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Difference between revisions of "Ranger (NGS)"

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==Description==
 
 
Ranger is a returning class in Phantasy Star Online 2: New Genesis.
 
Ranger is a returning class in Phantasy Star Online 2: New Genesis.
  
==New Mechanic: Automatic Fire(?)==
+
== Class Weapon Overview ==
By holding down the Normal attack button, the Rifle will fire a continuous stream of bullets that restore PP when they hit an enemy.
+
=== Rifle ===
 +
A heavy-duty rifle loaded with bullets. Possesses a high rate of attack as well as extreme precision. Its Photon Arts augment its abilities, enabling it to adapt to many battlefield situations.
  
While firing in midair, you will slowly descend.
+
The Sliding Shot Weapon action detailed below allows the Ranger to keep their distance from an enemy to avoid damage as well as shoot at the same time.
  
==New Mechanic: Sliding Shot==
+
== Class Mechanics ==
An exclusive weapon action to the Assault Rifle that performs an evasive slide forward, backwards, or to the sides while shooting at the same time.
+
 
 +
=== New Mechanic: Rifle Automatic Fire(?) ===
 +
By holding down the Normal attack button, the Rifle will fire a continuous stream of bullets that restore PP when they hit an enemy. While firing in midair, you will slowly descend.
 +
 
 +
===  New Mechanic: Rifle Sliding Shot ===
 +
An exclusive Weapon Action to the Assault Rifle that performs an evasive slide forward, backwards, or to the sides while shooting at the same time.
 
[[File:NGS Rifle Sliding Shot.jpg|thumb|right|Using Sliding Shot to move to the left]]
 
[[File:NGS Rifle Sliding Shot.jpg|thumb|right|Using Sliding Shot to move to the left]]
  
==New Mechanic: Distance Snipe(?)==
+
=== New Mechanic: Rifle Distance Snipe(?) ===
 
By staying a certain distance away from the target, Rifle attacks gain additional damage. A shine effect is added to bullet impacts when this is active.
 
By staying a certain distance away from the target, Rifle attacks gain additional damage. A shine effect is added to bullet impacts when this is active.
 
[[File:NGS Rifle RangeCheck.jpg|thumb|right|Automatic Fire(?) and Distance Snipe(?) in action]]
 
[[File:NGS Rifle RangeCheck.jpg|thumb|right|Automatic Fire(?) and Distance Snipe(?) in action]]

Revision as of 23:08, 2 December 2020

Ranger is a returning class in Phantasy Star Online 2: New Genesis.

Class Weapon Overview

Rifle

A heavy-duty rifle loaded with bullets. Possesses a high rate of attack as well as extreme precision. Its Photon Arts augment its abilities, enabling it to adapt to many battlefield situations.

The Sliding Shot Weapon action detailed below allows the Ranger to keep their distance from an enemy to avoid damage as well as shoot at the same time.

Class Mechanics

New Mechanic: Rifle Automatic Fire(?)

By holding down the Normal attack button, the Rifle will fire a continuous stream of bullets that restore PP when they hit an enemy. While firing in midair, you will slowly descend.

New Mechanic: Rifle Sliding Shot

An exclusive Weapon Action to the Assault Rifle that performs an evasive slide forward, backwards, or to the sides while shooting at the same time.

Using Sliding Shot to move to the left

New Mechanic: Rifle Distance Snipe(?)

By staying a certain distance away from the target, Rifle attacks gain additional damage. A shine effect is added to bullet impacts when this is active.

Automatic Fire(?) and Distance Snipe(?) in action