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Twin Daggers Photon Arts
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Overview
- Possesses masterful control over aerial combat and mobility, rivaling Jet Boots.
- Makes full use of Twin Daggers' deceptively low S-ATK stat by striking hard and striking often, racking up damage quickly with its best Arts.
- Fairly safe to use due to height advantage and Just Guard/invulnerability on specific Arts.
- Relies heavily on Tech Arts and Gear Lv. 3 for maximum power.
- Somewhat more advanced to learn than most weapons.
Raging Waltz
Name | Description | ||||||||||||||||||
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Raging Waltz レイジングワルツ |
Twin Dagger photon art. Leaps into the air and pursues your target. Causes a powerful launch on contact. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Common Drop Sparzyle Micda Krabahda Snow Banther Zeshrayda Org Blan |
Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 279 | 282 | 285 | 288 | 291 | 294 | 297 | 300 | 303 | 306 | 309 | 312 | 315 | 318 | 321 | 324 | 375 | ||
PP Cost | 15 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potentials | Aerial Gamboling Aerial Gamboling 2 |
Weapons with PA | Coal Meiner, Nesis Arion |
- Flies towards the target at very high speed, then perform an upward slash that knocks the target into the air.
- If used while in the ground, will perform a jump first. If used in the air, starts moving instantly.
- If used on the ground, increases gear by 2.
- If used in the air, increases gear by 1.
- Tracks targets in a straight line. If the target moves too fast, it can dodge it.
- Will track both horizontally and vertically.
- If there are no valid targets, will go downwards and slightly to the front, aiming towards the ground.
- Has Just Guard frames at the moment it starts the uppercut animation.
- One of the two gap closer PAs. It's way faster, but also way weaker, than Symphonic Drive.
- Does 1 hit, with 100% of the noted power.
Raging Waltz Type-0
Name | Description | ||||||||||||||||||
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Raging Waltz Type-0 レイジングワルツ零式 |
Twin Dagger photon art. Leaps into the air and pursues your target. Causes a powerful launch on contact. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Crafted | Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 355 | ||||||||||||||||||
PP Cost | 5 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - |
Custom Type 1 | Power +0~35% |
---|---|
Custom Type 2 | PP +0~+10 |
- Moves towards the target in the same way and speed as the regular version of the PA.
- While the base attack power of the crafted version is lower than the regular version, if the craft has Power +20% or higher, it will be stronger than the regular version.
- Unlike regular Raging Waltz and Symphonic Drive, will not move you away from the target after the attack.
- Once the enemy is hit, directional movement inputs will change the behavior of the PA:
- No movement: Does nothing and the JA ring occurs instantly.
- Forwards: Does an uppercut identical to the one used in the regular version of the PA, but doesn't launches enemies upwards.
- Backwards: Does a backflip that has brief invincibility frames.
- Sideways: Does a side flip that has brief invincibility frames. If the target is locked on, spins around the target.
- Due to the fast execution when there's no movement inputs and very fast enemy tracking, it might be suitable for mobbing, easily moving from one target to the next.
- The versatility and reduced pp cost from the craft can make it a viable competitor to Symphonic Drive, unlike the uncrafted version.
Shoot Polka
Name | Description | ||||||||||||||||||
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Shoot Polka シシュートポルカ |
Twin Dagger photon art. Kicks target into the air and follows with both blades. Enemy is rendered defenseless afterwards. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Common Drop Za Oodan Yede Fang Banther Big Vardha Cougar NX Falz Arm |
Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 762 | 771 | 780 | 789 | 798 | 807 | 816 | 825 | 834 | 843 | 852 | 861 | 870 | 879 | 888 | 896 | 1035 | ||
PP Cost | 30 | 18 | |||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | Kick-Slash Duet | Weapons with PA | - |
- Kicks the enemy upwards, then slashes it twice, gaining altitude while doing so.
- If used in the air, animation is slightly faster.
- Increases gear by 1.
- Has Just Guard during the upwards kick and the first slash animations.
- Does about the same thing as Quick March, but only gives 1 gear.
- Does 3 hits. Each hit does 32% of the noted power, for a total of 102%.
Scar Fugue
Name | Description | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Scar Fugue ランブリングムーン |
Twin Dagger photon art. Pierces with a blade and carries the target into the air. Crashes back to the ground with a powerful kick. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Common Drop Signo Beat De Malmoth Big Vardha Dark Falz Elder |
96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | ||
Power (%) | 1501 | ||||||||||||||||||
PP Cost | 20 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | Robust Collision | Weapons with PA | - |
- Does a fast strike that grabs the target, then launches it upwards, and throws it into the ground.
- The last strike does aoe damage around the area where the target falls.
- After throwing the enemy into the ground, gains a bit of altitude, meaning gear is not lost, as the ground is not touched.
- Increases gear by 1.
- If the enemy cannot be grabbed, it only does the first hit.
- Because the first hit is so fast, it may be useful for Tech Arts JA Bonus against such enemies, but there are often better options.
- Has Just Guard during the first strike.
- Does 3 hits.
Wild Rhapsody
Name | Description | ||||||||||||||||||
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Wild Rhapsody ワイルドラプソディ |
Twin Dagger photon art. A graceful spinning attack that hits surrounding enemies with both kicks and blades. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Common Drop Oodan Signo Gun Quartz Dragon |
Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 825 | 834 | 843 | 852 | 861 | 870 | 879 | 888 | 897 | 906 | 915 | 924 | 933 | 942 | 951 | 960 | 1109 | ||
PP Cost | 20 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | Rolling Cutter Dance | Weapons with PA | Rugged Flan |
- Spins around in place very fast, while hitting enemies in all directions.
- Execution is very fast, making it a good PA for Tech Arts JA Bonus.
- If used in the ground, it moves you forwards, and cannot be cancelled with Weapon Action.
- Maintains altitude if used in the air.
- Does 4 hits in all directions.
- Each hit does 25% of noted power.
- Has Just Guard at the start of every one of the 4 hits.
Wild Rhapsody Type-0
Name | Description | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wild Rhapsody Type-0 ワイルドラプソディ零式 |
Twin Dagger photon art. Leaps into the air and pursues your target. Causes a powerful launch on contact. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Crafted | Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 780 | 795 | 807 | ||||||||||||||||
PP Cost | 30 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - |
Custom Type 1 | Power +0~80% |
---|---|
Custom Type 2 | PP -0~-10 |
- Increases animation speed in the air, and aoe radius.
- Allows for horizontal movement in the air, but because the animation is so fast, movement is very limited.
- While the power drops drastically, dps may rise if the craft has a high power due to the increase in animation speed.
- Because the animation is faster, it has less Just Guard frames, but they also have a smaller open window between each of them.
Dark Scherzo
Name | Description | ||||||||||||||||||
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Dark Scherzo ダークスケルツォ |
Twin Dagger photon art. Throws both blades toward your target, then carries them back as your blades return. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Common Drop De Malmoth Nordiran Falz Arm |
Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 1286 | ||||||||||||||||||
PP Cost | 20 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | Gliding Blades | Weapons with PA | Nyau no Uchiwa |
- Throws daggers forwards, first from left hand, then right hand, then both hands.
- The last hit does aoe damage, pushes the targets to the sides, and knocks them down.
- Frontal horizontal range is fairly long.
- Vertical range is very small, so it might miss enemies that are slightly above or below the thrown blades.
- This is the only Twin Daggers PA that does not possess Just Guard.
- Does 3 hits.
- The first 2 dagger throws deal 25% of the noted power, and the last one does 50%, for a total of 100%.
Quick March
Name | Description | ||||||||||||||||||
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Quick March クイックマーチ |
Twin Dagger photon art. An incredibly fast flip kick that sends enemies flying. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Lv1-10: Quartz Dragon Lv11+: Crys Draal |
Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 857 | 867 | 877 | 886 | 896 | 906 | 916 | 926 | 935 | 945 | 955 | 965 | 975 | 984 | 994 | 1004 | 1159 | ||
PP Cost | 20 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | - | Weapons with PA | Rig Janga |
- Does a somersault that kicks the target upwards, then does a second somersault followed by a slash, propelling yourself upwards.
- Just Attack ring starts after the first somersault.
- Increases gear by 2 (one per somersault).
- Similar execution, but has longer range and is stronger than Shoot Polka.
- Has Just Guard at the start of each somersault.
- Does 4 hits.
- Each somersault does 25% of the noted power, and the slash does 50%, for a total of 100%.
Symphonic Drive
Name | Description | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Symphonic Drive シンフォニックドライブ |
Twin Dagger photon art. Jump and approach your target with alarming speed. Two powerful kicks send your enemy far away. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Common Drop Nab Rappy Rock Bear Snow Banshee Big Vardha Cougar NX Dark Falz Elder |
Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 695 | 703 | 711 | 719 | 727 | 735 | 743 | 751 | 759 | 767 | 775 | 783 | 791 | 799 | 807 | 815 | 942 | ||
PP Cost | 25 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | Jumping Waltz | Weapons with PA | Twin Filphuga, Twin Filphleo, Oboro Ver2 |
- Flies towards the target, then performs a 2 step kick that throws the target away and launches you slightly upwards and backwards.
- If used while in the ground, will perform a jump first. If used in the air, starts moving instantly.
- JA ring appears after the second kick.
- Hitbox is based on the character's toes. Because of how the animation works (you move forwards when it connects, going "inside" the target if needed to), it is possible to hit weakspots that are currently hidden in some enemies, such as Caterdra'n or Zeshrayda.
- The second kick will throw enemies away very fast, so it might cause issues with repositioning enemies in party play if you don't kill the target with it. Enemies immune to knockdown will not be launched.
- Tracks the target, behaving the same way as Raging Waltz, but is much stronger and much slower.
- If there are no valid targets, will move diagonally forward and downward.
- Increases gear by 1 after the 2nd hit.
- Has Just Guard at the moment the first kick hits (after the slight move forwads animation post connect).
- Does 2 hits.
- Each hit does 50% of the noted power.
Orchestra
Name | Description | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Orchestra オウルケストラー |
Twin Dagger photon art. A free form attack with the twin daggers. A blinding tornado of blades renders your target asunder. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Lv1-10: Dark Ragne Lv11+: Dark Agrani Gift from Revelle |
Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 1446 | 1463 | 1480 | 1497 | 1513 | 1530 | 1547 | 1564 | 1581 | 1598 | 1615 | 1632 | 1649 | 1666 | 1682 | 1699 | 1962 | ||
PP Cost | 25 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | Gyrating Edges | Weapons with PA | - |
- Performs a flurry of attacks, finishing with a powerful vertical slash.
- If used on the ground, it moves you forwards, and cannot be cancelled with Weapon Action.
- Animation speed is also slower while on the ground.
- If used in the air, maintains altitude.
- Does 8 hits.
- The first 7 hits deal 10% of the noted power each, and the last slash deals 30%, for a total of 100%.
- Has Just Guard at the start of each slash.
- Generally considered the best bossing PA, dealing great damage over time with good DPS and DPP.
- Trivia: The English patch sometimes calls this PA "Ooorchestraaa" or "Orchestraaa".
Bloody Sarabande
Name | Description | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bloody Sarabande ブラッディサラバンド |
Twin Dagger photon art. With a spin, generate several consecutive slash waves. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Lv1-10: Predicahda Lv11+: Predicahda Nero |
Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 1690 | ||||||||||||||||||
PP Cost | 30 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | Bloody Flash | Weapons with PA | Twin Reaping |
- Does 4 slashes, performs a backflip, does a slight charging, then follows with another 3 slashes, generating shockwaves to the front on each slash.
- Does not actually charge the attack, it's just a delayed animation. Does not benefit from charge related skills.
- If used on the ground, cannot be cancelled by any means.
- If used in the air, can be cancelled by using the Weapon Action.
- Has the highest range both frontal and to the sides of any Twin Daggers PA.
- Has Just Guard during each of the initial 4 slashes, and then from the start of the charging animation to the end of the PA.
- Useful for mobbing, but has very poor DPS and DPP, so should be avoided when fighting bosses.
Facet Folia
Name | Description | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Facet Folia ファセットフォリア |
Twin Dagger photon art. Jumps the target, then slices them with attacks faster than the eye can follow. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Area drop in Special Survey: Forest Super Hard difficulty. | Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 2245 | ||||||||||||||||||
PP Cost | 30 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | Lunatic Slasher | Weapons with PA | Sigma Janga |
- Does a quick short range slash, then follows with 5 attacks, and finishes by instantly moving towards the target and doing a final uppercut.
- The initial slash behaves for all intents and purposes as a basic attack. As such, the L / TD Air Chase ring works with this initial slash, effectively increasing its range if the target is locked on.
- If the first slash does not hit a valid target, the PA fails and does nothing else, simply wasting the PP.
- If the first slash connects to a valid target, does 5 slashes with a flashing animation where the character disappears.
- After the 5 follow up slashes are done, instantly moves towards the current target, even if it is not the same as the original target of the first slash.
- However, there is a distance limit, which is about 2/3 that of Raging Waltz/Symphonic Drive.
- Increases gear by 1 after the final uppercut.
- Provides iframes that last from the end of the first slash until the start of the uppercut.
- This is one of the only two Twin Daggers PA that offers iframes instead of Just Guard, the other being Raging Waltz Type-0. However, this one is a lot more reliable.
- Does 7 hits.
- The first slash does 12% of the noted power, each of the follow up slash does 13%, and the final uppercut does 23%.
- Although the damage per hit is very good, the animation is slow, causing DPS to suffer. The 30 PP cost is also very prohibitive.
- As such, this PA shouldn't be used for direct damage but, instead, for dodging long and/or multihit attacks that would be hard to avoid with just Weapon Action, while still dealing damage to the target. It can also be used to avoid attacks that ignore Just Guard.
- Do keep in mind that the iframes only start after the first slash connects, so it's not instant.
Fall Nocturne
Name | Description | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fall Nocturne フォールノクターン |
Twin Dagger photon art. Slices downwards at the enemy, damaging them should they follow you down to the ground as you cut them apart on impact. | ||||||||||||||||||
Drop Info | Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | |
Area drop in Free Exploration: Kuron | Req. S-ATK | 96 | 100 | 150 | 210 | 240 | 288 | 308 | 324 | 332 | 374 | 394 | 402 | 430 | 440 | 455 | 470 | 485 | |
Power (%) | 598 | 604 | 609 | 615 | 620 | 626 | 631 | 637 | 642 | 648 | 653 | 660 | 667 | 673 | 680 | 686 | 693 | ||
PP Cost | 16 | ||||||||||||||||||
Video | DEX Multiplier | 100% | |||||||||||||||||
Charge | - | ||||||||||||||||||
Boosting Potential | - | Weapons with PA | - |
- Dives straight towards the ground, slashing anything in the way until reaching the ground, then finishes with an extra 2 hits.
- Does multiple instances of damage during the fall, raising its potential damage if used on a large enemy from a high altitude, allowing for multiple hits.
- When reaching the ground, does 2 hits instantly.
- If used on the ground, will first do a small jump before falling back into the ground.
- Doing this increases gear by 1 during the jump.
- The Just Attack ring appears during the entire falling animation, and stays until the end of the entire PA. However, making use of this JA ring before reaching the ground will cause the fast 2 final hits to not be used.
- Does 33% of the noted power per hit.
- Does a minimum of 3 hits (1 from the fall, 2 from the landing) if it is not cancelled early (either by Weapon Action or making use of the early Just Attack ring).
- While this PA normally causes the loss of all gear (due to reaching the ground), if it is followed by any other PA before the JA ring disappears, gear is not lost. Quick March is a good follow up, as it allows you to gain some altitude back.
- Has Just Guard for the entire falling animation.