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===Mechanics and Behavior=== | ===Mechanics and Behavior=== | ||
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| T-ATK +20<br>PP +4 | | T-ATK +20<br>PP +4 | ||
| {{rarity|13}} {{icons|Leg}} Leg/Schvelle Serb | | {{rarity|13}} {{icons|Leg}} Leg/Schvelle Serb | ||
+ | |- | ||
+ | | {{icons|Ability}} ペルソナ・レヴリー | ||
+ | | {{icons|Ability}} Persona Reverie | ||
+ | | ATK+40<br>DEF-20 | ||
+ | | {{rarity|13}} Lightstream series | ||
|- | |- | ||
| {{icons|Ability}} オメガ・レヴリー | | {{icons|Ability}} オメガ・レヴリー | ||
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| S-ATK +30<br>S-DEF +40<br>R-DEF +20<br>T-DEF +20 | | S-ATK +30<br>S-DEF +40<br>R-DEF +20<br>T-DEF +20 | ||
| {{rarity|13}} {{icons|Rear}} Rear/Equdic Grudge | | {{rarity|13}} {{icons|Rear}} Rear/Equdic Grudge | ||
+ | |- | ||
+ | | {{icons|Ability}} シバ・グレア | ||
+ | | {{icons|Ability}} Shiva Glare | ||
+ | | R-ATK+30<br>T-ATK+30<br>S-DEF+20<br>R-DEF+20<br>T-DEF+20<br>HP+20<br>PP+2 | ||
+ | | {{rarity|13}} {{icons|Rear}} Rear/Cras Dyne | ||
+ | |- | ||
+ | | {{icons|Ability}} ミトラ・グレア | ||
+ | | {{icons|Ability}} Mitra Glare | ||
+ | | S-ATK+30<br>R-ATK+30<br>S-DEF+20<br>R-DEF+20<br>T-DEF+20<br>HP+20<br>PP+2 | ||
+ | | {{rarity|13}} {{icons|Arm}} Arm/Cras Noom | ||
+ | |- | ||
+ | | {{icons|Ability}} ヴァルナ・グレア | ||
+ | | {{icons|Ability}} Varuna Glare | ||
+ | | S-ATK+30<br>T-ATK+30<br>S-DEF+20<br>R-DEF+20<br>T-DEF+20<br>HP+20<br>PP+2 | ||
+ | | {{rarity|13}} {{icons|Leg}} Leg/Cras Ment | ||
|- | |- | ||
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Latest revision as of 20:46, 7 June 2021
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Mechanics and Behavior
- The Special Ability Factors (SAFs) are unlocked by grinding a
Unit to +10; certain Units have different Special Ability Factors.
- The Units needs to have the same or higher number of abilities in order for it to be used as a component.
- While SAFs are a guaranteed 100%, it still follows penalties when upslotting.
- The SAF can be applied as many times as you can, so long as the +10 Unit is present.
- When applying SAF into a preaffixed Unit, the SAF doesn't interact with the pre-existing Abilities.
- SAFs, once placed act as normal Abilities. Thus follow their respective transfer rate.
- "Sentence" abilities need
Sentence Receptor to transfer them. The respective receptor is not needed if "Sentence" is being affixed through SAFs.
- Certain SAFs can't be placed together. (e.g "Sentence" SAFs).
Stat Boosts
JP Name | EN Name | Effects | Unit Sources |
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S-ATK +40 | ![]() ![]() |
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S-ATK +45 | ![]() ![]() |
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S-ATK +30 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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R-ATK +40 | ![]() ![]() |
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R-ATK +45 | ![]() ![]() |
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R-ATK+30 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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T-ATK +40 | ![]() ![]() |
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T-ATK +45 | ![]() ![]() |
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T-ATK+30 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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HP +80 | ![]() ![]() |
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HP+55 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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PP +7 | ![]() ![]() |
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PP+4 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Stat Boosts (Special)
JP Name | EN Name | Effect | Unit Source |
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ATK +15 PP +2 |
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ATK +25 PP +3 |
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S-ATK +20 PP +4 |
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R-ATK +20 PP +4 |
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T-ATK +20 PP +4 |
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ATK+40 DEF-20 |
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S-ATK+15 R-ATK+15 T-ATK+15 HP+20 PP+1 |
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S-ATK +30 S-DEF +40 R-DEF +20 T-DEF +20 |
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R-ATK+30 T-ATK+30 S-DEF+20 R-DEF+20 T-DEF+20 HP+20 PP+2 |
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S-ATK+30 R-ATK+30 S-DEF+20 R-DEF+20 T-DEF+20 HP+20 PP+2 |
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S-ATK+30 T-ATK+30 S-DEF+20 R-DEF+20 T-DEF+20 HP+20 PP+2 |
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Monster Souls
JP Name | EN Name | Effect | Unit Source |
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All +15 HP +15 PP +2 |
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Can be combined with certain abilities. S-ATK+10 R-ATK+10 T-ATK+10 +20 HP |
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Can be combined with certain abilities. S-DEF+25 R-DEF+25 T-DEF+25 HP+30 PP+2 |
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