 66+
 
*{{Rarity|11}}{{icons|Launcher}} [[Zamlegd]]|{{icons|Fire}}{{icons|Wind}}|Head||This creatures attacks by swinging itself at the player or punching the player.}}
 
  
{{EnemyRow|zaoodan|[[File:ZaOodanIcon.png|128px]]|Za Oodan|ザウーダン|Forest<br>Ruins|Lv. 1~35
+
*  
*{{Rarity|7}}{{icons|Assault Rifle}} [[Full Cylinder-NT]]
 
Lv. 31~45
 
*{{Rarity|8}}{{icons|Gunslash}} [[Twizzler]]
 
Lv. 41+
 
*{{Rarity|10}}{{icons|Wand}} [[Magical Wand]]
 
Lv. 61+
 
*{{Rarity|10}}{{icons|Launcher}} [[Dio Adrastea]]
 
Lv. 66+
 
*{{Rarity|11}}{{icons|Knuckles}} [[Zamlion]]|{{icons|Fire}}{{icons|Wind}}||Rock|It pulls a rock from the ground and will use for both range and melee.}}
 
  
{{EnemyRow|gulf|[[File:GulfIcon.png|128px]]|Gulf|ガルフ|Forest<br>Ruins|Lv. 21~45
+
*
*{{Rarity|7}}{{icons|Rods}} [[Strike Broom-NT]]
+
| -
Lv. 41+
+
|
*{{Rarity|10}}{{icons|Double Sabers}} [[Stag Cutlery]]
+
|-
Lv. 61+
+
|style="text-align:center;"|[[File:NGSUIEnemySnidaelHammer.png|128px|link=]]<br>Snidael Hammer<br>スナイダル・ハンマー
*{{Rarity|10}}{{icons|Katana}} [[Dio Lacruico]]
+
|
Lv. 66+
+
|Weak to:
*{{Rarity|11}}{{icons|Twin Daggers}} [[Twin Filphin]]|{{icons|Fire}}{{icons|Wind}}|Head||It attacks by running up to the player and melee attacking or run and jump right through the player.Also can howl (buff other creatures?).}}
 
  
{{EnemyRow|fangulf|[[File:FangulfIcon.png|128px]]|Fangulf|フォンガルフ|Forest<br>Ruins|Lv. 1~25
+
*{{icons|NGS Wind}}
*{{Rarity|7}}{{icons|Twin Daggers}} [[Astella-NT]]
+
Weak Point:
Lv. 31~50
 
*{{Rarity|7}}{{icons|Partizan}} [[Gungnata]]
 
Lv. 61+
 
*{{Rarity|8}}{{icons|Talis}} [[Bloomy Collet]]
 
Lv. 66+
 
*{{Rarity|10}}{{icons|Double Sabers}} [[Babelas Twins]]|{{icons|Fire}}{{icons|Wind}}|Head||It attacks by running up to the player and melee attacking or run and jump right through the player. Also can howl (buff other creatures?).}}
 
  
{{EnemyRow|aginis|[[File:AginisIcon.png|128px]]|Aginis|アギニス|Forest<br>Ruins|
+
*  
*{{Rarity|}}[[File:Furniture.png|link=|Furniture]] [[Wall Paint]]
 
Lv. 1~35
 
*{{Rarity|7}}{{icons|Talis}} [[Rosa Crane-NT]]
 
Lv. 31~50
 
*{{Rarity|9}}{{icons|Twin Machineguns}} [[Ishurai]]
 
Lv. 46+
 
*{{Rarity|9}}{{icons|Rods}} [[Lambda Garland]]
 
Lv. 61+
 
*{{Rarity|9}}{{icons|Bullet Bows}} [[Dio Bigglow]]
 
Lv. 66+
 
*{{Rarity|9}}{{icons|Twin Daggers}} [[Dio Religiou]]|{{icons|Fire}}{{icons|Wind}}|Head||Flies around and stops so that it can spane into you or shoot a projectile.}}
 
  
{{EnemyRow|garongo|[[File:GarongoIcon.png|128px]]|Garongo|ガロンゴ|Forest<br>Ruins|Lv. 1~30
+
Physical Down Point:  
*{{Rarity|7}}{{icons|Twin Machineguns}} [[Aresvis-NT]]
 
Lv. 21~60
 
*{{Rarity|8}}{{icons|Wired Lances}} [[Gudda Skela]]
 
Lv. 41+
 
*{{Rarity|8}}{{icons|Twin Daggers}} [[Lambda Religiou]]
 
Lv. 51+
 
*{{Rarity|10}}{{icons|Assault Rifle}} [[Holy Ray-NT]]
 
Lv. 66+
 
*{{Rarity|11}}{{icons|Katana}} [[Filph Suiren]]|{{icons|Fire}}{{icons|Wind}}|Belly||It spins when it attacks, but if it hits a wall it falls to its side showing its weakpoint. If the roll goes to a stop or is blocked it goes back to normal.}}
 
  
{{EnemyRow|rockbear|[[File:RockbearIcon.png|128px]]|Rockbear|ロックベア|Forest<br>Ruins |
+
*
*{{Rarity|}}[[File:Furniture.png|link=|Furniture]] [[Rockbear Leaf]]
+
|Breakables:
Lv. 1~30
 
*{{Rarity|7}}{{icons|Knuckles}} [[Riddle Mole-NT]]
 
Lv. 21~35
 
*{{Rarity|7}}{{icons|Partizan}} [[Knight Lancer-NT]]
 
Lv. 26+
 
*{{Rarity|8}}{{icons|Knuckles}} [[Rock Knuckle]]
 
Lv. 31+
 
*{{Rarity|9}}{{icons|Swords}} [[Ikutachi]]
 
Lv. 31~60
 
*{{Rarity|9}}{{icons|Wired Lances}} [[Jagriath-NT]]
 
Lv. 46+
 
*{{Rarity|9}}{{icons|Double Sabers}} [[Lambda Failnaught]]
 
Lv. 51+
 
*{{Rarity|10}}{{icons|Partizan}} [[Vjaya-NT]]
 
Lv. 61+
 
*{{Rarity|10}}{{icons|Assault Rifle}} [[Grizz Rifle]]<br>{{Rarity|12}}{{icons|Gunslash}} [[Queen Viera]]
 
Lv. 66+
 
*{{Rarity|11}}{{icons|Katana}} [[Zam Ranazan]]
 
Lv. 71+
 
*{{Rarity|11}}{{icons|Assault Rifle}} [[Flowrain]]|{{icons|Fire}}{{icons|Wind}}|Head||It attacks by punching and doing a body slam. When it does its multiple punch attacks at the end it will fall to the ground letting its weak point be hit easily. It also has a grab that throws the player. If the player tries to fight it from a distance it will start to do front flips to the player ending with a body slam.}}
 
  
{{EnemyRow|rogbelt|[[File:RogbeltIcon.png|128px]]|Rogbelt|ログベルト|Forest<br>Ruins|
+
*
*{{Icons|PA}}  [[Flash Thousand]]
+
*
Lv. 41+
+
|
*{{Rarity|10}}{{icons|Twin Machineguns}} [[Yasminkov 9000M-NT]]
+
|-
Lv. 51+
+
|style="text-align:center;"|[[File:NGSUIEnemySnidaelVera.png|128px|link=]]<br>Snidael Vera<br>スナイダル・ヴェラ
*{{Rarity|10}}{{icons|Knuckles}} [[Rogbelt Knuckle]]
+
|
Lv. 61+
+
|Weak to:
*{{Rarity|10}}{{icons|Twin Daggers}} [[Akane]]
 
Lv. 66+
 
*{{Rarity|9}}{{icons|Rods}} [[ Dio Salvador]]|{{icons|Fire}}|Head||Rare version of Rockbear that does more damage and has more HP.}}
 
  
{{EnemyRow|fangbanshee|[[File:FangBansheeIcon.png|128px]]|Fang Banshee|ファングバンシー|Forest|Lv. 26~60
+
*{{icons|NGS Dark}}
*{{Rarity|8}}{{icons|Wand}} [[Konsaikon]]
+
Weak Point:
Lv. 31+
 
*{{Rarity|9}}{{icons|Rods}} [[Seitenweise]]<br>{{Rarity|8}}{{icons|Rear}} [[Jagd Fell]]<br>{{Rarity|8}}{{icons|Arm}} [[Jagd Klaue]]<br>{{Rarity|8}}{{icons|Leg}} [[Jagd Coda]]
 
Lv. 41+
 
*{{Rarity|7}}{{icons|Twin Machineguns}} [[Lambda Aresvis]]<br>{{Rarity|10}}{{icons|Rods}} [[Hakobehayase-NT]]
 
Lv. 51+
 
*{{Rarity|10}}{{icons|Jet Boots}} [[Guilty Light]]
 
Lv. 61+
 
*{{Rarity|9}}{{icons|Wired Lances}} [[Dio Kuscha Nebula]]<br>{{Rarity|12}}{{icons|Gunslash}} [[Queen Viera]]
 
Lv. 66+
 
*{{Rarity|11}}{{icons|Wired Lances}} [[Phyteuma]]
 
Lv. 71+
 
*{{Rarity|11}}{{icons|Katana}} [[Beuray Earl]]|{{icons|Fire}}|Head|All Legs<br>Horns<br>Rear Blades|This boss fights by using hit and run tactics and pouncing, when its health goes down to a certain point it will start howling. When it howls it enters enraged mode where it moves faster and does slashing combos. If all the blades are broken when it tries to run slash it will fall over and pick itself up.
 
If fire element effect happens the boss freaks out doing a drop and roll for a few seconds resetting its behavior afterwards.}}
 
  
{{EnemyRow|banthadonna|[[File:BanthaDonnaIcon.png|128px]]|Bantha Donna|バンサ・ドンナ|Forest|
+
*  
*{{Icons|PA}}  [[Nazan]]
 
Lv. 41+
 
*{{Rarity|8}}{{icons|Talis}} [[Lambda Hard Quartz]]
 
Lv. 61+
 
*{{Rarity|9}}{{icons|Talis}} [[Serata Crane]]
 
Lv. 66+
 
*{{Rarity|9}}{{icons|Talis}} [[Dio Hard Quartz]]|{{icons|Fire}}|Head|All Legs<br>Horns<br>Rear Blades|Rare version of Fang Banshee that does more damage and has more HP.}}
 
  
{{EnemyRow|fangbanther|[[File:FangBantherIcon.png|128px]]|Fang Banther|ファングバンサー|Forest|Lv. 31+
+
Physical Down Point:  
*{{Rarity|8}}{{icons|Twin Daggers}} [[Nagel Banther]]<br>{{Rarity|8}}{{icons|Rear}} [[Jagd Fell]]<br>{{Rarity|8}}{{icons|Arm}} [[Jagd Klaue]]<br>{{Rarity|8}}{{icons|Leg}} [[Jagd Coda]]
 
Lv. 31~50
 
*{{Rarity|8}}{{icons|Launcher}} [[Adrastea]]
 
Lv. 41+
 
*{{Rarity|10}}{{icons|Dual Blades}} [[Kadolph-NT]]
 
Lv. 46+
 
*{{Rarity|10}}{{icons|Double Sabers}} [[Mehrennenka]]
 
Lv. 61+
 
*{{Rarity|10}}{{icons|Partizan}} [[Grizzlan Spear]]<br>{{Rarity|12}}{{icons|Gunslash}} [[Queen Viera]]
 
Lv. 66+
 
*{{Rarity|11}}{{icons|Twin Machineguns}} [[Machina Filph]]
 
Lv. 71+
 
*{{Rarity|11}}{{icons|Twin Machineguns}} [[Attache Nic]]|{{icons|Fire}}|Head|All Legs<br>Horns<br>Rear Blades|This boss fights by using hit and run tactics and pouncing, when its health goes down to a certain point it will start howling. When it howls it enters enraged mode where it moves faster and does slashing combos. If all the blades are broken when it tries to run slash it will fall over and pick itself up.
 
If fire element effect happens the boss freaks out doing a drop and roll for a few seconds resetting its behavior afterwards.}}
 
  
{{EnemyRow|banthaong|[[File:BanthaOngIcon.png|128px]]|Bantha Ong|バンサ・オング|Forest|
+
*  
*{{Icons|PA}}  [[Surprise Knuckle]]<br>{{Icons|PA}}  [[Slash Rave]]
+
|Breakables:
Lv. 41+
 
*{{Rarity|8}}{{icons|Wired Lances}} [[Lambda Belcard]]
 
Lv. 51+
 
*{{Rarity|10}}{{icons|Twin Daggers}} [[Nagel Ong]]
 
Lv. 61+
 
*{{Rarity|9}}{{icons|Gunslash}} [[Naglering]]
 
Lv. 66+
 
*{{Rarity|10}}{{icons|Double Sabers}} [[Dio Failnaught-NT]]|{{icons|Fire}}|Head|All Legs<br>Horns<br>Rear Blades|Rare version of Fang Banther that does more damage and has more HP.}}
 
  
 +
*
 +
*
 +
|
 +
|-
 
|}
 
|}
  
== Tundra ==
+
=working section 2=
 +
== Las Vegas ==
 
{{EnemyHeader}}
 
{{EnemyHeader}}
  
{{EnemyRow|talobecko|[[File:TalobeckoIcon.png|128px]]|Talobecko|タロベッコ|Seabed|???|{{icons|Ice}}|???|Head|Attacks by pecking at the player within melee range and shoots water at the player.}}
+
{{EnemyRow|boxerphamut|[[File:BoxerPhantomIcon.png|128px]]|Boxer Phamut|ボクサーファムト|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}||???|Melee attacks the player.}}
 +
 
 +
{{EnemyRow|vulturephamut|[[File:VulturePhantomIcon.png|128px]]|Vulture Phamut|バルチャファムト|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}|Head|???|Tries to grab the player if caught every Vulture Phantom will attack the player.}}
 +
 
 +
{{EnemyRow|jugglerpierrot|[[File:JugglerClownIcon.png|128px]]|Juggler Pierrot|ジャグラーピエロ|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}|Head||Tosses swords at player, gets on a ball and tries to run over the player.}}
 +
 
 +
{{EnemyRow|chainsawpierrot|[[File:ChainsawClownIcon.png|128px]]|Chainsaw Pierrot|チェーンソーピエロ|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}|Head||Attacks with melee and makes and let go ballons.}}
 +
 
 +
{{EnemyRow|circuscarriage|[[File:CircusCarriageIcon.png|128px]]|Circus Carriage|サーカスキャリッジ|Las Vegas<br>[[Riding Quest]]||{{icons|Wind}}|Driver<br>Blue Sigil||Attack by charging at the player, shooting fire balls in the air, throw rings of fire at the player, sucking the player in so they can be shot far away.}}
 +
 
 +
{{EnemyRow|brownbear|[[File:BrownBear.png|128px]]|Brown Bear|ブラウンベア|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil<br>Head||Melee attacks the player and does a special attack that make a bear head pop up and charges at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear.}}
 +
 
 +
{{EnemyRow|polarbear|[[File:PolarBear.png|128px]]|Polar Bear|ポーラーベア|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil||Melee attacks the player and does a special attack that makes bear arms pop up and shoots a ball of energy at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear.}}
 +
 
 +
{{EnemyRow|trex|[[File:T.Rex.png|128px]]|T. Rex|T・レックス|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil<br>Head|Tail|Attacks the player with melee attacks and has a skill that makes a T. Rex skull pop out of its chest that shoots a laser beam, during this its weakpoint is exposed. If the player break the Tail it lose a melee attack}}
 +
 
 +
{{EnemyRow|rexnoir|[[File:RexNoir.png|128px]]|Rex Noir|レックスノワール|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil<br>Head|Tail|Rare version of T. Rex does more damage and has more health.}}
 +
 
 +
{{EnemyRow|roadroller|[[File:RoadRoller.png|128px]]|Road Roller|ロードローラー|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil||It attacks the player by charging at them. It also can spin its wheel causing gravel to appear hurting anyone near it. It can also flip a big slab of concrete at the player.}}
 +
 
 +
{{EnemyRow|redroller|[[File:RedRoller.png|128px]]|Red Roller|レッドローラー|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil||Rare version of Road Roller does more damage and has more health.}}
  
{{EnemyRow|siglubecko|[[File:SiglubeckoIcon.png|128px]]|Siglubecko|ジグルベッコ|Seabed|???|{{icons|Ice}}|???|Head|Rare version talobecko that does more damage and has more HP.}}
+
{{EnemyRow|snakeheli|[[File:SnakeHelicopter.png|128px]]|Snake Helicopter|スネークヘリ|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil|Tail Rotor|Attacks the player by shooting its guns at the player, Firing rockets at the player, using its Rotor as a weapon and charging at the player. After the Rotor charge it take a few seconds to recover from it. Breaking the Tail Rotor will force the helicopter to land which is when it's blue sigil is revealed.}}
  
{{EnemyRow|blutorbon|[[File:BlutorbonIcon.png|128px]]|Blutorbon|ブルトルボン|Seabed|???|{{icons|Ice}}|???|???|Attacks by throwing itself at the player, spinning in a circle while firing bubbles that damage the player.}}
+
{{EnemyRow|blacksnake|[[File:BlackSnakeIcon.png|128px]]|Black Snake|ブラックスネーク|Tokyo<br>[[Riding Quest]]||{{icons|Wind}}|Blue Sigil||Rare version of Snake Helicopter does more damage and has more health.}}
  
{{EnemyRow|tagaqulupus|[[File:TagAculpusIcon.png|128px]]|Tag Aqulupus|タグ・アクルプス|Seabed|???|{{icons|Ice}}|???|Head|Goes underground to attack the player by jumping up from the ground and going back down, then jumping up and doing a spin.}}
+
{{EnemyRow|type15tank|[[File:Type-15Tank.png|128px]]|Type-15 Tank|15式戦車|Tokyo<br>[[Riding Quest]]||{{icons|Ice}}{{icons|Wind}}|Blue Sigil|Wheels<br>Gun(not the normal one)|Attack by using the main gun to attack the player. The gun can be one of four things. The normal gun that it used for range, The flame thrower that is used to keep melees away, the Missile launcher that tries to bombard the player, then the missile that if not stopped nukes the area. Besides the first one the other three guns can be broken. If they are stuns the tank. Breaking the road wheels temporarily stuns the enemy.<br><br>if frozen effect happens the top gun is stuck where it was aiming.}}
  
{{EnemyRow|sevanian|[[File:SevanianIcon.png|128px]]|Sevanian|セヴァニアン|Seabed|???|{{icons|Ice}}|???|Head|Goes up to the player and attacks them by flinging themselves at the player.}}
+
{{EnemyRow|armoredtype15|[[File:ArmoredType-15.png|128px]]|Armored Type-15|アーマード15式|Tokyo<br>[[Riding Quest]]||{{icons|Ice}}{{icons|Wind}}|Blue Sigil|Wheels<br>Gun(not the normal one)|Rare version of Type-15 Tank does more damage and has more health.}}
  
{{EnemyRow|tagsevanian|[[File:TagSevanianIcon.png|128px]]|Tag Sevanian|タグ・セヴァニアン|Seabed|???|{{icons|Ice}}|???|Head|Has a melee attack and shoots ink at a distance.}}
+
{{EnemyRow|trainghidoran|[[File:TrainGhidoran.png|128px]]|Train Ghidoran|トレイン・ギドラン|[[Train Ghidoran Suppression]]<br>[[Free Exploration: Tokyo]]<br>[[Riding Quest]]|
 +
*{{Rarity|13}}{{Icons|Eggs}}[[Wanda]]|{{icons|Wind}}|Blue Sigil|Doors on heads<br>Door on Tail|This boss fights in two phases.
 +
Phase one the bosses attacks are quick and the stop between attacks are short. The attacks it can do are slam the ground (blue car) attack at a distance (yellow car) suck the player in (red car) and slam the ground and shocking it (tail).<br>
 +
When it's low on health it goes into Phase Two where it roars and charges up.
 +
All attacks now do more damage and last longer, but the wait time between them increases as well.<br>
 +
When enough damage is done to the feet the enemy becomes stunned temporarily, but the feet have a higher defense than the body. Also stunned by mirage.}}
  
{{EnemyRow|falcabone|[[File:FalcaboneIcon.png|128px]]|Falcabone|ファルカボネ|Seabed|???|{{icons|Ice}}|???|???|Attacks within melee range.}}
+
{{EnemyRow|doctorghidoran|[[File:DoctorGhidoran.png|128px]]|Doctor Ghidoran|ドクトル・ギドラス|[[Train Ghidoran Suppression]]<br>[[Free Exploration: Tokyo]]<br>[[Riding Quest]]|
 +
*{{Rarity|13}}{{Icons|Eggs}}[[Wanda]]|{{icons|Wind}}|Blue Sigil|Doors on heads<br>Door on Tail|Rare version of Train Ghidoran does more damage and has more health. Stunned by mirage.}}
  
{{EnemyRow|vidgilos|[[File:VidGilosIcon.png|128px]]|Vid Gilos|ヴィド・ギロス|Seabed|???|{{icons|Fire}}{{icons|Ice}}{{icons|Lightning}}|Heads|Heads|Has three attacks that each correspond to a different attribute (ice, fire and wind). If it takes in too much damage, it'll retreat back into its shell. If the player is too close, it will attempt to attack the player within melee range.}}
+
{{EnemyRow|yamato|[[File:Yamato.png|128px]]|Phantasmal Battleship Yamato|幻創戦艦・大和|[[Unleashed Prestige]]<br>[[Magisterial Onslaught]]<br>[[Quintessence of Steel]]|Lv. 1+
 +
*{{Props|Toh'oh Soul}}
 +
*{{Props|Yamato Factor}}
 +
Lv. 76+
 +
*{{Rarity|13}}{{icons|Swords}} [[D-A.I.S Saber]]
 +
*{{Rarity|13}}{{icons|Wired Lance}} [[Seiga Shield]]
 +
*{{Rarity|13}}{{icons|Partizan}} [[Seiga Javelin]]
 +
*{{Rarity|13}}{{icons|Double Saber}} [[Seiga Blade]]
 +
*{{Rarity|13}}{{icons|Knuckles}} [[Quotz Vidya]]
 +
*{{Rarity|13}}{{icons|Knuckles}} [[Phantom Ship Artillery]]
 +
*{{Rarity|13}}{{icons|Gunslash}} [[Mercenary Schwarz]]
 +
*{{Rarity|13}}{{icons|Dual Blades}} [[S.CN Mantis]]
 +
*{{Rarity|13}}{{icons|Assault Rifle}} [[Valkyrie A30]]
 +
*{{Rarity|13}}{{icons|Assault Rifle}} [[D-A.I.S. Vulcan]]
 +
*{{Rarity|13}}{{icons|Launcher}} [[D-A.I.S. Blaster]]
 +
*{{Rarity|13}}{{icons|Twin Machineguns}} [[Phantom Triple Cannon]]
 +
*{{Rarity|13}}{{icons|Bullet Bow}} [[Seiga Archer]]
 +
*{{Rarity|13}}{{icons|Rods}} [[Phantom Radar]]
 +
*{{Rarity|13}}{{icons|Rods}} [[Quotz Laura]]
 +
*{{Rarity|13}}{{Icons|Eggs}} [[Viola]]<br><br>
 +
Magisterial Onslaught<br>
 +
Lv. 76+
 +
*{{Rarity|7}}{{Icons|Material}} Ether Fuse<br><br>
 +
Holy Echo: Phantasmal Battleship Yamato<br>
 +
Lv. 76+
 +
*{{Rarity|7}}{{Icons|Material}} Ether Fuse
 +
*{{Rarity|13}}{{icons|Swords}} [[Seikaiser Sword]]
 +
*{{Rarity|13}}{{icons|Wired Lance}} [[Seikaiser Shield]]
 +
*{{Rarity|13}}{{icons|Partizan}} [[Seikaiser Javelin]]
 +
*{{Rarity|13}}{{icons|Twin Daggers}} [[S.CN Arbor Stag]]
 +
*{{Rarity|13}}{{icons|Double Saber}} [[Seikaiser Blade]]
 +
*{{Rarity|13}}{{icons|Knuckles}} [[Glycina Vidya]]
 +
*{{Rarity|13}}{{icons|Gunslash}} [[Mercenary Starlord]]
 +
*{{Rarity|13}}{{icons|Katana}} [[HFB Kamaitachi Letz]]
 +
*{{Rarity|13}}{{icons|Dual Blades}} [[S.CN Arbor Mantis]]
 +
*{{Rarity|13}}{{icons|Assault Rifle}} [[Valkyrie A30S]]
 +
*{{Rarity|13}}{{icons|Launcher}} [[Seikaiser Launcher]]
 +
*{{Rarity|13}}{{icons|Twin Machineguns}} [[Valkyrie R25S]]
 +
*{{Rarity|13}}{{icons|Bullet Bow}} [[Seikaiser Archer]]
 +
*{{Rarity|13}}{{icons|Rods}} [[Glycina Laura]]
 +
*{{Rarity|13}}{{icons|Talis}} [[Glycina Lithos]]
 +
*{{Rarity|13}}{{icons|Wand}} [[Glycina Cane]]
 +
*{{Rarity|13}}{{icons|Jet Boots}} [[Glycina Keyless]]|{{icons|Wind}}|Blue Sigil<br>Blue Beacons<br>Bridge Tower|Large Turrets<br>Medium Turrets<br>Small Turrets<br>Blue Sigils<br>Blue Beacons|Fought in an AIS. <br><br> Main deck is protected by a barrier until the Blue Sigils on the hull sides are destroyed. After they are destroyed, the deck will be accessible and the Blue Beacons will appear.<br>
 +
Once both Blue Beacons are destroyed Yamato will summon a ring of large missiles - the barrier will be restored at this point.<br>
 +
Destroying the missiles will stun Yamato, failing to do so will unleash a large AoE (but you can just respawn after 5 seconds).  
 +
Either way, the Bridge Tower will be vulnerable afterwards.
 +
<br><br> Large turrets (46cm triple main battery guns) are vulnerable to Freeze - prevents them from traversing/elevating and firing.}}
  
{{EnemyRow|biolmeduna|[[File:BiolMedunaIcon.png|128px]]|Biol Meduna|ビオル・メデューナ|Seabed|???|{{icons|Ice}}|Claws<br>Tentacle tips<br>Tail Base|Head|Has two phases. Phase one, it can attack by readying a charge and then goes up in the air and slams into the ground at the player's current location that can cause shock upon hit. When one of its tentacles are broken, it moves on to phase two, which it then slams into the ground creating bubbles and poison around itself. It will attempt to attack and grab the player if they're too close. Attacking from behind can cause Biol Meduna to unleash an attack that causes shock. After enough time passes, it'll resume attacking from phase one.}}
+
{{EnemyRow|gurenzombie|[[File:UIEnemyGurenZombie.png|128px]]|Guren Zombie|グレンゾンビ|[[Unleashed Prestige]]<br>[[Magisterial Onslaught]]<br>[[Solo Training: Bounds of Corruption]]||{{icons|Wind}}|Head||Has higher HP and attack than other Zombie enemies.<br>Attacks have high rate of causing Shock.}}
  
{{EnemyRow|magisameduna|[[File:MagisaMedunaIcon.png|128px]]|Magisa Meduna|マギサ・メデューナ|Seabed|Lv. 46+
+
{{EnemyRow|hagithphemut|[[File:UIEnemyHagithPhemut.png|128px]]|Hagith Phemut|ハギト・フェムト|[[Unleashed Prestige]]<br>[[Magisterial Onslaught]]<br>[[Solo Training: Bounds of Corruption]]||{{icons|Wind}}{{icons|Light}}|||In [[Unleashed Prestige]] or [[Magisterial Onslaught]], Hagith Phemut will appear in three set intervals. He is impervious to damage during the third appearance.<br>Fights primarily with projectiles. Capable of a swift spread shot aimed at players that is repeated twice in succession, as well as firing a triad of slow-moving orbs that inflict Stun when they strike players.<br>May occasionally teleport and enter a pose where he holds his head in his hands, which is followed by him spawning missiles that fly outwards in all directions twice. Hagith Phemut is left vulnerable for a short period after using this attack.}}
*{{icons|PA}} Tritt Shooter|{{icons|Ice}}|Claws<br>Tentacle tips<br>Tail Base|Head|Rare version of Biol Meduna that does more damage and has more HP.}}
 
  
 
|}
 
|}

Latest revision as of 23:21, 10 June 2024

Rarity Icon Name Description Notes
15 UIItemCrest.png
HunterFighterBouncer
RangerGunnerBraver
ForceTecherSummoner
HeroPhantomEtoile
Luster
Jared Dejicai
Kenji Sayuda
A person who weaves the world of Lu Shou,
tells the lives of those there & documents their pasts,
forever unraveling its future through the mind.

One who decided to work on the Visiphone due to its lack of
information despite the lack of time they already had.
Played PSU 360 2yrs, PSO2 8yrs.
Edited drop tables on PSUPedia as well.
Current PSO2 title count: 1,731.

Main Profile

working section

Common Effect
H P X D R
Damage +4% or Damage +4.5%
Damage Variance +2%
HP +25 PP +3 HP +15
PP +2
Damage
Resist +1%
Down
Resist +5%

Kvaris Dolls

Enemy Drop List Weakness Breakables Notes
128px
Snow Fuwan
スノウフワン
Weak to:
  • Fire (NGS)
- A small floating enemy similar to a Dahgash that can fire long ranged attacks.
128px
Snow Tinos
スノウティノス
Weak to:
  • Fire (NGS)
- A small biped enemy similar to the Dwarf Gekko that consists of a small sphere with two legs attached.
128px
Zamus Sword
Weak to:
  • Fire (NGS)

Weak Point:

  • Exposed Chest Core
Breakables:
  • Chestplate
A humanoid DOLL with a bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point.
128px
Zamus Slash
Weak to:
  • Fire (NGS)

Weak Point:

  • Exposed Chest Core
Breakables:
  • Chestplate
Destroying its chestplate exposes a Chest Core weak point.
128px
Zamus Gun
Weak to:
  • Fire (NGS)

Weak Point:

  • Exposed Chest Core
Breakables:
  • Chestplate
A humanoid DOLL with an energy gun for an arm. Destroying its chestplate exposes a Chest Core weak point.
128px
Zamus Launcher
Weak to:
  • Fire (NGS)

Weak Point:

  • Exposed Chest Core
Breakables:
  • Chestplate
A humanoid DOLL with an energy cannon for an arm. Destroying its chestplate exposes a Chest Core weak point.
128px
Volzamus Sword
Weak to:
  • Fire (NGS)

Weak Point:

  • Exposed Chest Core
Breakables:
  • Chestplate
A humanoid DOLL with a bladed arm. Uses its flexible physiology to launch its sword arm, striking enemies from afar. Destroying its chestplate exposes a Chest Core weak point.
128px
Volzamus Gun
Weak to:
  • Fire (NGS)

Weak Point:

  • Exposed Chest Core
Breakables:
  • Chestplate
A humanoid DOLL with an energy gun for an arm. Destroying its chestplate exposes a Chest Core weak point.
128px
Jungues
Weak to:
  • Fire (NGS)

Weak Point:

Breakables:
128px
Rinshan
Weak to:
  • Fire (NGS)

Weak Point:

Breakables:
128px
Snow Roron
Weak to:
  • Fire (NGS)

Weak Point:

  • Exposed Belly Core, Rear
Breakables:
  • Belly
NGSUIEnemySandRorox.png
Sand Rorox
サンドロロクス
Weak to:
  • Wind (NGS)

Weak Point:

  • Exposed Belly Core, Rear
Breakables:
  • Belly
128px
Fritts
Weak to:
  • Fire (NGS)

Weak Point:

  • Hump Core
- A towering quadruped DOLL similar to a Kartargot which uses its great height to fire beams at its enemies from any distance. Most vulnerable from the back, where its core can be found.
128px
Proctus Ael
Weak to:
  • Fire (NGS)

Weak Point:

Breakables:
  • Projector on back
128px
Proctus Retena
Weak to:
  • Fire (NGS)

Weak Point:

Breakables:
  • Projector on back
NGSUIEnemySandNagrus.png
Sand Nagrus
サンドナグルス
Weak to:
  • Wind (NGS)

Weak Point:

  • Exposed Head Core
- A large, quadruped beast-like DOLL that specializes in vicious close-ranged combat. Repeatedly striking it with Wind Techniques causes it get stunned. Initially, it has no weakpoints, but when enraged, it retracts its head and exposes a head core.
NGSUIEnemyIkusaBujin.png
Ikusa Bujin
イクサブジン
Weak to:
  • Wind (NGS)

Weak Point:

  • None/Geometric labyrinth
- A mid-sized samurai like DOLL that aggressively attacks one handed using its katana. Unlike most boss DOLLS, Bujins do not have parts to break, but they can be frozen in place, as well as stagger Downed to increase damage to it.
NGSUIEnemyLysentos.png
Lysentos
リゼントス
Weak to:
  • Wind (NGS)

Weak Point:

  • Back Core
Breakables:
NGSUIEnemyKelkund.png
Kelkund
ケルクンド
Weak to:
  • Wind (NGS)

Weak Point:

  • None
-
NGSUIEnemyFortesLaser.png
Fortes Laser
フォートス・レーザー
Weak to:
  • Wind (NGS)

Weak Point:

Breakables:
NGSUIEnemyFortesLauncher.png
Fortes Launcher
フォートス・ランチャー
Weak to:
  • Wind (NGS)

Weak Point:

Breakables:
NGSUIEnemyLenusRetem.png
Lenus Retem
レヌス・リテム
Weak to:
  • Wind (NGS)

Weak Point:

Physical Down Point:

-
NGSUIEnemyLenusVera.png
Lenus Vera
レヌス・ヴェラ
Weak to:
  • Dark (NGS)

Weak Point:

-
NGSUIEnemySnidaelHammer.png
Snidael Hammer
スナイダル・ハンマー
Weak to:
  • Wind (NGS)

Weak Point:

Physical Down Point:

Breakables:
NGSUIEnemySnidaelVera.png
Snidael Vera
スナイダル・ヴェラ
Weak to:
  • Dark (NGS)

Weak Point:

Physical Down Point:

Breakables:

working section 2

Las Vegas

Enemy Area Drop List Breakpoints Weakness Notes
BoxerPhantomIcon.png
Boxer Phamut
ボクサーファムト
??? Weak to:
  • Wind

Weakspots:

Melee attacks the player.
VulturePhantomIcon.png
Vulture Phamut
バルチャファムト
??? Weak to:
  • Wind

Weakspots:

  • Head
Tries to grab the player if caught every Vulture Phantom will attack the player.
JugglerClownIcon.png
Juggler Pierrot
ジャグラーピエロ
Weak to:
  • Wind

Weakspots:

  • Head
Tosses swords at player, gets on a ball and tries to run over the player.
ChainsawClownIcon.png
Chainsaw Pierrot
チェーンソーピエロ
Weak to:
  • Wind

Weakspots:

  • Head
Attacks with melee and makes and let go ballons.
CircusCarriageIcon.png
Circus Carriage
サーカスキャリッジ
Weak to:
  • Wind

Weakspots:

  • Driver
    Blue Sigil
Attack by charging at the player, shooting fire balls in the air, throw rings of fire at the player, sucking the player in so they can be shot far away.
BrownBear.png
Brown Bear
ブラウンベア
Weak to:
  • Wind

Weakspots:

  • Blue Sigil
    Head
Melee attacks the player and does a special attack that make a bear head pop up and charges at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear.
PolarBear.png
Polar Bear
ポーラーベア
Weak to:
  • Wind

Weakspots:

  • Blue Sigil
Melee attacks the player and does a special attack that makes bear arms pop up and shoots a ball of energy at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear.
T.Rex.png
T. Rex
T・レックス
Tail Weak to:
  • Wind

Weakspots:

  • Blue Sigil
    Head
Attacks the player with melee attacks and has a skill that makes a T. Rex skull pop out of its chest that shoots a laser beam, during this its weakpoint is exposed. If the player break the Tail it lose a melee attack
RexNoir.png
Rex Noir
レックスノワール
Tail Weak to:
  • Wind

Weakspots:

  • Blue Sigil
    Head
Rare version of T. Rex does more damage and has more health.
RoadRoller.png
Road Roller
ロードローラー
Weak to:
  • Wind

Weakspots:

  • Blue Sigil
It attacks the player by charging at them. It also can spin its wheel causing gravel to appear hurting anyone near it. It can also flip a big slab of concrete at the player.
RedRoller.png
Red Roller
レッドローラー
Weak to:
  • Wind

Weakspots:

  • Blue Sigil
Rare version of Road Roller does more damage and has more health.
SnakeHelicopter.png
Snake Helicopter
スネークヘリ
Tail Rotor Weak to:
  • Wind

Weakspots:

  • Blue Sigil
Attacks the player by shooting its guns at the player, Firing rockets at the player, using its Rotor as a weapon and charging at the player. After the Rotor charge it take a few seconds to recover from it. Breaking the Tail Rotor will force the helicopter to land which is when it's blue sigil is revealed.
BlackSnakeIcon.png
Black Snake
ブラックスネーク
Weak to:
  • Wind

Weakspots:

  • Blue Sigil
Rare version of Snake Helicopter does more damage and has more health.
Type-15Tank.png
Type-15 Tank
15式戦車
Wheels
Gun(not the normal one)
Weak to:
  • IceWind

Weakspots:

  • Blue Sigil
Attack by using the main gun to attack the player. The gun can be one of four things. The normal gun that it used for range, The flame thrower that is used to keep melees away, the Missile launcher that tries to bombard the player, then the missile that if not stopped nukes the area. Besides the first one the other three guns can be broken. If they are stuns the tank. Breaking the road wheels temporarily stuns the enemy.

if frozen effect happens the top gun is stuck where it was aiming.
ArmoredType-15.png
Armored Type-15
アーマード15式
Wheels
Gun(not the normal one)
Weak to:
  • IceWind

Weakspots:

  • Blue Sigil
Rare version of Type-15 Tank does more damage and has more health.
TrainGhidoran.png
Train Ghidoran
トレイン・ギドラン
Doors on heads
Door on Tail
Weak to:
  • Wind

Weakspots:

  • Blue Sigil
This boss fights in two phases.

Phase one the bosses attacks are quick and the stop between attacks are short. The attacks it can do are slam the ground (blue car) attack at a distance (yellow car) suck the player in (red car) and slam the ground and shocking it (tail).
When it's low on health it goes into Phase Two where it roars and charges up. All attacks now do more damage and last longer, but the wait time between them increases as well.
When enough damage is done to the feet the enemy becomes stunned temporarily, but the feet have a higher defense than the body. Also stunned by mirage.

DoctorGhidoran.png
Doctor Ghidoran
ドクトル・ギドラス
Doors on heads
Door on Tail
Weak to:
  • Wind

Weakspots:

  • Blue Sigil
Rare version of Train Ghidoran does more damage and has more health. Stunned by mirage.
Yamato.png
Phantasmal Battleship Yamato
幻創戦艦・大和
Lv. 1+
  • Ability.png Tohoh Soul
  • Ability.png Yamato Factor

Lv. 76+

Magisterial Onslaught
Lv. 76+

  • 7Material Ether Fuse

Holy Echo: Phantasmal Battleship Yamato
Lv. 76+

Large Turrets
Medium Turrets
Small Turrets
Blue Sigils
Blue Beacons
Weak to:
  • Wind

Weakspots:

  • Blue Sigil
    Blue Beacons
    Bridge Tower
Fought in an AIS.

Main deck is protected by a barrier until the Blue Sigils on the hull sides are destroyed. After they are destroyed, the deck will be accessible and the Blue Beacons will appear.

Once both Blue Beacons are destroyed Yamato will summon a ring of large missiles - the barrier will be restored at this point.
Destroying the missiles will stun Yamato, failing to do so will unleash a large AoE (but you can just respawn after 5 seconds). Either way, the Bridge Tower will be vulnerable afterwards.

Large turrets (46cm triple main battery guns) are vulnerable to Freeze - prevents them from traversing/elevating and firing.

UIEnemyGurenZombie.png
Guren Zombie
グレンゾンビ
Weak to:
  • Wind

Weakspots:

  • Head
Has higher HP and attack than other Zombie enemies.
Attacks have high rate of causing Shock.
UIEnemyHagithPhemut.png
Hagith Phemut
ハギト・フェムト
Weak to:
  • WindLight

Weakspots:

In Unleashed Prestige or Magisterial Onslaught, Hagith Phemut will appear in three set intervals. He is impervious to damage during the third appearance.
Fights primarily with projectiles. Capable of a swift spread shot aimed at players that is repeated twice in succession, as well as firing a triad of slow-moving orbs that inflict Stun when they strike players.
May occasionally teleport and enter a pose where he holds his head in his hands, which is followed by him spawning missiles that fly outwards in all directions twice. Hagith Phemut is left vulnerable for a short period after using this attack.