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Difference between revisions of "Gunner (PSO2)"
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|-style="text-align:center" | |-style="text-align:center" | ||
| R-ATK Up 1 || || DEX Up 1 || R-DEF Up 1 || Rare Mastery Gunner || Dive Roll | | R-ATK Up 1 || || DEX Up 1 || R-DEF Up 1 || Rare Mastery Gunner || Dive Roll | ||
− | |- | + | |-style="text-align:center" |
| || R-ATK Up 2 || DEX Up 2 || R-DEF Up 2 || Twin Machinegun Mastery || Dive Roll Advance | | || R-ATK Up 2 || DEX Up 2 || R-DEF Up 2 || Twin Machinegun Mastery || Dive Roll Advance | ||
− | |- | + | |-style="text-align:center" |
| || R-ATK Up 3 || HP Up 1 || || Twin Machinegun Arts Short Charge || Dive Roll Shoot | | || R-ATK Up 3 || HP Up 1 || || Twin Machinegun Arts Short Charge || Dive Roll Shoot | ||
− | |- | + | |-style="text-align:center" |
| || Twin Machinegun Gear || || || || Just Reversal | | || Twin Machinegun Gear || || || || Just Reversal | ||
− | |- | + | |-style="text-align:center" |
| || Aerial Advance || Automate Deadline || Showtime || Chain Trigger || | | || Aerial Advance || Automate Deadline || Showtime || Chain Trigger || | ||
− | |- | + | |-style="text-align:center" |
| Zero Range Advance 1 || || || Showtime Star || Chain Finish || Chain Finish Bonus | | Zero Range Advance 1 || || || Showtime Star || Chain Finish || Chain Finish Bonus | ||
− | |- | + | |-style="text-align:center" |
| || || One More Time || Toughness Time || Twice Chain || Stylish Roll Up | | || || One More Time || Toughness Time || Twice Chain || Stylish Roll Up | ||
− | |- | + | |-style="text-align:center" |
| || || || High Time || || Stylish Roll Arts | | || || || High Time || || Stylish Roll Arts | ||
− | |- | + | |-style="text-align:center" |
| Zero Range Advance 2 || Zero Range Critical || Attack PP Restorate || Perfect Keeper || || Stylish Roll Just Attack Bonus | | Zero Range Advance 2 || Zero Range Critical || Attack PP Restorate || Perfect Keeper || || Stylish Roll Just Attack Bonus | ||
|} | |} |
Revision as of 22:43, 6 November 2016
Combines high rate of fire and high maneuverability using ranged weapons for close range combat.
Class Weapon Overview
- Assault Rifle
- Twin Machinegun
- Gunslash
Skill Tree Overview
R-ATK Up 1 | DEX Up 1 | R-DEF Up 1 | Rare Mastery Gunner | Dive Roll | |
R-ATK Up 2 | DEX Up 2 | R-DEF Up 2 | Twin Machinegun Mastery | Dive Roll Advance | |
R-ATK Up 3 | HP Up 1 | Twin Machinegun Arts Short Charge | Dive Roll Shoot | ||
Twin Machinegun Gear | Just Reversal | ||||
Aerial Advance | Automate Deadline | Showtime | Chain Trigger | ||
Zero Range Advance 1 | Showtime Star | Chain Finish | Chain Finish Bonus | ||
One More Time | Toughness Time | Twice Chain | Stylish Roll Up | ||
High Time | Stylish Roll Arts | ||||
Zero Range Advance 2 | Zero Range Critical | Attack PP Restorate | Perfect Keeper | Stylish Roll Just Attack Bonus |