Main Page
Difference between revisions of "Dyne Hespera"
Jump to navigation
Jump to search
(Created page with "{{Weapon |JapaneseName=ダインヘスペラー |Rarity=15 |StatsRequirement=860 |StatsType=S-ATK |WeaponType=Swords |Classes=Hunter; Hero |Potential=Wounded Defensive |Specia...") |
|||
Line 20: | Line 20: | ||
** Staying below full HP for 20 seconds will trigger this Potential's effect. This timer is cumulative; being healed to full HP will stop the timer, but dropping below full will continue the timer where it left off. | ** Staying below full HP for 20 seconds will trigger this Potential's effect. This timer is cumulative; being healed to full HP will stop the timer, but dropping below full will continue the timer where it left off. | ||
** When the Potential's condition is satisfied, recover a set amount of HP and gain a Power and Damage Resistance bonus that lasts 120 seconds. Potential resets after the effect expires. | ** When the Potential's condition is satisfied, recover a set amount of HP and gain a Power and Damage Resistance bonus that lasts 120 seconds. Potential resets after the effect expires. | ||
+ | ** Activating the effect of {{pots|Wounded Defensive}} and switching to another Dyne Series weapon will maintain its effect. | ||
}} | }} |
Revision as of 09:30, 26 October 2019
Drop Info
- Infiltration: Large Enemy Battleship
Additional Info
- This weapon's Potential has the following effects:
- Staying below full HP for 20 seconds will trigger this Potential's effect. This timer is cumulative; being healed to full HP will stop the timer, but dropping below full will continue the timer where it left off.
- When the Potential's condition is satisfied, recover a set amount of HP and gain a Power and Damage Resistance bonus that lasts 120 seconds. Potential resets after the effect expires.
- Activating the effect of Wounded Defensive and switching to another Dyne Series weapon will maintain its effect.