Special Enemies
Aberrations | Darkers | Dragonkin | Mechs | Natives | Oceanids | Phantoms | Special Enemies | Titans | Demons |
Rappies
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
---|---|---|---|---|---|
Rappy ラッピー |
|
Lv. 26+
Lv. 31+ Rappy Soul |
Weak to:
Weakspots: |
When defeated, will pass out for a few seconds. After that, will look around and then start running. Hitting it while it runs yields more drops. | |
Summer Rappy サマー・ラッピー |
|
Lv. 1+
Lv. 41+ Lv. 61+ Lv. 71+ *Let's Go Summer |
Weak to:
Weakspots: |
When defeated, will pass out for a few seconds. After that, will look around and then start running. Hitting it while it runs yields more drops. | |
Latan Rappy ラタン・ラッピー |
|
Lv. 1+
Lv. 21+ Lv. 41+ Lv. 51+ Lv. 61+ Lv. 71+ Latan Fever |
Weak to:
Weakspots: |
When defeated, will pass out for a few seconds. After that, will look around and then start running. Hitting it while it runs yields more drops. | |
St. Rappy セント・ラッピー |
|
Lv. 1+
Lv. 31+ Lv. 41+ Lv. 61+ |
Weak to:
Weakspots: |
When defeated, will pass out for a few seconds. After that, will look around and then start running. Hitting it while it runs yields more drops. | |
Love Rappy ラブ・ラッピー |
|
Lv. 1+
Lv. 31+ Lv. 41+ Lv. 61+ Lv. 71+ |
Weak to:
Weakspots: |
When defeated, will pass out for a few seconds. After that, will look around and then start running. Hitting it while it runs yields more drops. | |
Lovey Rappy ラヴィ・ラッピー |
|
Lv. 1+
Lv. 31+ Lv. 41+ Lv. 61+ |
Weak to:
Weakspots: |
When defeated, will pass out for a few seconds. After that, will look around and then start running. Hitting it while it runs yields more drops. | |
Egg Rappy エグ・ラッピー |
|
Lv. 1+
Lv. 21+ Lv. 41+ Lv. 61+ |
Weak to:
Weakspots: |
When defeated, will pass out for a few seconds. After that, will look around and then start running. Hitting it while it runs yields more drops. | |
Frog Rappy フログ・ラッピー |
|
Lv. 1+
Lv. 21+ Lv. 41+ Lv. 61+ |
Weak to:
Weakspots: |
When defeated, will pass out for a few seconds. After that, will look around and then start running. Hitting it while it runs yields more drops. | |
Emperappy エンペ・ラッピー |
|
Lv. 1+
Lv. 41+
Lv. 76+
|
Weak to:
Weakspots: |
||
128px Latan Emperappy ラタン・エンペラッピー |
|
Lv. 1+
Lv. 71+ |
Weak to:
Weakspots: |
Halloween variant of Emperappy. Shares its drop table below Lv. 76+. | |
128px Love Emperappy ラタン・エンペラッピー |
|
Lv. 1+
Lv. 71+ |
Weak to:
Weakspots: |
Valentine's variant of Emperappy. Shares its drop table below Lv. 76+. | |
128px Dark Emperappy ダーク・エンペラッピー |
|
|
Weak to:
Weakspots: |
An Emperappy influenced by dark powers. Its hugs inflict massive damage. Qualifies as a normal Emperappy for purposes of enemy elimination. Restores a stock of Dark Blast if it is defeated outside of a Story Quest. |
Nyau
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
---|---|---|---|---|---|
Nyau ニャウ |
|
Sword | Weak to:
Weakspots: |
Highly resistant to direct damage, but its weapon can be destroyed after it drops it for a quick victory. Will often summon a boss after being defeated. | |
Ceremo Nyau セレモ・ニャウ |
|
Weapon | Weak to:
Weakspots: |
Holiday variant of Nyau. Appears during the Halloween season. | |
Noiya Nyau ノイヤ・ニャウ |
|
Weapon | Weak to:
Weakspots: |
Holiday variant of Nyau. Appears during the Christmas season. | |
Toro Kuro Nyau トロクロ・ニャウ |
|
Weapon | Weak to:
Weakspots: |
Special variant of Nyau. Appears during a certain collaboration. | |
Sakura Nyau サクラ・ニャウ |
|
Weapon | Weak to:
Weakspots: |
Holiday variant of Nyau. Appears during the Spring season. | |
Sonic Nyau ソニック・ニャウ |
|
Weapon | Weak to:
Weakspots: |
Nyau dressed up as SEGA's mascot, Sonic the Hedgehog. Appears to celebrate Sonic the Hedgehog's birthday. | |
128px Summer Nyau サマー・ニャウ |
|
Weapon | Weak to:
Weakspots: |
Holiday variant of Nyau. Appears during the Summer season. | |
128px Luna Nyau ルーナ・ニャウ |
|
Weapon | Weak to:
Weakspots: |
Holiday variant of Nyau. Appears during the Moon Viewing season. |
Lillipa
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
---|---|---|---|---|---|
Barbarillipan バルバリリーパ |
|
Lv. 1+
Lv. 31+ Lv. 41+ Lv. 51+ Lv. 61+ |
Head | Weak to:
Weakspots: |
A giant, mutated Lillipan. Throws items from the container on its back, each with differing effects. Resilient to damage dealt from behind. |
Collaboration
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
---|---|---|---|---|---|
Cougar NX クーガーNX |
|
Arms Legs Satellite Bunker |
Weak to:
Weakspots: |
An Assault-type Blast Runner outfitted with Cougar NX series parts. Wields several weapons, including the "D92 Janus" submachine guns and the "SW-Teardowner" greatsword. Respawns after taking a certain amount of damage, becoming more aggressive in the process. Summons the "Satellite Bunker" BU weapon at low health. Deal enough damage to the weapon or breakable parts to incapacitate Cougar NX temporarily. Vulnerable to the Shock status. | |
Cougar NX ACE クーガーNX・ACE |
|
Arms Legs Satellite Bunker |
Weak to:
Weakspots: |
Rare variant of Cougar NX. | |
Knight Gear ナイトギア |
|
Weak to:
Weakspots:
|
|||
Magi-Knight Gear 魔導騎士ナイトギア |
|
Weak to:
Weakspots:
|
Rare variant of Knight Gear. | ||
Odin オーディン |
|
Lv. 1+
Lv. 41+ Lv. 71+ |
Weak to:
Weakspots: |
When spawning outside of the Parallel Area, Odin will have the head of a generic PSO2 character (of any race and gender) instead of a helmet. All attacks other than basic sword slashes will show aoe indicators. The horse's head is not affected by headshots. The thunder strikes can cause Freeze, and the wide circle aoe that pushes everyone away cam cause an unique ailment that works similarly to Poison, but has no icon in the HUD, and is indicated by a slightly purple coloring on the affected character (while this attack can be Just Guarded or dodged, it will push everyone in range away anyway). When he summons 3 spears that stick to the ground, causing a red field to appear on the whole area, the ground starts to constantly damage anyone not in the air until all the spears are broken (this attack can only be done in the Parallel Area). When under a certain amount of HP, will start charging Shin Zantetsuken, indicated by him holding the sword upwards, and the sword starting to glow. If he is not killed before this attack is done charging, it will instantly kill anyone in the map, causing the e trial to fail, and Odin to leave. This attack cannot be avoided in any way, as it ignores Just Guard and iframes of any kind. Because Odin leaves instantly after pulling off this attack, revival items will do no good after the attack is done. The amount of damage needed to be done in order to prevent Shin Zantetsuken from happening scales with difficulty and with the amount of players in the map when he spawns. | |
128px Elzelion エルゼリオン |
|
Lv. 80+
Carves
|
|
Weak to:
Weakspots:
|
A Lupine Elder Dragon who commands the powers of fire and ice. Its roars pierce Super Armor. Powers up upon reaching half health, unleashing a devastating attack in the process. After power up, can use an ice explosion roar. This attack ignores Just Guard, but doesn't ignore iframes. Breaking its tail causes its tail to appear on the field as an item, where it can be Carved. The carving animation has iframes When defeated in the Trigger Quest, will die and the corpse can be carved 3 times. Will run away when defeated in a Free Field. Breaking its head causes it to stagger, interrupting its current attack. Inflicting enough damage to either side of its body with the element it is weak to causes it to trip, rendering it temporarily vulnerable. Afflicting it with the Shock status causes Paralysis. |
Other
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
---|---|---|---|---|---|
Mr. Umblla Mr.アンブラ |
|
Lv. 41+ | Weak to:
Weakspots: |
After spawning, will spin a few times, and then swing his cane. Anyone hit by this attack will receive a +100% Rare Drop Rate boost. | |
St. Umblla セント・アンブラ |
|
Weak to:
Weakspots: |
Christmas variant of Mr. Umblla. | ||
Mesetan メセタン |
|
Weak to:
Weakspots: |
Mysterious creature hiding in a Meseta-shaped shell. Drops Meseta when hit. Defeating it will cause it to become angry and spawn massive amounts of Meseta before disappearing. | ||
Mr. Boing Mr.ボワン |
|
Weak to:
Weakspots: |
Magical genie that hides in a bottle-shaped lamp. Attack it repeatedly to fill the E-Trial gauge. If the gauge is full, Mr. Boing will bestow a +300% RDR bonus. If the gauge is not filled in the time limit, Mr. Boing will bestow a weaker RDR bonus. | ||
Tagami Kazuchi タガミカヅチ |
|
Lv. 1+
Lv. 1~21 Lv. 21~45 Lv. 41~61 Lv. 61+
Lv. 71+ |
Weak to:
Weakspots:
|
Resistant to damage on its body. Break the orbs on its head to remove its resistance and stun it briefly. Worth a massive amount of EXP. | |
Izane Kazuchi イザネカヅチ |
|
Weak to:
Weakspots:
|
Highly resistant to damage until orbs are broken. Breaking the orbs stuns it briefly. Drops material that can be sold for 50,000 Meseta. | ||
Gal Gryphon ガル・グリフォン |
|
Lv. 1+
Lv. 36~50 Lv. 51~65 Lv. 51+ Lv. 66+ Lv. 71+
Lv. 76+ |
Head | Weak to:
Weakspots:
|
Flying wyvern native to Ragol. Utilizes a variety of lightning and wind-based attacks. Break its legs to incapacitate it for a short period of time. Stunned by the Shock status. |
Gryphon Gels グリフォン・ゲルス |
|
Head | Weak to:
Weakspots:
|
Rare variant of Gal Gryphon. | |
128px ARKS Clone アークス模倣体 |
|
Weak to:
Weakspots: |
Clone of a player who cleared Darkers Den. Possesses similar attributes to a Friend Partner, being able to access all equipped weapons, Photon Arts, and Skills at time of Darkers Den clear. Defeating a Clone of a player on your Friends List will raise the drop rate of Photon Spheres. | ||
128px ARKS Abyss アークス・アビス |
|
Weak to:
Weakspots: |
Comes in Hunter, Ranger, and Force varieties, with varying Weaknesses for each. | ||
128px Ohza オーザ |
|
Weak to:
Weakspots: |
Hunter Master Ohza, corrupted by the Abyssal Order. Wields a Partizan in combat. | ||
128px Lisa リサ |
|
Weak to:
Weakspots: |
Ranger Master Lisa, corrupted by the Abyssal Order. Wields an Assault Rifle in combat. | ||
128px Fourier フーリエ |
|
Weak to:
Weakspots: |
Lillipan linguist Fourier, corrupted by the Abyssal Order. Wields a Launcher in combat. | ||
128px Marlu マールー |
|
Weak to:
Weakspots: |
Force Master Marlu, corrupted by the Abyssal Order. Wields a Rod in combat and prioritizes Light Techniques. | ||
128px Regius レギアス |
|
Weak to:
Weakspots: |
Number 1 of the Council of Six and original member of the Three Heroes. Wields a Sword in combat. Regius will power up when his health drops below a certain threshold. | ||
128px Casra カスラ |
|
Weak to:
Weakspots: |
Number 3 of the Council of Six and original member of the Three Heroes. Wields a Talis in combat and prioritizes Wind Techniques. Casra will power up when his health drops below a certain threshold. | ||
128px Klariskrays クラリスクレイス |
|
Weak to:
Weakspots: |
Number 5 of the Council of Six and the second successor to the original Klariskrays, one of the original members of the Three Heroes. Wields a Rod and prioritizes Fire Techniques in combat. Klariskrays will power up when her health drops below a certain threshold. | ||
128px Huey ヒューイ |
|
Weak to:
Weakspots: |
Number 6 of the Council of Six. Wields a Wired Lance in combat, and has a knack for chaining Arts together. Huey will power up when his HP drops below a certain threshold. | ||
128px Clone Klariskrays クローンKK |
|
Weak to:
Weakspots: |
Mass-produced clones of Klariskrays III manufactured by Luther. Will attempt to use Rafoie on the player when they draw near. | ||
128px Theodore テオドール |
|
Weak to:
Weakspots: |
Theodore, transformed into a Deuman and driven mad by Luther's influence. Wields a Genesis Weapon that can use Sword and Partizan Photon Arts as well as Dark Techniques in combination. | ||
128px Gettemhart ゲッテムハルト |
|
Weak to:
Weakspots: |
A battle-hungry ARKS who lusts only for the thrill of the fight. Wields Knuckles in combat. | ||
128px Elder Doppelganger 【巨躯】複製体 |
|
Weak to:
Weakspots: |
The humanoid form of Dark Falz Elder. Uses powered up versions of Knuckle Photon Arts to battle. | ||
128px Luther ルーサー |
|
Weak to:
Weakspots: |
A Photoner who wishes for omniscience. Uses gravity-based attacks, indicated by an AOE marker. When approached, will teleport; upon doing so a third time, will become vulnerable for a brief period of time. | ||
128px Aratron, Apostle of Earth 土の使徒 アラトロン |
|
Weak to:
Weakspots: |
Mother Cluster's Apostle of Earth. Impervious to damage until his hammer is destroyed at least once, which will stun him briefly. His hammer will recover, but he will no longer be immune to attacks. | ||
128px Bethor ベトール |
|
Weak to:
Weakspots: |
Mother Cluster's Apostle of Earth. Will summon various Tokyo Phantoms alongside a variety of props that have adverse effects. Upon defeating all mobs, will teleport into the arena and attack directly. | ||
128px Phaleg ファレグ |
|
Weak to:
Weakspots: |
Mother Cluster's Apostle of Fire. Possesses very high damage resistance and quick speed. | ||
Demon Phaleg 魔人・ファレグ |
|
Weak to:
Weakspots: |
Phaleg Ives at her full strength. | ||
128px Och, Apostle of Sun 日の使徒 オークゥ |
|
Weak to:
Weakspots: |
Mother Cluster's Apostle of Sun. Impervious to damage until Laplace's Demon is defeated. Fights primarily with melee attacks. | ||
128px Ophiel, Apostle of Water 水の使徒 オフィエル |
|
Weak to:
Weakspots: |
Mother Cluster's Apostle of Water. Battles by throwing scalpels and teleporting in an extremely confined area. | ||
128px Phul, Apostle of Moon 月の使徒 フル |
|
Weak to:
Weakspots: |
Mother Cluster's Apostle of Moon. Fights primarily with ranged attacks while supporting her allies. | ||
128px Kohri Washinomiya 鷲宮コオリ |
|
Weak to:
Weakspots: |
Kohri Wagashimiya, brainwashed by Ophiel. Fights by using powered up variants of Sword Photon Arts. | ||
128px Mother マザー |
|
Weak to:
Weakspots: |
The leader of Mother Cluster. | ||
128px Sir Ardem S サー・アーデム・S |
|
Weak to:
Weakspots: |
The leader of the Earth Guides. Battles with a rapier and uses a wide range of attacks. | ||
128px SOROKING D SOROKING・D |
|
Weak to:
Weakspots: |
A giant apparition of SORO (from PHANTASY STAR ONLINE 2 THE ANIMATION) summoned by the denizen of Apprentice, Solitary Rina Izumi. Fights with the Launcher "Illegal Negro". |