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Difference between revisions of "Template:NGSPotLevel"
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(added Seasonal Ver. 3, Melekh, Ryxtal, Fluegard, Roseram, Carbo, Eredim, & Wingard Potentials) |
m (translation update) |
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(8 intermediate revisions by 2 users not shown) | |||
Line 527: | Line 527: | ||
|Passing Form= | |Passing Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +17%. Damage Resist +10%. PP Consumption -10% | + | |1 = Damage +17%. Damage Resist +10%. PP Consumption -10%. PB Gauge charge +10% while attacking. |
− | |2 = Damage +19%. Damage Resist +10%. PP Consumption -10% | + | |2 = Damage +19%. Damage Resist +10%. PP Consumption -10%. PB Gauge charge +10% while attacking. |
− | |3 = Damage +21%. Damage Resist +10%. PP Consumption -10% | + | |3 = Damage +21%. Damage Resist +10%. PP Consumption -10%. PB Gauge charge +10% while attacking. |
− | |4 = Damage +23%. Damage Resist +10%. PP Consumption -10% | + | |4 = Damage +23%. Damage Resist +10%. PP Consumption -10%. PB Gauge charge +10% while attacking. |
− | |5 = Damage +24%. Damage Resist +10%. PP Consumption -10% | + | |5 = Damage +24%. Damage Resist +10%. PP Consumption -10%. PB Gauge charge +10% while attacking. |
− | |6 = Damage +29%. Damage Resist +10%. PP Consumption -10% | + | |6 = Damage +29%. Damage Resist +10%. PP Consumption -10%. PB Gauge charge +10% while attacking. |
}} | }} | ||
<!-- Melekh | <!-- Melekh | ||
Line 538: | Line 538: | ||
|Healthy Form II= | |Healthy Form II= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +22%. Damage Resist +20%. Resta Sign healing +25%. | + | |1 = Damage +22%. Damage Resist +20%. Resta Sign healing +25%. Starts after 10 seconds of being equipped. |
− | |2 = Damage +24%. Damage Resist +20%. Resta Sign healing +25%. | + | |2 = Damage +24%. Damage Resist +20%. Resta Sign healing +25%. Starts after 10 seconds of being equipped. |
− | |3 = Damage +26%. Damage Resist +20%. Resta Sign healing +25%. | + | |3 = Damage +26%. Damage Resist +20%. Resta Sign healing +25%. Starts after 10 seconds of being equipped. |
− | |4 = Damage +28%. Damage Resist +20%. Resta Sign healing +25%. | + | |4 = Damage +28%. Damage Resist +20%. Resta Sign healing +25%. Starts after 10 seconds of being equipped. |
− | |5 = Damage +29%. Damage Resist +20%. Resta Sign healing +25%. | + | |5 = Damage +29%. Damage Resist +20%. Resta Sign healing +25%. Starts after 10 seconds of being equipped. |
− | |6 = Damage +34%. Damage Resist +20%. Resta Sign healing +25%. | + | |6 = Damage +34%. Damage Resist +20%. Resta Sign healing +25%. Starts after 10 seconds of being equipped. |
}} | }} | ||
<!-- item_BombField2_ --> | <!-- item_BombField2_ --> | ||
Line 634: | Line 634: | ||
| Perennial Form= | | Perennial Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +26%. Damage Resistance +10%. PP Consumption -10%. | + | |1 = Damage +26%. Damage Resistance +10%. PP Consumption -10%. PB Gauge gain from attacking +10% |
− | |2 = Damage +28%. Damage Resistance +10%. PP Consumption -10%. | + | |2 = Damage +28%. Damage Resistance +10%. PP Consumption -10%. PB Gauge gain from attacking +10% |
− | |3 = Damage +30%. Damage Resistance +10%. PP Consumption -10%. | + | |3 = Damage +30%. Damage Resistance +10%. PP Consumption -10%. PB Gauge gain from attacking +10% |
− | |4 = Damage +32%. Damage Resistance +10%. PP Consumption -10%. | + | |4 = Damage +32%. Damage Resistance +10%. PP Consumption -10%. PB Gauge gain from attacking +10% |
− | |5 = Damage +33%. Damage Resistance +10%. PP Consumption -10%. | + | |5 = Damage +33%. Damage Resistance +10%. PP Consumption -10%. PB Gauge gain from attacking +10% |
− | |6 = Damage +38%. Damage Resistance +10%. PP Consumption -10%. | + | |6 = Damage +38%. Damage Resistance +10%. PP Consumption -10%. PB Gauge gain from attacking +10% |
}} | }} | ||
<!-- Fluegard | <!-- Fluegard | ||
Line 645: | Line 645: | ||
| Allied Form= | | Allied Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +23%. After using Photon Blast: | + | |1 = Damage +23%. After using Photon Blast: Grants a support effect to all allies for 120 seconds. Stacks if multiple are active. |
− | |2 = Damage +25%. After using Photon Blast: | + | |2 = Damage +25%. After using Photon Blast: Grants a support effect to all allies for 120 seconds. Stacks if multiple are active. |
− | |3 = Damage +28%. After using Photon Blast: | + | |3 = Damage +28%. After using Photon Blast: Grants a support effect to all allies for 120 seconds. Stacks if multiple are active. |
− | |4 = Damage +30%. After using Photon Blast: | + | |4 = Damage +30%. After using Photon Blast: Grants a support effect to all allies for 120 seconds. Stacks if multiple are active. |
− | |5 = Damage +31%. After using Photon Blast: | + | |5 = Damage +31%. After using Photon Blast: Grants a support effect to all allies for 120 seconds. Stacks if multiple are active. |
− | |6 = Damage +37%. After using Photon Blast: | + | |6 = Damage +37%. After using Photon Blast: Grants a support effect to all allies for 120 seconds. Stacks if multiple are active. |
}} | }} | ||
<!-- Roseram | <!-- Roseram | ||
Line 667: | Line 667: | ||
|Integral Form= | |Integral Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +25%. While HP is at 95%+: Damage Resistance +25%. | + | |1 = Damage +25%. While HP is at 95%+: Damage Resistance +25%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |2 = Damage +28%. While HP is at 95%+: Damage Resistance +25%. | + | |2 = Damage +28%. While HP is at 95%+: Damage Resistance +25%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |3 = Damage +31%. While HP is at 95%+: Damage Resistance +25%. | + | |3 = Damage +31%. While HP is at 95%+: Damage Resistance +25%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |4 = Damage +34%. While HP is at 95%+: Damage Resistance +25%. | + | |4 = Damage +34%. While HP is at 95%+: Damage Resistance +25%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |5 = Damage +35%. While HP is at 95%+: Damage Resistance +25%. | + | |5 = Damage +35%. While HP is at 95%+: Damage Resistance +25%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |6 = Damage +41%. While HP is at 95%+: Damage Resistance +25%. | + | |6 = Damage +41%. While HP is at 95%+: Damage Resistance +25%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
}} | }} | ||
<!-- item_PbHealPr_ --> | <!-- item_PbHealPr_ --> | ||
|Fundamental Form= | |Fundamental Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +25%. While HP is at 95%+: PP Consumption -10% | + | |1 = Damage +25%. While HP is at 95%+: PP Consumption -10% After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |2 = Damage +28%. While HP is at 95%+: PP Consumption -10% | + | |2 = Damage +28%. While HP is at 95%+: PP Consumption -10% After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |3 = Damage +31%. While HP is at 95%+: PP Consumption -10% | + | |3 = Damage +31%. While HP is at 95%+: PP Consumption -10% After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |4 = Damage +34%. While HP is at 95%+: PP Consumption -10% | + | |4 = Damage +34%. While HP is at 95%+: PP Consumption -10% After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |5 = Damage +35%. While HP is at 95%+: PP Consumption -10% | + | |5 = Damage +35%. While HP is at 95%+: PP Consumption -10% After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |6 = Damage +41%. While HP is at 95%+: PP Consumption -10% | + | |6 = Damage +41%. While HP is at 95%+: PP Consumption -10% After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
}} | }} | ||
<!-- item_PbHealNp_ --> | <!-- item_PbHealNp_ --> | ||
|Generation Form= | |Generation Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +25%. While HP is at 95%+: PP Regeneration+15%. | + | |1 = Damage +25%. While HP is at 95%+: PP Regeneration+15%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |2 = Damage +28%. While HP is at 95%+: PP Regeneration+15%. | + | |2 = Damage +28%. While HP is at 95%+: PP Regeneration+15%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |3 = Damage +31%. While HP is at 95%+: PP Regeneration+15%. | + | |3 = Damage +31%. While HP is at 95%+: PP Regeneration+15%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |4 = Damage +34%. While HP is at 95%+: PP Regeneration+15%. | + | |4 = Damage +34%. While HP is at 95%+: PP Regeneration+15%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |5 = Damage +35%. While HP is at 95%+: PP Regeneration+15%. | + | |5 = Damage +35%. While HP is at 95%+: PP Regeneration+15%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
− | |6 = Damage +41%. While HP is at 95%+: PP Regeneration+15%. | + | |6 = Damage +41%. While HP is at 95%+: PP Regeneration+15%. After using a Photon Blast: Recovers 50% of max HP. Starts after 10 seconds of being equipped. |
}} | }} | ||
<!-- Eredim | <!-- Eredim | ||
Line 698: | Line 698: | ||
| Battle Flag Form= | | Battle Flag Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +23%. Critical Hit Rate +5%. Attack PP Recovery +10%. | + | |1 = Damage +23%. Critical Hit Rate +5%. Attack PP Recovery +10%. PB Gauge gain from attacking +5% |
− | |2 = Damage +26%. Critical Hit Rate +5%. Attack PP Recovery +10%. | + | |2 = Damage +26%. Critical Hit Rate +5%. Attack PP Recovery +10%. PB Gauge gain from attacking +5% |
− | |3 = Damage +29%. Critical Hit Rate +5%. Attack PP Recovery +10%. | + | |3 = Damage +29%. Critical Hit Rate +5%. Attack PP Recovery +10%. PB Gauge gain from attacking +5% |
− | |4 = Damage +32%. Critical Hit Rate +5%. Attack PP Recovery +10%. | + | |4 = Damage +32%. Critical Hit Rate +5%. Attack PP Recovery +10%. PB Gauge gain from attacking +5% |
− | |5 = Damage +33%. Critical Hit Rate +5%. Attack PP Recovery +10%. | + | |5 = Damage +33%. Critical Hit Rate +5%. Attack PP Recovery +10%. PB Gauge gain from attacking +5% |
− | |6 = Damage +38%. Critical Hit Rate +5%. Attack PP Recovery +10%. | + | |6 = Damage +38%. Critical Hit Rate +5%. Attack PP Recovery +10%. PB Gauge gain from attacking +5% |
}} | }} | ||
<!-- Wingard | <!-- Wingard | ||
Line 709: | Line 709: | ||
|Flurried Form= | |Flurried Form= | ||
{{#switch: {{{2}}} | {{#switch: {{{2}}} | ||
− | |1 = Damage +27%. On hit with a Photon Blast: | + | |1 = Damage +27%. On hit with a Photon Blast: Hit enemy takes 1% more damage for 90 seconds. Multiple instances of this effect stack, up to 3% total. |
− | |2 = Damage +30%. On hit with a Photon Blast: | + | |2 = Damage +30%. On hit with a Photon Blast: Hit enemy takes 1% more damage for 90 seconds. Multiple instances of this effect stack, up to 3% total. |
− | |3 = Damage +33%. On hit with a Photon Blast: | + | |3 = Damage +33%. On hit with a Photon Blast: Hit enemy takes 1% more damage for 90 seconds. Multiple instances of this effect stack, up to 3% total. |
− | |4 = Damage +36%. On hit with a Photon Blast: | + | |4 = Damage +36%. On hit with a Photon Blast: Hit enemy takes 1% more damage for 90 seconds. Multiple instances of this effect stack, up to 3% total. |
− | |5 = Damage +37%. On hit with a Photon Blast: | + | |5 = Damage +37%. On hit with a Photon Blast: Hit enemy takes 1% more damage for 90 seconds. Multiple instances of this effect stack, up to 3% total. |
− | |6 = Damage +43%. On hit with a Photon Blast: | + | |6 = Damage +43%. On hit with a Photon Blast: Hit enemy takes 1% more damage for 90 seconds. Multiple instances of this effect stack, up to 3% total. |
+ | }} | ||
+ | <!-- Excelio | ||
+ | item_MultiBonus3--> | ||
+ | |Wellspring Style= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Damage +25%. PB Gauge gain from attacking +10% | ||
+ | |2 = Damage +28%. PB Gauge gain from attacking +10% | ||
+ | |3 = Damage +31%. PB Gauge gain from attacking +10% | ||
+ | |4 = Damage +34%. PB Gauge gain from attacking +10% | ||
+ | |5 = Damage +35%. PB Gauge gain from attacking +10% | ||
+ | |6 = Damage +41%. PB Gauge gain from attacking +10% | ||
+ | }} | ||
+ | <!-- Duocelio | ||
+ | item_ChargePbAttack--> | ||
+ | |Wellspring Style II= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Damage +27%. PB Gauge gain from attacking +10%. Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds. More stocks = stronger effect. | ||
+ | |2 = Damage +30%. PB Gauge gain from attacking +10%. Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds. More stocks = stronger effect. | ||
+ | |3 = Damage +33%. PB Gauge gain from attacking +10%. Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds. More stocks = stronger effect. | ||
+ | |4 = Damage +36%. PB Gauge gain from attacking +10%. Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds. More stocks = stronger effect. | ||
+ | |5 = Damage +37%. PB Gauge gain from attacking +10%. Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds. More stocks = stronger effect. | ||
+ | |6 = Damage +43%. PB Gauge gain from attacking +10%. Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds. More stocks = stronger effect. | ||
+ | }} | ||
+ | <!-- Tricelio | ||
+ | item_ChargePbAttack2--> | ||
+ | |Wellspring Style III= | ||
+ | {{#switch: {{{2}}} | ||
+ | |1 = Damage +29%. PB Gauge gain from attacking +15% Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds and HP recovery. More stocks = stronger effect. | ||
+ | |2 = Damage +32%. PB Gauge gain from attacking +15% Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds and HP recovery. More stocks = stronger effect. | ||
+ | |3 = Damage +35%. PB Gauge gain from attacking +15% Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds and HP recovery. More stocks = stronger effect. | ||
+ | |4 = Damage +38%. PB Gauge gain from attacking +15% Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds and HP recovery. More stocks = stronger effect. | ||
+ | |5 = Damage +39%. PB Gauge gain from attacking +15% Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds and HP recovery. More stocks = stronger effect. | ||
+ | |6 = Damage +45%. PB Gauge gain from attacking +15% Nullifying attacks with Step/Weapon Action stores up to 3 stocks. PB use consumes all stocks to grant PP Consumption Down for 90 seconds and HP recovery. More stocks = stronger effect. | ||
}} | }} | ||
|#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit] | |#default = This potential hasn't been defined. It can be defined here: [http://pso2.arks-visiphone.com/index.php?title=Template:NGSPotLevel&action=edit] |
Latest revision as of 21:24, 7 November 2024
This template is used to list a weapon's potential. Enter the English name of a potential, and it will be displayed with a tooltip, showing each level's effects.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Potential Name | 1 | The name of the potential.
| String | required |