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MoonRunestar (talk | contribs) m (→New Mechanic: Distance Snipe(?): Forgot a (?)) |
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==New Mechanic: Distance Snipe(?)== | ==New Mechanic: Distance Snipe(?)== | ||
By staying a certain distance away from the target, Rifle attacks gain additional damage. A shine effect is added to bullet impacts when this is active. | By staying a certain distance away from the target, Rifle attacks gain additional damage. A shine effect is added to bullet impacts when this is active. | ||
− | [[File:NGS Rifle RangeCheck.jpg|thumb|right|Automatic | + | [[File:NGS Rifle RangeCheck.jpg|thumb|right|Automatic Fire(?) and Distance Snipe(?) in action]] |
Revision as of 15:13, 11 October 2020
Description
Ranger is a returning class in Phantasy Star Online 2: New Genesis.
New Mechanic: Automatic Fire(?)
By holding down the Normal attack button, the Rifle will fire a continuous stream of bullets that restore PP when they hit an enemy.
While firing in midair, you will slowly descend.
New Mechanic: Sliding Shot
An exclusive weapon action to the Assault Rifle that performs an evasive slide forward, backwards, or to the sides while shooting at the same time.
New Mechanic: Distance Snipe(?)
By staying a certain distance away from the target, Rifle attacks gain additional damage. A shine effect is added to bullet impacts when this is active.