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Difference between revisions of "Phobos Soleil"

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m (Text replacement - "If 4 seconds elapses" to "If 2 seconds elapse")
m (Text replacement - "\|WeaponType=Rods \|Classes=(.*) \|" to "\|WeaponType=Rods \|Classes=$1; Phantom \|")
Line 4: Line 4:
 
|StatsRequirement=810
 
|StatsRequirement=810
 
|StatsType=T-ATK
 
|StatsType=T-ATK
|WeaponType=Rods
+
\|WeaponType=Rods
|Classes=Force
+
\|Classes=Force; Phantom
|Potential=Mobility Anomaly
+
\|Potential=Mobility Anomaly
 
|SpecialAbilityFactors=Sentence Tech
 
|SpecialAbilityFactors=Sentence Tech
 
|SClassAbility=SSA 2
 
|SClassAbility=SSA 2

Revision as of 02:39, 7 December 2019

Phobos Soleil
フォボスソレイユ
UIItemPhobosSoleil.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 810 This icon hasn't been defined. It can be defined here: [[1]]
Type: This icon hasn't been defined. It can be defined here: [[2]]
Classes: Force This icon hasn't been defined. It can be defined here: [[3]]
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
1140
1539
Grind
R-ATK
0
0
Attribute
T-ATK
1552
2095
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Sentence Tech
Supported S-Class Tiers
S Class Ability 2
Potential
Mobility Anomaly
Lv. 1
Increase Power by 6%. Increase Power (?%) when the weapon is sheathed for a certain period of time. Bonus disappears after a certain period of time upon attacking.
Lv. 2
Increase Power by 6%. Increase Power (?%) when the weapon is sheathed for a certain period of time. Bonus disappears after a certain period of time upon attacking.
Lv. 3
Increase Power by 6%. Increase Power (14%) when the weapon is sheathed for a certain period of time. Bonus disappears after a certain period of time upon attacking.

Drop Info

Additional Info

  • This weapon's Potential is as follows:
    • If 2 seconds elapse when the weapon is sheathed and no ring surrounds the character, a blue ring appears.
    • When attacking, the blue ring changes to a red ring. Red ring lasts for about ~14 seconds until the ring vanishes.
      • Ring does not change unless you inflict damage with your attack.
      • Power is still boosted while the red ring surrounds the player.
      • You cannot regenerate a blue ring while a red ring surrounds the player, even if the weapon is sheathed. You must wait for the red ring to disperse before the weapon can generate a new blue ring.
    • Switching weapons cancels this weapon's effect.

[[Category:Rods \]]

<ul><li>"T-ATK\" is not in the list (S-ATK, R-ATK, T-ATK, S-DEF, R-DEF, T-DEF, DEX) of allowed values for the "Stats Type" property.</li> <!--br--><li>"Rods\" is not in the list (Swords, Partizans, Wired Lances, Double Sabers, Knuckles, Twin Daggers, Gunslashes, Katanas, Dual Blades, Assault Rifles, ...) of allowed values for the "Weapon Type" property.</li> <!--br--><li>"Phantom\" is not in the list (Hunter, Fighter, Ranger, Gunner, Force, Techer, Braver, Bouncer, Summoner, Hero, ...) of allowed values for the "Classes" property.</li></ul>