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Ability Factors (Weapons) (PSO2): Difference between revisions
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| {{icons|Ability}} Omega Buster | | {{icons|Ability}} Omega Buster | ||
| Boost damage against<br>Demons by 3% | | Boost damage against<br>Demons by 3% | ||
| {{rarity|13}} {{icons|Gunslash}} [[Skuzirath Skull]] <br> {{rarity|13}} {{icons|Bullet Bows}} [[Vulfekurse Skull]] | | {{rarity|13}} {{icons|Sword}} [[Golem Bluffs]] <br> {{rarity|13}} {{icons|Sword}} [[Golem Graphol]] <br> {{rarity|13}} {{icons|Wired Lance}} [[Bomber Golem Barn]] <br> {{rarity|13}} {{icons|Wired Lance}} [[Bomber Golem Stead]] <br> {{rarity|13}} {{icons|Partizan}} [[Omegalf Zaire]] <br> {{rarity|13}} {{icons|Partizan}} [[Wolfoie Zaire]] <br> {{rarity|13}} {{icons|Twin Dagger}} [[Goblin Bomber Delma]] <br> {{rarity|13}} {{icons|Twin Dagger}} [[Goblin Bomber Cozier]] <br> {{rarity|13}} {{icons|Double Saber}} [[Orgus Fury]] <br> {{rarity|13}} {{icons|Double Saber}} [[Orgus Medio]] <br> {{rarity|13}} {{icons|Knuckles}} [[Savage Cavalier]] <br> {{rarity|13}} {{icons|Knuckles}} [[Valledia Cavalier]] <br> {{rarity|13}} {{icons|Katana}} [[Cortado Grancerer]] <br> {{rarity|13}} {{icons|Katana}} [[Telos Grancerer]] <br> {{rarity|13}} {{icons|Dual Blades}} [[Salamandia Rubrum]] <br> {{rarity|13}} {{icons|Dual Blades}} [[Salamandia Galanos]] <br> {{rarity|13}} {{icons|Gunslash}} [[Skuzirath Skull]] <br> {{rarity|13}} {{icons|Gunslash}} [[Regaloyakut Skull]] <br> {{rarity|13}} {{icons|Assault Rifle}} [[Goblin Bomber Peel]] <br> {{rarity|13}} {{icons|Assault Rifle}} [[Goblin Bomber Decade]] <br> {{rarity|13}} {{icons|Launcher}} [[Orc Addica]] <br> {{rarity|13}} {{icons|Launcher}} [[Orc Hearted]] <br> {{rarity|13}} {{icons|Twin Machineguns}} [[Salamandia Tolst]] <br> {{rarity|13}} {{icons|Twin Machineguns}} [[Salamandia Callus]] <br> {{rarity|13}} <br> {{rarity|13}} {{icons|Bullet Bows}} [[Vulfekurse Skull]] <br> {{rarity|13}} {{icons|Bullet Bow}} [[Trist Skull]] <br> {{rarity|13}} {{icons|Rod}} [[Grande Foiecerer]] <br> {{rarity|13}} {{icons|Rod}} [[Caravel Foiecerer]] <br> {{rarity|13}} {{icons|Talis}} [[Wrislenithe Megidcerer]] <br> {{rarity|13}} {{icons|Talis}} [[Slomarch Megidcerer]] <br> {{rarity|13}} {{icons|Wand}} [[Orc Body Shard]] <br> {{rarity|13}} {{icons|Wand}} [[Orc Golpedio]] <br> {{rarity|13}} {{icons|Jet Boots}} [[Omegalf Dephase]] <br> {{rarity|13}} {{icons|Jet Boots}} [[Wolfoie Ediphase]] | ||
|- | |- | ||
| {{icons|Ability}} ソールレセプター | | {{icons|Ability}} ソールレセプター |
Revision as of 21:27, 30 June 2018
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General Information
Special Ability Factors (SAF) are properties exclusive only to New Type (NT) Weapons. They are unlocked by grinding the New Type Weapon until +35, meaning obtaining them requires multiple copies of that weapon until it reaches the Overlimit of 35. While this sounds tedious and wasteful, the SAF is a guaranteed 100% success on adding Abilities which is extremely helpful for difficult and expensive Abilities like Modulator.
Mechanics and Behavior
- The Special Ability Factors (SAFs) are unlocked by grinding a New Type Weapon to +35; certain weapons or weapon series have different Special Ability Factors.
- The weapon fodder needs to have the same or higher number of abilities in order for it to be used as a component.
- While SAFs are a guaranteed 100%, it still follows penalties when upslotting.
- The SAF can be applied as many times as you can, so long as the +35 Weapon is present (e.g the base weapon).
- When applying SAF into a preaffixed weapon, the SAF doesn't interact with the pre-existing Abilities. Say you have a weapon affixed with Shoot III, applying a weapon with a Shoot III SAF would not give Shoot IV.
- SAFs, once placed act as normal Abilities. Thus follow their respective transfer rate.
- "Sentence" and "Phrase" abilities need
Sentence Receptor and
Phrase Receptor, respectively, to transfer them. The respective receptor is not needed if "Sentence" or "Phrase" is being affixed through SAFs.
- Certain SAFs can't be placed together. (e.g "Phrase" SAFs).
SAFs of the OT to NT Conversion
A material conversion placed during the July 5, 2017 update allowed the evolution of some Old-Type 13* Weapons to their upgraded New-Type counterparts. Should the Old-type 13* weapon to be converted, the New-Type upgrade would have an Overlimit of 35 and the SAF readily unlocked. In addition to this, if the Old-Type weapon to be converted is already grinded to +5 with a Level 3 Potential, the resulting NT Weapon will be grinded to +35.
General Ability Factors Table
Stat Boosts
Stat Boosts (Special)
Resists
JP Name | EN Name | Effect | Weapon Source |
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Strike Resistance +5 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Range Resistance +5 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Tech Resistance +5 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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All Resistances +3 | ![]() |
Status Abilities
Monster Souls
JP Name | EN Name | Effect | Weapon Source |
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All +15 HP +15 PP +2 |
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T-ATK+35 DEX+5 HP+30 |
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R-ATK+35 DEX+5 PP+3 |
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T-ATK+35 DEX+5 HP+20 PP+1 |
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All+35 HP+35 PP+5 |
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S-ATK+35 PP+3 |
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R-ATK+35 PP+3 |
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T-ATK+35 PP+3 |
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S-Class Special Ability
JP Name | EN Name | Effect | Weapon Source |
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Reduce PP consumption by 7%. | ![]() ![]() ![]() ![]() ![]() ![]() |
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Increase damage by 2%. | ![]() ![]() |
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Recover PP when an enemy near you is defeated. | ![]() |
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Increase damage by 4% if your weapon's element or equipped Guard Ring match the enemy's elemental weakness. | ![]() ![]() |
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Increase Critical Hit Rate by 12%. | ![]() ![]() ![]() ![]() |
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Increase Attack PP Recovery by 17%. | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Reduces damage taken by 7% | ![]() |
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Increase Critical Hit Damage by 3%. | ![]() ![]() ![]() ![]() |
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Increase damage against breakable parts by 3%. | ![]() ![]() |
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Increase damage dealt to bosses by 3%. | ![]() |
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Restore 40% of your maximum HP at regular intervals. | ![]() ![]() ![]() ![]() ![]() ![]() |
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Increases Automatic PP Recovery by 17%. | ![]() ![]() ![]() ![]() ![]() ![]() |
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Reduces damage taken by 7%. | ![]() ![]() ![]() ![]() |
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Increase damage and PP recovery. Reduce PP consumption. Effect resets when damage is taken. | ![]() |
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Restore PP after a successful Just Guard. | ![]() ![]() |
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Survive a fatal attack with 1 HP. Does not activate if HP is at 1. Activates once per Quest. | ![]() ![]() |
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Increase PP efficiency based on maximum PP. | ![]() ![]() |
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While in Brave Stance, increase frontal Critical Hit Rate by 30%. | ![]() ![]() |
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Increase Kamaitachi duration by 4 seconds. | ![]() ![]() |
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While in Wise Stance, increase frontal damage by 15%. | ![]() ![]() |
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When attacking, restore 1% of damage dealt as HP (30 HP MAX). | ![]() ![]() |
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Decrease rate of Gear Gauge depletion while Katana Gear is active. | ![]() ![]() |
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The active Element of the Weapon changes to that of the currently equipped "Guard" Skill Ring. | ![]() ![]() |
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After standing still for a certain period of time, gain resistance to knockback and stagger. | ![]() ![]() |
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Increase PP regenerated by Tactics Trap by 20%. | ![]() ![]() |
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When Chain Trigger is activated, gain invincibility for 5 seconds. | ![]() ![]() |
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When in Rapid Shoot, increase damage by 3% when equipped with a Bullet Bow. | ![]() ![]() |
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Increase the potency of Element Conversion. | ![]() ![]() |
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Decrease the Recast Time of Photon Flare by 20%. | ![]() ![]() |
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Improves the Performance of Wand normal attacks. | ![]() ![]() |
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The maximum duration of Shifta and Deband becomes 120 seconds. | ![]() ![]() |
Others
JP Name | EN Name | Effect | Weapon Source |
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Boost damage against Demons by 3% |
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Significantly increases Soul success rate during affixing. All+10 |
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Significantly increases Flict, Alter and certain IV, V abilities success rate during affixing. All+10 |
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Significantly increases Factor success rate during affixing. All+10 |
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Experience Gained +10% | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Increase damage by 2% when hitting enemy Elemental Weakness. |
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ATK PP Recovery boosted by 5%. |
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PP Recovery Rate boosted by 5%. |
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Increases damage by 5% against enemies with Status Effects. |
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PP consumption decreases by 4%. |
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Increases damage by 5% against enemies affected by Jellen. |
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