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Difference between revisions of "Phobos Judix"

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(Created page with "{{Weapon |JapaneseName=フォボスユデクス |Rarity=14 |StatsRequirement=810 |StatsType=T-ATK |WeaponType=Talis |Classes=Force; Techer; Hero |Potential=動静不二 |Speci...")
 
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|TATKNT=1310
 
|TATKNT=1310
 
|TATK35=1768
 
|TATK35=1768
|WeaponDropInfo=* Emergency Quest: [[The Guides of Creation]] XH+
+
|WeaponDropInfo=* [[The Guides of Creation]] (XH)
 +
|WeaponAdditionalInfo=* This weapon's Potential is as follows:
 +
** If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a '''blue ring''' appears.
 +
** When attacking, the '''blue ring''' changes to a '''red ring'''. '''Red ring''' lasts for about ~14 seconds until the ring vanishes.
 +
*** Ring does not change unless you inflict damage with your attack.
 +
*** Power is still boosted while the '''red ring''' surrounds the player.
 +
*** You cannot regenerate a '''blue ring''' while a '''red ring''' surrounds the player, even if the weapon is sheathed. You must wait for the '''red ring''' to disperse before the weapon can generate a new '''blue ring'''.
 +
** Switching weapons cancels this weapon's effect.
 
}}
 
}}

Revision as of 19:12, 5 July 2018

Phobos Judix
フォボスユデクス
UIItemPhobosJudix.png
Rarity: UIStarBlueIcon.pngUIStarBlueIcon.pngUIStarBlueIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarGreenIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarRedIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarGoldIcon.pngUIStarRainbowIcon.pngUIStarRainbowIcon.png
Req: 810 T-ATK
Type: Talis
Classes: Force Techer Hero
Statistics
Stats
+0
+35
Operation
Cost
S-ATK
0
0
Grind
R-ATK
0
0
Attribute
T-ATK
1310
1768
Affix
Special Ability Factor
SpecialAbilityIcon.PNG Sentence Tech
Supported S-Class Tiers
S Class Ability 2
Potential
動静不二
Lv. 1
This potential hasn't been defined. It can be defined here: [1]
Lv. 2
This potential hasn't been defined. It can be defined here: [2]
Lv. 3
This potential hasn't been defined. It can be defined here: [3]

Drop Info

Additional Info

  • This weapon's Potential is as follows:
    • If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a blue ring appears.
    • When attacking, the blue ring changes to a red ring. Red ring lasts for about ~14 seconds until the ring vanishes.
      • Ring does not change unless you inflict damage with your attack.
      • Power is still boosted while the red ring surrounds the player.
      • You cannot regenerate a blue ring while a red ring surrounds the player, even if the weapon is sheathed. You must wait for the red ring to disperse before the weapon can generate a new blue ring.
    • Switching weapons cancels this weapon's effect.