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Difference between revisions of "Marathon Training: Amduscia"
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m (Text replacement - "class="wikitable"" to "class="wikitable table-bordered"") |
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(One intermediate revision by one other user not shown) | |||
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− | {| class="wikitable" | + | {| class="wikitable table-bordered" |
| <big>Area 1</big>[[File:Pso2 ta Amd1.jpg|500x500px|right]] || Start at E5: | | <big>Area 1</big>[[File:Pso2 ta Amd1.jpg|500x500px|right]] || Start at E5: | ||
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# The rest goes to hit yellow switch at B1 and then wait for jump pad at C1 to activate | # The rest goes to hit yellow switch at B1 and then wait for jump pad at C1 to activate | ||
# Move towards D3 while killing enemies | # Move towards D3 while killing enemies | ||
− | # Use the jump pad to F3 and kill enemies there | + | # Use the jump pad to F3 and kill enemies there |
+ | ## Once again don't kill the dragonkin | ||
# Proceed north and clear the trap to finish the area | # Proceed north and clear the trap to finish the area | ||
|- | |- |
Latest revision as of 07:32, 16 March 2018
Area 1 | Start at E5:
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Area 2 | Start at B2:
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Final Area |
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Misc
* (Area 1) Gunners can reach A1 in without the yellow jump pad * (Area 1) Gunners can disable the trap at F2 by activating either of the earlier traps and jumping out