Warning!
This wiki is only for the Japanese servers with the translation patch created by Arks-Layer. If you're on Global, please use [Instead].
Phobos Judix: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Weapon |JapaneseName=フォボスユデクス |Rarity=14 |StatsRequirement=810 |StatsType=T-ATK |WeaponType=Talis |Classes=Force; Techer; Hero |Potential=動静不二 |Speci...") |
No edit summary |
||
Line 16: | Line 16: | ||
|TATKNT=1310 | |TATKNT=1310 | ||
|TATK35=1768 | |TATK35=1768 | ||
|WeaponDropInfo=* | |WeaponDropInfo=* [[The Guides of Creation]] (XH) | ||
|WeaponAdditionalInfo=* This weapon's Potential is as follows: | |||
** If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a '''blue ring''' appears. | |||
** When attacking, the '''blue ring''' changes to a '''red ring'''. '''Red ring''' lasts for about ~14 seconds until the ring vanishes. | |||
*** Ring does not change unless you inflict damage with your attack. | |||
*** Power is still boosted while the '''red ring''' surrounds the player. | |||
*** You cannot regenerate a '''blue ring''' while a '''red ring''' surrounds the player, even if the weapon is sheathed. You must wait for the '''red ring''' to disperse before the weapon can generate a new '''blue ring'''. | |||
** Switching weapons cancels this weapon's effect. | |||
}} | }} |
Revision as of 19:12, 5 July 2018
![]() | |||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||||
![]() |
![]() | ||||||
![]() ![]() ![]() | |||||||
![]() | |||||||
This potential hasn't been defined. It can be defined here: [1] | |||||||
This potential hasn't been defined. It can be defined here: [2] | |||||||
This potential hasn't been defined. It can be defined here: [3] |
Drop Info
Additional Info
- This weapon's Potential is as follows:
- If 4 seconds elapses when the weapon is sheathed and no ring surrounds the character, a blue ring appears.
- When attacking, the blue ring changes to a red ring. Red ring lasts for about ~14 seconds until the ring vanishes.
- Ring does not change unless you inflict damage with your attack.
- Power is still boosted while the red ring surrounds the player.
- You cannot regenerate a blue ring while a red ring surrounds the player, even if the weapon is sheathed. You must wait for the red ring to disperse before the weapon can generate a new blue ring.
- Switching weapons cancels this weapon's effect.