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(Created page with "==Description== Force is a returning class in Phantasy Star Online 2: New Genesis. ==New Mechanic: Charged Technique== *Charging a technique will lead to different actions. F...") |
MoonRunestar (talk | contribs) (Adding images to demostrate mechanics. These are tempoary until we can actually play NGS.) |
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==Description== | ==Description== | ||
Force is a returning class in Phantasy Star Online 2: New Genesis. | Force is a returning class in Phantasy Star Online 2: New Genesis. | ||
+ | |||
+ | ==Rod Bullet(== | ||
+ | Returning from PSO2, upon Normal attacking with a rod, a bullet is fired that restores PP when hitting an enemy. | ||
+ | [[File:NGS Rod Bullet.jpg|thumb|right|Rod Bullet]] | ||
==New Mechanic: Charged Technique== | ==New Mechanic: Charged Technique== | ||
− | + | Charging a technique will lead to different actions. For example, | |
− | + | *Charging Foie will result in Rafoie being casted instead, which deals direct damage. The uncharged version fires a small fireball (like PSO2's uncharged Foie) that damages whatever it hits and deals a small amount of additional splash damage. | |
− | + | *Charging Barta will result in Ilbarta being casted instead. After building up a marker with uncharged Barta (which now acts similarly to PSO2's Foie), use a charged Barta to detonate the marker, dealing additional damage. The marker has two stages. | |
+ | [[File:NGS Rod Barta Marker.jpg|thumb|right|Second stage Barta Marker]] | ||
==New Mechanic: Guard== | ==New Mechanic: Guard== | ||
− | + | Similar to Hunter, Force will now have a guard via Weapon Action. Just Guarding is also possible. | |
+ | [[File:NGS Rod Just Guard.jpg|thumb|right|Just Guarding with a Rod]] | ||
==New Mechanic: Step Counter== | ==New Mechanic: Step Counter== | ||
− | + | Like all other classes, Force will have step as evasion and a counter move, instead of mirage step. |
Revision as of 15:34, 11 October 2020
Description
Force is a returning class in Phantasy Star Online 2: New Genesis.
Rod Bullet(
Returning from PSO2, upon Normal attacking with a rod, a bullet is fired that restores PP when hitting an enemy.
New Mechanic: Charged Technique
Charging a technique will lead to different actions. For example,
- Charging Foie will result in Rafoie being casted instead, which deals direct damage. The uncharged version fires a small fireball (like PSO2's uncharged Foie) that damages whatever it hits and deals a small amount of additional splash damage.
- Charging Barta will result in Ilbarta being casted instead. After building up a marker with uncharged Barta (which now acts similarly to PSO2's Foie), use a charged Barta to detonate the marker, dealing additional damage. The marker has two stages.
New Mechanic: Guard
Similar to Hunter, Force will now have a guard via Weapon Action. Just Guarding is also possible.
New Mechanic: Step Counter
Like all other classes, Force will have step as evasion and a counter move, instead of mirage step.