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Difference between revisions of "Phobos Gunsickle"
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(5 intermediate revisions by 2 users not shown) | |||
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|StatsType=DEX | |StatsType=DEX | ||
|WeaponType=Gunslashes | |WeaponType=Gunslashes | ||
− | |Classes=Hunter; Fighter; Ranger; Gunner; Force; Techer; Braver; Bouncer; Summoner; Hero | + | |Classes=Hunter; Fighter; Ranger; Gunner; Force; Techer; Braver; Bouncer; Summoner; Hero; Phantom; Etoile; Luster |
− | |Potential= | + | |Potential=Mobility Anomaly |
+ | |SpecialAbilityFactors=Sentence Shoot | ||
|SClassAbility=SSA 2 | |SClassAbility=SSA 2 | ||
|NtWeapon=NT | |NtWeapon=NT | ||
Line 15: | Line 16: | ||
|TATKNT=0 | |TATKNT=0 | ||
|TATK35=0 | |TATK35=0 | ||
+ | |WeaponDescription=A Gunslash with an ominous, bladed | ||
+ | form. The way its blade mows down | ||
+ | enemies strikes terror into its target. | ||
|WeaponDropInfo=* [[The Guides of Creation]] (XH) | |WeaponDropInfo=* [[The Guides of Creation]] (XH) | ||
− | * The Underground Nightmare (XH) | + | * [[The Underground Nightmare]] (XH) |
|WeaponAdditionalInfo=* This weapon's Potential is as follows: | |WeaponAdditionalInfo=* This weapon's Potential is as follows: | ||
− | ** If | + | ** If 2 seconds elapse when the weapon is sheathed and no ring surrounds the character, a '''<span style="color:blue">blue ring</span>''' appears. |
** When attacking, the '''<span style="color:blue">blue ring</span>''' changes to a '''<span style="color:red">red ring</span>'''. '''<span style="color:red">Red ring</span>''' lasts for about ~14 seconds until the ring vanishes. | ** When attacking, the '''<span style="color:blue">blue ring</span>''' changes to a '''<span style="color:red">red ring</span>'''. '''<span style="color:red">Red ring</span>''' lasts for about ~14 seconds until the ring vanishes. | ||
*** Ring does not change unless you inflict damage with your attack. | *** Ring does not change unless you inflict damage with your attack. | ||
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*** You cannot regenerate a '''<span style="color:blue">blue ring</span>''' while a '''<span style="color:red">red ring</span>''' surrounds the player, even if the weapon is sheathed. You must wait for the '''<span style="color:red">red ring</span>''' to disperse before the weapon can generate a new '''<span style="color:blue">blue ring</span>'''. | *** You cannot regenerate a '''<span style="color:blue">blue ring</span>''' while a '''<span style="color:red">red ring</span>''' surrounds the player, even if the weapon is sheathed. You must wait for the '''<span style="color:red">red ring</span>''' to disperse before the weapon can generate a new '''<span style="color:blue">blue ring</span>'''. | ||
** Switching weapons cancels this weapon's effect. | ** Switching weapons cancels this weapon's effect. | ||
+ | {{ItemSeries|phobos}} | ||
}} | }} |
Latest revision as of 19:20, 2 August 2022
A Gunslash with an ominous, bladed form. The way its blade mows down enemies strikes terror into its target.
Drop Info
Additional Info
- This weapon's Potential is as follows:
- If 2 seconds elapse when the weapon is sheathed and no ring surrounds the character, a blue ring appears.
- When attacking, the blue ring changes to a red ring. Red ring lasts for about ~14 seconds until the ring vanishes.
- Ring does not change unless you inflict damage with your attack.
- Power is still boosted while the red ring surrounds the player.
- You cannot regenerate a blue ring while a red ring surrounds the player, even if the weapon is sheathed. You must wait for the red ring to disperse before the weapon can generate a new blue ring.
- Switching weapons cancels this weapon's effect.
Part of the Phobos set:
- Phobos Espadio
- Phobos Scycard
- Phobos Halberd
- Phobos Dillabrony
- Phobos Elex
- Phobos Weidt
- Phobos Jinran
- Phobos Reaper
- Phobos Gunsickle
- Phobos Laqueus
- Phobos Launcher
- Phobos Grauzam
- Phobos Arcus
- Phobos Soleil
- Phobos Judix
- Phobos Corsair
- Phobos Ignore
- *Phobos Armati
- Rear/Phobos Coupe
- Arm/Phobos Hedge
- Leg/Phobos Need
- Set effect:
- None