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Difference between revisions of "Marathon Training: Naberius Beginner"
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==Quest== | ==Quest== | ||
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* The path splits in four directions. Depending on which direction you head in, you will face a different miniboss. Once each player is standing on a button at the Area's end, the players may progress. | * The path splits in four directions. Depending on which direction you head in, you will face a different miniboss. Once each player is standing on a button at the Area's end, the players may progress. | ||
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** In parties of two or less, it is recommended to not split up the party to achieve faster times. | ** In parties of two or less, it is recommended to not split up the party to achieve faster times. | ||
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! Tundra Exits | ! Tundra Exits |
Latest revision as of 07:34, 16 March 2018
Marathon Training: Naberius Beginner is a Time Attack Quest.
Quest
Quest Type | Time Attack Quest |
---|---|
Quest Goal | Head to the final area! |
Single/Multi Party | Single |
Clearing Conditions | - |
Failing Conditions | All Players Incapacitated/Time Limit Expires |
Quest Time Limit | 60:00 |
Enemies
Strategy
This Quest is split into four areas.
Area 1
- A mob of Oodans and Gulfs will spawn. Upon defeating most of them, three Agni will spawn. Defeating them will spawn a group of Za Oodans and Gulfurs. Defeating most of them will spawn four Garongos. Defeat all enemies to continue.
- The path splits in four directions. Depending on which direction you head in, you will face a different miniboss. Once each player is standing on a button at the Area's end, the players may progress.
Boss | Direction | Tundra Entrance |
---|---|---|
Rockbear | West | North West |
De Malmoth | North | South West |
Wolgahda | East | South East |
Gwanahda | South | North East |
Area 2
- Upon defeating the miniboss and progressing to the next area, players will converge on a central region that spawns three Fangulfs. Defeat the Fangulfs to spawn a horde of Fangulfs. After a few seconds, two Fangulfurs will spawn. Defeat all enemies to continue.
- The T-junction will spawn various Yedes and Malmoths. Defeat all enemies to continue.
- The path splits in two. Depending on the path taken, they will fight a different batch of enemies. Once all players are standing on a button, the players may continue.
- In parties of two or less, it is recommended to not split up the party to achieve faster times.
Tundra Exits |
---|
Fang Banther/Fangulfs to the West |
Fang Banshee/King Yedes to the East |
Area 3
- After defeating the minibosses, players will progress to the Ruins area, where various mobs of Darkers will appear.
- At the start, Dagans and Kradha will appear. Defeating them all will spawn Dagash and Dagacha at the ends of the map.
- After a set period of time, two Cycloneahda will appear at the ends of the map.
- Defeating all prior enemies will spawn a group of Dicahdas and Predicahdas.
- Defeating all prior enemies will spawn two Breeahda at the ends of the map.
- Once all enemies are defeated, a barrier will open to the top of the map. Once all players are standing on a button, the players may continue.
Area 4
- Several Garongo and Agni will appear here attacking a Dark Ragne. Defeat all enemies to clear the Quest.