Difference between revisions of "Equipment Grinding"
m (added additional drop info to Grind Cap) |
|||
(21 intermediate revisions by 10 users not shown) | |||
Line 3: | Line 3: | ||
=== Grinding Support Items === | === Grinding Support Items === | ||
− | {| class="wikitable" | + | {| class="wikitable table-bordered" |
! Rarity !! Icon !! Image !!Name !! Source !!Description | ! Rarity !! Icon !! Image !!Name !! Source !!Description | ||
|- | |- | ||
|align="center"|{{rarity|6}} | |align="center"|{{rarity|6}} | ||
− | |[[File:GrinderMini.png]] | + | |[[File:GrinderMini.png| link=]] |
− | |[[File:Grinder.png|64px]] | + | |[[File:Grinder.png| 64px | link=]] |
− | |Grinder<br>グラインダー | + | | <span id="grinder">Grinder</span><br>グラインダー |
|FUN Scratch<br>Quest Drop<br>[[Challenge Mile Shop|CM Points Exchange]]<br>[[Excube Shop|Excube Exchange]]<br>[[Zieg Exchange]]<br>[[Casino|Casino Coins Exchange]]<br>[[Treasure Shop]]<br>[[Titles|Title Reward]]<br>[[Story Board]] | |FUN Scratch<br>Quest Drop<br>[[Challenge Mile Shop|CM Points Exchange]]<br>[[Excube Shop|Excube Exchange]]<br>[[Zieg Exchange]]<br>[[Casino|Casino Coins Exchange]]<br>[[Treasure Shop]]<br>[[Titles|Title Reward]]<br>[[Story Board]] | ||
|An item used in the process of strengthening items such as units, weapons, candies and more.<br>For higher rarity items, more than one may be used.<br>Even if the grinding fails, the grinders will still be used. | |An item used in the process of strengthening items such as units, weapons, candies and more.<br>For higher rarity items, more than one may be used.<br>Even if the grinding fails, the grinders will still be used. | ||
Line 16: | Line 16: | ||
|align="center"|{{rarity|7}} | |align="center"|{{rarity|7}} | ||
− | |[[File:LambdaGrinderMini.png]] | + | |[[File:LambdaGrinderMini.png| link=]] |
− | |[[File:LambdaGrinder.png|64px]] | + | |[[File:LambdaGrinder.png| 64px | link=]] |
− | |Lambda Grinder<br>ラムダグラインダー | + | | <span id="lambdagrinder">Lambda Grinder</span><br>ラムダグラインダー |
|[[Challenge Mile Shop|CM Points Exchange]]<br>[[Excube Shop|Excube Exchange]]<br>[[Zieg Exchange]]<br>[[Casino|Casino Coins Exchange]]<br>[[Treasure Shop]]<br>[[Titles|Title Reward]]<br>[[Story Board]] | |[[Challenge Mile Shop|CM Points Exchange]]<br>[[Excube Shop|Excube Exchange]]<br>[[Zieg Exchange]]<br>[[Casino|Casino Coins Exchange]]<br>[[Treasure Shop]]<br>[[Titles|Title Reward]]<br>[[Story Board]] | ||
|An item used in the process of strengthening items such as units, weapons, candies and more.<br>For higher rarity items, more than one may be used.<br>Even if the grinding fails, the grinders will still be used.<br>'''Typically used with 13* weapons, skill rings +10 onwards and candies.<br>Cannot be traded or sold.''' | |An item used in the process of strengthening items such as units, weapons, candies and more.<br>For higher rarity items, more than one may be used.<br>Even if the grinding fails, the grinders will still be used.<br>'''Typically used with 13* weapons, skill rings +10 onwards and candies.<br>Cannot be traded or sold.''' | ||
Line 24: | Line 24: | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GrindRiskReduction1Mini.png]] | + | |[[File:GrindRiskReduction1Mini.png| link=]] |
− | |[[File:GrindRiskReduction1.png|64px]] | + | |[[File:GrindRiskReduction1.png| 64px | link=]] |
|Grind Risk Reduction +1<br>強化リスク軽減(+1) | |Grind Risk Reduction +1<br>強化リスク軽減(+1) | ||
|FUN Scratch<br>[[FUN Shop]]<br>[[Photon Shop|Photon Exchange Shop]]<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>ARKS Bingo Card<br>ARKS Ship Competition | |FUN Scratch<br>[[FUN Shop]]<br>[[Photon Shop|Photon Exchange Shop]]<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>ARKS Bingo Card<br>ARKS Ship Competition | ||
Line 32: | Line 32: | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GrindRiskReduction2Mini.png]] | + | |[[File:GrindRiskReduction2Mini.png| link=]] |
− | |[[File:GrindRiskReduction2.png|64px]] | + | |[[File:GrindRiskReduction2.png| 64px | link=]] |
|Grind Risk Reduction +2<br>強化リスク軽減(+2) | |Grind Risk Reduction +2<br>強化リスク軽減(+2) | ||
|[[FUN Shop|FUN Exchange]]<br>[[Challenge Mile Shop|CM Points Exchange]]<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>NPC Presents<br>ARKS Bingo<br>[[ARKS Road]] | |[[FUN Shop|FUN Exchange]]<br>[[Challenge Mile Shop|CM Points Exchange]]<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>NPC Presents<br>ARKS Bingo<br>[[ARKS Road]] | ||
Line 40: | Line 40: | ||
|align="center"|{{rarity|7}} | |align="center"|{{rarity|7}} | ||
− | |[[File:GrindRiskReductionFullMini.png]] | + | |[[File:GrindRiskReductionFullMini.png| link=]] |
− | |[[File:GrindRiskReductionFull.png|64px]] | + | |[[File:GrindRiskReductionFull.png| 64px | link=]] |
|Grind Risk Reduction (FULL)<br>強化リスク軽減(完全) | |Grind Risk Reduction (FULL)<br>強化リスク軽減(完全) | ||
|AC Scratch | |AC Scratch | ||
Line 48: | Line 48: | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GrindSuccessRate5Mini.png]] | + | |[[File:GrindSuccessRate5Mini.png| link=]] |
− | |[[File:GrindSuccessRate5.png|64px]] | + | |[[File:GrindSuccessRate5.png| 64px | link=]] |
|Grind Success Rate +5%<br>強化成功率+5% | |Grind Success Rate +5%<br>強化成功率+5% | ||
|FUN Scratch<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>ARKS Ship Competition | |FUN Scratch<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>ARKS Ship Competition | ||
Line 56: | Line 56: | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GrindSuccessRate10Mini.png]] | + | |[[File:GrindSuccessRate10Mini.png| link=]] |
− | |[[File:GrindSuccessRate10.png|64px]] | + | |[[File:GrindSuccessRate10.png| 64px | link=]] |
|Grind Success Rate +10%<br>強化成功率+10% | |Grind Success Rate +10%<br>強化成功率+10% | ||
|[[FUN Shop|FUN Exchange]]<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>NPC Present<br>ARKS Bingo Card | |[[FUN Shop|FUN Exchange]]<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>NPC Present<br>ARKS Bingo Card | ||
Line 64: | Line 64: | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GrindSuccessRate20Mini.png]] | + | |[[File:GrindSuccessRate20Mini.png| link=]] |
− | |[[File:GrindSuccessRate20.png|64px]] | + | |[[File:GrindSuccessRate20.png| 64px | link=]] |
|Grind Success Rate +20%<br>強化成功率+20% | |Grind Success Rate +20%<br>強化成功率+20% | ||
|[[Recycle Shop]]<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>Chip Exchange | |[[Recycle Shop]]<br>[[NetCafe Shop|NetCafe Point Exchange]]<br>Chip Exchange | ||
Line 72: | Line 72: | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GrindSuccessRate30Mini.png]] | + | |[[File:GrindSuccessRate30Mini.png| link=]] |
− | |[[File:GrindSuccessRate30.png|64px]] | + | |[[File:GrindSuccessRate30.png| 64px | link=]] |
|Grind Success Rate +30%<br>強化成功率+30% | |Grind Success Rate +30%<br>強化成功率+30% | ||
|[[Excube Shop|Excube Exchange]]<br>[[Casino|Casino Coins Exchange]]<br>[[NetCafe Shop|NetCafe Point Exchange ]]<br>NPC Present<br>ARKS Bingo Card | |[[Excube Shop|Excube Exchange]]<br>[[Casino|Casino Coins Exchange]]<br>[[NetCafe Shop|NetCafe Point Exchange ]]<br>NPC Present<br>ARKS Bingo Card | ||
− | |Boosts Grind Success Rate by 30% '''Used with the 1st support item slot.<br>Cannot be traded or sold.''' | + | |Boosts Grind Success Rate by 30%<br>'''Used with the 1st support item slot.<br>Cannot be traded or sold.''' |
|- | |- | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GrindSuccessRate100Mini.png]] | + | |[[File:GrindSuccessRate100Mini.png| link=]] |
− | |[[File:GrindSuccessRate100.png|64px]] | + | |[[File:GrindSuccessRate100.png| 64px | link=]] |
|Grind Success Rate (100%)<br>強化成功(100%) | |Grind Success Rate (100%)<br>強化成功(100%) | ||
|[[Titles|Title Reward]] | |[[Titles|Title Reward]] | ||
Line 88: | Line 88: | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GrindSkip5Mini.png]] | + | |[[File:GrindSkip5Mini.png| link=]] |
− | |[[File:GrindSkip5.png|64px]] | + | |[[File:GrindSkip5.png| 64px | link=]] |
|Grind Skip(→5)<br>強化スキップ(→5) | |Grind Skip(→5)<br>強化スキップ(→5) | ||
|[[Treasure Shop]] | |[[Treasure Shop]] | ||
Line 96: | Line 96: | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GrindSkip7Mini.png]] | + | |[[File:GrindSkip7Mini.png| link=]] |
− | |[[File:GrindSkip7.png|64px]] | + | |[[File:GrindSkip7.png| 64px | link=]] |
|Grind Skip(→7)<br>強化スキップ(→7) | |Grind Skip(→7)<br>強化スキップ(→7) | ||
|[[Recycle Shop]] | |[[Recycle Shop]] | ||
Line 104: | Line 104: | ||
|align="center"|{{rarity|5}} | |align="center"|{{rarity|5}} | ||
− | |[[File:GreatSuccessGrindRate20Mini.png]] | + | |[[File:GreatSuccessGrindRate20Mini.png| link=]] |
− | |[[File:GreatSuccessGrindRate20.png|64px]] | + | |[[File:GreatSuccessGrindRate20.png| 64px | link=]] |
|Great Success Grind Rate +20%<br>強化大成功確率+20% | |Great Success Grind Rate +20%<br>強化大成功確率+20% | ||
|FUN Scratch<br>[[Titles|Title Rewards]] | |FUN Scratch<br>[[Titles|Title Rewards]] | ||
− | |Boosts Grind Success Rate by | + | |Boosts Grind Great Success Rate by 20%.<br>'''Used with the 1st support item slot.''' |
|- | |- | ||
|align="center"|{{rarity|7}} | |align="center"|{{rarity|7}} | ||
− | |[[File:GreatSuccessGrindRate30Mini.png]] | + | |[[File:GreatSuccessGrindRate30Mini.png| link=]] |
− | |[[File:GreatSuccessGrindRate30.png|64px]] | + | |[[File:GreatSuccessGrindRate30.png| 64px | link=]] |
|Great Success Grind Rate +30%<br>強化大成功確率+30% | |Great Success Grind Rate +30%<br>強化大成功確率+30% | ||
|Login Stamp<br>ARKS Bingo Card | |Login Stamp<br>ARKS Bingo Card | ||
− | |Boosts Grind Success Rate by | + | |Boosts Grind Great Success Rate by 30%.<br>'''Used with the 1st support item slot.''' |
|- | |- | ||
|align="center"|{{rarity|7}} | |align="center"|{{rarity|7}} | ||
− | |[[File:GreatSuccessGrindRate50Mini.png]] | + | |[[File:GreatSuccessGrindRate50Mini.png| link=]] |
− | |[[File:GreatSuccessGrindRate50.png|64px]] | + | |[[File:GreatSuccessGrindRate50.png| 64px | link=]] |
|Great Success Grind Rate +50%<br>強化大成功確率+50% | |Great Success Grind Rate +50%<br>強化大成功確率+50% | ||
|[[NetCafe Shop|NetCafe Point Exchange]]<br>Login Stamp | |[[NetCafe Shop|NetCafe Point Exchange]]<br>Login Stamp | ||
− | |Boosts Grind Success Rate by | + | |Boosts Grind Great Success Rate by 50%.<br>'''Used with the 1st support item slot.''' |
|- | |- | ||
|align="center"|{{rarity|7}} | |align="center"|{{rarity|7}} | ||
− | |[[File:GreatSuccessGrindRate100Mini.png]] | + | |[[File:GreatSuccessGrindRate100Mini.png| link=]] |
− | |[[File:GreatSuccessGrindRate100.png|64px]] | + | |[[File:GreatSuccessGrindRate100.png| 64px | link=]] |
|Great Success Grind Rate (100%)<br>強化大成功(100%) | |Great Success Grind Rate (100%)<br>強化大成功(100%) | ||
|AC Scratch | |AC Scratch | ||
− | |Boosts Grind Success Rate by | + | |Boosts Grind Great Success Rate by 100%.<br>'''Used with the 1st support item slot.''' |
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1<br>強化値上限+1 | ||
+ | |Battle Scratch<br>Special Mission: Tokyo[Rainbow]<br>[[Challenge Mile Shop|CM Points Exchange]] | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, the<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Sword <br>強化値上限+1/大剣 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Sword<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Wired Lance<br>強化値上限+1/自在槍 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Wired Lance<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Partizan<br>強化値上限+1/長槍 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Partizan<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Twin Dagger<br>強化値上限+1/双小剣 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, T. Dagger<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Double Saber<br>強化値上限+1/両剣 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, D. Saber<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Knuckles<br>強化値上限+1/鋼拳 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Knuckles<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Katana<br>強化値上限+1/抜剣 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Katana<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Dual Blade<br>強化値上限+1/飛翔剣 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, D. Blades<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Gunslash<br>強化値上限+1/銃剣 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Gunslash<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Assault Rifle<br>強化値上限+1/長銃 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Rifle<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Launcher<br>強化値上限+1/大砲 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Launcher<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Twin Machinegun<br>強化値上限+1/双機銃 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, TMG<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Bullet Bow<br>強化値上限+1/強弓 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Bow<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Rod<br>強化値上限+1/長杖 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Rod<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Wand<br>強化値上限+1/短杖 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Wand<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Jet Boots<br>強化値上限+1/魔装脚 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Jet Boots<br>grind cap is boosted by +1 | ||
+ | |- | ||
+ | |||
+ | |align="center"|{{rarity|10}} | ||
+ | |[[File:GrindCap1Mini.png| link=]] | ||
+ | |[[File:GrindCap1.png| 64px | link=]] | ||
+ | |Grind Cap +1 / Takt<br>強化値上限+1/奏具 | ||
+ | |Battle Scratch<br>Gunne Kazuchi (Lv. 91+) | ||
+ | |Material used on NT Weapons.<br>During weapon grinding, Takt<br>grind cap is boosted by +1 | ||
|} | |} | ||
Line 139: | Line 283: | ||
====OT Weapons Grinding Table==== | ====OT Weapons Grinding Table==== | ||
− | {| class="wikitable" | + | {| class="wikitable table-bordered" |
! Rarity !! Grinders !! Grind Info !! 0-1 !! 1-2 !! 2-3 !! 3-4 !! 4-5 !! 5-6 !! 6-7 !! 7-8 !! 8-9 !! 9-10 | ! Rarity !! Grinders !! Grind Info !! 0-1 !! 1-2 !! 2-3 !! 3-4 !! 4-5 !! 5-6 !! 6-7 !! 7-8 !! 8-9 !! 9-10 | ||
|- | |- | ||
Line 210: | Line 354: | ||
===New Type (NT) Weapon Grinding=== | ===New Type (NT) Weapon Grinding=== | ||
+ | |||
+ | ====NT Grinding Mechanics==== | ||
+ | |||
+ | New Type Weapon grinding works with the concept of having an EXP Gauge. | ||
+ | |||
+ | The system does not accommodate for the extra EXP fed into the weapon, as you would need to unlock the Potential at +10 for you to move to grinding for +20 and so on. | ||
+ | |||
+ | With this, only placing or feeding weapons that has the right amount of Grind and EXP value would be optimal to avoid wasteful grinding and preparing for NT fodders. | ||
+ | |||
+ | New Type Weapons also have the concept of Overlimit. The highest grind of +30 can be increased up to +35 by feeding the NT Weapon with another copy of the weapon. | ||
+ | |||
+ | Since the March 8, 2017 Update, the Overlimit of NT Weapons was changed into an additive behavior: when grinding an NT Weapon with +30 grind cap with the same weapon with a +31 grind cap, instead of it increasing to +31, as it previously did, it will now account for the Overlimit previously applied and will give a +32 Grind Cap. | ||
====NT Leveling EXP Tables==== | ====NT Leveling EXP Tables==== | ||
− | {| class="wikitable" | + | {| class="wikitable table-bordered" |
! Grind Value !! {{rarity|1}}{{rarity|2}}{{rarity|3}} !! {{rarity|4}}{{rarity|5}}{{rarity|6}} !! {{rarity|7}}{{rarity|8}}{{rarity|9}} !! {{rarity|10}} !! {{rarity|11}} !! {{rarity|12}} !! {{rarity|13}} !! {{rarity|14}} | ! Grind Value !! {{rarity|1}}{{rarity|2}}{{rarity|3}} !! {{rarity|4}}{{rarity|5}}{{rarity|6}} !! {{rarity|7}}{{rarity|8}}{{rarity|9}} !! {{rarity|10}} !! {{rarity|11}} !! {{rarity|12}} !! {{rarity|13}} !! {{rarity|14}} | ||
|- | |- | ||
Line 219: | Line 375: | ||
<!--0 to 10--> | <!--0 to 10--> | ||
| align="center" |0 → +10 | | align="center" |0 → +10 | ||
− | |style="height:30px;" align="center" | 50|| 80 || 220 || 380 || 575 || 900 || 1960 || | + | |style="height:30px;" align="center" | 50|| 80 || 220 || 380 || 575 || 900 || 1960 || 2156 |
|- | |- | ||
<!--Rarity 10 to 20--> | <!--Rarity 10 to 20--> | ||
| align="center" |+10 → +20 | | align="center" |+10 → +20 | ||
− | |style="height:30px;" align="center"| 100|| 145 || 280 || 620 || 925 || 1600 || 3240 || | + | |style="height:30px;" align="center"| 100|| 145 || 280 || 620 || 925 || 1600 || 3240 || 3564 |
|- | |- | ||
<!--20 to 30--> | <!--20 to 30--> | ||
| align="center" |+20 → +30 | | align="center" |+20 → +30 | ||
− | |style="height:30px;" align="center"| 150|| 225 || 500 || 1000 || 1200 || 2100 || 4000 || | + | |style="height:30px;" align="center"| 150|| 225 || 500 || 1000 || 1200 || 2100 || 4000 || 4400 |
|- | |- | ||
<!--30 to 35--> | <!--30 to 35--> | ||
| align="center" |+30 → +35 | | align="center" |+30 → +35 | ||
− | |style="height:30px;" align="center"| 150|| 200 || 350 || 600 || 700 || 1200 || 2400 || | + | |style="height:30px;" align="center"| 150|| 200 || 350 || 600 || 700 || 1200 || 2400 || 2640 |
|- | |- | ||
<!--Total--> | <!--Total--> | ||
| align="center" |Total | | align="center" |Total | ||
− | |style="height:30px;" align="center"| 450|| 650 || 1350 || 2600 || 3400 || 5800 || 11600 || | + | |style="height:30px;" align="center"| 450|| 650 || 1350 || 2600 || 3400 || 5800 || 11600 || 12760 |
|} | |} | ||
Line 266: | Line 422: | ||
| 80 | | 80 | ||
| 160 | | 160 | ||
− | | | + | | 176 |
|- | |- | ||
| +1 → +2 | | +1 → +2 | ||
Line 276: | Line 432: | ||
| 80 | | 80 | ||
| 160 | | 160 | ||
− | | | + | | 176 |
|- | |- | ||
| +2 → +3 | | +2 → +3 | ||
Line 286: | Line 442: | ||
| 80 | | 80 | ||
| 160 | | 160 | ||
− | | | + | | 176 |
|- | |- | ||
| +3 → +4 | | +3 → +4 | ||
Line 296: | Line 452: | ||
| 80 | | 80 | ||
| 160 | | 160 | ||
− | | | + | | 176 |
|- | |- | ||
| +4 → +5 | | +4 → +5 | ||
Line 306: | Line 462: | ||
| 80 | | 80 | ||
| 200 | | 200 | ||
− | | | + | | 220 |
|- | |- | ||
| +5 → +6 | | +5 → +6 | ||
Line 316: | Line 472: | ||
| 100 | | 100 | ||
| 200 | | 200 | ||
− | | | + | | 220 |
|- | |- | ||
| +6 → +7 | | +6 → +7 | ||
Line 326: | Line 482: | ||
| 100 | | 100 | ||
| 200 | | 200 | ||
− | | | + | | 220 |
|- | |- | ||
| +7 → +8 | | +7 → +8 | ||
Line 336: | Line 492: | ||
| 100 | | 100 | ||
| 240 | | 240 | ||
− | | | + | | 264 |
|- | |- | ||
| +8 → +9 | | +8 → +9 | ||
Line 346: | Line 502: | ||
| 100 | | 100 | ||
| 240 | | 240 | ||
− | | | + | | 264 |
|- | |- | ||
| +9 → +10 | | +9 → +10 | ||
Line 356: | Line 512: | ||
| 100 | | 100 | ||
| 240 | | 240 | ||
− | | | + | | 264 |
|- | |- | ||
| style=" font-weight: bold;" | Total (0 → +10) | | style=" font-weight: bold;" | Total (0 → +10) | ||
Line 366: | Line 522: | ||
| 900 | | 900 | ||
| 1960 | | 1960 | ||
− | | | + | | 2156 |
|- | |- | ||
| +10 → +11 | | +10 → +11 | ||
Line 376: | Line 532: | ||
| 140 | | 140 | ||
| 280 | | 280 | ||
− | | | + | | 308 |
|- | |- | ||
| +11 → +12 | | +11 → +12 | ||
Line 386: | Line 542: | ||
| 140 | | 140 | ||
| 280 | | 280 | ||
− | | | + | | 308 |
|- | |- | ||
| +12 → +13 | | +12 → +13 | ||
Line 396: | Line 552: | ||
| 140 | | 140 | ||
| 280 | | 280 | ||
− | | | + | | 308 |
|- | |- | ||
| +13 → +14 | | +13 → +14 | ||
Line 406: | Line 562: | ||
| 140 | | 140 | ||
| 320 | | 320 | ||
− | | | + | | 352 |
|- | |- | ||
| +14 → +15 | | +14 → +15 | ||
Line 416: | Line 572: | ||
| 140 | | 140 | ||
| 320 | | 320 | ||
− | | | + | | 352 |
|- | |- | ||
| +15 → +16 | | +15 → +16 | ||
Line 426: | Line 582: | ||
| 180 | | 180 | ||
| 320 | | 320 | ||
− | | | + | | 352 |
|- | |- | ||
| +16 → +17 | | +16 → +17 | ||
Line 436: | Line 592: | ||
| 180 | | 180 | ||
| 360 | | 360 | ||
− | | | + | | 396 |
|- | |- | ||
| +17 → +18 | | +17 → +18 | ||
Line 446: | Line 602: | ||
| 180 | | 180 | ||
| 360 | | 360 | ||
− | | | + | | 396 |
|- | |- | ||
| +18 → +19 | | +18 → +19 | ||
Line 456: | Line 612: | ||
| 180 | | 180 | ||
| 360 | | 360 | ||
− | | | + | | 396 |
|- | |- | ||
| +19 → +20 | | +19 → +20 | ||
Line 466: | Line 622: | ||
| 180 | | 180 | ||
| 360 | | 360 | ||
− | | | + | | 396 |
|- | |- | ||
| style=" font-weight: bold;" | Total (+10 → +20) | | style=" font-weight: bold;" | Total (+10 → +20) | ||
Line 476: | Line 632: | ||
| 1600 | | 1600 | ||
| 3240 | | 3240 | ||
− | | | + | | 3564 |
|- | |- | ||
| +20 → +21 | | +20 → +21 | ||
Line 486: | Line 642: | ||
| 210 | | 210 | ||
| 360 | | 360 | ||
− | | | + | | 396 |
|- | |- | ||
| +21→ +22 | | +21→ +22 | ||
Line 496: | Line 652: | ||
| 210 | | 210 | ||
| 360 | | 360 | ||
− | | | + | | 396 |
|- | |- | ||
| +22 → +23 | | +22 → +23 | ||
Line 506: | Line 662: | ||
| 210 | | 210 | ||
| 400 | | 400 | ||
− | | | + | | 440 |
|- | |- | ||
| +23 → +24 | | +23 → +24 | ||
Line 516: | Line 672: | ||
| 210 | | 210 | ||
| 400 | | 400 | ||
− | | | + | | 440 |
|- | |- | ||
| +24 → +25 | | +24 → +25 | ||
Line 526: | Line 682: | ||
| 210 | | 210 | ||
| 400 | | 400 | ||
− | | | + | | 440 |
|- | |- | ||
| +25 → +26 | | +25 → +26 | ||
Line 536: | Line 692: | ||
| 210 | | 210 | ||
| 400 | | 400 | ||
− | | | + | | 440 |
|- | |- | ||
| +26 → +27 | | +26 → +27 | ||
Line 546: | Line 702: | ||
| 210 | | 210 | ||
| 420 | | 420 | ||
− | | | + | | 462 |
|- | |- | ||
| +27 → +28 | | +27 → +28 | ||
Line 556: | Line 712: | ||
| 210 | | 210 | ||
| 420 | | 420 | ||
− | | | + | | 462 |
|- | |- | ||
| +28 → +29 | | +28 → +29 | ||
Line 566: | Line 722: | ||
| 210 | | 210 | ||
| 420 | | 420 | ||
− | | | + | | 462 |
|- | |- | ||
| +29 → +30 | | +29 → +30 | ||
Line 576: | Line 732: | ||
| 210 | | 210 | ||
| 420 | | 420 | ||
− | | | + | | 462 |
|- | |- | ||
| style=" font-weight: bold;" | Total (+20 → +30) | | style=" font-weight: bold;" | Total (+20 → +30) | ||
Line 586: | Line 742: | ||
| 2100 | | 2100 | ||
| 4000 | | 4000 | ||
− | | | + | | 4400 |
|- | |- | ||
| +30 → +31 | | +30 → +31 | ||
Line 596: | Line 752: | ||
| 240 | | 240 | ||
| 480 | | 480 | ||
− | | | + | | 528 |
|- | |- | ||
| +31 → +32 | | +31 → +32 | ||
Line 606: | Line 762: | ||
| 240 | | 240 | ||
| 480 | | 480 | ||
− | | | + | | 528 |
|- | |- | ||
| +32 → +33 | | +32 → +33 | ||
Line 616: | Line 772: | ||
| 240 | | 240 | ||
| 480 | | 480 | ||
− | | | + | | 528 |
|- | |- | ||
| +33 → +34 | | +33 → +34 | ||
Line 626: | Line 782: | ||
| 240 | | 240 | ||
| 480 | | 480 | ||
− | | | + | | 528 |
|- | |- | ||
| +34 → +35 | | +34 → +35 | ||
Line 636: | Line 792: | ||
| 240 | | 240 | ||
| 480 | | 480 | ||
− | | | + | | 528 |
|- style=" font-weight: bold;" | |- style=" font-weight: bold;" | ||
| Grand Total | | Grand Total | ||
Line 646: | Line 802: | ||
| 5800 | | 5800 | ||
| 11600 | | 11600 | ||
− | | | + | | 12760 |
|} | |} | ||
Line 672: | Line 828: | ||
| 80 | | 80 | ||
| 160 | | 160 | ||
− | | | + | | 176 |
|- | |- | ||
| +1 → +2 | | +1 → +2 | ||
Line 682: | Line 838: | ||
| 160 | | 160 | ||
| 320 | | 320 | ||
− | | | + | | 352 |
|- | |- | ||
| +2 → +3 | | +2 → +3 | ||
Line 692: | Line 848: | ||
| 240 | | 240 | ||
| 480 | | 480 | ||
− | | | + | | 528 |
|- | |- | ||
| +3 → +4 | | +3 → +4 | ||
Line 702: | Line 858: | ||
| 320 | | 320 | ||
| 640 | | 640 | ||
− | | | + | | 704 |
|- | |- | ||
| +4 → +5 | | +4 → +5 | ||
Line 712: | Line 868: | ||
| 400 | | 400 | ||
| 840 | | 840 | ||
− | | | + | | 924 |
|- | |- | ||
| +5 → +6 | | +5 → +6 | ||
Line 722: | Line 878: | ||
| 500 | | 500 | ||
| 1040 | | 1040 | ||
− | | | + | | 1144 |
|- | |- | ||
| +6 → +7 | | +6 → +7 | ||
Line 732: | Line 888: | ||
| 600 | | 600 | ||
| 1240 | | 1240 | ||
− | | | + | | 1364 |
|- | |- | ||
| +7 → +8 | | +7 → +8 | ||
Line 742: | Line 898: | ||
| 700 | | 700 | ||
| 1480 | | 1480 | ||
− | | | + | | 1628 |
|- | |- | ||
| +8 → +9 | | +8 → +9 | ||
Line 752: | Line 908: | ||
| 800 | | 800 | ||
| 1720 | | 1720 | ||
− | | | + | | 1892 |
|- | |- | ||
| +9 → +10 | | +9 → +10 | ||
Line 762: | Line 918: | ||
| 900 | | 900 | ||
| 1960 | | 1960 | ||
− | | | + | | 2156 |
|- | |- | ||
| +10 → +11 | | +10 → +11 | ||
Line 772: | Line 928: | ||
| 1040 | | 1040 | ||
| 2240 | | 2240 | ||
− | | | + | | 2464 |
|- | |- | ||
| +11 → +12 | | +11 → +12 | ||
Line 782: | Line 938: | ||
| 1180 | | 1180 | ||
| 2520 | | 2520 | ||
− | | | + | | 2772 |
|- | |- | ||
| +12 → +13 | | +12 → +13 | ||
Line 792: | Line 948: | ||
| 1320 | | 1320 | ||
| 2800 | | 2800 | ||
− | | | + | | 3080 |
|- | |- | ||
| +13 → +14 | | +13 → +14 | ||
Line 802: | Line 958: | ||
| 1460 | | 1460 | ||
| 3120 | | 3120 | ||
− | | | + | | 3432 |
|- | |- | ||
| +14 → +15 | | +14 → +15 | ||
Line 812: | Line 968: | ||
| 1600 | | 1600 | ||
| 3440 | | 3440 | ||
− | | | + | | 3784 |
|- | |- | ||
| +15 → +16 | | +15 → +16 | ||
Line 822: | Line 978: | ||
| 1780 | | 1780 | ||
| 3760 | | 3760 | ||
− | | | + | | 4136 |
|- | |- | ||
| +16 → +17 | | +16 → +17 | ||
Line 832: | Line 988: | ||
| 1960 | | 1960 | ||
| 4120 | | 4120 | ||
− | | | + | | 4532 |
|- | |- | ||
| +17 → +18 | | +17 → +18 | ||
Line 842: | Line 998: | ||
| 2140 | | 2140 | ||
| 4480 | | 4480 | ||
− | | | + | | 4928 |
|- | |- | ||
| +18 → +19 | | +18 → +19 | ||
Line 852: | Line 1,008: | ||
| 2320 | | 2320 | ||
| 4840 | | 4840 | ||
− | | | + | | 5324 |
|- | |- | ||
| +19 → +20 | | +19 → +20 | ||
Line 862: | Line 1,018: | ||
| 2500 | | 2500 | ||
| 5200 | | 5200 | ||
− | | | + | | 5720 |
|- | |- | ||
| +20 → +21 | | +20 → +21 | ||
Line 872: | Line 1,028: | ||
| 2710 | | 2710 | ||
| 5560 | | 5560 | ||
− | | | + | | 6116 |
|- | |- | ||
| +21→ +22 | | +21→ +22 | ||
Line 882: | Line 1,038: | ||
| 2920 | | 2920 | ||
| 5920 | | 5920 | ||
− | | | + | | 6512 |
|- | |- | ||
| +22 → +23 | | +22 → +23 | ||
Line 892: | Line 1,048: | ||
| 3130 | | 3130 | ||
| 6320 | | 6320 | ||
− | | | + | | 6952 |
|- | |- | ||
| +23 → +24 | | +23 → +24 | ||
Line 902: | Line 1,058: | ||
| 3340 | | 3340 | ||
| 6720 | | 6720 | ||
− | | | + | | 7392 |
|- | |- | ||
| +24 → +25 | | +24 → +25 | ||
Line 912: | Line 1,068: | ||
| 3550 | | 3550 | ||
| 7120 | | 7120 | ||
− | | | + | | 7832 |
|- | |- | ||
| +25 → +26 | | +25 → +26 | ||
Line 922: | Line 1,078: | ||
| 3760 | | 3760 | ||
| 7520 | | 7520 | ||
− | | | + | | 8272 |
|- | |- | ||
| +26 → +27 | | +26 → +27 | ||
Line 932: | Line 1,088: | ||
| 3970 | | 3970 | ||
| 7940 | | 7940 | ||
− | | | + | | 8734 |
|- | |- | ||
| +27 → +28 | | +27 → +28 | ||
Line 942: | Line 1,098: | ||
| 4180 | | 4180 | ||
| 8360 | | 8360 | ||
− | | | + | | 9196 |
|- | |- | ||
| +28 → +29 | | +28 → +29 | ||
Line 952: | Line 1,108: | ||
| 4390 | | 4390 | ||
| 8780 | | 8780 | ||
− | | | + | | 9658 |
|- | |- | ||
| +29 → +30 | | +29 → +30 | ||
Line 962: | Line 1,118: | ||
| 4600 | | 4600 | ||
| 9200 | | 9200 | ||
− | | | + | | 10120 |
|- | |- | ||
| +30 → +31 | | +30 → +31 | ||
Line 972: | Line 1,128: | ||
| 4840 | | 4840 | ||
| 9680 | | 9680 | ||
− | | | + | | 10648 |
|- | |- | ||
| +31 → +32 | | +31 → +32 | ||
Line 982: | Line 1,138: | ||
| 5080 | | 5080 | ||
| 10160 | | 10160 | ||
− | | | + | | 11176 |
|- | |- | ||
| +32 → +33 | | +32 → +33 | ||
Line 992: | Line 1,148: | ||
| 5320 | | 5320 | ||
| 10640 | | 10640 | ||
− | | | + | | 11704 |
|- | |- | ||
| +33 → +34 | | +33 → +34 | ||
Line 1,002: | Line 1,158: | ||
| 5560 | | 5560 | ||
| 11120 | | 11120 | ||
− | | | + | | 12232 |
|- | |- | ||
| +34 → +35 | | +34 → +35 | ||
Line 1,012: | Line 1,168: | ||
| 5800 | | 5800 | ||
| 11600 | | 11600 | ||
− | | | + | | 12760 |
|} | |} | ||
Line 1,018: | Line 1,174: | ||
− | {| class="wikitable" style="text-align: center;" | + | {| class="wikitable table-bordered" style="text-align: center;" |
! rowspan="2" | Rarity | ! rowspan="2" | Rarity | ||
! rowspan="2" | Base EXP | ! rowspan="2" | Base EXP | ||
Line 1,096: | Line 1,252: | ||
*The EXP Given by NT fodders is the total EXP that it took to grind it to that level. Say we have a {{rarity|1}} weapon at +10, the EXP that it would give as a fodder would be the EXP it took to grind it to 10, which is 50, divided by 2; along with the base EXP value, the fodder would give a total of 27 EXP. | *The EXP Given by NT fodders is the total EXP that it took to grind it to that level. Say we have a {{rarity|1}} weapon at +10, the EXP that it would give as a fodder would be the EXP it took to grind it to 10, which is 50, divided by 2; along with the base EXP value, the fodder would give a total of 27 EXP. | ||
*Old Type weapons are treated as New Type Weapons with 0 grind level, no matter that its grind is; a {{rarity|12}} OT Weapon grinded to +10, with a level 3 Potential unlocked would just give the same EXP as an ungrinded {{rarity|12}} NT Weapon. | *Old Type weapons are treated as New Type Weapons with 0 grind level, no matter that its grind is; a {{rarity|12}} OT Weapon grinded to +10, with a level 3 Potential unlocked would just give the same EXP as an ungrinded {{rarity|12}} NT Weapon. | ||
− | |||
− | |||
− | |||
− | |||
====NT Grind EXP Values==== | ====NT Grind EXP Values==== | ||
Line 1,105: | Line 1,257: | ||
===Unit Grinding=== | ===Unit Grinding=== | ||
− | {| class="wikitable" | + | {| class="wikitable table-bordered" |
! Rarity !! Grinders !! Grind Info !! 0-1 !! 1-2 !! 2-3 !! 3-4 !! 4-5 !! 5-6 !! 6-7 !! 7-8 !! 8-9 !! 9-10 | ! Rarity !! Grinders !! Grind Info !! 0-1 !! 1-2 !! 2-3 !! 3-4 !! 4-5 !! 5-6 !! 6-7 !! 7-8 !! 8-9 !! 9-10 | ||
|- | |- | ||
Line 1,127: | Line 1,279: | ||
|- | |- | ||
− | <!--Rarity 7 | + | <!--Rarity 7 to 9--> |
| rowspan="2;" align="center" | {{rarity|7}}{{rarity|8}}{{rarity|9}} | | rowspan="2;" align="center" | {{rarity|7}}{{rarity|8}}{{rarity|9}} | ||
| rowspan="2;" align="center" | 1 | | rowspan="2;" align="center" | 1 | ||
Line 1,161: | Line 1,313: | ||
|- | |- | ||
|style="height:30px;" align="center"| Risk || - || - || - || - || 0 ~ -1 || 0 ~ -1 || 0 ~ -1 || 0 ~ -2 || 0 ~ -2 || 0 ~ -2 | |style="height:30px;" align="center"| Risk || - || - || - || - || 0 ~ -1 || 0 ~ -1 || 0 ~ -1 || 0 ~ -2 || 0 ~ -2 || 0 ~ -2 | ||
+ | |- | ||
+ | |||
+ | <!--Rarity 13--> | ||
+ | | rowspan="2;" align="center" | {{rarity|13}} | ||
+ | | rowspan="2;" align="center" | 4 | ||
+ | |style="height:30px;" | Success Rate|| 100% || 100% || 100% || ?% || ?% || ?% || ?% || ?% || ?% || ?% | ||
+ | |||
+ | |- | ||
+ | |style="height:30px;" align="center"| Risk || - || - || - || - || 0 ~ -1 || 0 ~ -1 || 0 ~ -1 || 0 ~ -2 || 0 ~ -2 || 0 ~ -2 | ||
+ | |||
|} | |} | ||
===Candy Grinding=== | ===Candy Grinding=== | ||
− | {| class="wikitable" | + | {| class="wikitable table-bordered" |
! Rarity !! Grinders !! Grind Info !! 0-1 !! 1-2 !! 2-3 !! 3-4 | ! Rarity !! Grinders !! Grind Info !! 0-1 !! 1-2 !! 2-3 !! 3-4 | ||
|- | |- | ||
Line 1,219: | Line 1,381: | ||
==Attribute Grinding== | ==Attribute Grinding== | ||
+ | |||
+ | Attribute Grinding is a way to increase your Weapon Element, thus making them stronger. | ||
+ | |||
+ | To Attribute Grind, you must select a target weapon from the Attribute Grind menu. You will then be taken to a list containing all of the weapons in your inventory that are compatible with the target weapon. The weapons selected will be destroyed in the Attribute Grinding process. For a weapon to be counted as compatible, it must be of the same Rarity and Weapon Type. Once you have selected all the weapons you wish to sacrifice, you will then be taken to the Grind confirm menu, which will request a certain number of Synthesizers and {{icons|Meseta}} Meseta; the requisite value of both is relative to the number of fodder sacrificed and the Rarity of the target weapon. | ||
+ | |||
+ | The system follows a simple mechanic on upgrading Attributes which are: | ||
+ | |||
+ | * Same Rarity/Same Weapon/Same Element: Combining two copies of the weapon of the same element will give an additive effect on the element. (e.g two 20 {{icons|Fire}} [[Katana]] will give 40 {{icons|Fire}}.) | ||
+ | |||
+ | * Same Rarity/Same Weapon/Different Element: Combining two copies of the weapon but of the different element will give the base weapon an increase of 10 in element, regardless of the Fodder's Attribute amount. (e.g upgrading a 20 {{icons|Fire}} [[Katana]] with a 25 {{icons|Ice}} one will give 30 {{icons|Fire}}.) | ||
+ | |||
+ | * Same Rarity/Different Weapon: Using a different weapon but of the same type and rarity will only give 1 element increase to the base weapon, regardless of the Fodder's Attribute amount. | ||
+ | |||
+ | * Attribute Support Items will also increase the target weapon's Attribute in addition to the bonus granted by the initial fodder. | ||
+ | |||
+ | Both Old-type and New-type weapons follow this mechanic. The only difference between the two is that you'd have to "feed" the Attribute Fodder for the New Type Weapon; NT weapons increase Attribute through the normal Grinding system and follow the same rules as normal Attribute Grinding; however, the fodder is fed to the target via NT Grinding, and no Synthesizers are used. On the other hand, there is a separate Attribute Grinding option in the Item Lab for Old-type Weapons. | ||
+ | |||
===Attribute Grinding Support Items=== | ===Attribute Grinding Support Items=== | ||
− | {| class="wikitable" | + | {| class="wikitable table-bordered" |
! Rarity !! Icon !! Image !!Name !! Source !!Description | ! Rarity !! Icon !! Image !!Name !! Source !!Description | ||
|- | |- | ||
Line 1,307: | Line 1,486: | ||
|} | |} | ||
− | === | + | ==Photon Color== |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Certain pieces of equipment have an ability known as Photon Color. This is signified by a small color palette icon at the bottom left of the equipment's icon. The Item Lab is able to change the color of the target equipment at no cost. |
Latest revision as of 05:24, 16 February 2021
Equipment Grinding
Grinding Support Items
Rarity | Icon | Image | Name | Source | Description |
---|---|---|---|---|---|
Grinder グラインダー |
FUN Scratch Quest Drop CM Points Exchange Excube Exchange Zieg Exchange Casino Coins Exchange Treasure Shop Title Reward Story Board |
An item used in the process of strengthening items such as units, weapons, candies and more. For higher rarity items, more than one may be used. Even if the grinding fails, the grinders will still be used. | |||
Lambda Grinder ラムダグラインダー |
CM Points Exchange Excube Exchange Zieg Exchange Casino Coins Exchange Treasure Shop Title Reward Story Board |
An item used in the process of strengthening items such as units, weapons, candies and more. For higher rarity items, more than one may be used. Even if the grinding fails, the grinders will still be used. Typically used with 13* weapons, skill rings +10 onwards and candies. Cannot be traded or sold. | |||
Grind Risk Reduction +1 強化リスク軽減(+1) |
FUN Scratch FUN Shop Photon Exchange Shop NetCafe Point Exchange ARKS Bingo Card ARKS Ship Competition |
Reduces Grind Risk by 1. Used with the 2nd support item slot | |||
Grind Risk Reduction +2 強化リスク軽減(+2) |
FUN Exchange CM Points Exchange NetCafe Point Exchange NPC Presents ARKS Bingo ARKS Road |
Reduces Grind Risk by 2. Used with the 2nd support item slot. Cannot be traded. | |||
Grind Risk Reduction (FULL) 強化リスク軽減(完全) |
AC Scratch | Reduces Grind Risk to 0. Used with the 2nd support item slot. | |||
Grind Success Rate +5% 強化成功率+5% |
FUN Scratch NetCafe Point Exchange ARKS Ship Competition |
Boosts Grind Success Rate by 5% Used with the 1st support item slot. | |||
Grind Success Rate +10% 強化成功率+10% |
FUN Exchange NetCafe Point Exchange NPC Present ARKS Bingo Card |
Boosts Grind Success Rate by 10% Used with the 1st support item slot. | |||
Grind Success Rate +20% 強化成功率+20% |
Recycle Shop NetCafe Point Exchange Chip Exchange |
Boosts Grind Success Rate by 20% Used with the 1st support item slot. | |||
Grind Success Rate +30% 強化成功率+30% |
Excube Exchange Casino Coins Exchange NetCafe Point Exchange NPC Present ARKS Bingo Card |
Boosts Grind Success Rate by 30% Used with the 1st support item slot. Cannot be traded or sold. | |||
Grind Success Rate (100%) 強化成功(100%) |
Title Reward | Boosts Grind Success Rate to 100% Used with the 1st support item slot. Cannot be traded. | |||
Grind Skip(→5) 強化スキップ(→5) |
Treasure Shop | Instantly grinds item to +5. Used with the 1st support item slot. Cannot be traded or sold. | |||
Grind Skip(→7) 強化スキップ(→7) |
Recycle Shop | Instantly grinds item to +7. Used with the 1st support item slot. Cannot be traded or sold. | |||
Great Success Grind Rate +20% 強化大成功確率+20% |
FUN Scratch Title Rewards |
Boosts Grind Great Success Rate by 20%. Used with the 1st support item slot. | |||
Great Success Grind Rate +30% 強化大成功確率+30% |
Login Stamp ARKS Bingo Card |
Boosts Grind Great Success Rate by 30%. Used with the 1st support item slot. | |||
Great Success Grind Rate +50% 強化大成功確率+50% |
NetCafe Point Exchange Login Stamp |
Boosts Grind Great Success Rate by 50%. Used with the 1st support item slot. | |||
Great Success Grind Rate (100%) 強化大成功(100%) |
AC Scratch | Boosts Grind Great Success Rate by 100%. Used with the 1st support item slot. | |||
Grind Cap +1 強化値上限+1 |
Battle Scratch Special Mission: Tokyo[Rainbow] CM Points Exchange |
Material used on NT Weapons. During weapon grinding, the grind cap is boosted by +1 | |||
Grind Cap +1 / Sword 強化値上限+1/大剣 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Sword grind cap is boosted by +1 | |||
Grind Cap +1 / Wired Lance 強化値上限+1/自在槍 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Wired Lance grind cap is boosted by +1 | |||
Grind Cap +1 / Partizan 強化値上限+1/長槍 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Partizan grind cap is boosted by +1 | |||
Grind Cap +1 / Twin Dagger 強化値上限+1/双小剣 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, T. Dagger grind cap is boosted by +1 | |||
Grind Cap +1 / Double Saber 強化値上限+1/両剣 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, D. Saber grind cap is boosted by +1 | |||
Grind Cap +1 / Knuckles 強化値上限+1/鋼拳 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Knuckles grind cap is boosted by +1 | |||
Grind Cap +1 / Katana 強化値上限+1/抜剣 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Katana grind cap is boosted by +1 | |||
Grind Cap +1 / Dual Blade 強化値上限+1/飛翔剣 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, D. Blades grind cap is boosted by +1 | |||
Grind Cap +1 / Gunslash 強化値上限+1/銃剣 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Gunslash grind cap is boosted by +1 | |||
Grind Cap +1 / Assault Rifle 強化値上限+1/長銃 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Rifle grind cap is boosted by +1 | |||
Grind Cap +1 / Launcher 強化値上限+1/大砲 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Launcher grind cap is boosted by +1 | |||
Grind Cap +1 / Twin Machinegun 強化値上限+1/双機銃 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, TMG grind cap is boosted by +1 | |||
Grind Cap +1 / Bullet Bow 強化値上限+1/強弓 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Bow grind cap is boosted by +1 | |||
Grind Cap +1 / Rod 強化値上限+1/長杖 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Rod grind cap is boosted by +1 | |||
Grind Cap +1 / Wand 強化値上限+1/短杖 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Wand grind cap is boosted by +1 | |||
Grind Cap +1 / Jet Boots 強化値上限+1/魔装脚 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Jet Boots grind cap is boosted by +1 | |||
Grind Cap +1 / Takt 強化値上限+1/奏具 |
Battle Scratch Gunne Kazuchi (Lv. 91+) |
Material used on NT Weapons. During weapon grinding, Takt grind cap is boosted by +1 |
Old Type (OT) Weapon Grinding
OT Weapons Grinding Table
Rarity | Grinders | Grind Info | 0-1 | 1-2 | 2-3 | 3-4 | 4-5 | 5-6 | 6-7 | 7-8 | 8-9 | 9-10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Success Rate | 100% | 100% | 100% | 85% | 80% | 75% | 70% | 65% | 60% | 55% | |
Risk | - | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | ||
1 | Success Rate | 100% | 100% | 100% | 80% | 75% | 70% | 65% | 60% | 55% | 50% | |
Risk | - | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | ||
1 | Success Rate | 100% | 100% | 90% | 85% | 70% | 65% | 55% | 55% | 45% | 45% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
1 | Success Rate | 100% | 100% | 80% | 80% | 60% | 60% | 50% | 50% | 40% | 40% | |
Risk | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
1 | Success Rate | 100% | 100% | 75% | 70% | 60% | 55% | 50% | 45% | 35% | 35% | |
Risk | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
2 | Success Rate | 100% | 90% | 70% | 65% | 55% | 50% | 45% | 40% | 35% | 30% | |
Risk | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | -1 ~ -2 | -1 ~ -2 | -1 ~ -2 | -1 ~ -2 | ||
4 | Success Rate | 100% | 80% | 65% | 60% | 50% | 45% | 40% | 35% | 30% | 30% | |
Risk | - | - | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | -1 ~ -2 | -1 ~ -2 | -1 ~ -3 | -1 ~ -3 | ||
5 | Success Rate | 100% | 80% | 60% | 60% | 50% | 40% | 40% | 35% | 30% | 30% | |
Risk | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | -1 ~ -2 | -1 ~ -2 | -1 ~ -3 | -1 ~ -3 | ||
3 (Lambda) |
Success Rate | 100% | 90% | 65% | 60% | 50% | 50% | 50% | 50% | 50% | 50% | |
Risk | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | -1 ~ -2 | -1 ~ -3 | -1 ~ -3 | -1 ~ -3 |
OT Grinding Guide
New Type (NT) Weapon Grinding
NT Grinding Mechanics
New Type Weapon grinding works with the concept of having an EXP Gauge.
The system does not accommodate for the extra EXP fed into the weapon, as you would need to unlock the Potential at +10 for you to move to grinding for +20 and so on.
With this, only placing or feeding weapons that has the right amount of Grind and EXP value would be optimal to avoid wasteful grinding and preparing for NT fodders.
New Type Weapons also have the concept of Overlimit. The highest grind of +30 can be increased up to +35 by feeding the NT Weapon with another copy of the weapon.
Since the March 8, 2017 Update, the Overlimit of NT Weapons was changed into an additive behavior: when grinding an NT Weapon with +30 grind cap with the same weapon with a +31 grind cap, instead of it increasing to +31, as it previously did, it will now account for the Overlimit previously applied and will give a +32 Grind Cap.
NT Leveling EXP Tables
Grind Value | ||||||||
---|---|---|---|---|---|---|---|---|
0 → +10 | 50 | 80 | 220 | 380 | 575 | 900 | 1960 | 2156 |
+10 → +20 | 100 | 145 | 280 | 620 | 925 | 1600 | 3240 | 3564 |
+20 → +30 | 150 | 225 | 500 | 1000 | 1200 | 2100 | 4000 | 4400 |
+30 → +35 | 150 | 200 | 350 | 600 | 700 | 1200 | 2400 | 2640 |
Total | 450 | 650 | 1350 | 2600 | 3400 | 5800 | 11600 | 12760 |
Detailed NT Leveling
Grind Value | EXP Required | |||||||
---|---|---|---|---|---|---|---|---|
0 → +1 | 5 | 5 | 20 | 30 | 50 | 80 | 160 | 176 |
+1 → +2 | 5 | 5 | 20 | 30 | 50 | 80 | 160 | 176 |
+2 → +3 | 5 | 10 | 20 | 30 | 50 | 80 | 160 | 176 |
+3 → +4 | 5 | 10 | 20 | 30 | 50 | 80 | 160 | 176 |
+4 → +5 | 2 | 5 | 20 | 40 | 50 | 80 | 200 | 220 |
+5 → +6 | 2 | 5 | 20 | 40 | 50 | 100 | 200 | 220 |
+6 → +7 | 5 | 10 | 25 | 40 | 50 | 100 | 200 | 220 |
+7 → +8 | 5 | 10 | 25 | 40 | 75 | 100 | 240 | 264 |
+8 → +9 | 8 | 10 | 25 | 50 | 75 | 100 | 240 | 264 |
+9 → +10 | 8 | 10 | 25 | 50 | 75 | 100 | 240 | 264 |
Total (0 → +10) | 50 | 80 | 220 | 360 | 575 | 900 | 1960 | 2156 |
+10 → +11 | 10 | 10 | 25 | 50 | 75 | 140 | 280 | 308 |
+11 → +12 | 10 | 10 | 25 | 50 | 75 | 140 | 280 | 308 |
+12 → +13 | 10 | 10 | 25 | 50 | 75 | 140 | 280 | 308 |
+13 → +14 | 10 | 15 | 25 | 50 | 100 | 140 | 320 | 352 |
+14 → +15 | 10 | 15 | 30 | 60 | 100 | 140 | 320 | 352 |
+15 → +16 | 10 | 15 | 30 | 60 | 100 | 180 | 320 | 352 |
+16 → +17 | 10 | 15 | 30 | 60 | 100 | 180 | 360 | 396 |
+17 → +18 | 10 | 15 | 30 | 80 | 100 | 180 | 360 | 396 |
+18 → +19 | 10 | 20 | 30 | 80 | 100 | 180 | 360 | 396 |
+19 → +20 | 10 | 20 | 30 | 80 | 100 | 180 | 360 | 396 |
Total (+10 → +20) | 100 | 145 | 280 | 620 | 925 | 1600 | 3240 | 3564 |
+20 → +21 | 15 | 20 | 40 | 100 | 120 | 210 | 360 | 396 |
+21→ +22 | 15 | 20 | 40 | 100 | 120 | 210 | 360 | 396 |
+22 → +23 | 15 | 20 | 40 | 100 | 120 | 210 | 400 | 440 |
+23 → +24 | 15 | 20 | 40 | 100 | 120 | 210 | 400 | 440 |
+24 → +25 | 15 | 20 | 40 | 100 | 120 | 210 | 400 | 440 |
+25 → +26 | 15 | 25 | 60 | 100 | 120 | 210 | 400 | 440 |
+26 → +27 | 15 | 25 | 60 | 100 | 120 | 210 | 420 | 462 |
+27 → +28 | 15 | 25 | 60 | 100 | 120 | 210 | 420 | 462 |
+28 → +29 | 15 | 25 | 60 | 100 | 120 | 210 | 420 | 462 |
+29 → +30 | 15 | 25 | 60 | 100 | 120 | 210 | 420 | 462 |
Total (+20 → +30) | 150 | 225 | 500 | 1000 | 1200 | 2100 | 4000 | 4400 |
+30 → +31 | 30 | 40 | 70 | 120 | 140 | 240 | 480 | 528 |
+31 → +32 | 30 | 40 | 70 | 120 | 140 | 240 | 480 | 528 |
+32 → +33 | 30 | 40 | 70 | 120 | 140 | 240 | 480 | 528 |
+33 → +34 | 30 | 40 | 70 | 120 | 140 | 240 | 480 | 528 |
+34 → +35 | 30 | 40 | 70 | 120 | 140 | 240 | 480 | 528 |
Grand Total | 450 | 650 | 1350 | 2600 | 3400 | 5800 | 11600 | 12760 |
Total EXP Per Grind Level
Grind Value | EXP Required | |||||||
---|---|---|---|---|---|---|---|---|
0 → +1 | 5 | 5 | 20 | 30 | 50 | 80 | 160 | 176 |
+1 → +2 | 10 | 10 | 40 | 60 | 100 | 160 | 320 | 352 |
+2 → +3 | 15 | 20 | 60 | 90 | 150 | 240 | 480 | 528 |
+3 → +4 | 20 | 30 | 80 | 120 | 200 | 320 | 640 | 704 |
+4 → +5 | 22 | 35 | 100 | 160 | 250 | 400 | 840 | 924 |
+5 → +6 | 24 | 40 | 120 | 200 | 300 | 500 | 1040 | 1144 |
+6 → +7 | 29 | 50 | 145 | 240 | 350 | 600 | 1240 | 1364 |
+7 → +8 | 34 | 60 | 170 | 280 | 425 | 700 | 1480 | 1628 |
+8 → +9 | 42 | 70 | 195 | 330 | 500 | 800 | 1720 | 1892 |
+9 → +10 | 50 | 80 | 220 | 380 | 575 | 900 | 1960 | 2156 |
+10 → +11 | 60 | 90 | 245 | 430 | 650 | 1040 | 2240 | 2464 |
+11 → +12 | 70 | 100 | 270 | 480 | 725 | 1180 | 2520 | 2772 |
+12 → +13 | 80 | 110 | 295 | 530 | 800 | 1320 | 2800 | 3080 |
+13 → +14 | 90 | 125 | 320 | 580 | 900 | 1460 | 3120 | 3432 |
+14 → +15 | 100 | 140 | 350 | 640 | 1000 | 1600 | 3440 | 3784 |
+15 → +16 | 110 | 155 | 380 | 700 | 1100 | 1780 | 3760 | 4136 |
+16 → +17 | 120 | 170 | 410 | 760 | 1200 | 1960 | 4120 | 4532 |
+17 → +18 | 130 | 185 | 440 | 840 | 1300 | 2140 | 4480 | 4928 |
+18 → +19 | 140 | 205 | 470 | 920 | 1400 | 2320 | 4840 | 5324 |
+19 → +20 | 150 | 225 | 500 | 1000 | 1500 | 2500 | 5200 | 5720 |
+20 → +21 | 165 | 245 | 540 | 1100 | 1620 | 2710 | 5560 | 6116 |
+21→ +22 | 180 | 265 | 580 | 1200 | 1740 | 2920 | 5920 | 6512 |
+22 → +23 | 195 | 285 | 620 | 1300 | 1860 | 3130 | 6320 | 6952 |
+23 → +24 | 210 | 305 | 660 | 1400 | 1980 | 3340 | 6720 | 7392 |
+24 → +25 | 225 | 325 | 700 | 1500 | 2100 | 3550 | 7120 | 7832 |
+25 → +26 | 240 | 350 | 760 | 1600 | 2220 | 3760 | 7520 | 8272 |
+26 → +27 | 255 | 375 | 820 | 1700 | 2340 | 3970 | 7940 | 8734 |
+27 → +28 | 270 | 400 | 880 | 1800 | 2460 | 4180 | 8360 | 9196 |
+28 → +29 | 285 | 425 | 940 | 1900 | 2580 | 4390 | 8780 | 9658 |
+29 → +30 | 300 | 450 | 1000 | 2000 | 2700 | 4600 | 9200 | 10120 |
+30 → +31 | 330 | 490 | 1070 | 2120 | 2840 | 4840 | 9680 | 10648 |
+31 → +32 | 360 | 530 | 1140 | 2240 | 2980 | 5080 | 10160 | 11176 |
+32 → +33 | 390 | 570 | 1210 | 2360 | 3120 | 5320 | 10640 | 11704 |
+33 → +34 | 420 | 610 | 1280 | 2480 | 3260 | 5560 | 11120 | 12232 |
+34 → +35 | 450 | 650 | 1350 | 2600 | 3400 | 5800 | 11600 | 12760 |
EXP Value Overview of NT Fodders
Rarity | Base EXP | Material Bonus | Enhancement Bonus | Cost as a Material | Cost Efficiency | ||||
---|---|---|---|---|---|---|---|---|---|
Same Type | Same Rarity | Same Weapon | Emper Embrace | NT Exp | Same Weapon (Exp/Cost) |
Same Rarity (Exp/Cost) | |||
2 | 5 | 15 | 25 | 90 | Total Exp / 2 | 2,000 | 13.5 / 1k | 11.0 / 1k | |
5 | 15 | 30 | 4,000 | 8.7 / 1k | 6.2 / 1k | ||||
40 | 20 | 45 | 16,000 | 5.3 / 1k | 4.0 / 1k | ||||
50 | 30 | 60 | 19,800 | 5.5 / 1k | 4.2 / 1k | ||||
60 | 30 | 60 | 23,500 | 5.1 / 1k | 4.0 / 1k | ||||
90 | 50 | 110 | 35,000 | 5.7 / 1k | 4.1 / 1k | ||||
180 | 90 | 185 | 100,000 | 5.3 / 1k | 2.7 / 1k |
- The EXP Given by NT fodders is the total EXP that it took to grind it to that level. Say we have a weapon at +10, the EXP that it would give as a fodder would be the EXP it took to grind it to 10, which is 50, divided by 2; along with the base EXP value, the fodder would give a total of 27 EXP.
- Old Type weapons are treated as New Type Weapons with 0 grind level, no matter that its grind is; a OT Weapon grinded to +10, with a level 3 Potential unlocked would just give the same EXP as an ungrinded NT Weapon.
NT Grind EXP Values
Unit Grinding
Rarity | Grinders | Grind Info | 0-1 | 1-2 | 2-3 | 3-4 | 4-5 | 5-6 | 6-7 | 7-8 | 8-9 | 9-10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Success Rate | 100% | 100% | 100% | 90% | 90% | 80% | 80% | 70% | 70% | 60% | |
Risk | - | - | - | - | - | - | - | - | - | - | ||
1 | Success Rate | 100% | 100% | 100% | 90% | 90% | 80% | 80% | 70% | 70% | 60% | |
Risk | - | - | - | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | ||
1 | Success Rate | 100% | 100% | 100% | 80% | 80% | 70% | 70% | 60% | 60% | 50% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | ||
2 | Success Rate | 100% | 100% | 100% | 70% | 70% | 60% | 60% | 50% | 50% | 40% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
3 | Success Rate | 100% | 100% | 100% | 70% | 70% | 60% | 60% | 50% | 50% | 40% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
4 | Success Rate | 100% | 100% | 100% | 70% | 70% | 60% | 60% | 50% | 50% | 40% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
4 | Success Rate | 100% | 100% | 100% | ?% | ?% | ?% | ?% | ?% | ?% | ?% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 |
Candy Grinding
Rarity | Grinders | Grind Info | 0-1 | 1-2 | 2-3 | 3-4 |
---|---|---|---|---|---|---|
2 | Success Rate | 100% | 95% | 90% | - | |
Cost | 7,800 | 9,504 | 12,672 | - | ||
2 | Success Rate | 100% | 80% | 80% | 70% | |
Cost | 19,200 | 24,640 | 32,640 | - | ||
3 | Success Rate | 100% | 80% | 75% | 70% | |
Cost | 38,000 | 48,300 | 57,200 | 70,035 | ||
4 | Success Rate | 100% | 80% | - | - | |
Cost | 80,000 | 99,480 | - | - | ||
5 | Success Rate | 100% | 80% | - | - | |
Cost | 109,200 | 141,375 | - | - | ||
3 (Lambda) |
Success Rate | 100% | 90% | 80% | 60% | |
Cost | 168,000 | 264,600 | 364,000 | 476,000 |
Attribute Grinding
Attribute Grinding is a way to increase your Weapon Element, thus making them stronger.
To Attribute Grind, you must select a target weapon from the Attribute Grind menu. You will then be taken to a list containing all of the weapons in your inventory that are compatible with the target weapon. The weapons selected will be destroyed in the Attribute Grinding process. For a weapon to be counted as compatible, it must be of the same Rarity and Weapon Type. Once you have selected all the weapons you wish to sacrifice, you will then be taken to the Grind confirm menu, which will request a certain number of Synthesizers and Meseta; the requisite value of both is relative to the number of fodder sacrificed and the Rarity of the target weapon.
The system follows a simple mechanic on upgrading Attributes which are:
- Same Rarity/Same Weapon/Same Element: Combining two copies of the weapon of the same element will give an additive effect on the element. (e.g two 20 Katana will give 40 .)
- Same Rarity/Same Weapon/Different Element: Combining two copies of the weapon but of the different element will give the base weapon an increase of 10 in element, regardless of the Fodder's Attribute amount. (e.g upgrading a 20 Katana with a 25 one will give 30 .)
- Same Rarity/Different Weapon: Using a different weapon but of the same type and rarity will only give 1 element increase to the base weapon, regardless of the Fodder's Attribute amount.
- Attribute Support Items will also increase the target weapon's Attribute in addition to the bonus granted by the initial fodder.
Both Old-type and New-type weapons follow this mechanic. The only difference between the two is that you'd have to "feed" the Attribute Fodder for the New Type Weapon; NT weapons increase Attribute through the normal Grinding system and follow the same rules as normal Attribute Grinding; however, the fodder is fed to the target via NT Grinding, and no Synthesizers are used. On the other hand, there is a separate Attribute Grinding option in the Item Lab for Old-type Weapons.
Attribute Grinding Support Items
Rarity | Icon | Image | Name | Source | Description |
---|---|---|---|---|---|
Synthesizer シンセサイザー |
FUN Scratch Quest Drop CM Points Exchange Excube Exchange Zieg Exchange Casino Coins Exchange Treasure Shop Title Reward Story Board |
||||
Attribute Enhance +2% 属性強化+2% |
Battle Coins Exchange | Used when grinding attributes. Increases weapon attribute by 2%. | |||
Attribute Enhance +5% 属性強化+5% |
AC Scratch | Used when grinding attributes. Increases weapon attribute by 5%. | |||
Attribute Enhance +10% 属性強化+10% |
AC Scratch | Used when grinding attributes. Increases weapon attribute by 10%. Can not be sold or traded. | |||
Attribute Change (Fire) 属性変化(炎属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Fire. | |||
Attribute Change (Ice) 属性変化(氷属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Ice. | |||
Attribute Change (Lightning) 属性変化(雷属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Lightning. | |||
Attribute Change (Wind) 属性変化(風属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Wind. | |||
Attribute Change (Light) 属性変化(光属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Light. | |||
Attribute Change (Dark) 属性変化(闇属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Dark. |
Photon Color
Certain pieces of equipment have an ability known as Photon Color. This is signified by a small color palette icon at the bottom left of the equipment's icon. The Item Lab is able to change the color of the target equipment at no cost.