Difference between revisions of "Timed Abilities"
(General explanation of timed abilities) |
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==Timed Abilities== | ==Timed Abilities== | ||
− | Timed abilities is an consumable item that | + | Timed abilities is an consumable item that when used installs onto your unit a certain boost like bonus Rare Drop Bonus, Experience bonus and some status bonus, that only triggers on a specific area that typically lasts for 7 days. |
+ | |||
+ | Timed abilities can be created through "Install Timed Ability" in you Craft Menu, which can be accessed in the My Room. When crafting a timed ability, the main effect that is crafted is entirely random, however, every day there will be one specific main effect that has a higher chance of being crafted according to a fixed schedule. | ||
+ | |||
+ | Timed Abilities also have sub effects which boost your attack stats, and if you are lucky you can gain secondary bonus to the sub effect which boost your attack even more, or in some Timed Abilities you could also gain PP bonus (ex. Advance Quest Timed Abilities). | ||
+ | |||
+ | Aside from crafting it yourself, you can also request another player to make Timed Abilities for you. | ||
+ | |||
+ | ==Main Effects Higher Chance List== | ||
+ | {| class="wikitable table-bordered" style="text-align:center;" | ||
+ | |- | ||
+ | ! scope="col"|Day | ||
+ | ! scope="col"|Main Effect | ||
+ | |- | ||
+ | |1 | ||
+ | |Trial Stat Boost | ||
+ | |- | ||
+ | |2 | ||
+ | |Healing Item Effect Bonus | ||
+ | |- | ||
+ | |3 | ||
+ | |Randomly Negate Physical Dmg. | ||
+ | |- | ||
+ | |4 | ||
+ | |Prevent Shock | ||
+ | |- | ||
+ | |5 | ||
+ | |Rare Drop Bonus | ||
+ | |- | ||
+ | |6 | ||
+ | |Prevent Panic | ||
+ | |- | ||
+ | |7 | ||
+ | |Healing Item Effect Bonus | ||
+ | |- | ||
+ | |8 | ||
+ | |Trial PP Recovery | ||
+ | |- | ||
+ | |9 | ||
+ | |Randomly Negate Tech Dmg. | ||
+ | |- | ||
+ | |10 | ||
+ | |Experience Gain Bonus | ||
+ | |- | ||
+ | |11 | ||
+ | |HP Auto Restore | ||
+ | |- | ||
+ | |12 | ||
+ | |Healing Item Effect Bonus | ||
+ | |- | ||
+ | |13 | ||
+ | |Prevent Poison | ||
+ | |- | ||
+ | |14 | ||
+ | |Randomly Negate Tech Dmg. | ||
+ | |- | ||
+ | |15 | ||
+ | |Experience Gain Bonus | ||
+ | |- | ||
+ | |16 | ||
+ | |HP Auto Restore | ||
+ | |- | ||
+ | |17 | ||
+ | |Prevent Mirage | ||
+ | |- | ||
+ | |18 | ||
+ | |Randomly Negate Physical Dmg. | ||
+ | |- | ||
+ | |19 | ||
+ | |Buff Partner | ||
+ | |- | ||
+ | |20 | ||
+ | |Rare Drop Bonus | ||
+ | |- | ||
+ | |21 | ||
+ | |Prevent Burn | ||
+ | |- | ||
+ | |22 | ||
+ | |Healing Item Effect Bonus | ||
+ | |- | ||
+ | |23 | ||
+ | |Randomly Negate Physical Dmg. | ||
+ | |- | ||
+ | |24 | ||
+ | |Randomly Negate Tech Dmg. | ||
+ | |- | ||
+ | |25 | ||
+ | |Experience Gain Bonus | ||
+ | |- | ||
+ | |26 | ||
+ | |Trial HP Recovery | ||
+ | |- | ||
+ | |27 | ||
+ | |Prevent Freeze | ||
+ | |- | ||
+ | |28 | ||
+ | |Randomly Negate Physical Dmg. | ||
+ | |- | ||
+ | |29 | ||
+ | |Randomly Negate Tech Dmg. | ||
+ | |- | ||
+ | |30 | ||
+ | |Rare Drop Bonus | ||
+ | |- | ||
+ | |31 | ||
+ | |HP Auto Restore | ||
+ | |} |
Latest revision as of 17:07, 16 May 2020
Timed Abilities
Timed abilities is an consumable item that when used installs onto your unit a certain boost like bonus Rare Drop Bonus, Experience bonus and some status bonus, that only triggers on a specific area that typically lasts for 7 days.
Timed abilities can be created through "Install Timed Ability" in you Craft Menu, which can be accessed in the My Room. When crafting a timed ability, the main effect that is crafted is entirely random, however, every day there will be one specific main effect that has a higher chance of being crafted according to a fixed schedule.
Timed Abilities also have sub effects which boost your attack stats, and if you are lucky you can gain secondary bonus to the sub effect which boost your attack even more, or in some Timed Abilities you could also gain PP bonus (ex. Advance Quest Timed Abilities).
Aside from crafting it yourself, you can also request another player to make Timed Abilities for you.
Main Effects Higher Chance List
Day | Main Effect |
---|---|
1 | Trial Stat Boost |
2 | Healing Item Effect Bonus |
3 | Randomly Negate Physical Dmg. |
4 | Prevent Shock |
5 | Rare Drop Bonus |
6 | Prevent Panic |
7 | Healing Item Effect Bonus |
8 | Trial PP Recovery |
9 | Randomly Negate Tech Dmg. |
10 | Experience Gain Bonus |
11 | HP Auto Restore |
12 | Healing Item Effect Bonus |
13 | Prevent Poison |
14 | Randomly Negate Tech Dmg. |
15 | Experience Gain Bonus |
16 | HP Auto Restore |
17 | Prevent Mirage |
18 | Randomly Negate Physical Dmg. |
19 | Buff Partner |
20 | Rare Drop Bonus |
21 | Prevent Burn |
22 | Healing Item Effect Bonus |
23 | Randomly Negate Physical Dmg. |
24 | Randomly Negate Tech Dmg. |
25 | Experience Gain Bonus |
26 | Trial HP Recovery |
27 | Prevent Freeze |
28 | Randomly Negate Physical Dmg. |
29 | Randomly Negate Tech Dmg. |
30 | Rare Drop Bonus |
31 | HP Auto Restore |