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Armada of Demise
Armada of Demise is an Emergency Quest.
Quest
Quest Type | Emergency Quest |
---|---|
Quest Goal | Sector 1: Assist the friendly warship! Sector 2: Attack the enemy warship, destroy the A.I.S. Disruptors! |
Single/Multi Party | Multi (8 Players) |
Clearing Conditions | |
Failing Conditions | Time Limit Expires |
Quest Time Limit | 30:00 |
Quest Restrictions
- This quest is only available in Hard, Super Hard, Extra Hard and Ultra Hard difficulties (There is no Normal or Very Hard available).
- There is a 999,999 damage limit in this Quest.
Auto-Revive
- If you are incapacitated in the quest, you will automatically revive after 5 seconds.
Quest Progression
- The quest is broken up into three parts, known as "Sectors". As the quest progresses, the currently active Sector will change, which in turn determines which version of the quest can be accepted.
- When the Emergency Quest begins, a progress display meter with 40 minute timer will be displayed at the top of the screen indicating the current sector.
- Progress is purely determined by time.
- Sector 1 is available for the first 10 minutes of the Emergency Quest period.
- Sector 2 is available for the next 10 minutes of the Emergency Quest period.
- Sector 3 is available for the final 20 minutes of the Emergency Quest period.
- Sectors 1 and 2 can be repeated as many times as you can clear it within the time period it is available.
- Sector 3 can only be completed once per ship, and is only available to a character that has cleared Sector 1 or Sector 2 at least once.
Variations
- Each sector has two variations, only one of which is randomly selected to be available during each occurrence of the Emergency Quest.
- Each of the variations is counted as its own quest.
- The possible variations are as follows:
Sector | Pattern A | Pattern B |
---|---|---|
Sector 1 | Arks Ship Rescue | Shipwreck Relief |
Sector 2 | Disruptor Ship Pursuit | Photoner Ship Assault |
Sector 3 | Battleship Demolition | Capital Ship Invasion |
Interception Points
- Defeating enemies, destroying turrets and enemy fighter craft, and clearing emergency trials will award Interception Points.
- You will receive a rare drop bonus in Sector 3 depending on the amount of Interception Points accumulated.
- The maximum amount of Interception Points available varies depending on the variation. The following table shows the maximum points available on Ultra Hard (Extra Hard and lower award fewer interception points):
Sector | Quest Name | Max Points | Quest Name | Max Points |
---|---|---|---|---|
Sector 1 | Arks Ship Rescue | 85,000 | Shipwreck Relief | 79,000 |
Sector 2 | Disruptor Ship Pursuit | 63,000 | Photoner Ship Assault | 56,000 |
Sector 3 | Battleship Demolition | 72,000 | Capital Ship Invasion | 70,000 |
Sector 1
Arks Ship Rescue
- You will be dropped off near the hangars to provide assistance to a friendly battleship that has been captured in an immobilized by enemy fighters.
- Proceed toward the front of the ship, defeating any enemies that appear along the way.
- Enemy fighters will repeatedly strafe the area which provides an additional hazard. The fighters' strafing attacks hit rapidly in succession and can stagger-lock players in addition to doing significant damage.
- Destroying the fighters will award additional Interception Points.
- A pair of Dral Veluge will appear at the very end in a Resonance trial.
Enemies
Shipwreck Relief
- You will be dropped off near the hangars of a friendly ship as another friendly ship is severely damaged by a beam shot from an enemy battleship.
- Proceed towards the front of the ship defeating any enemies that appear along the way.
- Laser Traps will appear.
- When you reach the front of the ship, the damaged friendly ship will crash nearby. Jump over to the damaged ship and defeat the enemies that appear.
- A.I.S. Exodas will emerge from the hangars of the damaged friendly ship.
- A pair of Dral Veluge will appear at the end along with some small enemies in an arena fenced by laser traps.