Difference between revisions of "Mechs"
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− | | [[Aberrations]]|| [[Darkers]]|| [[Dragonkin]]|| [[Mechs]]|| [[Natives]]|| [[Oceanids]]|| [[Phantoms]]|| [[Special Enemies]]|| [[Titans]] || [[Demons]] | + | | [[Aberrations]]|| [[Darkers]]|| [[Dragonkin]]|| [[Mechs]]|| [[Natives]]|| [[Oceanids]]|| [[Phantoms]]|| [[Special Enemies]]|| [[Titans]] || [[Demons]] || [[Luminmechs]] |
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Revision as of 00:38, 9 May 2019
Aberrations | Darkers | Dragonkin | Mechs | Natives | Oceanids | Phantoms | Special Enemies | Titans | Demons | Luminmechs |
Tunnels
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
---|---|---|---|---|---|
Spardan A スパルダンA |
|
Lv. 21~50
Lv. 21+ Lv. 31+ Lv. 46+ Lv. 61+ Lv. 66+ Lv. 71+ |
Weak to:
Weakspots:
|
It attacks the player with melee attacks and a mine that stuns the player on hit. | |
Spargun スパルガン |
|
Lv. 21~35
Lv. 21~45 Lv. 21+ Lv. 31+ Lv. 41+ Lv. 51+ Lv. 61+ Lv. 66+ Lv. 71+ |
Weak to:
Weakspots:
|
Shoots at a distance but will melee if close also has the stun mine. | |
Sparzyle スパルザイル |
|
Lv. 31~45
Lv. 41+ Lv. 51+ Lv. 61+ Lv. 71+ |
Weak to:
Weakspots:
|
Attacks the player by Blowing itself up alive or dead. | |
Signo Gun シグノガン |
|
Lv. 11~35
Lv. 31~60 Lv. 41+ Lv. 51+ Lv. 61+ Lv. 66+ Lv. 71+ |
Weak to:
Weakspots:
|
Keeps its distance and shoots the player can do a charged shot. | |
Signo Beat シグノビート |
|
Lv. 26~45
Lv. 31+ Lv. 41+ Lv. 61+ Lv. 66+ Lv. 71+ |
Weak to:
Weakspots:
|
Attacks the player with melee attacks has one range attack. It can make holograms of itself and these holograms deal real damage. If the player looks they can see which one is the real one. | |
Signo Blue シグノブルー |
|
lV. 11~30
Lv. 41+ Lv. 51+ Lv. 66+ |
Weak to:
Weakspots:
|
Rare version of Signo Beat deal more damage has more health. | |
Guardine ガーディン |
|
Lv. 21~45
Lv. 21+ Lv. 31+ Lv. 41+ Lv. 61+ |
Weak to:
Weakspots:
|
Normaly spawns with a few others, attacks the player by shooting at them. If they take enough damage quickly they can be stunned. | |
Guardinane ガーディナン |
|
Lv. 31~50
Lv. 21 Lv. 46+ Lv. 61+ Lv. 66+ |
Weak to:
Weakspots:
|
Normaly spawns with a few Guardine. The leader of the group shoots at the player and charges and fires a laser beam. | |
Gilnas ギルナス |
|
Weak to:
Weakspots:
|
Attacks the player at both range and melee. If at a range will shoot fire balls and lasers at the player. If at melee range will melee attack, or swing itself forward. At death splits into three parts. | ||
Gilnas Core ギルナス |
|
Lv. 21~50
Lv. 31+ Lv. 46+ Lv. 51+ Lv. 61+ Lv. 66+ Lv. 71+ |
Weak to:
Weakspots:
|
Appear from destroyed Gilnas. Must be destroyed to completely destroy the split Gilnas. | |
Gilnach ギルナッチ |
|
Lv. 31~50
Lv. 46+ Lv. 61+ Lv. 66+ Lv. 71+ |
Weak to:
Weakspots:
|
Gilnach heal other mechs. | |
Tranmizer トランマイザー |
|
Lv. 31~50
Lv. 31+ Lv. 41+ Lv. 46+ Lv. 61+ Lv. 66+ Lv. 71+ |
Weak to:
Weakspots:
|
This boss has three forms Form A is all about melee attacks. Form B is about shooting the player and firing rockets(they can combo). Form C is a stationary laser cannon that can deal a huge amount of damage. | |
Tranzexia トランゼクシア |
|
Lv. 41+
Lv. 51+ Lv. 66+ |
Weak to:
Weakspots:
|
Rare Version of Tranmizer does more damage and has more health. | |
Big Vardha ビッグヴァーダー |
|
Lv. 26~50
Lv. 31~50 Lv. 26+
Lv. 41+ Lv. 46+ Lv. 61+ Lv. 66+ Lv. 71+ |
Front Lasers Side Turrets Side Cannons Back Missile Launchers Flamethrowers Turrets on Main Body Arm Cores on Main Body Missile Pods on Main Body Cannon on Main Body |
Weak to:
Weakspots:
|
Once the cannon on the main body is broken the Main Core will stay exposed. If the player solos the boss then rocket pads are destroyed. If the player fights it in a group rocket pads are disabled and a unit comes out to bring them back on line., The boss fighting with missels, melee attack and a grab that leads to the player getting hit by two lasers. Once the rockets are destroyed the boss has no range attacks left. |
King Vardha キングヴァーダー |
|
Lv. 41+
Lv. 56+ Lv. 66+ Dio Salizania |
Core on Main Body | Weak to:
Weakspots:
|
Front Lasers Side Turrets Side Cannons Back Missile Launchers Flamethrowers Turrets on Main Body Arm Cores on Main Body Missile Pods on Main Body Cannon on Main Body |
Quarry
Enemy | Area | Drop List | Breakpoints | Weakness | Notes |
---|---|---|---|---|---|
Custom Guardinane カストガーディナン |
|
Weak to:
Weakspots:
|
Sucks the player in so that it can melee attack them. | ||
Custom Kindidd カストキンディッド |
|
Weak to:
Weakspots:
|
Attacks by charging at the player, shoot energy balls at the player from a distance. | ||
Batra Gun バトラガン |
|
Weak to:
Weakspots: |
melee attacks the player, Fly's up in the air and slams down where the player is. | ||
Stark Gun シュタークガン |
|
Weak to:
Weakspots: |
They run around alot trying to shoot the player. They also can fire rockets that can track the player. | ||
Vinto Vargr ヴィントバルガー |
|
Weak to:
Weakspots:
|
Creates a shield bubble for itself and tries to melee attack the player. | ||
Ganon Vargr ガノンバルガー |
|
Weak to:
Weakspots:
|
Shoots at the player, lunges at the player. | ||
Jagd Vargr ヤクトバルガー |
|
Weak to:
Weakspots:
|
Attacks by charging at the player. | ||
Dingell ディンゲール |
|
Shoulder Cannon | Weak to:
Weakspots:
|
Shoots at the player with its guns. Fires a laser on its back. | |
Dinga Polce ディンガポルス |
|
Shoulder Cannon | Weak to:
Weakspots:
|
Rare version of Dingell does more damage and has more health. | |
Jagd Dingell ヤクトディンゲール |
|
Heating Barrel | Weak to:
Weakspots:
|
Melee attack the player, can heat its sword this causes the player a chance to catch the fire effect. | |
Dinga Noche ディンガノーチェ |
|
Heating Barrel | Weak to:
Weakspots:
|
Rare version of Jagd Dingell but does more damage and has more health. | |
Vardha Soma ヴァーダーソーマ |
|
Thrusters Missile Launchers Front Cannons Main Cannon |
Weak to:
Weakspots:
|
It attacks by using rockets,lifting off and firing the laser downward during flight,shock the area near it, fire a laser from its chest, and suck the player in and shoot them out. | |
Embryo Vardha エンブリオヴァーダー |
|
Thrusters Missile Launchers Front Cannons Main Cannon |
Weak to:
Weakspots:
|
Rare version of Vardha Soma does more damage and has more health. |