Difference between revisions of "Ability Factors (Weapons) (PSO2)"
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| {{icons|Ability}} Extreceptor | | {{icons|Ability}} Extreceptor | ||
| Significantly increases Flict,<br>Alter and certain IV, V abilities<br>success rate during affixing.<br>All+10 | | Significantly increases Flict,<br>Alter and certain IV, V abilities<br>success rate during affixing.<br>All+10 | ||
− | | {{rarity|13}} | + | | {{rarity|13}} Arion Series <br> {{rarity|13}} Raete Series |
|- | |- | ||
| {{icons|Ability}} アナザーヒストリー | | {{icons|Ability}} アナザーヒストリー |
Revision as of 02:12, 18 December 2017
Adding Abilities | List of Abilities | Ability Factors (Weapons) | Ability Factors (Units) | S-Class Special Ability (Weapons) | S-Class Special Ability (Units) |
General Information
Special Ability Factors (SAF) are properties exclusive only to New Type (NT) Weapons. They are unlocked by grinding the New Type Weapon until +35, meaning obtaining them requires multiple copies of that weapon until it reaches the Overlimit of 35. While this sounds tedious and wasteful, the SAF is a guaranteed 100% success on adding Abilities which is extremely helpful for difficult and expensive Abilities like Modulator.
Mechanics and Behavior
- The Special Ability Factors (SAFs) are unlocked by grinding a New Type Weapon to +35; certain weapons or weapon series have different Special Ability Factors.
- The weapon fodder needs to have the same or higher number of abilities in order for it to be used as a component.
- While SAFs are a guaranteed 100%, it still follows penalties when upslotting.
- The SAF can be applied as many times as you can, so long as the +35 Weapon is present (e.g the base weapon).
- When applying SAF into a preaffixed weapon, the SAF doesn't interact with the pre-existing Abilities. Say you have a weapon affixed with Shoot III, applying a weapon with a Shoot III SAF would not give Shoot IV.
- SAFs, once placed act as normal Abilities. Thus follow their respective transfer rate.
- "Sentence" and "Phrase" SAFs needs Sentence Receptor and Phrase Receptor, respectively, to transfer them.
- Certain SAFs can't be placed together. (e.g "Phrase" SAFs).
SAFs of the OT to NT Conversion
A material conversion placed during the July 5, 2017 update allowed the evolution of some Old-Type 13* Weapons to their upgraded New-Type counterparts. Should the Old-type 13* weapon to be converted, the New-Type upgrade would have an Overlimit of 35 and the SAF readily unlocked. In addition to this, if the Old-Type weapon to be converted is already grinded to +5 with a Level 3 Potential, the resulting NT Weapon will be grinded to +35.
General Ability Factors Table
Stat Boosts
Stat Boosts (Special)
Resists
JP Name | EN Name | Effect | Weapon Source |
---|---|---|---|
ブロウレジストⅢ | Blow Resist III | Strike Resistance +5 | |
ショットレジストⅢ | Shot Resist III | Range Resistance +5 | |
マインドレジストⅢ | Mind Resist III | Tech Resistance +5 | |
オルレジストⅢ | All Resist III | All Resistances +3 | Nemesis-NT Series |
Status Abilities
Monster Souls
JP Name | EN Name | Effect | Weapon Source |
---|---|---|---|
デッドリオン・ソール | Deadleon Soul | T-ATK+35 DEX+5 HP+30 |
Deadlio Gridder |
グリュゾラス・ソール | Gryuzolas Soul | R-ATK+35 DEX+5 PP+3 |
Gruezoras Shosul |
ドゥバルス・ソール | Duvals Soul | T-ATK+35 DEX+5 HP+20 PP+1 |
Box Dobule Box Dobareos |
アストラル・ソール | Astral Soul | All+35 HP+35 PP+5 |
Ray and Union Series Weapons |
アクト・ジ・ソール | Act The Soul | S-ATK+35 PP+3 |
Titan Stinger Titan Blazer |
ティル・ジ・ソール | Till The Soul | R-ATK+35 PP+3 |
Stelk Yato Stelk Shooteyr Stelk Isera |
マギー・ジ・ソール | Magi The Soul | T-ATK+35 PP+3 |
Form Zapper Form Scythe Form Greaves |
Others
JP Name | EN Name | Effect | Weapon Source |
---|---|---|---|
オメガバスター | Omega Buster | Boost damage against Demons by 3% |
Skuzirath Skull Vulfekurse Skull |
ソールレセプター | Soul Receptor | Significantly increases Soul success rate during affixing. All+10 |
Yamigarasu-NT Bluesy Requiem-NT Avenger-NT |
エクストレセプター | Extreceptor | Significantly increases Flict, Alter and certain IV, V abilities success rate during affixing. All+10 |
Arion Series Raete Series |
アナザーヒストリー | Another History | Experience Gained +10% | Huge Cutter Imperial Pick-NT Laia Axe Daggers of Serafi-NT Meteor Cudgel-NT Crea Doubles God Hand-NT Millioblight-NT Astral Riser-NT Weddle Park-NT Clarita Visas-NT Viedina |
フレイズ・ウィーク | Phrase Weak | Increase damage by 2% when hitting enemy Elemental Weakness. |
Fornis Diene Fornis Beset Fornis Halube Fornis Physis Fornis Esvia Fornis Ogend Fornis Ratioed Fornis Fanado |
フレイズ・レスポンス | Phrase Response | ATK PP Recovery boosted by 5%. |
Astra Separ Astra Adom Astra Gorge Astra Punish Astra Diren Astra Break Astra Reap Astra End Astra Diffie Astra Tremb Astra Bellow Astra Screa Astra Snarl Astra Ridi Astra Depri Astra Hate Astra Drive |
フレイズ・レスポンス | Phrase Recovery | PP Recovery Rate boosted by 5%. |
Reinier Orbit Saguz Orbit Tryvin Orbit Roguele Orbit Agil Orbit Atol Orbit Skvarl Orbit Sigulia Orbit Shilodu Orbit |
フレイズ・チェイス | Phrase Chase | Increases damage by 5% against enemies with Status Effects. |
Sekka Tsubaki Yuki Nagi Tsuraraka Koujin Sou Souka Katen Rou Kazehana Zansetsu Ite Shigure Hyou Tenka Saki Nadare Kosai Hyou Tohisame Omoi Yukiyo Shin Suikazure Kanpa Kirishimo |
フレイズ・リデュース | Phrase Reduce | PP consumption decreases by 4%. |
Bullet Kunai |
フレイズ・ディケイ | Phrase Decay | Increases damage by 5% against enemies affected by Jellen. |
Basilis Series |
Adding Abilities | List of Abilities | Ability Factors (Weapons) | Ability Factors (Units) | S-Class Special Ability (Weapons) | S-Class Special Ability (Units) |