Difference between revisions of "Divide Quest"
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*Objective: Defeat all bosses in time! | *Objective: Defeat all bosses in time! | ||
*In this stage mode, the goal is to defeat boss enemy(s) using the power of enhanced attack PSE from slaying mobs that begin to spawn in. | *In this stage mode, the goal is to defeat boss enemy(s) using the power of enhanced attack PSE from slaying mobs that begin to spawn in. | ||
+ | *Ranking is determined by how much damage you to do the boss enemy(s) within the time limit. You must deplete at least 75% of the boss enemy HP for S-rank. | ||
+ | *There is a time limit of 4 minutes for this stage. Defeating the boss enemy(s) will immediately end the stage and cause the loot crystal to appear. | ||
+ | *The first mob will spawn when there is 3:30 remaining. | ||
+ | *The second set of 3 mobs will spawn in exactly '''one minute''' after the first mob dies. For example, if the first mob spawns with 3:30 remaining and it is killed with 3:20 left, the second set will spawn at 2:20. | ||
===Free-for-All=== | ===Free-for-All=== |
Revision as of 18:28, 8 May 2020
Divide Quest is a Quest type that becomes available at 85/85 for non-successor classes and 85 for successor classes. Divide Quest is unique in that it comes with its own weekly point rewards that can be earned individually by each character. The step that is reached resets every week on maintenance day.
Adversity Training: Photoner Assault
Steps
The quest consists of 30 steps, grouped into six tiers of five steps each. The first four steps of each tier allow the party leader to choose from one of two routes - a points route which awards additional Divide Points on clearing, and a life route which awards additional lives on clearing. The eight available options in the first four steps of each tier are drawn randomly from a pool comprising of two of each of the four basic stage types - that is, two of each of Conquest, Free-for-All, Search & Destroy, and Supply. The fifth step of each tier is always a Decisive Battle: Final Target.
Step Tiers
Each subsequent tier of five stages is more difficult, but offers greater rewards.
Step Set | Enemy Attack Modifier | Enemy Damage Reduction | Enemy Bonus HP | Divide Points Awarded | Rare Drop Bonus | Initial Player Lives |
---|---|---|---|---|---|---|
1~5 | -- | -- | -- | +0% | +50% | 10 |
6~10 | +5% | -- | +15% | +30% | +100% | 10 |
11~15 | +20% | -- | +65% | +110% | +150% | 5 |
16~20 | +25% | -- | +80% | +150% | +200% | 5 |
21~25 | +50% | +20% | +130% | +300% | +250% | 3 |
26~30 | +65% | +30% | +145% | +400% | +300% | 1 |
Step Progression
In order to unlock the next tier of steps, you must achieve an overall S-rank on the final evaluation upon completing five steps. In order to meet this requirement, you must achieve at least three S-ranks and two A-ranks, or four S-ranks and one B-rank or better on individual steps. For example, SSSAA or SSSSB will allow you to proceed to the next tier, but SSSAB will not.
Stages
Conquest
- Objective: Defeat all bosses in time!
- In this stage mode, the goal is to defeat boss enemy(s) using the power of enhanced attack PSE from slaying mobs that begin to spawn in.
- Ranking is determined by how much damage you to do the boss enemy(s) within the time limit. You must deplete at least 75% of the boss enemy HP for S-rank.
- There is a time limit of 4 minutes for this stage. Defeating the boss enemy(s) will immediately end the stage and cause the loot crystal to appear.
- The first mob will spawn when there is 3:30 remaining.
- The second set of 3 mobs will spawn in exactly one minute after the first mob dies. For example, if the first mob spawns with 3:30 remaining and it is killed with 3:20 left, the second set will spawn at 2:20.
Free-for-All
- Objective: Defeat all enemies in time!
- In this stage mode, the goal is to defeat 100 enemies with the aid of destroying enemies that have reduced HP and bombs attached to them.
Search & Destroy
- Objective: Halt Virtual Devices and escape!
- In this stage mode, the goal is to obtain points from crystals and defeating enemies and halt virtual devices, escaping via the designated exit telepipe before the acid rain reaches a critical second level which deals 100 damage per tick that cannot be healed from other than with Dark Blast: Elder's Bloody Heal. Unique to divide quest, the crystals can also be collected by hitting them with any attack as well.
Supply
- Objective: Collect crystals and refill pods!
- In this stage mode, the goal is to collect crystal points while defending towers that are attacked in waves. On solo, one can solely collect crystals once the solo boost kicks in as the mobs deal minimal damage while under the boost (however, minibosses are still able to do some damage to the tower on solo). Unique to divide quest, the crystals can also be collected by hitting them with any attack as well.
Decisive Battle: Final Target
- Objective:
- In this final stage mode, the goal is to deal damage to a randomly chosen boss(es) or designated boss(es) for the specific stage.