Phantoms
Aberrations | Darkers | Dragonkin | Mechs | Natives | Oceanids | Phantoms | Special Enemies | Titans | Demons | Luminmechs |
Tokyo
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
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Rat Phamut ラットファムト |
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??? | Weak to:
Weakspots:
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Attacks by spinning itself then throwing itself at the player. | |
Mouse Phamut マウスファムト |
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??? | Weak to:
Weakspots:
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Rare Version of Rat Phamut does more damage and has more health. | |
Crow Phamut クロウファムト |
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Weak to:
Weakspots:
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Flies around throwing phantom crows at the players. | ||
Dosu Zombie ドスゾンビ |
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Weak to:
Weakspots:
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Melee attacks the player, has swords pop up from the center of the body then charges and tries to jump on the player. Falls onto the ground after use. | ||
Chaka Zombie チャカゾンビ |
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Weak to:
Weakspots:
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Attacks the player from a distance by shooting at them, can do a charge shot, has a minigun appear from the center of the body and shoots wildly at the player. Falls over after use. | ||
Brown Bear ブラウンベア |
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Weak to:
Weakspots:
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Melee attacks the player and does a special attack that make a bear head pop up and charges at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear. | ||
Polar Bear ポーラーベア |
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Weak to:
Weakspots:
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Melee attacks the player and does a special attack that makes bear arms pop up and shoots a ball of energy at the player. If the player does enough damage to the head during the use the skill stop and the bear fall over making the weakpoint appear. | ||
T. Rex T・レックス |
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Tail | Weak to:
Weakspots:
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Attacks the player with melee attacks and has a skill that makes a T. Rex skull pop out of its chest that shoots a laser beam, during this its weakpoint is exposed. If the player break the Tail it lose a melee attack | |
Rex Noir レックスノワール |
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Tail | Weak to:
Weakspots:
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Rare version of T. Rex does more damage and has more health. | |
Road Roller ロードローラー |
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Weak to:
Weakspots:
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It attacks the player by charging at them. It also can spin its wheel causing gravel to appear hurting anyone near it. It can also flip a big slab of concrete at the player. | ||
Red Roller レッドローラー |
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Weak to:
Weakspots:
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Rare version of Road Roller does more damage and has more health. | ||
Snake Helicopter スネークヘリ |
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Tail Rotor | Weak to:
Weakspots:
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Attacks the player by shooting its guns at the player, Firing rockets at the player, using its Rotor as a weapon and charging at the player. After the Rotor charge it take a few seconds to recover from it. Breaking the Tail Rotor will force the helicopter to land which is when it's blue sigil is revealed. | |
Black Snake ブラックスネーク |
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Weak to:
Weakspots:
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Rare version of Snake Helicopter does more damage and has more health. | ||
Type-15 Tank 15式戦車 |
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Wheels Gun(not the normal one) |
Weak to:
Weakspots:
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Attack by using the main gun to attack the player. The gun can be one of four things. The normal gun that it used for range, The flame thrower that is used to keep melees away, the Missile launcher that tries to bombard the player, then the missile that if not stopped nukes the area. Besides the first one the other three guns can be broken. If they are stuns the tank. Breaking the road wheels temporarily stuns the enemy. if frozen effect happens the top gun is stuck where it was aiming. | |
Armored Type-15 アーマード15式 |
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Wheels Gun(not the normal one) |
Weak to:
Weakspots:
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Rare version of Type-15 Tank does more damage and has more health. | |
Train Ghidoran トレイン・ギドラン |
Doors on heads Door on Tail |
Weak to:
Weakspots:
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This boss fights in two phases.
Phase one the bosses attacks are quick and the stop between attacks are short. The attacks it can do are slam the ground (blue car) attack at a distance (yellow car) suck the player in (red car) and slam the ground and shocking it (tail). | ||
Doctor Ghidoran ドクトル・ギドラス |
Doors on heads Door on Tail |
Weak to:
Weakspots:
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Rare version of Train Ghidoran does more damage and has more health. Stunned by mirage. | ||
Phantasmal Battleship Yamato 幻創戦艦・大和 |
Lv. 1+
Lv. 76+
Magisterial Onslaught
Holy Echo: Phantasmal Battleship Yamato |
Large Turrets Medium Turrets Small Turrets Blue Sigils Blue Beacons |
Weak to:
Weakspots:
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Fought in an AIS. Main deck is protected by a barrier until the Blue Sigils on the hull sides are destroyed. After they are destroyed, the deck will be accessible and the Blue Beacons will appear. Once both Blue Beacons are destroyed Yamato will summon a ring of large missiles - the barrier will be restored at this point. | |
Guren Zombie グレンゾンビ |
Weak to:
Weakspots:
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Has higher HP and attack than other Zombie enemies. Attacks have high rate of causing Shock. | |||
Hagith Phemut ハギト・フェムト |
Weak to:
Weakspots: |
In Unleashed Prestige or Magisterial Onslaught, Hagith Phemut will appear in three set intervals. He is impervious to damage during the third appearance. Fights primarily with projectiles. Capable of a swift spread shot aimed at players that is repeated twice in succession, as well as firing a triad of slow-moving orbs that inflict Stun when they strike players. May occasionally teleport and enter a pose where he holds his head in his hands, which is followed by him spawning missiles that fly outwards in all directions twice. Hagith Phemut is left vulnerable for a short period after using this attack. |
Las Vegas
ESC-A Darkers
Image | Name | Area | Drop List | Weakness | Breakpoints | Weakpoints | Notes |
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ガッチャス Gachas |
Tokyo Vegas |
ESC-A Darker version of Dagacha. | |||||
パラス・ピコス Paras Picos |
Tokyo Vegas |
ESC-A Darker version of Parata Picoda. | |||||
ランカ・ヴァレース Ranca Vareze |
Tokyo Vegas |
ESC-A Darker version of Lanz Vareda. | |||||
ヴァレス・ランカース Varece Rancas |
Tokyo Vegas |
Rare version of Ranca Vareze. | |||||
ボンタ・ベアタス Bonta Bearatus |
Tokyo Vegas |
ESC-A Darker version of Bonta Bearadda. Has shockwaves from its claw attacks. Can deploy miniature versions of itself which explode. | |||||
プラチドーラス Platidorus |
Tokyo Vegas |
ESC-A Darker version of Goldrahda. Causes freeze explosion effect if the back is not destroyed before it death. In addition to the Sword, Launcher and Wand forms of the standard Goldrahda, can also equip itself with Jet Boots for a powerful forward rush attack, and fire photon blades like a Dual Blades bouncer. | |||||
グラニドーラス Granidorus |
Tokyo Vegas |
Rare version of Platidorus. | |||||
ヴィドルース Vido Luze |
Tokyo Vegas |
ESC-A Darker version of Vidoluda. | |||||
デコル・マリューズ Decol Malluze |
Tokyo Vegas |
Lv. 1+
Lv. 76+ |
ESC-A Darker version of Decol Malluda. | ||||
エスカ・ラグナス ESC-A Ragnus |
Tokyo Vegas |
Lv. 1+
Lv. 76+ |
ESC-A Darker version of Dark Ragne. ESC-A Ragnus will not be down if one leg is broken, all legs must be broken. Jumps backwards and deploys a wall of webbing before using its disc projectile attack. | ||||
エスカファルス・マザー ESC-A Falz Mother |
Earth's Moon | Drop List | Combines all previous Dark Falz fights into one. |
Anges
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
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Es Anges エス・アンジェス |
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Es Opsis エス・オプシス |
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Es Santorus エス・サントルス |
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Weak to:
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Deus Hunas デウス・ヒューナス |
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Weak to:
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Deus Anges デウス・アンジェス |
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Weak to:
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Deus ESC-A Zephyros デウスエスカ・ゼフィロス |
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Weak to:
Weakspots: |
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Deus ESC-A Gracia デウスエスカ・グラーシア |
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Weak to:
Weakspots: |
Mother Cluster
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
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Aratron Phemut アラトロン・フェムト |
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Hammer Chest |
Weak to:
Weakspots:
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This enemy is guarded by an impenetrable barrier. The barrier can be dispelled permanently by breaking the hammer. |
Angel
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
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128px The Sixth Angel 第6使徒 |
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Lv. 1+
Lv. 70+
Lv. 85+
Lv. 96+
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A.T. Field | Weak to:
Weakspots:
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A massive Phantom in the image of the 6th Angel, Ramiel. Destroy its A.T. Fields to reveal its core. Ramiel targets ARKS missile bases and EVA Unit 01 with various attacks. If EVA Unit 01 is destroyed, the quest fails. |
Ultralized
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
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Lizeth Ghidour リーゼス・ギドール |
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Lv. 91+ | Doors | Weak to:
Weakspots:
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Ultra Variant of Train Ghidoran. Attacks have additional vertical reach. |