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Equipment Grinding
Equipment Grinding
Grinding Support Items
Rarity | Icon | Image | Name | Source | Description |
---|---|---|---|---|---|
Grinder グラインダー |
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An item used in the process of strengthening items such as units, weapons, candies and more. For higher rarity items, more than one may be used. Even if the grinding fails, the grinders will still be used. | |||
Lambda Grinder ラムダグラインダー |
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An item used in the process of strengthening items such as units, weapons, candies and more. For higher rarity items, more than one may be used. Even if the grinding fails, the grinders will still be used. Typically used with 13* weapons, skill rings +10 onwards and candies. Cannot be traded or sold. | |||
Grind Risk Reduction +1 強化リスク軽減(+1) |
FUN Scratch FUN Shop Photon Exchange Shop NetCafe Point Exchange ARKS Bingo Card ARKS Ship Competition |
Reduces Grind Risk by 1. Used with the 2nd support item slot | |||
Grind Risk Reduction +2 強化リスク軽減(+2) |
FUN Exchange CM Points Exchange NetCafe Point Exchange NPC Presents ARKS Bingo ARKS Road |
Reduces Grind Risk by 2. Used with the 2nd support item slot. Cannot be traded. | |||
Grind Risk Reduction (FULL) 強化リスク軽減(完全) |
AC Scratch | Reduces Grind Risk to 0. Used with the 2nd support item slot. | |||
Grind Success Rate +5% 強化成功率+5% |
FUN Scratch NetCafe Point Exchange ARKS Ship Competition |
Boosts Grind Success Rate by 5% Used with the 1st support item slot. | |||
Grind Success Rate +10% 強化成功率+10% |
FUN Exchange NetCafe Point Exchange NPC Present ARKS Bingo Card |
Boosts Grind Success Rate by 10% Used with the 1st support item slot. | |||
Grind Success Rate +20% 強化成功率+20% |
Recycle Shop NetCafe Point Exchange Chip Exchange |
Boosts Grind Success Rate by 20% Used with the 1st support item slot. | |||
Grind Success Rate +30% 強化成功率+30% |
Excube Exchange Casino Coins Exchange NetCafe Point Exchange NPC Present ARKS Bingo Card |
Boosts Grind Success Rate by 30% Used with the 1st support item slot. Cannot be traded or sold. | |||
Grind Success Rate (100%) 強化成功(100%) |
Title Reward | Boosts Grind Success Rate to 100% Used with the 1st support item slot. Cannot be traded. | |||
Grind Skip(→5) 強化スキップ(→5) |
Treasure Shop | Instantly grinds item to +5. Used with the 1st support item slot. Cannot be traded or sold. | |||
Grind Skip(→7) 強化スキップ(→7) |
Recycle Shop | Instantly grinds item to +7. Used with the 1st support item slot. Cannot be traded or sold. | |||
Great Success Grind Rate +20% 強化大成功確率+20% |
FUN Scratch Title Rewards |
Boosts Grind Success Rate by 10%. Used with the 1st support item slot. | |||
Great Success Grind Rate +30% 強化大成功確率+30% |
Login Stamp ARKS Bingo Card |
Boosts Grind Success Rate by 10%. Used with the 1st support item slot. | |||
Great Success Grind Rate +50% 強化大成功確率+50% |
NetCafe Point Exchange Login Stamp |
Boosts Grind Success Rate by 10%. Used with the 1st support item slot. | |||
Great Success Grind Rate (100%) 強化大成功(100%) |
AC Scratch | Boosts Grind Success Rate by 10%. Used with the 1st support item slot. |
Old Type (OT) Weapon Grinding
OT Weapons Grinding Table
Rarity | Grinders | Grind Info | 0-1 | 1-2 | 2-3 | 3-4 | 4-5 | 5-6 | 6-7 | 7-8 | 8-9 | 9-10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Success Rate | 100% | 100% | 100% | 85% | 80% | 75% | 70% | 65% | 60% | 55% | |
Risk | - | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | ||
1 | Success Rate | 100% | 100% | 100% | 80% | 75% | 70% | 65% | 60% | 55% | 50% | |
Risk | - | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | ||
1 | Success Rate | 100% | 100% | 90% | 85% | 70% | 65% | 55% | 55% | 45% | 45% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
1 | Success Rate | 100% | 100% | 80% | 80% | 60% | 60% | 50% | 50% | 40% | 40% | |
Risk | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
1 | Success Rate | 100% | 100% | 75% | 70% | 60% | 55% | 50% | 45% | 35% | 35% | |
Risk | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
2 | Success Rate | 100% | 90% | 70% | 65% | 55% | 50% | 45% | 40% | 35% | 30% | |
Risk | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | -1 ~ -2 | -1 ~ -2 | -1 ~ -2 | -1 ~ -2 | ||
4 | Success Rate | 100% | 80% | 65% | 60% | 50% | 45% | 40% | 35% | 30% | 30% | |
Risk | - | - | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | -1 ~ -2 | -1 ~ -2 | -1 ~ -3 | -1 ~ -3 | ||
5 | Success Rate | 100% | 80% | 60% | 60% | 50% | 40% | 40% | 35% | 30% | 30% | |
Risk | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | -1 ~ -2 | -1 ~ -2 | -1 ~ -3 | -1 ~ -3 | ||
3 (Lambda) |
Success Rate | 100% | 90% | 65% | 60% | 50% | 50% | 50% | 50% | 50% | 50% | |
Risk | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | -1 ~ -2 | -1 ~ -3 | -1 ~ -3 | -1 ~ -3 |
OT Grinding Guide
New Type (NT) Weapon Grinding
NT Leveling EXP Tables
Grind Value | ||||||||
---|---|---|---|---|---|---|---|---|
0 -> 10 | 50 | 80 | 220 | 380 | 575 | 900 | 1960 | ? |
10 -> 20 | 100 | 145 | 280 | 620 | 925 | 1600 | 3240 | ? |
20 -> 30 | 150 | 225 | 500 | 1000 | 1200 | 2100 | 4000 | ? |
30 -> 35 | 150 | 200 | 350 | 600 | 700 | 1200 | 2400 | ? |
Total | 450 | 650 | 1350 | 2600 | 3400 | 5800 | 11600 | ? |
Unit Grinding
Rarity | Grinders | Grind Info | 0-1 | 1-2 | 2-3 | 3-4 | 4-5 | 5-6 | 6-7 | 7-8 | 8-9 | 9-10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Success Rate | 100% | 100% | 100% | 90% | 90% | 80% | 80% | 70% | 70% | 60% | |
Risk | - | - | - | - | - | - | - | - | - | - | ||
1 | Success Rate | 100% | 100% | 100% | 90% | 90% | 80% | 80% | 70% | 70% | 60% | |
Risk | - | - | - | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | ||
1 | Success Rate | 100% | 100% | 100% | 80% | 80% | 70% | 70% | 60% | 60% | 50% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | ||
2 | Success Rate | 100% | 100% | 100% | 70% | 70% | 60% | 60% | 50% | 50% | 40% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
3 | Success Rate | 100% | 100% | 100% | 70% | 70% | 60% | 60% | 50% | 50% | 40% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 | ||
4 | Success Rate | 100% | 100% | 100% | 70% | 70% | 60% | 60% | 50% | 50% | 40% | |
Risk | - | - | - | - | 0 ~ -1 | 0 ~ -1 | 0 ~ -1 | 0 ~ -2 | 0 ~ -2 | 0 ~ -2 |
Candy Grinding
Rarity | Grinders | Grind Info | 0-1 | 1-2 | 2-3 | 3-4 |
---|---|---|---|---|---|---|
2 | Success Rate | 100% | 95% | 90% | - | |
Cost | 7,800 | 9,504 | 12,672 | - | ||
2 | Success Rate | 100% | 80% | 80% | 70% | |
Cost | 19,200 | 24,640 | 32,640 | - | ||
3 | Success Rate | 100% | 80% | 75% | 70% | |
Cost | 38,000 | 48,300 | 57,200 | 70,035 | ||
4 | Success Rate | 100% | 80% | - | - | |
Cost | 80,000 | 99,480 | - | - | ||
5 | Success Rate | 100% | 80% | - | - | |
Cost | 109,200 | 141,375 | - | - | ||
3 (Lambda) |
Success Rate | 100% | 90% | 80% | 60% | |
Cost | 168,000 | 264,600 | 364,000 | 476,000 |
Attribute Grinding
Attribute Grinding Support Items
Rarity | Icon | Image | Name | Source | Description |
---|---|---|---|---|---|
Synthesizer シンセサイザー |
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||||
Attribute Enhance +5% 属性強化+5% |
AC Scratch | Used when grinding attributes. Increases weapon attribute by 5%. | |||
Attribute Enhance +10% 属性強化+10% |
AC Scratch | Used when grinding attributes. Increases weapon attribute by 10%. Can not be sold or traded. | |||
Attribute Change (Fire) 属性変化(炎属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Fire. | |||
Attribute Change (Ice) 属性変化(氷属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Ice. | |||
Attribute Change (Lightning) 属性変化(雷属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Lightning. | |||
Attribute Change (Wind) 属性変化(風属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Wind. | |||
Attribute Change (Light) 属性変化(光属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Light. | |||
Attribute Change (Dark) 属性変化(闇属性) |
AC Scratch | Used when grinding attributes. Changes weapon attribute to Dark. |
Attribute Addition Mechanics
Attribute Grinding is a way to increase your Weapon Element, thus making them stronger. The system follows a simple mechanic on upgrading Attributes which are:
- Combining two copies of the weapon of the same element will give an additive effect on the element. (e.g two 20 Katana will give 40 .)
- Combining two copies of the weapon but of the different element will give the base weapon an increase of 10 in element. (e.g upgrading a 20 Katana with a 25 one will give 30 .)
- Using a different weapon but of the same type and rarity will only give 1 element increase to the base weapon.
Both Old-type and New-type weapons follow this mechanic. The only difference would be that you'd have to feed the Attribute Fodder for the NT.