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Difference between revisions of "Force (NGS)"
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MoonRunestar (talk | contribs) (Adding images to demostrate mechanics. These are tempoary until we can actually play NGS.) |
MoonRunestar (talk | contribs) m (→Rod Bullet(: Remove stray bracket) |
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Force is a returning class in Phantasy Star Online 2: New Genesis. | Force is a returning class in Phantasy Star Online 2: New Genesis. | ||
− | ==Rod Bullet | + | ==Rod Bullet== |
Returning from PSO2, upon Normal attacking with a rod, a bullet is fired that restores PP when hitting an enemy. | Returning from PSO2, upon Normal attacking with a rod, a bullet is fired that restores PP when hitting an enemy. | ||
[[File:NGS Rod Bullet.jpg|thumb|right|Rod Bullet]] | [[File:NGS Rod Bullet.jpg|thumb|right|Rod Bullet]] |
Revision as of 15:36, 11 October 2020
Description
Force is a returning class in Phantasy Star Online 2: New Genesis.
Rod Bullet
Returning from PSO2, upon Normal attacking with a rod, a bullet is fired that restores PP when hitting an enemy.
New Mechanic: Charged Technique
Charging a technique will lead to different actions. For example,
- Charging Foie will result in Rafoie being casted instead, which deals direct damage. The uncharged version fires a small fireball (like PSO2's uncharged Foie) that damages whatever it hits and deals a small amount of additional splash damage.
- Charging Barta will result in Ilbarta being casted instead. After building up a marker with uncharged Barta (which now acts similarly to PSO2's Foie), use a charged Barta to detonate the marker, dealing additional damage. The marker has two stages.
New Mechanic: Guard
Similar to Hunter, Force will now have a guard via Weapon Action. Just Guarding is also possible.
New Mechanic: Step Counter
Like all other classes, Force will have step as evasion and a counter move, instead of mirage step.